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Diffstat (limited to 'npc/re/guides/guides_payon.txt')
-rw-r--r-- | npc/re/guides/guides_payon.txt | 292 |
1 files changed, 0 insertions, 292 deletions
diff --git a/npc/re/guides/guides_payon.txt b/npc/re/guides/guides_payon.txt deleted file mode 100644 index f161dafb0..000000000 --- a/npc/re/guides/guides_payon.txt +++ /dev/null @@ -1,292 +0,0 @@ -//===== Hercules Script ====================================== -//= Payon Guides -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.2 -//===== Description: ========================================= -//= [Official Conversion] -//= Guides for the city of Payon. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal guides. -//= 1.1 Fixed and optimized. [Euphy] -//= 1.2 Navigation system update. [Euphy] -//============================================================ - -payon,163,64,3 script Guide#01payon::GuidePayon 4_M_PAY_SOLDIER,{ - cutin "pay_soldier",2; - mes "[Payon Guide]"; - mes "Welcome to ^8B4513Payon^000000,"; - mes "the Mountain Village."; - mes "Do you need help navigating the village?"; - F_Navi("[Payon Guide]"); - next; - while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { - case 1: - .@loop = 1; - while (.@loop) { - switch(select("[ Archer Village ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) { - case 1: - mes "[Payon Guide]"; - mes F_Navi("Archer Village","payon,227,328","^B9062F")+" is where"; - mes "the Archer Association resides."; - mes "Please use the far north gate to enter the village."; - mes "Would you like to check any other locations?"; - viewpoint 1,227,328,0,0xFF0000; - next; - break; - case 2: - callsub L_Mark, F_Navi("Tool Shop","payon,144,85","^0000FF"); - viewpoint 1,144,85,1,0x0A82FF; - next; - break; - case 3: - callsub L_Mark, F_Navi("Weapon & Armor Shop","payon,139,159","^FF5400"); - viewpoint 1,139,159,2,0xFFB400; - next; - break; - case 4: - callsub L_Mark, F_Navi("Inn & Tavern","payon,220,117","^006400"); - viewpoint 1,220,117,3,0xAAFF00; - next; - break; - case 5: - callsub L_Mark, F_Navi("Central Palace","payon,155,245","^7F3300"); - viewpoint 1,155,245,4,0xD2691E; - next; - break; - case 6: - callsub L_Mark, F_Navi("Palace Court","payon,107,325","^800080"); - viewpoint 1,107,325,5,0xDA70D6; - next; - break; - case 7: - callsub L_Mark, F_Navi("Royal Kitchen","payon,154,325","^B9062F"); - viewpoint 1,154,325,6,0xFF0000; - next; - break; - case 8: - .@loop = 0; - break; - } - } - break; - case 2: - .@loop = 1; - while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee ]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) { - case 1: - callsub L_Mark, F_Navi("Eden Teleport Officer","payon,177,111","^0000FF"); - viewpoint 1,177,111,7,0x0A82FF; - next; - break; - case 2: - callsub L_Mark, F_Navi("Kafra Shop Girls","payon,164,157","^FF5400"); - viewpoint 1,164,157,8,0xFFB400; - next; - break; - case 3: - callsub L_Mark, F_Navi("Repairman & Armsmith","payon,144,170","^006400"); - viewpoint 1,144,170,9,0xAAFF00; - next; - break; - case 4: - callsub L_Mark, "^7F3300Kafra Employees^000000"; - viewpoint 1,181,104,10,0xD2691E; - viewpoint 1,175,226,11,0xD2691E; - next; - break; - case 5: - callsub L_Mark, F_Navi("Trap Specialist","payon,123,109","^800080"); - viewpoint 1,123,109,12,0xDA70D6; - next; - break; - case 6: - mes "[Payon Guide]"; - mes F_Navi("Seiyablem","payon,140,151","^B9062F"); - mes "is a technician"; - mes "who can create ^0000FFslots^000000 on weapons and armors,"; - mes "but not all equipment"; - mes "can be slotted. Well, that's what he says."; - mes "Would you like to check any other locations?"; - viewpoint 1,140,151,13,0xFF0000; - next; - break; - case 7: - mes "[Payon Guide]"; - mes F_Navi("Leablem","payon,236,199","^0000FF"); - mes "is a technician"; - mes "who can create ^0000FFslots^000000 on weapons and armors,"; - mes "but not all equipment"; - mes "can be slotted. Well, that's what he says."; - mes "Would you like to check any other locations?"; - viewpoint 1,236,199,14,0x0A82FF; - next; - break; - case 8: - mes "[Payon Guide]"; - mes F_Navi("Jade","payon,173,238","^FF5400"); - mes "can exchange different types of"; - mes "^FF5400Gemstones^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,173,238,15,0xFFB400; - next; - break; - case 9: - callsub L_Mark, F_Navi("Pet Groomer","payon,177,131","^006400"); - viewpoint 1,177,131,16,0xAAFF00; - next; - break; - case 10: - callsub L_Mark, F_Navi("Chef Assistant","payon,206,119","^7F3300"); - viewpoint 1,206,119,17,0xD2691E; - next; - break; - case 11: - .@loop = 0; - break; - } - } - break; - case 3: - mes "[Payon Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes "Is there anything else I can do for you?"; - viewpoint 2,1,1,0,0xFFFF00; - viewpoint 2,1,1,1,0x000000; - viewpoint 2,1,1,2,0xFF0000; - viewpoint 2,1,1,3,0xFFFF00; - viewpoint 2,1,1,4,0xFFFF00; - viewpoint 2,1,1,5,0xFFFF00; - viewpoint 2,1,1,6,0xFFFF00; - viewpoint 2,1,1,7,0xFFFF00; - viewpoint 2,1,1,8,0xFFFF00; - viewpoint 2,1,1,9,0xFFFF00; - viewpoint 2,1,1,10,0xFFFF00; - viewpoint 2,1,1,11,0xFFFF00; - viewpoint 2,1,1,12,0xFFFF00; - viewpoint 2,1,1,13,0xFFFF00; - viewpoint 2,1,1,14,0xFFFF00; - viewpoint 2,1,1,15,0xFFFF00; - viewpoint 2,1,1,16,0xFFFF00; - viewpoint 2,1,1,17,0xFFFF00; - next; - break; - case 4: - mes "[Payon Guide]"; - mes "Enjoy your stay."; - close; - cutin "",255; - end; - } - } - end; -L_Mark: - mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes getarg(0); - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - return; -} - -payon,151,182,6 duplicate(GuidePayon) Guide#02payon 4_M_PAY_SOLDIER -payon,221,85,6 duplicate(GuidePayon) Guide#03payon 4_M_PAY_SOLDIER -payon,233,324,4 duplicate(GuidePayon) Guide#04payon 4_M_PAY_SOLDIER - -pay_arche,86,33,4 script Guide#05payon 4_M_PAY_SOLDIER,{ - cutin "pay_soldier",2; - mes "[Payon Guide]"; - mes "Welcome to ^8B4513Archer Village^000000,"; - mes "a subsidiary village of Payon."; - mes "Do you need help navigating the village?"; - F_Navi("[Payon Guide]"); - next; - .@str$ = "Would you like to check any other locations?"; - while (1) { - switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) { - case 1: - mes "[Payon Guide]"; - mes "Let me mark the entrance of"; - mes "the "+F_Navi("Payon Dungeon","pay_arche,38,131","^B9062F"); - mes "on your mini-map."; - mes .@str$; - viewpoint 1,38,131,0,0xFF0000; - next; - break; - case 2: - mes "[Payon Guide]"; - mes "The "+F_Navi("Archer Guild","pay_arche,143,164","^0000FF"); - mes "is where you can change"; - mes "your job to Archer."; - mes .@str$; - viewpoint 1,143,164,1,0x0A82FF; - next; - break; - case 3: - mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes F_Navi("Tool Shop","pay_arche,72,156","^FF5400"); - mes "on your mini-map."; - mes .@str$; - viewpoint 1,72,156,2,0xFFB400; - next; - break; - case 4: - mes "[Payon Guide]"; - mes "Let me mark the location of the ^006400Kafra Employee^000000"; - mes "on your mini-map."; - mes .@str$; - viewpoint 1,55,123,3,0xAAFF00; - next; - break; - case 5: - mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes F_Navi("Mercenary Guildsman","pay_arche,101,166","^7F3300"); - mes "on your mini-map."; - mes .@str$; - viewpoint 1,101,166,4,0xD2691E; - next; - break; - case 6: - mes "[Payon Guide]"; - mes "Let me mark the location of the"; - mes F_Navi("Alchemist Guildsman","pay_arche,126,113,","^800080"); - mes "on your mini-map."; - mes .@str$; - viewpoint 1,127,113,5,0xDA70D6; - next; - break; - case 7: - mes "[Payon Guide]"; - mes "The "+F_Navi("Eden Teleport Officer","pay_arche,143,164","^0000FF"); - mes "is currently staying inside"; - mes "the Archer Guild building."; - mes .@str$; - viewpoint 1,143,164,6,0x0A82FF; - next; - break; - case 8: - mes "[Payon Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes .@str$; - viewpoint 2,1,1,0,0xFFFF00; - viewpoint 2,1,1,1,0x000000; - viewpoint 2,1,1,2,0xFF0000; - viewpoint 2,1,1,3,0xFFFF00; - viewpoint 2,1,1,4,0xFFFF00; - viewpoint 2,1,1,5,0xFFFF00; - viewpoint 2,1,1,6,0xFFFF00; - next; - break; - case 9: - mes "[Payon Guide]"; - mes "Enjoy your stay."; - close2; - cutin "",255; - end; - } - } -} |