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Diffstat (limited to 'npc/re/instances/BuwayaCave.txt')
-rw-r--r--npc/re/instances/BuwayaCave.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/re/instances/BuwayaCave.txt b/npc/re/instances/BuwayaCave.txt
index 82875c05e..f20a7e3b5 100644
--- a/npc/re/instances/BuwayaCave.txt
+++ b/npc/re/instances/BuwayaCave.txt
@@ -14,7 +14,7 @@
1@ma_c mapflag src4instance
//============================================================
-ma_fild02,312,317,5 script Guard#buwaya_cave 570,{
+ma_fild02,312,317,5 script Guard#buwaya_cave 4_MAL_SOLDIER,{
if (BaseLevel < 130) {
mes "[Guard]";
mes "People under ^ff0000level 130^000000";
@@ -108,7 +108,7 @@ ma_fild02,312,317,5 script Guard#buwaya_cave 570,{
}
}
-ma_fild02,315,323,0 script Cave Entrance#buwaya 45,2,2,{
+ma_fild02,315,323,0 script Cave Entrance#buwaya WARPNPC,2,2,{
end;
OnTouch:
if (BaseLevel < 130) {
@@ -151,7 +151,7 @@ OnTouch:
}
}
-1@ma_c,33,112,0 script #damage 139,7,7,{
+1@ma_c,33,112,0 script #damage HIDDEN_WARP_NPC,7,7,{
end;
OnInstanceInit:
initnpctimer;
@@ -173,7 +173,7 @@ OnTouch:
end;
}
-1@ma_c,29,110,5 script Kidnapped People#1 575,{
+1@ma_c,29,110,5 script Kidnapped People#1 4_F_BARYO_OLD,{
mes "[Kidnapped Residents]";
mes "Buwaya was running around,";
mes "and new people got caught.";
@@ -205,7 +205,7 @@ OnEnable:
end;
}
-1@ma_c,36,110,5 script Kidnapped People#2 574,{
+1@ma_c,36,110,5 script Kidnapped People#2 4_M_BARYO_OLD,{
mes "[Kidnapped Residents]";
mes "Ahaa! I wish I had a little more power...";
mes "I know its weakness...";
@@ -239,7 +239,7 @@ OnEnable:
end;
}
-1@ma_c,3,3,0 script #box_mob_call 139,1,1,{
+1@ma_c,3,3,0 script #box_mob_call HIDDEN_WARP_NPC,1,1,{
end;
OnInstanceInit:
setcell instance_mapname("1@ma_c"),30,118,35,118,cell_shootable,1; //custom
@@ -262,7 +262,7 @@ OnMyMobDead:
end;
}
-1@ma_c,38,118,0 script #box_out 45,2,2,{
+1@ma_c,38,118,0 script #box_out WARPNPC,2,2,{
OnInstanceInit:
OnDisable:
disablenpc instance_npcname("#box_out");
@@ -277,7 +277,7 @@ OnTouch:
end;
}
-1@ma_c,97,74,0 script #box_call 139,50,50,{
+1@ma_c,97,74,0 script #box_call HIDDEN_WARP_NPC,50,50,{
end;
OnInstanceInit:
disablenpc instance_npcname("#box_call");
@@ -313,7 +313,7 @@ OnDisable:
end;
}
-1@ma_c,97,74,0 script #yunobi1 139,{
+1@ma_c,97,74,0 script #yunobi1 HIDDEN_WARP_NPC,{
end;
OnInstanceInit:
hideonnpc instance_npcname(strnpcinfo(0));
@@ -322,16 +322,16 @@ OnEnable:
specialeffect EF_MAPPILLAR2;
end;
}
-1@ma_c,97,94,0 duplicate(#yunobi1) #yunobi2 139
-1@ma_c,117,94,0 duplicate(#yunobi1) #yunobi3 139
-1@ma_c,117,74,0 duplicate(#yunobi1) #yunobi4 139
-1@ma_c,117,54,0 duplicate(#yunobi1) #yunobi5 139
-1@ma_c,97,54,0 duplicate(#yunobi1) #yunobi6 139
-1@ma_c,77,54,0 duplicate(#yunobi1) #yunobi7 139
-1@ma_c,77,74,0 duplicate(#yunobi1) #yunobi8 139
-1@ma_c,77,94,0 duplicate(#yunobi1) #yunobi9 139
+1@ma_c,97,94,0 duplicate(#yunobi1) #yunobi2 HIDDEN_WARP_NPC
+1@ma_c,117,94,0 duplicate(#yunobi1) #yunobi3 HIDDEN_WARP_NPC
+1@ma_c,117,74,0 duplicate(#yunobi1) #yunobi4 HIDDEN_WARP_NPC
+1@ma_c,117,54,0 duplicate(#yunobi1) #yunobi5 HIDDEN_WARP_NPC
+1@ma_c,97,54,0 duplicate(#yunobi1) #yunobi6 HIDDEN_WARP_NPC
+1@ma_c,77,54,0 duplicate(#yunobi1) #yunobi7 HIDDEN_WARP_NPC
+1@ma_c,77,74,0 duplicate(#yunobi1) #yunobi8 HIDDEN_WARP_NPC
+1@ma_c,77,94,0 duplicate(#yunobi1) #yunobi9 HIDDEN_WARP_NPC
-1@ma_c,1,1,0 script #bunshin 139,{
+1@ma_c,1,1,0 script #bunshin HIDDEN_WARP_NPC,{
end;
OnInstanceInit:
initnpctimer;
@@ -380,7 +380,7 @@ OnDisable:
end;
}
-1@ma_c,2,2,0 script #buwaya_con 139,{
+1@ma_c,2,2,0 script #buwaya_con HIDDEN_WARP_NPC,{
end;
OnInstanceInit:
areamonster instance_mapname("1@ma_c"),90,67,104,81,"Buwaya",2319,1,instance_npcname("#buwaya_con")+"::OnMyMobDead";
@@ -397,7 +397,7 @@ OnMyMobDead:
end;
}
-1@ma_c,3,3,0 script #exit_mob 139,{
+1@ma_c,3,3,0 script #exit_mob HIDDEN_WARP_NPC,{
end;
OnInstanceInit:
initnpctimer;
@@ -423,7 +423,7 @@ OnMyMobDead:
end;
}
-1@ma_c,28,57,0 script #cave_out 45,2,2,{
+1@ma_c,28,57,0 script #cave_out WARPNPC,2,2,{
OnInstanceInit:
disablenpc instance_npcname("#cave_out");
end;