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-rw-r--r--npc/re/guides/guides_izlude.txt152
1 files changed, 85 insertions, 67 deletions
diff --git a/npc/re/guides/guides_izlude.txt b/npc/re/guides/guides_izlude.txt
index 6f460ebcc..793a6ab77 100644
--- a/npc/re/guides/guides_izlude.txt
+++ b/npc/re/guides/guides_izlude.txt
@@ -1,83 +1,83 @@
//===== Hercules Script ======================================
//= Izlude Guides
-//===== By: ==================================================
+//===== By: ==================================================
//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
+//===== Current Version: =====================================
+//= 1.4
+//===== Description: =========================================
//= [Official Conversion]
-//= Guides for the city of Izlude
-//===== Additional Comments: =================================
+//= Guides for the city of Izlude.
+//===== Additional Comments: =================================
//= 1.0 First version, Renewal guide.
//= 1.1 Updated to match the new Izlude Map. [Masao]
-//============================================================
+//= 1.2 Added Renewal Izlude viewpoint coordinates.
+//= 1.3 Navigation system update. [Euphy]
+//= Optimized.
+//= 1.4 Added Izlude duplicates. [Euphy]
+//============================================================
-- script Guide#01izlude::GuideIzlude -1,{
+- script ::GuideIzlude -1,{
cutin "prt_soldier",2;
mes "[Izlude Guide]";
mes "Welcome to ^8B4513Izlude^000000,";
mes "Prontera's satellite town.";
mes "Do you need help navigating the town?";
+ F_Navi("[Izlude Guide]");
next;
+ set .@map$, strnpcinfo(4);
while (1) {
switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
case 1:
set .@loop,1;
while (.@loop) {
- switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) {
+ switch(select("[ Cryptura Academy ]:[ Marina ]:[ International Airship ]:[ Arena ]:[ Kit Shop ]:[ Swordsman Guild ]:[ Enchant Association ]:[ Forge ]:Previous Menu")) {
case 1:
mes "[Izlude Guide]";
- mes "You can use the northeast ^B9062FMarina^000000";
+ mes "Novice adventurers should go to "+F_Navi("Cryptura Academy","iz_ac01,100,39")+" to receive more information and training!";
+ mes "Would you like to check any other locations?";
+ viewpoint 1,128,260,0,0xD2691E;
+ next;
+ break;
+ case 2:
+ mes "[Izlude Guide]";
+ mes "You can use the "+F_Navi("Marina",.@map$+",197,205","^B9062F");
mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000.";
mes "Beware of ^8B4513Izlude Dungeon^000000";
mes "on Byalan Island since it is";
mes "filled with dreadful monsters.";
mes "Would you like to check any other locations?";
- viewpoint 1,197,205,0,0xFF0000;
+ viewpoint 1,197,205,1,0xFF0000;
next;
break;
- case 2:
+ case 3:
mes "[Izlude Guide]";
- mes "The ^0000FFInternational Airship^000000 to the southeast";
+ mes "The "+F_Navi("International Airship",.@map$+",202,75","^0000FF");
mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000.";
mes "Let me mark its location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
- viewpoint 1,204,75,1,0x0A82FF;
+ viewpoint 1,210,73,2,0x0A82FF;
next;
break;
- case 3:
+ case 4:
mes "[Izlude Guide]";
- mes "The ^FF5400Arena^000000 at the north";
+ mes "The "+F_Navi("Arena",.@map$+",213,161","^FF5400");
mes "is a perfect place to";
mes "test your combat capabilities.";
mes "Let me mark its location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
- viewpoint 1,128,255,2,0xFF5400;
- next;
- break;
- case 4:
- mes "[Izlude Guide]";
- mes "Let me mark the location of the ^006400Tool Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,160,125,3,0xAAFF00;
+ viewpoint 1,213,161,3,0xFF5400;
next;
break;
case 5:
- mes "[Izlude Guide]";
- mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,109,182,4,0xD2691E;
+ callsub L_Mark, F_Navi("Kit Shop",.@map$+",110,182","^006400");
+ viewpoint 1,108,179,4,0xAAFF00;
next;
break;
case 6:
mes "[Izlude Guide]";
- mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000";
+ mes "The "+F_Navi("Swordsman Guild",.@map$+",51,172")+" is where you can ^800080change your job to Swordsman.^000000";
mes "Let me mark its location";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
@@ -85,14 +85,16 @@
next;
break;
case 7:
- mes "[Izlude Guide]";
- mes "Let me mark the location of the ^B9062FSwordsman Association^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,212,161,6,0xFF0000;
+ callsub L_Mark, F_Navi("Enchant Association",.@map$+",97,125","^B9062F");
+ viewpoint 1,97,125,6,0xDA70D6;
next;
break;
case 8:
+ callsub L_Mark, F_Navi("Forge",.@map$+",153,126");
+ viewpoint 1,153,126,7,0xAAFF00;
+ next;
+ break;
+ case 9:
set .@loop,0;
break;
}
@@ -101,55 +103,48 @@
case 2:
set .@loop,1;
while (.@loop) {
- switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) {
+ switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Hypnotist ]:[ Newlywed Helper ]:[ Mercenary Guildsman ]:[ Pet Groomer ]:Previous Menu")) {
case 1:
mes "[Izlude Guide]";
- mes "The ^0000FFEden Teleport Officer^000000";
+ mes "The "+F_Navi("Eden Teleport Officer",.@map$+",131,148","^0000FF");
mes "is currently staying inside";
mes "the Swordsman Guild building.";
mes "Let me mark his location on your mini-map.";
mes "Would you like to check any other locations?";
- viewpoint 1,131,148,7,0x0A82FF;
+ viewpoint 1,131,148,8,0x0A82FF;
next;
break;
case 2:
- mes "[Izlude Guide]";
- mes "Let me mark the location of the";
- mes "^FF5400Kafra Employee^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,128,148,8,0xFF5400;
+ callsub L_Mark, F_Navi("Kafra Employee",.@map$+",128,148","^FF5400"),1;
+ viewpoint 1,128,148,9,0xFF5400;
next;
break;
case 3:
- mes "[Izlude Guide]";
- mes "If you'd like to go on a honeymoon to";
- mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
- mes "please speak to the ^B9062FNewlywed Helper^000000.";
- mes "Would you like to check any other locations?";
- viewpoint 1,180,224,9,0xFF0000;
+ callsub L_Mark, F_Navi("Hypnotist",.@map$+",127,175"),1;
+ viewpoint 1,127,175,10,0x006400;
next;
break;
case 4:
mes "[Izlude Guide]";
- mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000";
- mes "is located to the east.";
- mes "Let me mark his location";
- mes "on your mini-map.";
+ mes "If you'd like to go on a honeymoon to";
+ mes "^8B4513Jawaii^000000, the paradise of newlyweds,";
+ mes "please speak to the ";
+ mes F_Navi("Newlywed Helper",.@map$+",180,224","^B9062F")+".";
mes "Would you like to check any other locations?";
- viewpoint 1,158,130,10,0xD2691E;
+ viewpoint 1,180,224,11,0xFF0000;
next;
break;
case 5:
- mes "[Izlude Guide]";
- mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and";
- mes "^0000FFMercenary Goods Merchant^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- viewpoint 1,56,169,11,0xDA70D6;
+ callsub L_Mark, F_Navi("Mercenary Guildsman",.@map$+",47,170","^0000FF");
+ viewpoint 1,47,170,12,0xDA70D6;
next;
break;
case 6:
+ callsub L_Mark, F_Navi("Pet Groomer","izlude_in,72,98"),1;
+ viewpoint 1,108,179,13,0x006400;
+ next;
+ break;
+ case 7:
set .@loop,0;
break;
}
@@ -171,6 +166,8 @@
viewpoint 2,1,1,9,0xFFFF00;
viewpoint 2,1,1,10,0xFFFF00;
viewpoint 2,1,1,11,0xFFFF00;
+ viewpoint 2,1,1,12,0xFFFF00;
+ viewpoint 2,1,1,13,0xFFFF00;
next;
break;
case 4:
@@ -182,8 +179,29 @@
end;
}
}
+ end;
+L_Mark:
+ mes "[Izlude Guide]";
+ if (getarg(1,0)) {
+ mes "Let me mark the location of the";
+ mes getarg(0);
+ } else
+ mes "Let me mark the location of the "+getarg(0);
+ mes "on your mini-map.";
+ mes "Would you like to check any other locations?";
+ return;
}
-izlude,129,175,4 duplicate(GuideIzlude) Guide#02izlude 105
-izlude,133,113,4 duplicate(GuideIzlude) Guide#03izlude 105
-izlude,120,206,4 duplicate(GuideIzlude) Guide#04izlude 105
+izlude,129,175,4 duplicate(GuideIzlude) Guide#01izlude 105
+izlude_a,129,175,4 duplicate(GuideIzlude) Guide#01izlude_a 105
+izlude_b,129,175,4 duplicate(GuideIzlude) Guide#01izlude_b 105
+izlude_c,129,175,4 duplicate(GuideIzlude) Guide#01izlude_c 105
+izlude_d,129,175,4 duplicate(GuideIzlude) Guide#01izlude_d 105
+
+izlude,133,113,4 duplicate(GuideIzlude) Guide#02izlude 105
+izlude_a,133,113,4 duplicate(GuideIzlude) Guide#02izlude_a 105
+izlude_b,133,113,4 duplicate(GuideIzlude) Guide#02izlude_b 105
+izlude_c,133,113,4 duplicate(GuideIzlude) Guide#02izlude_c 105
+izlude_d,133,113,4 duplicate(GuideIzlude) Guide#02izlude_d 105
+
+//izlude,120,206,4 duplicate(GuideIzlude) Guide#03izlude 105