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-rw-r--r--npc/re/guides/guides_alberta.txt261
-rw-r--r--npc/re/guides/guides_aldebaran.txt163
-rw-r--r--npc/re/guides/guides_amatsu.txt91
-rw-r--r--npc/re/guides/guides_ayothaya.txt169
-rw-r--r--npc/re/guides/guides_brasilis.txt81
-rw-r--r--npc/re/guides/guides_comodo.txt178
-rw-r--r--npc/re/guides/guides_einbroch.txt294
-rw-r--r--npc/re/guides/guides_geffen.txt169
-rw-r--r--npc/re/guides/guides_gonryun.txt86
-rw-r--r--npc/re/guides/guides_hugel.txt297
-rw-r--r--npc/re/guides/guides_izlude.txt186
-rw-r--r--npc/re/guides/guides_juno.txt160
-rw-r--r--npc/re/guides/guides_lighthalzen.txt186
-rw-r--r--npc/re/guides/guides_louyang.txt124
-rw-r--r--npc/re/guides/guides_lutie.txt75
-rw-r--r--npc/re/guides/guides_morroc.txt305
-rw-r--r--npc/re/guides/guides_moscovia.txt91
-rw-r--r--npc/re/guides/guides_niflheim.txt64
-rw-r--r--npc/re/guides/guides_payon.txt292
-rw-r--r--npc/re/guides/guides_prontera.txt307
-rw-r--r--npc/re/guides/guides_rachel.txt126
-rw-r--r--npc/re/guides/guides_umbala.txt99
-rw-r--r--npc/re/guides/guides_veins.txt108
23 files changed, 3912 insertions, 0 deletions
diff --git a/npc/re/guides/guides_alberta.txt b/npc/re/guides/guides_alberta.txt
new file mode 100644
index 000000000..7420fbf00
--- /dev/null
+++ b/npc/re/guides/guides_alberta.txt
@@ -0,0 +1,261 @@
+//===== rAthena Script =======================================
+//= Alberta Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Alberta
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guides.
+//============================================================
+
+alberta,23,238,4 script Guide#01alberta::AlbertaGuide 105,{
+ cutin "prt_soldier",2;
+ mes "[Alberta Guide]";
+ mes "Welcome to ^8B4513Alberta^000000,";
+ mes "the Port City.";
+ mes "Do you need help navigating the city?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) {
+ case 1:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^0000FFTool Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,98,154,0,0x0A82FF;
+ next;
+ break;
+ case 2:
+ mes "[Alberta Guide]";
+ mes "The ^B9062FForge^000000 is currently";
+ mes "located inside the Merchant Guild building.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,35,41,1,0xFF0000;
+ next;
+ break;
+ case 3:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^FF5400Weapon & Armor Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,117,37,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^006400Inn^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,65,233,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^7F3300Beauty Salon^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,48,145,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Alberta Guide]";
+ mes "The Merchant Guild is where";
+ mes "you can change your job to ^800080Merchant.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,33,41,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) {
+ case 1:
+ mes "[Alberta Guide]";
+ mes "^B9062FEden Teleport Officers^000000 are located in south Alberta";
+ mes "and inside the Merchant Guild building.";
+ mes "Let me mark their locations on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,33,41,6,0xFF0000;
+ viewpoint 1,121,68,7,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Alberta Guide]";
+ mes "Let me mark the location of the";
+ mes "^0000FFKafra Employees^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,33,41,8,0x0A82FF;
+ viewpoint 1,113,60,9,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Alberta Guide]";
+ mes "When you win event items,";
+ mes "you can claim them through the ^FF5400Cool Event Employee^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,148,57,10,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
+ mes "are located";
+ mes "near the center of the city.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,117,158,11,0xD2691E;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "The ^006400Chef Assistant^000000 in Alberta";
+ mes "has many regular customers,";
+ mes "especially for his ^006400Delicious Fishes^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,167,135,12,0xAAFF00;
+ next;
+ break;
+ case 6:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Port - Northern Dock ]:[ Port - Brasilis ]:[ Port - Amatsu ]:[ Port - Kunlun ]:[ Port - Moscovia ]:[ Port - Louyang ]:[ Port - Ayothaya ]:Previous Menu")) {
+ case 1:
+ mes "[Alberta Guide]";
+ mes "You can use";
+ mes "the ^B9062FNorthern Dock^000000";
+ mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,192,151,13,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Alberta Guide]";
+ mes "Please talk to the ^800080Crewman^000000 at the Alberta Port";
+ mes "if you'd like to visit ^800080Brasilis^000000,";
+ mes "the City of Passion.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,82,14,0xDA70D6;
+ next;
+ break;
+ case 3:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "the ^0000FFSea Captain^000000 at the Alberta Port";
+ mes "if you'd like to enjoy viewing cherry blossoms";
+ mes "in ^0000FFAmatsu^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,74,15,0x0A82FF;
+ next;
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "^B9062FKunlun Envoy^000000 at the Alberta Port";
+ mes "if you'd like to experience the exotic atmosphere of ^B9062FKunlun^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,62,16,0xFF0000;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "^FF5400Moscovia P.R. Officer^000000 at the Alberta Port";
+ mes "if you'd like to move to";
+ mes "^FF5400Moscovia^000000,";
+ mes "the Eden on the ocean.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,51,17,0xFFB400;
+ next;
+ break;
+ case 6:
+ mes "[Alberta Guide]";
+ mes "Please talk to the";
+ mes "^7F3300Girl^000000 at the Alberta Port";
+ mes "if you'd like to move to the historical city,";
+ mes "^7F3300Louyang^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,40,18,0xD2691E;
+ next;
+ break;
+ case 7:
+ mes "[Alberta Guide]";
+ mes "Please talk to";
+ mes "^800080Aibakthing^000000 at the Alberta Port";
+ mes "if you'd like to move to";
+ mes "^800080Ayothaya^000000,";
+ mes "the religious city.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,246,29,19,0xDA70D6;
+ next;
+ break;
+ case 8:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 4:
+ mes "[Alberta Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ viewpoint 2,1,1,12,0x000000;
+ viewpoint 2,1,1,13,0xFFFF00;
+ viewpoint 2,1,1,14,0xFFFF00;
+ viewpoint 2,1,1,15,0xFFFF00;
+ viewpoint 2,1,1,16,0xFFFF00;
+ viewpoint 2,1,1,17,0xFFFF00;
+ viewpoint 2,1,1,18,0xFFFF00;
+ viewpoint 2,1,1,19,0xFFFF00;
+ next;
+ break;
+ case 5:
+ mes "[Alberta Guide]";
+ mes "Enjoy your stay.";
+ close2;
+ cutin "prt_soldier",255;
+ end;
+ }
+ }
+}
+
+alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 105
+alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 105
diff --git a/npc/re/guides/guides_aldebaran.txt b/npc/re/guides/guides_aldebaran.txt
new file mode 100644
index 000000000..c417761fc
--- /dev/null
+++ b/npc/re/guides/guides_aldebaran.txt
@@ -0,0 +1,163 @@
+//===== rAthena Script =======================================
+//= Al De Baran Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Al De baran
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 105,{
+ cutin "prt_soldier",2;
+ mes "[Al De Baran Guide]";
+ mes "Welcome to ^8B4513Al De Baran^000000,";
+ mes "the Border City.";
+ mes "Do you need help navigating the city?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Kafra Headquarters ]:[ Alchemist Guild ]:[ Clock Tower ]:[ Inn & Tool Shop ]:[ Repair & Buy Equipment ]:[ Tavern ]:Previous Menu")) {
+ case 1:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "^B9062FKafra Headquarters^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,61,229,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^0000FFAlchemist Guild^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,60,60,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^FF5400Clock Tower^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,139,133,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^006400Inn^000000 and";
+ mes "the ^006400Tool Shop^000000 building";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,197,70,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Al De Baran Guide]";
+ mes "If you'd like to ^7F3300Buy or Repair Equipment^000000,";
+ mes "then this is the place you'll want to visit.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,72,197,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "the ^800080Tavern^000000";
+ mes "on your mini-map.";
+ viewpoint 1,231,106,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Mr. Claus ]:[ Chef Assistant ]:Previous Menu")) {
+ case 1:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "^B9062FEden Teleport Officer^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,133,119,6,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "^0000FFKafra Employee^000000";
+ mes "on your mini-map.";
+ viewpoint 1,143,119,7,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Al De Baran Guide]";
+ mes "Mr. Claus can teleport";
+ mes "you to ^006400Lutie^000000.";
+ mes "Let me mark his location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,168,168,8,0xAAFF00;
+ next;
+ break;
+ case 4:
+ mes "[Al De Baran Guide]";
+ mes "Let me mark the location of the";
+ mes "^7F3300Chef Assistant^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,165,107,9,0xD2691E;
+ next;
+ break;
+ case 5:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Al De Baran Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Al De Baran Guide]";
+ mes "Alright then,";
+ mes "enjoy your stay!";
+ close2;
+ cutin "prt_soldier",255;
+ end;
+ }
+ }
+}
+
+aldebaran,243,143,2 duplicate(GuideAldearan) Guide#02aldebaran 105
+aldebaran,135,243,4 duplicate(GuideAldearan) Guide#03aldebaran 105
+aldebaran,36,135,6 duplicate(GuideAldearan) Guide#04aldebaran 105
diff --git a/npc/re/guides/guides_amatsu.txt b/npc/re/guides/guides_amatsu.txt
new file mode 100644
index 000000000..50ffe3f24
--- /dev/null
+++ b/npc/re/guides/guides_amatsu.txt
@@ -0,0 +1,91 @@
+//===== rAthena Script =======================================
+//= Amatsu Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Amatsu.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Optimized. [Euphy]
+//============================================================
+
+amatsu,202,91,3 script Amatsu Guide#amatsu 758,{
+ mes "[Amachang]";
+ mes "Welcome to ^8B4513Amatsu^000000,";
+ mes "the town of kind towners";
+ mes "and beautiful cherry blossoms.";
+ next;
+ mes "[Amachang]";
+ mes "I'm Amachang,";
+ mes "the 13th Miss Amatsu.";
+ mes "I will guide you about town";
+ mes "as Miss Amatsu.";
+ mes "Please tell me";
+ mes "if you want to know something.";
+ while (1) {
+ next;
+ switch(select("[ Kafra Employee ]:[ Bar ]:[ Weapon Dealer ]:[ Tool Dealer ]:[ Amatsu Palace ]:[ Chef Assistant ]:[ Ninja Guild Building ]:[ Sea Captain ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ callsub L_Mark,"^0000FFKafra Employee";
+ viewpoint 1,102,149,0,0x0A82FF;
+ break;
+ case 2:
+ callsub L_Mark,"^006400Bar";
+ viewpoint 1,215,116,1,0xAAFF00;
+ break;
+ case 3:
+ callsub L_Mark,"^008080Weapon Dealer";
+ viewpoint 1,129,117,2,0x008080;
+ break;
+ case 4:
+ callsub L_Mark,"^FF1493Tool Dealer";
+ viewpoint 1,97,117,3,0xFF1493;
+ break;
+ case 5:
+ callsub L_Mark,"^8B4513Amatsu Palace";
+ viewpoint 1,87,235,4,0x8B4513;
+ break;
+ case 6:
+ callsub L_Mark,"^8A2BE2Chef Assistant";
+ viewpoint 1,206,150,5,0x8A2BE2;
+ break;
+ case 7:
+ callsub L_Mark,"^4B0082Ninja Guild Building";
+ viewpoint 1,148,137,6,0x4B0082;
+ break;
+ case 8:
+ callsub L_Mark,"^00BFFFSea Captain";
+ viewpoint 1,195,79,7,0x00BFFF;
+ break;
+ case 9:
+ mes "[Amachang]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ viewpoint 2,1,1,7,0xFFFFFF;
+ break;
+ case 10:
+ mes "[Amachang]";
+ mes "Enjoy your trip~!!";
+ close;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Amachang]";
+ mes "The "+getarg(0)+"^000000 is";
+ mes "marked on your mini-map.";
+ mes "Is there anything else I can do for you?";
+ return;
+}
diff --git a/npc/re/guides/guides_ayothaya.txt b/npc/re/guides/guides_ayothaya.txt
new file mode 100644
index 000000000..cafc85dc9
--- /dev/null
+++ b/npc/re/guides/guides_ayothaya.txt
@@ -0,0 +1,169 @@
+//===== rAthena Script =======================================
+//= Ayothaya Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Ayothaya
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+ayothaya,203,169,4 script Ayothaya Guide Noi#01ay 839,{
+ mes "[Noi]";
+ mes "Hello~";
+ mes "Welcome to ^8B4513Ayothaya^000000.";
+ mes "This town is linked to a river through the wild forest.";
+ mes "It's a really calm country.";
+ mes "Take your time to look around.";
+ while (1) {
+ next;
+ switch(select("[ Weapon Shop ]:[ Tool Shop ]:[ Tavern ]:[ Shrine ]:[ Fishing Spot ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Noi]";
+ mes "The ^0000FFWeapon Shop^000000";
+ mes "in Ayothaya has special weapons.";
+ mes "You can find great weapons there.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,163,90,0,0x0A82FF;
+ break;
+ case 2:
+ mes "[Noi]";
+ mes "Our citizens purchase many products in the ^006400Tool Shop^000000.";
+ mes "Make sure you get all you need there.";
+ mes "Do you need anything else??";
+ viewpoint 1,131,86,1,0xAAFF00;
+ break;
+ case 3:
+ mes "[Noi]";
+ mes "Part of adventuring is collecting information.";
+ mes "The ^008080Tavern^000000 is crowded with lots of travelers where you can get useful information.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,229,72,2,0x008080;
+ break;
+ case 4:
+ mes "[Noi]";
+ mes "To calm your heart, go to the ^FF1493Shrine^000000 and say a prayer.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,208,280,3,0xFF1493;
+ break;
+ case 5:
+ mes "[Noi]";
+ mes "Ayothaya is close to the beach, so most people enjoy fishing.";
+ mes "They really love to fish.";
+ mes "Go ^8B4513fishing^000000 and try to grab a big fish.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,255,99,4,0x8B4513;
+ break;
+ case 6:
+ mes "[Noi]";
+ mes "If you want to return home";
+ mes "find ^00BFFFAibakthing^000000";
+ mes "and ask him to send you back.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,151,68,5,0x00BFFF;
+ break;
+ case 7:
+ mes "[Noi]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Do you need anything else??";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ break;
+ case 8:
+ mes "[Noi]";
+ mes "Enjoy your trip~!";
+ close;
+ }
+ }
+}
+
+ayothaya,146,86,4 script Ayothaya Guide Noa#01ay 839,{
+ mes "[Noa]";
+ mes "Hello~";
+ mes "Welcome to ^8B4513Ayothaya^000000.";
+ mes "This town is linked to a river through the wild forest.";
+ mes "It's a really calm country.";
+ mes "Take your time to look around.";
+ while (1) {
+ next;
+ switch(select("[ Kafra Employee ]:[ Weapon Shop ]:[ Tool Shop ]:[ Tavern ]:[ Shrine ]:[ Fishing Spot ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Noa]";
+ mes "The ^0000FFKafra Employee^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,212,169,0,0x0A82FF;
+ break;
+ case 2:
+ mes "[Noa]";
+ mes "The ^0000FFWeapon Shop^000000";
+ mes "in Ayothaya has special weapons.";
+ mes "You can find great weapons there.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,163,90,1,0xAAFF00;
+ break;
+ case 3:
+ mes "[Noa]";
+ mes "Our citizens purchase many products in the ^006400Tool Shop^000000.";
+ mes "Make sure you get all you need there.";
+ mes "Do you need anything else??";
+ viewpoint 1,131,86,2,0x008080;
+ break;
+ case 4:
+ mes "[Noa]";
+ mes "Part of adventuring is collecting information.";
+ mes "The ^008080Tavern^000000 is crowded with lots of travelers where you can get useful information.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,229,72,3,0xFF1493;
+ break;
+ case 5:
+ mes "[Noa]";
+ mes "To calm your heart, go to the ^FF1493Shrine^000000 and say a prayer.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,208,280,4,0x8B4513;
+ break;
+ case 6:
+ mes "[Noa]";
+ mes "Ayothaya is close to the beach, so most people enjoy fishing.";
+ mes "They really love to fish.";
+ mes "Go ^8B4513fishing^000000 and try to grab a big fish.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,255,99,5,0x9400D3;
+ break;
+ case 7:
+ mes "[Noa]";
+ mes "If you want to return home";
+ mes "find ^00BFFFAibakthing^000000";
+ mes "and ask him to send you back.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,151,68,6,0x00BFFF;
+ break;
+ case 8:
+ mes "[Noa]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Do you need anything else??";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ break;
+ case 9:
+ mes "[Noa]";
+ mes "Enjoy your trip~!";
+ close;
+ }
+ }
+}
diff --git a/npc/re/guides/guides_brasilis.txt b/npc/re/guides/guides_brasilis.txt
new file mode 100644
index 000000000..3e85540ac
--- /dev/null
+++ b/npc/re/guides/guides_brasilis.txt
@@ -0,0 +1,81 @@
+//===== rAthena Script =======================================
+//= Brasilis Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Brasilis
+//===== Additional Comments: =================================
+//= 1.0 First Version, Renewal guide.
+//= 1.1 Added a missing close.
+//============================================================
+
+brasilis,219,97,3 script Brasilis Guide 478,{
+ mes "[Brasilis Guide]";
+ mes "Welcome to ^8B4513Brasilis^000000, a country as passionate as the sun.";
+ mes "If you have any questions, please ask me.";
+ next;
+ mes "[Brasilis Guide]";
+ mes "Where can I guide you?";
+ while (1){
+ next;
+ switch(select("[ Hotel ]:[ Jungle Cable ]:[ Art Museum ]:[ Market ]:[ Verass Monument ]:Remove marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Brasilis Guide]";
+ mes "The Brasilis Hotel is located just above, ^FF3355+^000000.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,274,151,2,0xFF3355;
+ next;
+ break;
+ case 2:
+ mes "[Brasilis Guide]";
+ mes "Do you want to go through the rough jungle? You can take a Jungle Cable here ^CE6300+^000000.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,308,335,3,0xCE6300;
+ next;
+ break;
+ case 3:
+ mes "[Brasilis Guide]";
+ mes "The pride of Brasilis, the world scale Art Museum is at ^A5BAAD+^000000.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,137,167,4,0x00FF00;
+ next;
+ break;
+ case 4:
+ mes "[Brasilis Guide]";
+ mes "You can buy items for hunting at the Market here ^55FF33+^000000.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,254,248,5,0x55FF33;
+ next;
+ break;
+ case 5:
+ mes "[Brasilis Guide]";
+ mes "The iconic monument of Brasilis, the Verass Monument stands at ^3355FF+^000000.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,195,235,6,0x3355FF;
+ next;
+ break;
+ case 6:
+ mes "[Brasilis Guide]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 0,274,151,2,0x00FF00;
+ viewpoint 0,308,335,3,0x00FF00;
+ viewpoint 0,137,167,4,0x00FF00;
+ viewpoint 0,254,248,5,0x00FF00;
+ viewpoint 0,195,235,6,0x00FF00;
+ next;
+ break;
+ case 7:
+ mes "[Brasilis Guide]";
+ mes "Wandering on your own is always the best way to explore. Anyway, take care.";
+ close;
+ }
+ close;
+ break;
+ }
+}
diff --git a/npc/re/guides/guides_comodo.txt b/npc/re/guides/guides_comodo.txt
new file mode 100644
index 000000000..f627235fa
--- /dev/null
+++ b/npc/re/guides/guides_comodo.txt
@@ -0,0 +1,178 @@
+//===== rAthena Script =======================================
+//= Comodo Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Comodo.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Fixed and optimized. [Euphy]
+//============================================================
+
+comodo,322,178,4 script Comodo Guide#01comodo::GuideComodo 700,{
+ mes "[Comodo Guide]";
+ mes "Welcome to ^8B4513Comodo^000000,";
+ mes "the Beach Town of the Rune-Midgarts Kingdom.";
+ mes "Do you need help navigating the town?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel:About ^8B4513Comodo^000000")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Tavern ]:[ Casino ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Campsite ]:[ Souvenir Vendor ]:[ East Cave Mao ]:[ West Cave Karu ]:[ North Cave Ruanda ]:[ Hula Dance Stage ]:[ Kafra Co. Western Branch ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^FF0000Tavern";
+ viewpoint 1,166,298,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^FFA500Casino";
+ viewpoint 1,140,98,1,0xFFA500;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^FF4500Weapon & Armor Shop";
+ viewpoint 1,266,70,2,0xFF4500;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^B8860BTool Shop";
+ viewpoint 1,86,128,3,0xB8860B;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^32CD32Campsite";
+ viewpoint 1,210,308,4,0x32CD32;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^6B8E23Souvenir Vendor";
+ viewpoint 1,298,124,5,0x6B8E23;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^008B8BEast Cave Mao",1;
+ viewpoint 1,333,175,6,0x008B8B;
+ next;
+ break;
+ case 8:
+ callsub L_Mark,"^1E90FFWest Cave Karu",1;
+ viewpoint 1,24,214,7,0x1E90FF;
+ next;
+ break;
+ case 9:
+ callsub L_Mark,"^0000CDNorth Cave Ruanda",1;
+ viewpoint 1,176,358,8,0x0000CD;
+ next;
+ break;
+ case 10:
+ callsub L_Mark,"^C71585Hula Dance Stage";
+ viewpoint 1,188,168,9,0xC71585;
+ next;
+ break;
+ case 11:
+ callsub L_Mark,"^DB7093Kafra Corporation Western Branch";
+ viewpoint 1,136,202,10,0xDB7093;
+ next;
+ break;
+ case 12:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Chief's House ]:[ Bor Robin ]:[ Kafra Employee ]:[ Roaming Bard ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^6495EDChief's House";
+ viewpoint 1,114,294,11,0x6495ED;
+ next;
+ break;
+ case 2:
+ mes "[Comodo Guide]";
+ mes "^228B22Bor Robin^000000";
+ mes "helps adventurers to become ^228B22Dancers^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,193,151,12,0x228B22;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^1E90FFKafra Employee";
+ viewpoint 1,195,149,13,0x1E90FF;
+ next;
+ break;
+ case 4:
+ mes "[Comodo Guide]";
+ mes "The ^DB7093Roaming Bard^000000";
+ mes "helps adventurers to become ^DB7093Bards^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,211,155,14,0xDB7093;
+ next;
+ break;
+ case 5:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Comodo Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,166,298,0,0xFFFFFF;
+ viewpoint 2,140,98,1,0xFFFFFF;
+ viewpoint 2,266,70,2,0xFFFFFF;
+ viewpoint 2,86,128,3,0xFFFFFF;
+ viewpoint 2,210,308,4,0xFFFFFF;
+ viewpoint 2,298,124,5,0xFFFFFF;
+ viewpoint 2,333,175,6,0xFFFFFF;
+ viewpoint 2,24,214,7,0xFFFFFF;
+ viewpoint 2,176,358,8,0xFFFFFF;
+ viewpoint 2,188,168,9,0xFFFFFF;
+ viewpoint 2,136,202,10,0xFFFFFF;
+ viewpoint 2,114,294,11,0xFFFFFF;
+ viewpoint 2,193,151,12,0xFFFFFF;
+ viewpoint 2,195,149,13,0xFFFFFF;
+ viewpoint 2,211,155,14,0xFFFFFF;
+ next;
+ break;
+ case 4:
+ mes "[Comodo Guide]";
+ mes "Enjoy your stay.";
+ close;
+ case 5:
+ mes "[Comodo Guide]";
+ mes "^8B4513Comodo^000000 is";
+ mes "located inside a cave";
+ mes "and can never be reached by natural sunlight.";
+ next;
+ mes "[Comodo Guide]";
+ mes "The villagers of ^8B4513Comodo^000000";
+ mes "have overcome their poor natural surroundings";
+ mes "to create a popular tourist site.";
+ mes "Is there anything else I can do for you?";
+ next;
+ break;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Comodo Guide]";
+ mes "Let me mark the location of";
+ mes ((getarg(1,0))?"":"the ")+getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+comodo,181,347,4 duplicate(GuideComodo) Comodo Guide#02comodo 700
+comodo,197,149,3 duplicate(GuideComodo) Comodo Guide#03comodo 700
+comodo,37,219,4 duplicate(GuideComodo) Comodo Guide#04comodo 700
diff --git a/npc/re/guides/guides_einbroch.txt b/npc/re/guides/guides_einbroch.txt
new file mode 100644
index 000000000..180a9bc29
--- /dev/null
+++ b/npc/re/guides/guides_einbroch.txt
@@ -0,0 +1,294 @@
+//===== rAthena Script =======================================
+//= Einbroch, and Einbech Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Einbroch, and Einbech
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+einbroch,72,202,4 script Einbroch Guide#ein01::GuideEinbroch 852,{
+ cutin "ein_soldier",2;
+ mes "[Einbroch Guide]";
+ mes "Welcome";
+ mes "to ^8B4513Einbroch^000000,";
+ mes "the City of Steel.";
+ mes "Please ask me if you";
+ mes "have any questions.";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Airport ]:[ Factory ]:[ Plaza ]:[ Hotel ]:[ Train Station ]:[ Weapon Shop ]:[ Laboratory ]:[ Monument ]:[ Blacksmith Guild ]:[ Gunslinger Guild ]:Previous Menu")) {
+ case 1:
+ mes "[Einbroch Guide]";
+ mes "The ^FF0000Airport^000000 is located";
+ mes "in the northwestern part";
+ mes "of the city. There you can";
+ mes "see our city's pride and joy, the Airship. Remember that you must pay admission to board the Airship.";
+ viewpoint 1,64,204,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Einbroch Guide]";
+ mes "The Factory, perhaps the";
+ mes "most important facility in";
+ mes "Einbroch, is located in the";
+ mes "southern part of the city.";
+ viewpoint 1,129,79,1,0xFF4500;
+ next;
+ break;
+ case 3:
+ mes "[Einbroch Guide]";
+ mes "The Plaza, our biggest";
+ mes "shopping district, can be";
+ mes "found just east from the";
+ mes "center of Einbroch.";
+ viewpoint 1,254,199,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ mes "[Einbroch Guide]";
+ mes "The Hotel is east of";
+ mes "the Plaza and offers top";
+ mes "caliber accomodations.";
+ mes "There, you can enjoy your";
+ mes "stay in Einbroch in comfort~";
+ viewpoint 1,254,199,3,0x008000;
+ next;
+ break;
+ case 5:
+ mes "[Einbroch Guide]";
+ mes "The Train Station is";
+ mes "located in the northeast";
+ mes "part of Einbroch. Trains";
+ mes "running between here";
+ mes "and Einbech run all day";
+ mes "long, everyday.";
+ viewpoint 1,232,272,4,0x0000FF;
+ next;
+ break;
+ case 6:
+ mes "[Einbroch Guide]";
+ mes "The Weapon Shop is";
+ mes "located north from the";
+ mes "Plaza. There you can";
+ mes "purchase weapons for";
+ mes "your personal use.";
+ viewpoint 1,216,211,5,0x000080;
+ next;
+ break;
+ case 7:
+ mes "[Einbroch Guide]";
+ mes "The Laboratory is an";
+ mes "annex of the Factory and";
+ mes "is located in the southwest";
+ mes "sector of Einbroch.";
+ viewpoint 1,55,52,6,0x800080;
+ next;
+ break;
+ case 8:
+ mes "[Einbroch Guide]";
+ mes "I will mark the location";
+ mes "of the ^808080Monument^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,178,173,7,0x808080;
+ next;
+ break;
+ case 9:
+ mes "[Einbroch Guide]";
+ mes "The Blacksmith Guild is";
+ mes "located in the southeast";
+ mes "part of Einbroch. You can";
+ mes "upgrade your equipment";
+ mes "by using their services.";
+ viewpoint 1,255,110,8,0x556B2F;
+ next;
+ break;
+ case 10:
+ mes "[Einbroch Guide]";
+ mes "I will mark the location";
+ mes "of the ^008080Gunslinger Guild^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,130,197,9,0x008080;
+ next;
+ break;
+ case 11:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Armsmith ]:[ Kafra Employees ]:[ Eden Teleport Officer ]:Previous Menu")) {
+ case 1:
+ mes "[Einbroch Guide]";
+ mes "You may go to ^FF1493Manthasman^000000,";
+ mes "the ^FF1493Armsmith^000000";
+ mes "on the 1st basement floor in the Blacksmith Guild.";
+ viewpoint 1,255,110,10,0xFF1493;
+ next;
+ mes "[Einbroch Guide]";
+ mes "I will mark the location";
+ mes "of the ^FF1493Armsmith^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ next;
+ break;
+ case 2:
+ mes "[Einbroch Guide]";
+ mes "I will mark the locations";
+ mes "of the ^DA70D6Kafra Employees^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,242,205,11,0xDA70D6;
+ viewpoint 1,59,203,12,0xDA70D6;
+ next;
+ break;
+ case 3:
+ mes "[Einbroch Guide]";
+ mes "You can find";
+ mes "the ^CD1039Eden Teleport Officer^000000";
+ mes "on the 1st floor of the Gunslinger Guild.";
+ viewpoint 1,130,197,13,0xCD1039;
+ next;
+ mes "[Einbroch Guide]";
+ mes "I will mark the location";
+ mes "of the ^CD1039Eden Teleport Officer^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ next;
+ break;
+ case 4:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Einbroch Guide]";
+ mes "I'll remove the marks from your mini-map.";
+ mes "Do you need any other help?";
+ viewpoint 2,64,204,0,0xFFFFFF;
+ viewpoint 2,129,79,1,0xFFFFFF;
+ viewpoint 2,254,199,2,0xFFFFFF;
+ viewpoint 2,254,199,3,0xFFFFFF;
+ viewpoint 2,232,272,4,0xFFFFFF;
+ viewpoint 2,216,211,5,0xFFFFFF;
+ viewpoint 2,55,52,6,0xFFFFFF;
+ viewpoint 2,178,173,7,0xFFFFFF;
+ viewpoint 2,255,110,8,0xFFFFFF;
+ viewpoint 2,130,197,9,0xFFFFFF;
+ viewpoint 2,255,110,10,0xFFFFFF;
+ viewpoint 2,242,205,11,0xFFFFFF;
+ viewpoint 2,59,203,12,0xFFFFFF;
+ viewpoint 2,130,197,13,0xDA70D6;
+ next;
+ break;
+ case 4:
+ mes "[Einbroch Guide]";
+ mes "Have a safe journey!";
+ close2;
+ cutin "ein_soldier",255;
+ end;
+ }
+ }
+}
+
+einbroch,155,43,4 duplicate(GuideEinbroch) Einbroch Guide#ein02 852
+einbroch,162,317,4 duplicate(GuideEinbroch) Einbroch Guide#ein03 852
+einbroch,252,320,3 duplicate(GuideEinbroch) Einbroch Guide#ein04 852
+
+einbech,67,37,4 script Einbech Guide#einbech01::GuideEinbech 852,{
+ cutin "ein_soldier",2;
+ mes "[Einbech Guide]";
+ mes "Welcome to ^8B4513Einbech^000000,";
+ mes "the Mining Town. We're";
+ mes "here to assist tourists,";
+ mes "so if you have any questions,";
+ mes "please feel free to ask us.";
+ next;
+ while (1) {
+ switch(select("[ Tavern ]:[ Tool Shop ]:[ Train Station ]:[ Mine ]:[ Kafra Employee ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Einbech Guide]";
+ mes "The Tavern is located";
+ mes "in the southern part of";
+ mes "Einbech. It's a nice place";
+ mes "to relax after a long day.";
+ viewpoint 1,157,106,0,0x497649;
+ next;
+ break;
+ case 2:
+ mes "[Einbech Guide]";
+ mes "You can find the Tool";
+ mes "Shop in the center of";
+ mes "Einbech. There, you can";
+ mes "purchase any tools you";
+ mes "might need for your travels.";
+ viewpoint 1,177,133,1,0xFA8072;
+ next;
+ break;
+ case 3:
+ mes "[Einbech Guide]";
+ mes "The Train Stations are";
+ mes "located in the northwest";
+ mes "and northeast parts of";
+ mes "Einbech. There, you can";
+ mes "take a train to Einbroch.";
+ viewpoint 1,39,215,2,0xCD1039;
+ next;
+ break;
+ case 4:
+ mes "[Einbech Guide]";
+ mes "The Mine, which is";
+ mes "Einbech's major industry,";
+ mes "is located in the northern";
+ mes "part of this town. It's where";
+ mes "we get all our ores, although monsters get in the miners' way.";
+ viewpoint 1,137,248,3,0xDA70D6;
+ next;
+ break;
+ case 5:
+ mes "[Einbech Guide]";
+ mes "I will mark the location";
+ mes "of the ^FF1493Kafra Employee^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,181,132,4,0xFF1493;
+ next;
+ break;
+ case 6:
+ mes "[Einbech Guide]";
+ mes "I'll remove the marks from your mini-map.";
+ mes "Do you need any other help?";
+ viewpoint 2,157,106,0,0xFFFFFF;
+ viewpoint 2,177,133,1,0xFFFFFF;
+ viewpoint 2,39,215,2,0xFFFFFF;
+ viewpoint 2,137,248,3,0xFFFFFF;
+ viewpoint 2,181,132,4,0xFFFFFF;
+ next;
+ break;
+ case 7:
+ mes "[Einbech Guide]";
+ mes "Have a safe journey!";
+ close2;
+ cutin "ein_soldier",255;
+ end;
+ }
+ }
+}
+
+einbech,48,214,4 duplicate(GuideEinbech) Einbech Guide#einbech02 852
diff --git a/npc/re/guides/guides_geffen.txt b/npc/re/guides/guides_geffen.txt
new file mode 100644
index 000000000..1662cdc37
--- /dev/null
+++ b/npc/re/guides/guides_geffen.txt
@@ -0,0 +1,169 @@
+//===== rAthena Script =======================================
+//= Geffen Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Geffen.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Fixed and optimized. [Euphy]
+//============================================================
+
+geffen,203,116,4 script Guide#01geffen::GuideGeffen 705,{
+ cutin "gef_soldier",2;
+ mes "[Geffen Guide]";
+ mes "Welcome to ^8B4513Geffen^000000,";
+ mes "the City of Magic.";
+ mes "Do you need help navigating the city?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Magic Academy ]:[ Geffen Tower ]:[ Fountain ]:[ Tool Shop ]:[ Buy & Repair Equipment ]:[ Inn ]:[ Tavern ]:[ Christopher's Forge ]:Previous Menu")) {
+ case 1:
+ mes "[Geffen Guide]";
+ mes "The ^B9062FMagic Academy^000000";
+ mes "handles all magic-related affairs,";
+ mes "including job changes.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,61,180,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^0000FFGeffen Tower";
+ viewpoint 1,120,114,1,0x0000FF;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^FF5400Fountain";
+ viewpoint 1,126,48,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^006400Tool Shop";
+ viewpoint 1,44,86,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Geffen Guide]";
+ mes "If you'd like to ^7F3300Buy or Repair Equipment^000000";
+ mes "then this is the place you'll want to visit.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,99,140,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^800080Inn";
+ viewpoint 1,172,174,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^B9062FTavern";
+ viewpoint 1,138,138,6,0xFF0000;
+ next;
+ break;
+ case 8:
+ mes "[Geffen Guide]";
+ mes "^0000FFChristopher's Forge^000000 is";
+ mes "where you can purchase";
+ mes "Refining materials.";
+ mes "It used to be the old Blacksmith Guild.";
+ viewpoint 1,182,59,6,0x0000FF;
+ next;
+ break;
+ case 9:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Pet Groomer ]:[ Chef Assistant ]:[ Dimensional Arcanist Guide ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^B9062FEden Teleport Officers";
+ viewpoint 1,61,180,7,0xFF0000;
+ viewpoint 1,132,66,8,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^FF5400Kafra Employees";
+ viewpoint 1,203,123,10,0xFFB400;
+ viewpoint 1,120,62,11,0xFFB400;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^006400Pet Groomer";
+ viewpoint 1,193,152,12,0xAAFF00;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^7F3300Chef Assistant";
+ viewpoint 1,196,111,13,0xD2691E;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^800080Dimensional Arcanist Guide";
+ viewpoint 1,140,196,14,0xDA70D6;
+ next;
+ break;
+ case 6:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Geffen Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ viewpoint 2,1,1,12,0xFFFF00;
+ viewpoint 2,1,1,13,0xFFFF00;
+ viewpoint 2,1,1,14,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Geffen Guide]";
+ mes "Enjoy your stay.";
+ close2;
+ cutin "gef_soldier",255;
+ end;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Geffen Guide]";
+ mes "Let me mark the location of the";
+ mes getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+geffen,118,62,0 duplicate(GuideGeffen) Guide#02geffen 705
+geffen,36,123,6 duplicate(GuideGeffen) Guide#03geffen 705
+geffen,123,203,4 duplicate(GuideGeffen) Guide#04geffen 705
diff --git a/npc/re/guides/guides_gonryun.txt b/npc/re/guides/guides_gonryun.txt
new file mode 100644
index 000000000..b108a3ccb
--- /dev/null
+++ b/npc/re/guides/guides_gonryun.txt
@@ -0,0 +1,86 @@
+//===== rAthena Script =======================================
+//= Kunlun Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Kunlun.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Optimized. [Euphy]
+//============================================================
+
+gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
+ mes "[He Yuen Zhe]";
+ mes "Ni Hao!";
+ mes "Welcome to ^8B4513Kunlun^000000~";
+ mes "Take a walk around and experience";
+ mes "the ancient history and tradition";
+ mes "of our breath taking city.";
+ next;
+ mes "[He Yuen Zhe]";
+ mes "I am responsible for helping you";
+ mes "with any questions you may have.";
+ mes "Please feel free to ask me anything.";
+ while (1) {
+ next;
+ switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ callsub L_Mark,"^0000FFKafra Employee";
+ viewpoint 1,159,122,0,0x0A82FF;
+ break;
+ case 2:
+ callsub L_Mark,"^006400Chief's Residence";
+ viewpoint 1,110,131,1,0xAAFF00;
+ break;
+ case 3:
+ callsub L_Mark,"^D8BFD8Tool Dealer";
+ viewpoint 1,147,84,2,0xD8BFD8;
+ break;
+ case 4:
+ callsub L_Mark,"^FF1493Weapon Dealer";
+ viewpoint 1,174,101,3,0xFF1493;
+ break;
+ case 5:
+ callsub L_Mark,"^8B4513Armor Dealer";
+ viewpoint 1,173,84,4,0x8B4513;
+ break;
+ case 6:
+ callsub L_Mark,"^9400DWine Maker";
+ viewpoint 1,213,115,5,0x9400D3;
+ break;
+ case 7:
+ callsub L_Mark,"^00BFFFKunlun Envoy";
+ viewpoint 1,161,11,6,0x00BFFF;
+ break;
+ case 8:
+ mes "[He Yuen Zhe]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ break;
+ case 9:
+ mes "[He Yuen Zhe]";
+ mes "Bon voyage!";
+ close;
+ }
+ }
+ end;
+L_Mark:
+ mes "[He Yuen Zhe]";
+ mes "The "+getarg(0)+"^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ return;
+}
diff --git a/npc/re/guides/guides_hugel.txt b/npc/re/guides/guides_hugel.txt
new file mode 100644
index 000000000..aa343f9ef
--- /dev/null
+++ b/npc/re/guides/guides_hugel.txt
@@ -0,0 +1,297 @@
+//===== rAthena Script =======================================
+//= Hugel Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Hugel.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Optimized. [Euphy]
+//============================================================
+
+hugel,98,56,3 script Hugel Guide Granny#hugel 863,{
+ mes "[Hugel Guide Granny]";
+ mes "Oh, hello~ you are one energetic adventurer.";
+ mes "Welcome to ^8B4513Hugel^000000. I am honored to guide you in this beautiful village.";
+ mes "If this is the first time for you to use the guide services, you should ask a lot of questions.";
+ next;
+ set .@str$,"Would you like to know more locations?";
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ ^3131FFHunter Guild^000000 ]:[ Party Supplies Shop ]:[ ^3131FFShrine Expedition^000000 ]:Previous Menu")) {
+ case 1:
+ mes "[Hugel Guide Granny]";
+ mes "Well, to me, this Church is rather like a place for old folks like me, you know...";
+ mes .@str$;
+ viewpoint 1,159,113,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Hugel Guide Granny]";
+ mes "Pudding rather than praise.";
+ mes "You'd better unpack your stuff first before you start looking around this village.";
+ mes .@str$;
+ viewpoint 1,101,77,1,0x8B4513;
+ next;
+ break;
+ case 3:
+ mes "[Hugel Guide Granny]";
+ mes "Yes, when you travel, you want to drop by a Pub and make new friends.";
+ mes "Go east from here, then you will arrive at the pub.";
+ mes .@str$;
+ viewpoint 1,126,65,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ mes "[Hugel Guide Granny]";
+ mes "A while ago, strangers came to the village and built that strange Airport kind of thing...";
+ mes "What do they call it? Airship?";
+ mes .@str$;
+ viewpoint 1,178,146,3,0xD7567F;
+ next;
+ break;
+ case 5:
+ mes "[Hugel Guide Granny]";
+ mes "Well, we have a Weapon Shop in the center of the village.";
+ mes "But I don't know if there is any weapon that you find useful.";
+ mes .@str$;
+ viewpoint 1,88,167,4,0xCD5C5C;
+ next;
+ break;
+ case 6:
+ mes "[Hugel Guide Granny]";
+ mes "Yes, I love Hugel brand Red Potions. I haven't tasted Red Potions from any other brands yet...hohoho. ";
+ mes "The tool shop is located in the center of village.";
+ mes .@str$;
+ viewpoint 1,92,163,5,0x000080;
+ next;
+ break;
+ case 7:
+ mes "[Hugel Guide Granny]";
+ mes "I will mark the location";
+ mes "of the ^800080Bingo Game Room^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,58,206,6,0x800080;
+ next;
+ break;
+ case 8:
+ mes "[Hugel Guide Granny]";
+ mes "Oh, are you an aspiring Hunter?";
+ mes "Then head northeast following the beach, then you will find the Hunter Guild.";
+ mes .@str$;
+ viewpoint 1,209,224,7,0xFF1493;
+ next;
+ break;
+ case 9:
+ mes "[Hugel Guide Granny]";
+ mes "I will mark the location";
+ mes "of the ^483D8BParty Supplies Shop^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,95,103,8,0x483D8B;
+ next;
+ break;
+ case 10:
+ mes "[Hugel Guide Granny]";
+ mes "I heard that the Shrine Expedition is staying in a house at the west.";
+ mes "They have put some kind of sign in the middle of village, so I guess that they are hiring people for something...";
+ mes "I wonder what they are doing in here... hmmm.";
+ mes .@str$;
+ viewpoint 1,52,95,9,0x834683;
+ next;
+ break;
+ case 11:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) {
+ case 1:
+ mes "[Hugel Guide Granny]";
+ mes "I also like playing Monster Race games. It is pretty fun, you know?";
+ mes "Oh, you haven't tried it yet? No~ you'd better try. Trust me, you will like it.";
+ mes .@str$;
+ viewpoint 1,60,71,10,0xFF1493;
+ next;
+ break;
+ case 2:
+ mes "[Hugel Guide Granny]";
+ mes "I will mark the location";
+ mes "of the ^DA70D6Cool Event Corp. Staff^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,88,168,11,0xDA70D6;
+ next;
+ break;
+ case 3:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Hugel Guide Granny]";
+ mes "I'll remove the marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,159,113,0,0xFFFFFF;
+ viewpoint 2,101,77,1,0xFFFFFF;
+ viewpoint 2,126,65,2,0xFFFFFF;
+ viewpoint 2,178,146,3,0xFFFFFF;
+ viewpoint 2,88,167,4,0xFFFFFF;
+ viewpoint 2,92,163,5,0xFFFFFF;
+ viewpoint 2,58,206,6,0xFFFFFF;
+ viewpoint 2,209,224,7,0xFFFFFF;
+ viewpoint 2,95,103,8,0xFFFFFF;
+ viewpoint 2,52,95,9,0xFFFFFF;
+ viewpoint 2,60,71,10,0xFFFFFF;
+ viewpoint 2,88,168,11,0xFFFFFF;
+ next;
+ break;
+ case 4:
+ mes "[Hugel Guide Granny]";
+ mes "Ho ho ho ~!";
+ mes "Guiding is very interesting.";
+ close;
+ }
+ }
+}
+
+hugel,187,172,6 script Guide Rich King#hugel 414,{
+ mes "[Guide Rich King]";
+ mes "What business do you have";
+ mes "in this countryside village?";
+ next;
+ mes "[Rich King]";
+ mes "This is ^8B4513Hugel^000000";
+ mes "in the Schwaltzvalt Republic.";
+ mes "You are very honored to receive guidance from a great person like me.";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ Hunter Guild ]:[ Party Supplies Shop ]:[ Shrine Expedition ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^FF0000Church";
+ viewpoint 1,159,113,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^8B4513Inn";
+ viewpoint 1,101,77,1,0x8B4513;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^DAA520Pub";
+ viewpoint 1,126,65,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^D7567FAirport";
+ viewpoint 1,178,146,3,0xD7567F;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^CD5C5CWeapon Shop";
+ viewpoint 1,88,167,4,0xCD5C5C;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^000080Tool Shop";
+ viewpoint 1,92,163,5,0x000080;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^800080Bingo Game Room";
+ viewpoint 1,58,206,6,0x800080;
+ next;
+ break;
+ case 8:
+ callsub L_Mark,"^FF1493Hunter Guild";
+ viewpoint 1,209,224,7,0xFF1493;
+ next;
+ break;
+ case 9:
+ callsub L_Mark,"^483D8BParty Supplies Shop";
+ viewpoint 1,95,103,8,0x483D8B;
+ next;
+ break;
+ case 10:
+ callsub L_Mark,"^834683Shrine Expedition";
+ viewpoint 1,52,95,9,0x834683;
+ next;
+ break;
+ case 11:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^FF1493Monster Race Arena";
+ viewpoint 1,60,71,10,0xFF1493;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^DA70D6Cool Event Corp. Staff";
+ viewpoint 1,88,168,11,0xDA70D6;
+ next;
+ break;
+ case 3:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Rich King]";
+ mes "I'll remove the marks from your mini-map.";
+ mes "I know you're curious but you need to stop bugging me.";
+ viewpoint 2,159,113,0,0xFFFFFF;
+ viewpoint 2,101,77,1,0xFFFFFF;
+ viewpoint 2,126,65,2,0xFFFFFF;
+ viewpoint 2,178,146,3,0xFFFFFF;
+ viewpoint 2,88,167,4,0xFFFFFF;
+ viewpoint 2,92,163,5,0xFFFFFF;
+ viewpoint 2,58,206,6,0xFFFFFF;
+ viewpoint 2,209,224,7,0xFFFFFF;
+ viewpoint 2,95,103,8,0xFFFFFF;
+ viewpoint 2,52,95,9,0xFFFFFF;
+ viewpoint 2,60,71,10,0xFFFFFF;
+ viewpoint 2,88,168,11,0xFFFFFF;
+ next;
+ break;
+ case 4:
+ mes "[Rich King]";
+ mes "I'm getting a little bit hungry after working so hard...";
+ mes "I am eager to eat something!";
+ close;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Rich King]";
+ mes "I will mark the location";
+ mes "of the "+getarg(0)+"^000000.";
+ mes "Do you want to know more locations?";
+ mes "Are you going to keep bugging me and make me get upset?";
+ return;
+}
diff --git a/npc/re/guides/guides_izlude.txt b/npc/re/guides/guides_izlude.txt
new file mode 100644
index 000000000..45fe0cd8a
--- /dev/null
+++ b/npc/re/guides/guides_izlude.txt
@@ -0,0 +1,186 @@
+//===== rAthena Script =======================================
+//= Izlude Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Izlude
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+izlude,121,87,6 script Guide#01izlude::GuideIzlude 105,{
+ cutin "prt_soldier",2;
+ mes "[Izlude Guide]";
+ mes "Welcome to ^8B4513Izlude^000000,";
+ mes "Prontera's satellite town.";
+ mes "Do you need help navigating the town?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
+ case 1:
+ mes "[Izlude Guide]";
+ mes "You can use the northeast ^B9062FMarina^000000";
+ mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
+ mes "Beware of ^8B4513Izlude Dungeon^000000";
+ mes "on Byalan Island since it is";
+ mes "filled with dreadful monsters.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,200,180,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Izlude Guide]";
+ mes "The ^0000FFInternational Airship^000000 to the southeast";
+ mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,145,39,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Izlude Guide]";
+ mes "The ^FF5400Arena^000000 at the north";
+ mes "is a perfect place to";
+ mes "test your combat capabilities.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,128,255,2,0xFF5400;
+ next;
+ break;
+ case 4:
+ mes "[Izlude Guide]";
+ mes "Let me mark the location of the ^006400Tool Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,148,148,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Izlude Guide]";
+ mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,114,149,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Izlude Guide]";
+ mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,52,140,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ mes "[Izlude Guide]";
+ mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,214,130,6,0xFF0000;
+ next;
+ break;
+ case 8:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
+ case 1:
+ mes "[Izlude Guide]";
+ mes "The ^0000FFEden Teleport Officer^000000";
+ mes "is currently staying inside";
+ mes "the Swordsman Guild building.";
+ mes "Let me mark his location on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,52,140,7,0x0A82FF;
+ next;
+ break;
+ case 2:
+ mes "[Izlude Guide]";
+ mes "Let me mark the location of the";
+ mes "^FF5400Kafra Employee^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,134,88,8,0xFF5400;
+ next;
+ break;
+ case 3:
+ mes "[Izlude Guide]";
+ mes "If you'd like to go on a honeymoon to";
+ mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
+ mes "please speak to the ^B9062FNewlywed Helper^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,171,185,9,0xFF0000;
+ next;
+ break;
+ case 4:
+ mes "[Izlude Guide]";
+ mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
+ mes "is located to the east.";
+ mes "Let me mark his location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,171,130,10,0xD2691E;
+ next;
+ break;
+ case 5:
+ mes "[Izlude Guide]";
+ mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
+ mes "^0000FFMercenary Goods Merchant^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,48,137,11,0xDA70D6;
+ next;
+ break;
+ case 6:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Izlude Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Izlude Guide]";
+ mes "Enjoy your stay.";
+ mes "Bye~!";
+ close2;
+ cutin "prt_soldier",255;
+ end;
+ }
+ }
+}
+
+izlude,131,177,4 duplicate(GuideIzlude) Guide#02izlude 105
diff --git a/npc/re/guides/guides_juno.txt b/npc/re/guides/guides_juno.txt
new file mode 100644
index 000000000..dc8d41812
--- /dev/null
+++ b/npc/re/guides/guides_juno.txt
@@ -0,0 +1,160 @@
+//===== rAthena Script =======================================
+//= Juno Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Juno.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Fixed and optimized. [Euphy]
+//============================================================
+
+yuno,59,212,4 script Juno Guide#yuno01::GuideJuno 700,{
+ mes "[Juno Guide]";
+ mes "A place that takes the vision of the future, and gives it form in the present. Welcome to";
+ mes "the city of ^8B4513Juno^000000!";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Tool Shop ]:[ Forge ]:[ Airport ]:[ Government Building ]:[ Street of Book Stores ]:[ Inn & Pub ]:[ Sage Castle ]:[ Monster Academy ]:[ Library of the Republic ]:[ Weapon & Armor Shop ]:[ Juphero Plaze ]:[ Monster Museum ]:[ Schweicherbil Magic Academy ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^FF0000Tool Shop";
+ viewpoint 1,194,140,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^FF4500Forge";
+ viewpoint 1,120,137,1,0xFF4500;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^DAA520Airport";
+ viewpoint 1,16,261,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^008000Government Building";
+ viewpoint 1,157,317,3,0x008000;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^0000FFStreet of Book Stores";
+ viewpoint 1,172,100,4,0x0000FF;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^000080Inn & Pub";
+ viewpoint 1,51,105,5,0x000080;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^800080Sage Castle";
+ viewpoint 1,90,318,6,0x800080;
+ next;
+ break;
+ case 8:
+ callsub L_Mark,"^834683Monster Academy";
+ viewpoint 1,95,184,7,0x834683;
+ next;
+ break;
+ case 9:
+ callsub L_Mark,"^4B0082Juno Library";
+ viewpoint 1,338,203,8,0x4B0082;
+ next;
+ break;
+ case 10:
+ callsub L_Mark,"^008080Weapon & Armor Shop";
+ viewpoint 1,120,137,9,0x008080;
+ next;
+ break;
+ case 11:
+ callsub L_Mark,"^FF1493Juphero Plaza";
+ viewpoint 1,115,157,10,0xFF1493;
+ next;
+ break;
+ case 12:
+ callsub L_Mark,"^DA70D6Monster Museum";
+ viewpoint 1,278,290,11,0xDA70D6;
+ next;
+ break;
+ case 13:
+ callsub L_Mark,"^CD1039Schweicherbil Magic Academy";
+ viewpoint 1,323,280,12,0xCD1039;
+ next;
+ break;
+ case 14:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Kafra Employees ]:[ Eden Teleport Officer ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^FA8072Kafra Employees";
+ viewpoint 1,152,187,13,0xFA8072;
+ viewpoint 1,277,221,14,0xFA8072;
+ viewpoint 1,327,108,15,0xFA8072;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^803232Eden Teleport Officer";
+ viewpoint 1,144,189,16,0x803232;
+ next;
+ break;
+ case 3:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Juno Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,194,140,0,0xFFFFFF;
+ viewpoint 2,120,137,1,0xFFFFFF;
+ viewpoint 2,16,261,2,0xFFFFFF;
+ viewpoint 2,157,317,3,0xFFFFFF;
+ viewpoint 2,172,100,4,0xFFFFFF;
+ viewpoint 2,51,105,5,0xFFFFFF;
+ viewpoint 2,90,318,6,0xFFFFFF;
+ viewpoint 2,95,184,7,0xFFFFFF;
+ viewpoint 2,338,203,8,0xFFFFFF;
+ viewpoint 2,120,137,9,0xFFFFFF;
+ viewpoint 2,115,157,10,0xFFFFFF;
+ viewpoint 2,278,290,11,0xFFFFFF;
+ viewpoint 2,323,280,12,0xFFFFFF;
+ viewpoint 2,152,187,13,0xFFFFFF;
+ viewpoint 2,277,221,14,0xFFFFFF;
+ viewpoint 2,327,108,15,0xFFFFFF;
+ viewpoint 2,144,189,16,0xFFFFFF;
+ next;
+ break;
+ case 4:
+ mes "[Juno Guide]";
+ mes "Have fun on your adventures!";
+ close;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Juno Guide]";
+ mes "I will mark the location";
+ mes "of the "+getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+yuno,153,47,4 duplicate(GuideJuno) Juno Guide#yuno02 700
diff --git a/npc/re/guides/guides_lighthalzen.txt b/npc/re/guides/guides_lighthalzen.txt
new file mode 100644
index 000000000..52ee73902
--- /dev/null
+++ b/npc/re/guides/guides_lighthalzen.txt
@@ -0,0 +1,186 @@
+//===== rAthena Script =======================================
+//= Lighthalzen Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Lighthalzen.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Optimized. [Euphy]
+//============================================================
+
+lighthalzen,207,310,5 script Lighthalzen Guide#lhz01::GuideLighthazlen 852,{
+ cutin "ein_soldier",2;
+ mes "[Lighthalzen Guide]";
+ mes "Welcome to ^8B4513Lighthalzen^000000,";
+ mes "the Corporation City-State.";
+ mes "If you need any guidance";
+ mes "around the city, feel free";
+ mes "to ask me and I'll do my";
+ mes "very best to help you.";
+ next;
+ mes "[Lighthalzen Guide]";
+ mes "Please be aware that I'm";
+ mes "in charge of providing info";
+ mes "regarding the West District";
+ mes "of ^8B4513Lighthalzen^000000. Now, please";
+ mes "select the location that you'd";
+ mes "like to learn more about.";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Hotel ]:[ Bank ]:[ Airport ]:[ Weapon Shop ]:[ Department Store ]:[ Police Station ]:[ Jewelry Store ]:[ Cool Event Corp. ]:[ Somatology Laboratory ]:[ Alchemist Association ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^FF0000Hotel";
+ viewpoint 1,160,217,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^FF4500Bank";
+ viewpoint 1,203,257,1,0xFF4500;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^DAA520Airport";
+ viewpoint 1,262,75,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^7B68EEWeapon Shop";
+ viewpoint 1,194,35,3,0x7B68EE;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^B91A4DDepartment Store";
+ viewpoint 1,202,106,4,0xB91A4D;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^008000Police Station";
+ viewpoint 1,234,276,5,0x008000;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^0000FFJewelry Store";
+ viewpoint 1,96,110,6,0x0000FF;
+ next;
+ break;
+ case 8:
+ callsub L_Mark,"^000080Cool Event Corp.";
+ viewpoint 1,238,217,7,0x000080;
+ next;
+ break;
+ case 9:
+ callsub L_Mark,"^800080Somatology Laboratory";
+ viewpoint 1,101,243,8,0x800080;
+ next;
+ break;
+ case 10:
+ callsub L_Mark,"^0A9696Alchemist Association";
+ viewpoint 1,54,132,9,0x0A9696;
+ next;
+ break;
+ case 11:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Armsmith ]:[ Seiayablem ]:[ Pet Groomer ]:[ Kafra Employees ]:[ Cool Event Corp. Staff ]:Previous Menu")) {
+ case 1:
+ mes "[Lighthalzen Guide]";
+ mes "You may go to Fulerr,";
+ mes "the ^0A9696Armsmith^000000";
+ mes "on the 1st floor of the Weapon Shop.";
+ viewpoint 1,194,35,10,0x0A9696;
+ next;
+ callsub L_Mark,"^0A9696Armsmith";
+ next;
+ break;
+ case 2:
+ mes "[Lighthalzen Guide]";
+ mes "^4B0082Seiyablem^000000 adds";
+ mes "sockets on your items";
+ mes "on the 1st floor";
+ mes "of the Weapon Shop.";
+ viewpoint 1,194,35,11,0x4B0082;
+ next;
+ callsub L_Mark,"^4B0082Seiyablem",1;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^FF4500Pet Groomer";
+ viewpoint 1,222,191,12,0xFF4500;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^008080Kafra Employees";
+ viewpoint 1,164,99,13,0x008080;
+ viewpoint 1,164,99,14,0x008080;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^FF1493Cool Event Corp. Staff";
+ viewpoint 1,94,247,15,0xFF1493;
+ next;
+ break;
+ case 6:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Lighthalzen Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,160,217,0,0xFFFFFF;
+ viewpoint 2,203,257,1,0xFFFFFF;
+ viewpoint 2,262,75,2,0xFFFFFF;
+ viewpoint 2,194,35,3,0xFFFFFF;
+ viewpoint 2,202,106,4,0xFFFFFF;
+ viewpoint 2,234,276,5,0xFFFFFF;
+ viewpoint 2,96,110,6,0xFFFFFF;
+ viewpoint 2,238,217,7,0xFFFFFF;
+ viewpoint 2,101,243,8,0xFFFFFF;
+ viewpoint 2,54,132,9,0xFFFFFF;
+ viewpoint 2,194,35,10,0xFFFFFF;
+ viewpoint 2,194,35,11,0xFFFFFF;
+ viewpoint 2,222,191,12,0xFFFFFF;
+ viewpoint 2,164,99,13,0xFFFFFF;
+ viewpoint 2,164,99,14,0xFFFFFF;
+ viewpoint 2,94,247,15,0xFFFFFF;
+ next;
+ break;
+ case 4:
+ mes "[Lighthalzen Guide]";
+ mes "Enjoy your adventures!";
+ close2;
+ cutin "ein_soldier",255;
+ end;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Lighthalzen Guide]";
+ mes "I will mark the location";
+ mes "of "+((getarg(1,0))?"":"the ")+getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+lighthalzen,220,310,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz02 852
+lighthalzen,154,100,5 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz03 852
+lighthalzen,307,224,3 duplicate(GuideLighthazlen) Lighthalzen Guide#lhz04 852
diff --git a/npc/re/guides/guides_louyang.txt b/npc/re/guides/guides_louyang.txt
new file mode 100644
index 000000000..a136391d4
--- /dev/null
+++ b/npc/re/guides/guides_louyang.txt
@@ -0,0 +1,124 @@
+//===== rAthena Script =======================================
+//= Louyang Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Louyang
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+louyang,224,104,4 script Louyang Guide#01louyang 818,{
+ mes "[Representative]";
+ mes "Welcome to ^8B4513Louyang^000000,";
+ mes "an ancient land with";
+ mes "a history full of tales";
+ mes "of bravery.";
+ next;
+ mes "[Representative]";
+ mes "We now provide an ocean lane to accomodate foreign travelers and intercultural exchange from which all can benefit.";
+ next;
+ mes "[Representative]";
+ mes "^8B4513Louyang^000000 is famous for";
+ mes "its elaborate history, as well as specialties that are unique to this nation. Please take your time and enjoy your stay.";
+ while (1) {
+ next;
+ switch(select("[ Dragon Castle ]:[ Doctor's Office ]:[ City Hall ]:[ Weapon Shop ]:[ Tool Shop ]:[ Tavern ]:[ Observatory ]:[ Return to Alberta ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Representative]";
+ mes "The Dragon Castle is located at ^0A82FF+^000000. It is where all the nobles reside, including our lord.";
+ mes "Since you're an outsider, I guess it would be appropriate for you to visit our lord first.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,218,253,0,0x0A82FF;
+ break;
+ case 2:
+ mes "[Representative]";
+ mes "It's a famous ^AAFF00Doctor's Office^000000";
+ mes "according to rumor it can cure all diseases. But I'm not sure if it's true or not.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,261,93,1,0xAAFF00;
+ break;
+ case 3:
+ mes "[Representative]";
+ mes "We have a City Hall where the federal government operates.";
+ mes "It is located at ^008080+^000000.";
+ next;
+ mes "[Representative]";
+ mes "If you have any problems,";
+ mes "you should talk with the";
+ mes "employees there.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,309,78,2,0x20B2AA;
+ break;
+ case 4:
+ mes "[Representative]";
+ mes "The Weapon Shop is located at ^55FF33+^000000.";
+ next;
+ mes "[Representative]";
+ mes "You will see";
+ mes "marvelous weapons forged";
+ mes "by the well-experienced";
+ mes "Blacksmiths of Louyang.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,145,172,3,0xFF1493;
+ break;
+ case 5:
+ mes "[Representative]";
+ mes "The Tool Shop is located at ^3355FF+^000000.";
+ next;
+ mes "[Representative]";
+ mes "Knowing your enemy";
+ mes "is half the battle!";
+ mes "It's also safer to prepare yourself than to be sorry later. Why don't you go check their supplies?";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,138,99,4,0xFF0000;
+ break;
+ case 6:
+ mes "[Representative]";
+ mes "When you get tired during your trip, I suggest that you visit the Tavern. It's located at ^00FF00+^000000.";
+ next;
+ mes "[Soldier]";
+ mes "The Tavern is a good place";
+ mes "to meet other tourists, as well as to hear of any news that may be helpful to know.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,280,165,5,0xDAA520;
+ break;
+ case 7:
+ mes "[Representative]";
+ mes "You won't get a better view of the world than you can at the Observatory.";
+ mes "It's a must see here.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,136,245,6,0xD8BFD8;
+ break;
+ case 8:
+ mes "[Representative]";
+ mes "If you want to return to Alberta,";
+ mes "find the ^00BFFFKGirl^000000 outside town on the docks.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,218,22,7,0x00BFFF;
+ break;
+ case 9:
+ mes "[Representative]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ viewpoint 2,1,1,7,0xFFFFFF;
+ break;
+ case 10:
+ mes "[Representative]";
+ mes "Enjoy your trip~!";
+ close;
+ }
+ }
+}
diff --git a/npc/re/guides/guides_lutie.txt b/npc/re/guides/guides_lutie.txt
new file mode 100644
index 000000000..418637ba5
--- /dev/null
+++ b/npc/re/guides/guides_lutie.txt
@@ -0,0 +1,75 @@
+//===== rAthena Script =======================================
+//= Lutie Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Lutie.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Fixed and optimized. [Euphy]
+//============================================================
+
+xmas,140,137,3 script Lutie Guide#xmas 717,{
+ mes "[Lutie Guide]";
+ mes "Welcome to ^8B4513Lutie^000000,";
+ mes "the Snow Village.";
+ mes "Do you need help navigating the village?";
+ while (1) {
+ next;
+ switch(select("[ Gift Shop ]:[ Church ]:[ Weapon & Armor Shop ]:[ Tool Shop ]:[ Santa's House ]:[ Toy Factory ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ callsub L_Mark,"^008080Gift Shop";
+ viewpoint 1,172,131,2,0x008080;
+ break;
+ case 2:
+ callsub L_Mark,"^006400Church";
+ viewpoint 1,104,287,1,0xAAFF00;
+ break;
+ case 3:
+ callsub L_Mark,"^FF1493Weapon & Armor Shop";
+ viewpoint 1,171,158,3,0xFF1493;
+ break;
+ case 4:
+ callsub L_Mark,"^8B4513Tool Shop";
+ viewpoint 1,122,131,4,0x8B4513;
+ break;
+ case 5:
+ callsub L_Mark,"^B9062FSanta's House",1;
+ viewpoint 1,149,237,5,0x9400D3;
+ break;
+ case 6:
+ callsub L_Mark,"^9400D3Toy Factory";
+ viewpoint 1,143,312,6,0xFF0000;
+ break;
+ case 7:
+ mes "[Lutie Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ break;
+ case 8:
+ mes "[Lutie Guide]";
+ mes "Be safe on your travels.";
+ close;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Lutie Guide]";
+ mes "Let me mark the location of "+((getarg(1,0))?"":"the");
+ mes getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
diff --git a/npc/re/guides/guides_morroc.txt b/npc/re/guides/guides_morroc.txt
new file mode 100644
index 000000000..d12859251
--- /dev/null
+++ b/npc/re/guides/guides_morroc.txt
@@ -0,0 +1,305 @@
+//===== rAthena Script =======================================
+//= Morroc Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Morroc and Morroc Ruins.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Fixed and optimized. [Euphy]
+//============================================================
+
+morocc,153,286,6 script Guide#01morocc::GuideMorroc 707,{
+ cutin "moc_soldier",2;
+ mes "[Morroc Guide]";
+ mes "Welcome to ^8B4513Morroc^000000,";
+ mes "the Desert Town.";
+ mes "Do you need help navigating the town?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Thief Guild ]:[ Sphinx Dungeon ]:[ Oasis Entrance ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Tavern ]:Previous Menu")) {
+ case 1:
+ mes "[Morroc Guide]";
+ mes "The ^B9062FThief Guild^000000 is located";
+ mes "inside the ^B9062FPyramids^000000";
+ mes "that is near the ^B9062FOasis^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,26,294,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Morroc Guide]";
+ mes "The ^0000FFSphinx Dungeon^000000 is";
+ mes "right outside the western gate.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,26,164,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Morroc Guide]";
+ mes "Let me mark the entrance to the ^FF5400Oasis^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,26,294,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^006400Forge";
+ viewpoint 1,47,47,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^7F3300Weapon & Armor Shop";
+ viewpoint 1,253,56,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Morroc Guide]";
+ mes "Currently the ^800080Inn^000000";
+ mes "has been shut down until further notice,";
+ mes "but I'll mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,273,269,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^B9062FTavern";
+ viewpoint 1,52,259,6,0xFF0000;
+ next;
+ break;
+ case 8:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Kafra Employee ]:[ Poison Herb Salesman ]:[ Dye Maker ]:[ Seiyablem ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^0000FFKafra Employees";
+ viewpoint 1,156,97,7,0x0A82FF;
+ viewpoint 1,160,258,8,0x0A82FF;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^006400Poison Herb Salesman";
+ viewpoint 1,190,96,9,0xAAFF00;
+ next;
+ break;
+ case 3:
+ mes "[Morroc Guide]";
+ mes "The ^7F3300Dye Maker^000000 is";
+ mes "currently staying";
+ mes "on the 1st floor of the Inn.";
+ mes "Let me mark his location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,273,269,10,0xD2691E;
+ next;
+ break;
+ case 4:
+ mes "[Morroc Guide]";
+ mes "^800080Seiyablem^000000";
+ mes "is a technician";
+ mes "who can create ^0000FFslots^000000 on weapons and armors,";
+ mes "but not all equipment";
+ mes "can be slotted. Well, that's what he says.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,51,41,11,0xDA70D6;
+ next;
+ break;
+ case 5:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Morroc Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Morroc Guide]";
+ mes "Be safe on your travels.";
+ close2;
+ cutin "moc_soldier",255;
+ end;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Morroc Guide]";
+ mes "Let me mark the location of the";
+ mes getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+morocc,154,38,6 duplicate(GuideMorroc) Guide#02morocc 707,{
+morocc,296,213,4 duplicate(GuideMorroc) Guide#03morocc 707,{
+morocc,28,170,5 duplicate(GuideMorroc) Guide#04morocc 707,{
+
+moc_ruins,159,53,3 script Guide#01ruins::GuideMocRuins 707,{
+ cutin "moc_soldier",2;
+ mes "[Morroc Guide]";
+ mes "Welcome to ^8B4513Morroc^000000,";
+ mes "the Desert Town.";
+ mes "Do you need help navigating the town?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Thief Guild ]:[ Sphinx Dungeon ]:[ Morroc Entrance ]:Previous Menu")) {
+ case 1:
+ mes "[Morroc Guide]";
+ mes "The ^B9062FThief Guild^000000 is located";
+ mes "inside the ^B9062FPyramids^000000.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,56,161,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Morroc Guide]";
+ mes "The ^0000FFSphinx Dungeon^000000";
+ mes "is outside the south entrance of this Oasis.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,71,19,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Morroc Guide]";
+ mes "^FF5400Morroc^000000 is";
+ mes "right outside the southeast entrance of this Oasis.";
+ mes "Let me mark its location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,158,40,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Tool Dealer ]:[ Kafra Employee ]:[ Repairman ]:[ Pet Groomer ]:[ Chef Assistant ]:[ Leablem ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^006400Eden Teleport Officer";
+ viewpoint 1,68,164,3,0xAAFF00;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^800080Tool Dealers";
+ viewpoint 1,92,128,5,0xDA70D6;
+ viewpoint 1,114,63,6,0xDA70D6;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^B9062FKafra Employee";
+ viewpoint 1,59,157,7,0xFF0000;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^0000FFRepairman";
+ viewpoint 1,107,94,8,0x0A82FF;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^FF5400Pet Groomer";
+ viewpoint 1,118,170,9,0xFFB400;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^006400Chef Assistant";
+ viewpoint 1,115,123,10,0xAAFF00;
+ next;
+ break;
+ case 7:
+ mes "[Morroc Guide]";
+ mes "^7F3300Leablem^000000";
+ mes "is a technician";
+ mes "who can create ^0000FFslots^000000 on weapons and armors,";
+ mes "but not all equipment";
+ mes "can be slotted. Well, that's what he says.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,154,86,11,0xD2691E;
+ next;
+ break;
+ case 8:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Morroc Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Morroc Guide]";
+ mes "Be safe on your travels.";
+ close2;
+ cutin "moc_soldier",255;
+ end;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Morroc Guide]";
+ mes "Let me mark the location of the";
+ mes getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+moc_ruins,70,164,3 duplicate(GuideMocRuins) Guide#02ruins 707
+moc_ruins,65,44,5 duplicate(GuideMocRuins) Guide#03ruins 707
diff --git a/npc/re/guides/guides_moscovia.txt b/npc/re/guides/guides_moscovia.txt
new file mode 100644
index 000000000..de9f7ddf0
--- /dev/null
+++ b/npc/re/guides/guides_moscovia.txt
@@ -0,0 +1,91 @@
+//===== rAthena Script =======================================
+//= Moscovia Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Moscovia.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Optimized (a little bit). [Euphy]
+//============================================================
+
+moscovia,226,191,4 script Moscovia Guide#02mosc 959,{
+ mes "[Moscovia Guide]";
+ mes "A paradise on the sea";
+ mes "beautiful wave and warm sunshine";
+ mes "^8B4513Moscovia^000000 is waitting for you";
+ mes "welcome to come here.";
+ mes "I'm supporting to offer information about here.";
+ mes "if you want to ask anything just feel free tell me.";
+ set .@str$,"Is there anything else I can do for you?";
+ while (1) {
+ next;
+ switch(select("[ Palace ]:[ Chapel ]:[ Weapon Shop ]:[ Armor Shop ]:[ Tool Shop ]:[ Inn ]:[ Return to Alberta ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Moscovia Guide]";
+ mes "In the ^006400Palace^000000 you will find our Lord the Czar and other servants.";
+ mes .@str$;
+ viewpoint 1,255,140,0,0x0A82FF;
+ break;
+ case 2:
+ mes "[Moscovia Guide]";
+ mes "The ^008080Chapel^000000 is located here.";
+ mes .@str$;
+ viewpoint 1,253,179,1,0xAAFF00;
+ break;
+ case 3:
+ mes "[Moscovia Guide]";
+ mes "You can buy weapons from the best craftsmen in Moscovia if you go to ^FF1493Weapon Shop^000000.";
+ mes .@str$;
+ viewpoint 1,186,191,2,0x008080;
+ break;
+ case 4:
+ mes "[Moscovia Guide]";
+ mes "You will find only the best gear at the Moscovia ^8B4513Armor Shop^000000.";
+ mes .@str$;
+ viewpoint 1,204,169,3,0xB200FF;
+ break;
+ case 5:
+ mes "[Moscovia Guide]";
+ mes "The ^FF1493Tool Shop^000000 is located just south from the center of town.";
+ mes "You can find all sorts of things you need for your travels.";
+ mes .@str$;
+ viewpoint 1,221,176,4,0xFF1493;
+ break;
+ case 6:
+ mes "[Moscovia Guide]";
+ mes "The Inn 'Sticky Herb Tree' is just north from the center of town.";
+ mes "If you need to rest, there is no better place to stay.";
+ mes .@str$;
+ viewpoint 1,227,206,5,0x8B4513;
+ break;
+ case 7:
+ mes "[Moscovia Guide]";
+ mes "You can go back to Alberta at the docks.";
+ mes .@str$;
+ viewpoint 1,166,53,6,0x00BFFF;
+ break;
+ case 8:
+ mes "[Moscovia Guide]";
+ mes "I'll remove all marks from your mini-map.";
+ mes .@str$;
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ break;
+ case 9:
+ mes "[Moscovia Guide]";
+ mes "Enjoy your trip~!";
+ close;
+ }
+ }
+}
diff --git a/npc/re/guides/guides_niflheim.txt b/npc/re/guides/guides_niflheim.txt
new file mode 100644
index 000000000..e698ee954
--- /dev/null
+++ b/npc/re/guides/guides_niflheim.txt
@@ -0,0 +1,64 @@
+//===== rAthena Script =======================================
+//= Niflheim Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Niflehim.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//= 1.1 Optimized. [Euphy]
+//============================================================
+
+niflheim,201,187,3 script Niflheim Guide#01nif 849,{
+ mes "[Niflheim Guide]";
+ mes "Welcome to.. ^8B4513Niflheim^000000...";
+ mes "the Realm of the Dead...";
+ mes "Do you need help navigating the realm...?";
+ while (1) {
+ next;
+ switch(select("[ Tool Shop ]:[ Pub ]:[ Weapon Shop ]:[ Witch's Castle ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ callsub L_Mark,"^0000FFTool Shop";
+ viewpoint 1,218,196,0,0x0A82FF;
+ break;
+ case 2:
+ callsub L_Mark,"^006400Pub";
+ viewpoint 1,189,208,1,0xAAFF00;
+ break;
+ case 3:
+ callsub L_Mark,"^800080Weapon Shop";
+ viewpoint 1,218,170,2,0xDA70D6;
+ break;
+ case 4:
+ callsub L_Mark,"^FF1493Witch's Castle";
+ viewpoint 1,255,195,3,0xFF1493;
+ break;
+ case 5:
+ mes "[Niflheim Guide]";
+ mes "Sure, I'll remove all marks from your mini-map...";
+ mes "Is there anything else I can do for you...?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ break;
+ case 6:
+ mes "[Niflheim Guide]";
+ mes "......Bye~!..";
+ close;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Niflheim Guide]";
+ mes "Let me mark the location of the";
+ mes getarg(0)+"^000000...";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
diff --git a/npc/re/guides/guides_payon.txt b/npc/re/guides/guides_payon.txt
new file mode 100644
index 000000000..c703a98c9
--- /dev/null
+++ b/npc/re/guides/guides_payon.txt
@@ -0,0 +1,292 @@
+//===== rAthena Script =======================================
+//= Payon Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Payon.
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guides.
+//= 1.1 Fixed and optimized. [Euphy]
+//============================================================
+
+payon,163,64,3 script Guide#01payon::GuidePayon 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Guide]";
+ mes "Welcome to ^8B4513Payon^000000,";
+ mes "the Mountain Village.";
+ mes "Do you need help navigating the village?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) {
+ case 1:
+ mes "[Payon Guide]";
+ mes "^B9062FArcher Village^000000 is where";
+ mes "the Archer Association resides.";
+ mes "Please use the far north gate to enter the village.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,227,328,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^0000FFTool Shop";
+ viewpoint 1,144,85,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^FF5400Weapon & Armor Shop";
+ viewpoint 1,139,159,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^006400Inn & Tavern";
+ viewpoint 1,220,117,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^7F3300Central Palace";
+ viewpoint 1,155,245,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ callsub L_Mark,"^800080Palace Court";
+ viewpoint 1,107,325,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ callsub L_Mark,"^B9062FRoyal Kitchen";
+ viewpoint 1,154,325,6,0xFF0000;
+ next;
+ break;
+ case 8:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) {
+ case 1:
+ callsub L_Mark,"^0000FFEden Teleport Officer";
+ viewpoint 1,177,111,7,0x0A82FF;
+ next;
+ break;
+ case 2:
+ callsub L_Mark,"^FF5400Kafra Shop Girls";
+ viewpoint 1,164,157,8,0xFFB400;
+ next;
+ break;
+ case 3:
+ callsub L_Mark,"^006400Repairman & Armsmith";
+ viewpoint 1,144,170,9,0xAAFF00;
+ next;
+ break;
+ case 4:
+ callsub L_Mark,"^7F3300Kafra Employees";
+ viewpoint 1,181,104,10,0xD2691E;
+ viewpoint 1,175,226,11,0xD2691E;
+ next;
+ break;
+ case 5:
+ callsub L_Mark,"^800080Trap Specialist";
+ viewpoint 1,123,109,12,0xDA70D6;
+ next;
+ break;
+ case 6:
+ mes "[Payon Guide]";
+ mes "^B9062FSeiyablem^000000";
+ mes "is a technician";
+ mes "who can create ^0000FFslots^000000 on weapons and armors,";
+ mes "but not all equipment";
+ mes "can be slotted. Well, that's what he says.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,140,151,13,0xFF0000;
+ next;
+ break;
+ case 7:
+ mes "[Payon Guide]";
+ mes "^0000FFLeablem^000000";
+ mes "is a technician";
+ mes "who can create ^0000FFslots^000000 on weapons and armors,";
+ mes "but not all equipment";
+ mes "can be slotted. Well, that's what he says.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,236,199,14,0x0A82FF;
+ next;
+ break;
+ case 8:
+ mes "[Payon Guide]";
+ mes "^FF5400Jade^000000";
+ mes "can exchange different types of";
+ mes "^FF5400Gemstones^000000.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,173,238,15,0xFFB400;
+ next;
+ break;
+ case 9:
+ callsub L_Mark,"^006400Pet Groomer";
+ viewpoint 1,177,131,16,0xAAFF00;
+ next;
+ break;
+ case 10:
+ callsub L_Mark,"^7F3300Chef Assistant";
+ viewpoint 1,206,119,17,0xD2691E;
+ next;
+ break;
+ case 11:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Payon Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ viewpoint 2,1,1,12,0xFFFF00;
+ viewpoint 2,1,1,13,0xFFFF00;
+ viewpoint 2,1,1,14,0xFFFF00;
+ viewpoint 2,1,1,15,0xFFFF00;
+ viewpoint 2,1,1,16,0xFFFF00;
+ viewpoint 2,1,1,17,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Payon Guide]";
+ mes "Enjoy your stay.";
+ close;
+ cutin "pay_soldier",255;
+ end;
+ }
+ }
+ end;
+L_Mark:
+ mes "[Payon Guide]";
+ mes "Let me mark the location of the";
+ mes getarg(0)+"^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
+}
+
+payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708
+payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708
+payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708
+
+pay_arche,86,33,4 script Guide#05payon 708,{
+ cutin "pay_soldier",2;
+ mes "[Payon Guide]";
+ mes "Welcome to ^8B4513Archer Village^000000,";
+ mes "a subsidiary village of Payon.";
+ mes "Do you need help navigating the village?";
+ next;
+ set .@str$,"Would you like to check any other locations?";
+ while (1) {
+ switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Payon Guide]";
+ mes "Let me mark the entrance of";
+ mes "the ^B9062FPayon Dungeon^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,38,131,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Payon Guide]";
+ mes "The ^0000FFArcher Guild^000000";
+ mes "is where you can change";
+ mes "your job to Archer.";
+ mes .@str$;
+ viewpoint 1,143,164,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Payon Guide]";
+ mes "Let me mark the location of the";
+ mes "^FF5400Tool Shop^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,72,156,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Payon Guide]";
+ mes "Let me mark the location of the ^006400Kafra Employee^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,55,123,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Payon Guide]";
+ mes "Let me mark the location of the";
+ mes "^7F3300Bow Mercenary Manager^000000 and";
+ mes "^7F3300Mercenary Goods Merchant^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,101,166,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Payon Guide]";
+ mes "Let me mark the location of the";
+ mes "^800080Alchemist Guildsman^000000";
+ mes "on your mini-map.";
+ mes .@str$;
+ viewpoint 1,127,113,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ mes "[Payon Guide]";
+ mes "The ^0000FFEden Teleport Officer^000000";
+ mes "is currently staying inside";
+ mes "the Archer Guild building.";
+ mes .@str$;
+ viewpoint 1,143,164,6,0x0A82FF;
+ next;
+ break;
+ case 8:
+ mes "[Payon Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes .@str$;
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ next;
+ break;
+ case 9:
+ mes "[Payon Guide]";
+ mes "Enjoy your stay.";
+ close2;
+ cutin "pay_soldier",255;
+ end;
+ }
+ }
+}
diff --git a/npc/re/guides/guides_prontera.txt b/npc/re/guides/guides_prontera.txt
new file mode 100644
index 000000000..8e254453c
--- /dev/null
+++ b/npc/re/guides/guides_prontera.txt
@@ -0,0 +1,307 @@
+//===== rAthena Script =======================================
+//= Prontera Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Prontera
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guides.
+//============================================================
+
+prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{
+ cutin "prt_soldier",2;
+ mes "[Prontera Guide]";
+ mes "Welcome to ^8B4513Prontera^000000,";
+ mes "the beautiful capital of the";
+ mes "Rune-Midgarts Kingdom.";
+ mes "Do you need help navigating the city?";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) {
+ case 1:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the ^B9062FTool Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,134,221,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the ^0000FFWeapon & Armor Shop^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,175,220,1,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the ^FF5400Forge^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,179,184,2,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Prontera Guide]";
+ mes "The ^006400Prontera Sanctuary^000000 is";
+ mes "where you can change your job to Acolyte,";
+ mes "its located in the far northeast of Prontera.";
+ mes "Let me mark the location on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,236,316,3,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Prontera Guide]";
+ mes "The Chivalry Office is";
+ mes "where you can change your job to ^7F3300Knight^000000";
+ mes "or apply for the ^7F3300Culvert^000000 Subjugation Party.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,46,345,4,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the ^800080Inn^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,204,191,5,0xDA70D6;
+ next;
+ break;
+ case 7:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the ^B9062FTaverns^000000";
+ mes "on your mini-map.";
+ mes "Only the ^B9062Fnorthern^000000 tavern";
+ mes "is open for now.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,208,154,6,0xFF0000;
+ viewpoint 1,46,67,7,0xFF0000;
+ next;
+ break;
+ case 8:
+ mes "[Prontera Guide]";
+ mes "The ^0000FFLibrary^000000 is";
+ mes "where you can find useful information, like the Monster Encyclopedia.";
+ mes "There are currently twi libaries available";
+ mes "in the northern area of Prontera.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,120,264,8,0x0A82FF;
+ viewpoint 1,192,264,9,0x0A82FF;
+ next;
+ break;
+ case 9:
+ mes "[Prontera Guide]";
+ mes "The ^FF5400Prontera Castle^000000 is north from here,";
+ mes "and its rear gate is connected to";
+ mes "the northern Prontera Fields.";
+ mes "Let me mark the castle on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,156,360,10,0xFFB400;
+ next;
+ break;
+ case 10:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the ^006400Job Agency^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,133,183,11,0xAAFF00;
+ next;
+ break;
+ case 11:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of ^7F3300City Hall^000000";
+ mes "on your mini-map.";
+ mes "There's a hairstylist";
+ mes "there that can change your hair color.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,75,91,12,0xD2691E;
+ next;
+ break;
+ case 12:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Rune Salesman ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:Previous Menu")) {
+ case 1:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the";
+ mes "^800080Eden Teleport Officer^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,124,76,13,0xDA70D6;
+ next;
+ break;
+ case 2:
+ mes "[Prontera Guide]";
+ mes "Two ^0000FFPeco Peco Breeders^000000 are available,";
+ mes "one for ^0000FFKnights^000000 to the ^0000FFnorthwest^000000";
+ mes "and the other for ^0000FFCrusaders^000000 to the ^0000FFnortheast^000000.";
+ viewpoint 1,55,350,15,0x0A82FF;
+ viewpoint 1,232,310,16,0x0A82FF;
+ next;
+ break;
+ case 3:
+ mes "[Prontera Guide]";
+ mes "The ^FF5400Riding Creature Master^000000 provides services for";
+ mes "^FF5400Rune Knights^000000 and ^FF5400Royal Guards^000000.";
+ mes "Let me mark his location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,131,213,17,0xFFB400;
+ next;
+ break;
+ case 4:
+ mes "[Prontera Guide]";
+ mes "The ^006400Magic Gear Master^000000";
+ mes "provides services for";
+ mes "^006400Mechanics^000000.";
+ mes "Let me mark his location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,163,178,18,0xAAFF00;
+ next;
+ break;
+ case 5:
+ mes "[Prontera Guide]";
+ mes "If your beloved Peco Peco refuses";
+ mes "to leave you,";
+ mes "please talk to the ^7F3300Peco Peco Remover^000000";
+ mes "near the central fountain.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,125,208,19,0xD2691E;
+ next;
+ break;
+ case 6:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of";
+ mes "the ^800080Rune Salesman^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,168,228,20,0xDA70D6;
+ next;
+ break;
+ case 7:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of ^0000FFSpear Mercenary Manager^000000 and";
+ mes "^0000FFMercenary Goods Merchant^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,35,337,21,0x0A82FF;
+ next;
+ break;
+ case 8:
+ mes "[Prontera Guide]";
+ mes "The ^FF5400Hypnotist^000000";
+ mes "helps beginner adventurers";
+ mes "to reset their skills.";
+ mes "Let me mark his location";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,146,232,22,0xFFB400;
+ next;
+ break;
+ case 9:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the";
+ mes "^006400Kafra Employees^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,152,326,23,0xAAFF00;
+ viewpoint 1,30,207,24,0xAAFF00;
+ viewpoint 1,282,200,25,0xAAFF00;
+ viewpoint 1,151,29,26,0xAAFF00;
+ viewpoint 1,146,89,27,0xAAFF00;
+ next;
+ break;
+ case 10:
+ mes "[Prontera Guide]";
+ mes "^0000FFLeablem^000000";
+ mes "is a technician";
+ mes "who can create ^0000FFslots^000000 on weapons and armors,";
+ mes "As amazing as it sounds,";
+ mes "not all equipment can be slotted.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,244,169,28,0x0A82FF;
+ next;
+ break;
+ case 11:
+ mes "[Prontera Guide]";
+ mes "Let me mark the location of the";
+ mes "^800080Apprentice Craftsman^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,165,60,29,0xDA70D6;
+ next;
+ break;
+ case 12:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Prontera Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFF00;
+ viewpoint 2,1,1,1,0x000000;
+ viewpoint 2,1,1,2,0xFF0000;
+ viewpoint 2,1,1,3,0xFFFF00;
+ viewpoint 2,1,1,4,0xFFFF00;
+ viewpoint 2,1,1,5,0xFFFF00;
+ viewpoint 2,1,1,6,0xFFFF00;
+ viewpoint 2,1,1,7,0xFFFF00;
+ viewpoint 2,1,1,8,0xFFFF00;
+ viewpoint 2,1,1,9,0xFFFF00;
+ viewpoint 2,1,1,10,0xFFFF00;
+ viewpoint 2,1,1,11,0xFFFF00;
+ viewpoint 2,1,1,12,0xFFFF00;
+ viewpoint 2,1,1,13,0xFFFF00;
+ viewpoint 2,1,1,14,0xFFFF00;
+ viewpoint 2,1,1,15,0xFFFF00;
+ viewpoint 2,1,1,16,0xFFFF00;
+ viewpoint 2,1,1,17,0xFFFF00;
+ viewpoint 2,1,1,18,0xFFFF00;
+ viewpoint 2,1,1,19,0xFFFF00;
+ viewpoint 2,1,1,20,0xFFFF00;
+ viewpoint 2,1,1,21,0xFFFF00;
+ viewpoint 2,1,1,22,0xFFFF00;
+ viewpoint 2,1,1,23,0xFFFF00;
+ viewpoint 2,1,1,24,0xFFFF00;
+ viewpoint 2,1,1,25,0xFFFF00;
+ viewpoint 2,1,1,26,0xFFFF00;
+ viewpoint 2,1,1,27,0xFFFF00;
+ viewpoint 2,1,1,28,0xFFFF00;
+ viewpoint 2,1,1,29,0xFFFF00;
+ next;
+ break;
+ case 4:
+ mes "[Prontera Guide]";
+ mes "Enjoy your stay.";
+ close2;
+ cutin "prt_soldier",255;
+ end;
+ }
+ }
+}
+
+prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 105
+prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 105
+prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 105
+prontera,151,330,4 duplicate(GuideProntera) Guide#05prontera 105
diff --git a/npc/re/guides/guides_rachel.txt b/npc/re/guides/guides_rachel.txt
new file mode 100644
index 000000000..665ae6890
--- /dev/null
+++ b/npc/re/guides/guides_rachel.txt
@@ -0,0 +1,126 @@
+//===== rAthena Script =======================================
+//= Rachel Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Rachel
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+rachel,138,146,5 script Rachel Guide#rachel 934,{
+ mes "[Rachel Guide]";
+ mes "Welcome to the capital of Arunafeltz, ^8B4513Rachel^000000 where the warm breath of the goddess Freya reaches.";
+ mes "If this is the first time for you to use the guide services, I suggest you ask many questions.";
+ next;
+ while (1) {
+ switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Inn ]:[ Weapon Shop ]:[ Tool Shop ]:[ Airport ]:[ Cheshrumnir ]:[ Priest Zed's Mansion ]:Previous Menu")) {
+ case 1:
+ mes "[Rachel Guide]";
+ mes "You can rest your fatigue of the journey in the Inn. The left building next to me is the Inn of Rachel.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,115,144,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Rachel Guide]";
+ mes "Do you want to check out the weapons that are sold in Rachel? The Weapon Shop is located near the west gate.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,42,82,1,0xFF4500;
+ next;
+ break;
+ case 3:
+ mes "[Rachel Guide]";
+ mes "Rachel's Tool Shop sells the best quality potions. It's located near the west gate.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,83,73,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ mes "[Rachel Guide]";
+ mes "The Airport is located outside of the east gate.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,272,125,3,0x008000;
+ next;
+ break;
+ case 5:
+ mes "[Rachel Guide]";
+ mes "Cheshrumnir is a holy ground where pope, the incarnation of goddess Freya stays.";
+ mes "Take the road to the north to find the building.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,150,243,4,0x0000FF;
+ next;
+ break;
+ case 6:
+ mes "[Rachel Guide]";
+ mes "I will mark the location";
+ mes "of the ^000080Priest Zed's Mansion^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,98,238,5,0x000080;
+ next;
+ break;
+ case 7:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 2:
+ set .@loop,1;
+ while (.@loop) {
+ switch(select("[ Cool Event Corp. Staff ]:[ Eden Teleport Officer ]:Previous Menu")) {
+ case 1:
+ mes "[Rachel Guide]";
+ mes "I will mark the location";
+ mes "of the ^803232Cool Event Corp. Staff^000000";
+ mes "on your mini map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,110,138,7,0x803232;
+ next;
+ break;
+ case 2:
+ mes "[Rachel Guide]";
+ mes "I will mark the location";
+ mes "of the ^556B2FEden Teleport Officer^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,125,144,8,0x556B2F;
+ next;
+ break;
+ case 3:
+ set .@loop,0;
+ break;
+ }
+ }
+ break;
+ case 3:
+ mes "[Rachel Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,115,144,0,0xFFFFFF;
+ viewpoint 2,42,82,1,0xFFFFFF;
+ viewpoint 2,83,73,2,0xFFFFFF;
+ viewpoint 2,272,125,3,0xFFFFFF;
+ viewpoint 2,150,243,4,0xFFFFFF;
+ viewpoint 2,98,238,5,0xFFFFFF;
+ viewpoint 2,110,138,7,0xFFFFFF;
+ viewpoint 2,125,144,8,0xFFFFFF;
+ next;
+ break;
+ case 4:
+ mes "[Rachel Guide]";
+ mes "Have a safe journey!";
+ close;
+ }
+ }
+}
diff --git a/npc/re/guides/guides_umbala.txt b/npc/re/guides/guides_umbala.txt
new file mode 100644
index 000000000..b6af2e934
--- /dev/null
+++ b/npc/re/guides/guides_umbala.txt
@@ -0,0 +1,99 @@
+//===== rAthena Script =======================================
+//= Umbala Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Umbala
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guides.
+//============================================================
+
+umbala,128,94,3 script Umbala Guide#01umbala::GuideUmbala 702,{
+ mes "Welcome to ^8B4513Umbala^000000,";
+ mes "the Village of the Utan Tribe.";
+ next;
+ mes "Since I have been exploring here for several months.";
+ mes "I am familiar with this area's geography and the points of interest in this village.";
+ mes "Do you need help navigating the village?";
+ while (1) {
+ next;
+ switch(select("[ Kafra Employee ]:[ Chief's House ]:[ Shaman's House ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bungee Jump Area ]:[ Tree of Yggdrasil ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Umbala Guide]";
+ mes "Let me mark the location of the";
+ mes "^0000FFKafra Employee^000000";
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,87,160,0,0x0A82FF;
+ break;
+ case 2:
+ mes "[Umbala Guide]";
+ mes "Only the ^006400Chief^000000 knows the language of the outside world.";
+ mes "So you'd better visit him before anything else.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,68,251,1,0xAAFF00;
+ break;
+ case 3:
+ mes "[Umbala Guide]";
+ mes "The ^008080Shaman^000000 has some sort of mystic power.";
+ mes "People say she can create rough enchanted stones, and divide a pure enchanted stone into rough ones.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,219,188,2,0x008080;
+ break;
+ case 4:
+ mes "[Umbala Guide]";
+ mes "The ^FF1493Weapon Shop^000000 inside Umbala";
+ mes "supplies the weapons";
+ mes "for defending against their enemies.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,125,155,3,0xFF1493;
+ break;
+ case 5:
+ mes "[Umbala Guide]";
+ mes "There are many useful things for";
+ mes "traveling in the ^8B4513Tool Shop^000000 in Umbala.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,136,127,4,0x8B4513;
+ break;
+ case 6:
+ mes "[Umbala Guide]";
+ mes "Umbala has a unique locale called";
+ mes "the 'Bungee Jump Area'.";
+ mes "If you're interested in testing";
+ mes "your courage, why don't you try it.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,221,176,5,0x9400D3;
+ break;
+ case 7:
+ mes "[Umbala Guide]";
+ mes "There's the Tree of Yggdrasil in the northern part of town.";
+ mes "You should pay it a visit since that's a place I recommend when you visit Umbala.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,107,284,6,0xA52A2A;
+ break;
+ case 8:
+ mes "[Umbala Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ break;
+ case 9:
+ mes "[Umbala Guide]";
+ mes "Be safe on your travels.";
+ close;
+ }
+ }
+}
+
+umbala,99,158,3 duplicate(GuideUmbala) Umbala Guide#02umbala 702
diff --git a/npc/re/guides/guides_veins.txt b/npc/re/guides/guides_veins.txt
new file mode 100644
index 000000000..12cfb95bf
--- /dev/null
+++ b/npc/re/guides/guides_veins.txt
@@ -0,0 +1,108 @@
+//===== rAthena Script =======================================
+//= Veins Guides
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guides for the city of Veins
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guides.
+//============================================================
+
+veins,210,345,5 script Veins Guide#veins01::GuideVeins 934,{
+ mes "[Veins Guide]";
+ mes "Thank you for coming through the rough sand storms. Welcome to ^8B4513Veins^000000, the Canyon Village.";
+ mes "If this is the first time for you to use the guide services, why don't you check the \"Notice\" menu first?";
+ next;
+ while (1) {
+ switch(select("[ Temple ]:[ Inn ]:[ Pub ]:[ Weapon Shop ]:[ Tool Shop ]:[ Airport ]:[ Geological Research Institute ]:[ Cool Event Corp. Staff ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[Veins Guide]";
+ mes "The Temple is always filled with praying the faithful of the incarnation of goddess Freya.";
+ mes "It's located on the North side of Veins.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,197,256,0,0xFF0000;
+ next;
+ break;
+ case 2:
+ mes "[Veins Guide]";
+ mes "You can rest your fatigue of the journey in the Inn. The Inn is located on the North-West side of Veins.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,110,278,1,0xFF4500;
+ next;
+ break;
+ case 3:
+ mes "[Veins Guide]";
+ mes "If you want to talk to the Veins Towners, visit the Veins Pub.";
+ mes "The pub is located on the west side of Veins.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,150,215,2,0xDAA520;
+ next;
+ break;
+ case 4:
+ mes "[Veins Guide]";
+ mes "You have to be able to protect your own body.";
+ mes "The Weapon Shop in Veins is selling the good weapons at a reasonable price..";
+ mes "It is located on the West side of Veins.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,150,175,3,0x008000;
+ next;
+ break;
+ case 5:
+ mes "[Veins Guide]";
+ mes "The essential items! Check out the Veins Tool Shop in the center of town..";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,230,161,4,0x0000FF;
+ next;
+ break;
+ case 6:
+ mes "[Veins Guide]";
+ mes "The Airport of Veins is currently only used for Cargo.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,273,287,5,0x000080;
+ next;
+ break;
+ case 7:
+ mes "[Veins Guide]";
+ mes "Are you interested in Geology?";
+ mes "If so, please visit the Geological Research Institute at the second floor of Weapon Shop.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,150,175,6,0x800080;
+ next;
+ break;
+ case 8:
+ mes "[Veins Guide]";
+ mes "I will mark the location";
+ mes "of the ^808080Cool Event Corp. Staff^000000";
+ mes "on your mini map.";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,209,127,7,0x808080;
+ next;
+ break;
+ case 9:
+ mes "[Veins Guide]";
+ mes "Sure, I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,197,256,0,0xFFFFFF;
+ viewpoint 2,110,278,1,0xFFFFFF;
+ viewpoint 2,150,215,2,0xFFFFFF;
+ viewpoint 2,150,175,3,0xFFFFFF;
+ viewpoint 2,230,161,4,0xFFFFFF;
+ viewpoint 2,273,287,5,0xFFFFFF;
+ viewpoint 2,150,175,6,0xFFFFFF;
+ viewpoint 2,209,127,7,0xFFFFFF;
+ next;
+ break;
+ case 10:
+ mes "[Veins Guide]";
+ mes "Have a safe journey!";
+ close;
+ }
+ }
+}
+
+veins,189,101,5 duplicate(GuideVeins) Veins Guide#veins02 934