diff options
Diffstat (limited to 'npc/re/guides/guides_izlude.txt')
-rw-r--r-- | npc/re/guides/guides_izlude.txt | 152 |
1 files changed, 85 insertions, 67 deletions
diff --git a/npc/re/guides/guides_izlude.txt b/npc/re/guides/guides_izlude.txt index 6f460ebcc..793a6ab77 100644 --- a/npc/re/guides/guides_izlude.txt +++ b/npc/re/guides/guides_izlude.txt @@ -1,83 +1,83 @@ //===== Hercules Script ====================================== //= Izlude Guides -//===== By: ================================================== +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.1 -//===== Compatible With: ===================================== -//= Hercules -//===== Description: ========================================= +//===== Current Version: ===================================== +//= 1.4 +//===== Description: ========================================= //= [Official Conversion] -//= Guides for the city of Izlude -//===== Additional Comments: ================================= +//= Guides for the city of Izlude. +//===== Additional Comments: ================================= //= 1.0 First version, Renewal guide. //= 1.1 Updated to match the new Izlude Map. [Masao] -//============================================================ +//= 1.2 Added Renewal Izlude viewpoint coordinates. +//= 1.3 Navigation system update. [Euphy] +//= Optimized. +//= 1.4 Added Izlude duplicates. [Euphy] +//============================================================ -- script Guide#01izlude::GuideIzlude -1,{ +- script ::GuideIzlude -1,{ cutin "prt_soldier",2; mes "[Izlude Guide]"; mes "Welcome to ^8B4513Izlude^000000,"; mes "Prontera's satellite town."; mes "Do you need help navigating the town?"; + F_Navi("[Izlude Guide]"); next; + set .@map$, strnpcinfo(4); while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { - switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) { + switch(select("[ Cryptura Academy ]:[ Marina ]:[ International Airship ]:[ Arena ]:[ Kit Shop ]:[ Swordsman Guild ]:[ Enchant Association ]:[ Forge ]:Previous Menu")) { case 1: mes "[Izlude Guide]"; - mes "You can use the northeast ^B9062FMarina^000000"; + mes "Novice adventurers should go to "+F_Navi("Cryptura Academy","iz_ac01,100,39")+" to receive more information and training!"; + mes "Would you like to check any other locations?"; + viewpoint 1,128,260,0,0xD2691E; + next; + break; + case 2: + mes "[Izlude Guide]"; + mes "You can use the "+F_Navi("Marina",.@map$+",197,205","^B9062F"); mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000."; mes "Beware of ^8B4513Izlude Dungeon^000000"; mes "on Byalan Island since it is"; mes "filled with dreadful monsters."; mes "Would you like to check any other locations?"; - viewpoint 1,197,205,0,0xFF0000; + viewpoint 1,197,205,1,0xFF0000; next; break; - case 2: + case 3: mes "[Izlude Guide]"; - mes "The ^0000FFInternational Airship^000000 to the southeast"; + mes "The "+F_Navi("International Airship",.@map$+",202,75","^0000FF"); mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000."; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; - viewpoint 1,204,75,1,0x0A82FF; + viewpoint 1,210,73,2,0x0A82FF; next; break; - case 3: + case 4: mes "[Izlude Guide]"; - mes "The ^FF5400Arena^000000 at the north"; + mes "The "+F_Navi("Arena",.@map$+",213,161","^FF5400"); mes "is a perfect place to"; mes "test your combat capabilities."; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; - viewpoint 1,128,255,2,0xFF5400; - next; - break; - case 4: - mes "[Izlude Guide]"; - mes "Let me mark the location of the ^006400Tool Shop^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,160,125,3,0xAAFF00; + viewpoint 1,213,161,3,0xFF5400; next; break; case 5: - mes "[Izlude Guide]"; - mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,109,182,4,0xD2691E; + callsub L_Mark, F_Navi("Kit Shop",.@map$+",110,182","^006400"); + viewpoint 1,108,179,4,0xAAFF00; next; break; case 6: mes "[Izlude Guide]"; - mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000"; + mes "The "+F_Navi("Swordsman Guild",.@map$+",51,172")+" is where you can ^800080change your job to Swordsman.^000000"; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; @@ -85,14 +85,16 @@ next; break; case 7: - mes "[Izlude Guide]"; - mes "Let me mark the location of the ^B9062FSwordsman Association^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,212,161,6,0xFF0000; + callsub L_Mark, F_Navi("Enchant Association",.@map$+",97,125","^B9062F"); + viewpoint 1,97,125,6,0xDA70D6; next; break; case 8: + callsub L_Mark, F_Navi("Forge",.@map$+",153,126"); + viewpoint 1,153,126,7,0xAAFF00; + next; + break; + case 9: set .@loop,0; break; } @@ -101,55 +103,48 @@ case 2: set .@loop,1; while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) { + switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Hypnotist ]:[ Newlywed Helper ]:[ Mercenary Guildsman ]:[ Pet Groomer ]:Previous Menu")) { case 1: mes "[Izlude Guide]"; - mes "The ^0000FFEden Teleport Officer^000000"; + mes "The "+F_Navi("Eden Teleport Officer",.@map$+",131,148","^0000FF"); mes "is currently staying inside"; mes "the Swordsman Guild building."; mes "Let me mark his location on your mini-map."; mes "Would you like to check any other locations?"; - viewpoint 1,131,148,7,0x0A82FF; + viewpoint 1,131,148,8,0x0A82FF; next; break; case 2: - mes "[Izlude Guide]"; - mes "Let me mark the location of the"; - mes "^FF5400Kafra Employee^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,128,148,8,0xFF5400; + callsub L_Mark, F_Navi("Kafra Employee",.@map$+",128,148","^FF5400"),1; + viewpoint 1,128,148,9,0xFF5400; next; break; case 3: - mes "[Izlude Guide]"; - mes "If you'd like to go on a honeymoon to"; - mes "^8B4513Jawaii^000000, the paradise of newlyweds,"; - mes "please speak to the ^B9062FNewlywed Helper^000000."; - mes "Would you like to check any other locations?"; - viewpoint 1,180,224,9,0xFF0000; + callsub L_Mark, F_Navi("Hypnotist",.@map$+",127,175"),1; + viewpoint 1,127,175,10,0x006400; next; break; case 4: mes "[Izlude Guide]"; - mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000"; - mes "is located to the east."; - mes "Let me mark his location"; - mes "on your mini-map."; + mes "If you'd like to go on a honeymoon to"; + mes "^8B4513Jawaii^000000, the paradise of newlyweds,"; + mes "please speak to the "; + mes F_Navi("Newlywed Helper",.@map$+",180,224","^B9062F")+"."; mes "Would you like to check any other locations?"; - viewpoint 1,158,130,10,0xD2691E; + viewpoint 1,180,224,11,0xFF0000; next; break; case 5: - mes "[Izlude Guide]"; - mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and"; - mes "^0000FFMercenary Goods Merchant^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,56,169,11,0xDA70D6; + callsub L_Mark, F_Navi("Mercenary Guildsman",.@map$+",47,170","^0000FF"); + viewpoint 1,47,170,12,0xDA70D6; next; break; case 6: + callsub L_Mark, F_Navi("Pet Groomer","izlude_in,72,98"),1; + viewpoint 1,108,179,13,0x006400; + next; + break; + case 7: set .@loop,0; break; } @@ -171,6 +166,8 @@ viewpoint 2,1,1,9,0xFFFF00; viewpoint 2,1,1,10,0xFFFF00; viewpoint 2,1,1,11,0xFFFF00; + viewpoint 2,1,1,12,0xFFFF00; + viewpoint 2,1,1,13,0xFFFF00; next; break; case 4: @@ -182,8 +179,29 @@ end; } } + end; +L_Mark: + mes "[Izlude Guide]"; + if (getarg(1,0)) { + mes "Let me mark the location of the"; + mes getarg(0); + } else + mes "Let me mark the location of the "+getarg(0); + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + return; } -izlude,129,175,4 duplicate(GuideIzlude) Guide#02izlude 105 -izlude,133,113,4 duplicate(GuideIzlude) Guide#03izlude 105 -izlude,120,206,4 duplicate(GuideIzlude) Guide#04izlude 105 +izlude,129,175,4 duplicate(GuideIzlude) Guide#01izlude 105 +izlude_a,129,175,4 duplicate(GuideIzlude) Guide#01izlude_a 105 +izlude_b,129,175,4 duplicate(GuideIzlude) Guide#01izlude_b 105 +izlude_c,129,175,4 duplicate(GuideIzlude) Guide#01izlude_c 105 +izlude_d,129,175,4 duplicate(GuideIzlude) Guide#01izlude_d 105 + +izlude,133,113,4 duplicate(GuideIzlude) Guide#02izlude 105 +izlude_a,133,113,4 duplicate(GuideIzlude) Guide#02izlude_a 105 +izlude_b,133,113,4 duplicate(GuideIzlude) Guide#02izlude_b 105 +izlude_c,133,113,4 duplicate(GuideIzlude) Guide#02izlude_c 105 +izlude_d,133,113,4 duplicate(GuideIzlude) Guide#02izlude_d 105 + +//izlude,120,206,4 duplicate(GuideIzlude) Guide#03izlude 105 |