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Diffstat (limited to 'npc/re/guides/guides_izlude.txt')
-rw-r--r-- | npc/re/guides/guides_izlude.txt | 207 |
1 files changed, 0 insertions, 207 deletions
diff --git a/npc/re/guides/guides_izlude.txt b/npc/re/guides/guides_izlude.txt deleted file mode 100644 index 87987faad..000000000 --- a/npc/re/guides/guides_izlude.txt +++ /dev/null @@ -1,207 +0,0 @@ -//===== Hercules Script ====================================== -//= Izlude Guides -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.4 -//===== Description: ========================================= -//= [Official Conversion] -//= Guides for the city of Izlude. -//===== Additional Comments: ================================= -//= 1.0 First version, Renewal guide. -//= 1.1 Updated to match the new Izlude Map. [Masao] -//= 1.2 Added Renewal Izlude viewpoint coordinates. -//= 1.3 Navigation system update. [Euphy] -//= Optimized. -//= 1.4 Added Izlude duplicates. [Euphy] -//============================================================ - -- script ::GuideIzlude -1,{ - cutin "prt_soldier",2; - mes "[Izlude Guide]"; - mes "Welcome to ^8B4513Izlude^000000,"; - mes "Prontera's satellite town."; - mes "Do you need help navigating the town?"; - F_Navi("[Izlude Guide]"); - next; - .@map$ = strnpcinfo(4); - while (1) { - switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { - case 1: - .@loop = 1; - while (.@loop) { - switch(select("[ Cryptura Academy ]:[ Marina ]:[ International Airship ]:[ Arena ]:[ Kit Shop ]:[ Swordsman Guild ]:[ Enchant Association ]:[ Forge ]:Previous Menu")) { - case 1: - mes "[Izlude Guide]"; - mes "Novice adventurers should go to "+F_Navi("Cryptura Academy","iz_ac01,100,39")+" to receive more information and training!"; - mes "Would you like to check any other locations?"; - viewpoint 1,128,260,0,0xD2691E; - next; - break; - case 2: - mes "[Izlude Guide]"; - mes "You can use the "+F_Navi("Marina",.@map$+",197,205","^B9062F"); - mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000."; - mes "Beware of ^8B4513Izlude Dungeon^000000"; - mes "on Byalan Island since it is"; - mes "filled with dreadful monsters."; - mes "Would you like to check any other locations?"; - viewpoint 1,197,205,1,0xFF0000; - next; - break; - case 3: - mes "[Izlude Guide]"; - mes "The "+F_Navi("International Airship",.@map$+",202,75","^0000FF"); - mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000."; - mes "Let me mark its location"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,210,73,2,0x0A82FF; - next; - break; - case 4: - mes "[Izlude Guide]"; - mes "The "+F_Navi("Arena",.@map$+",213,161","^FF5400"); - mes "is a perfect place to"; - mes "test your combat capabilities."; - mes "Let me mark its location"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,213,161,3,0xFF5400; - next; - break; - case 5: - callsub L_Mark, F_Navi("Kit Shop",.@map$+",110,182","^006400"); - viewpoint 1,108,179,4,0xAAFF00; - next; - break; - case 6: - mes "[Izlude Guide]"; - mes "The "+F_Navi("Swordsman Guild",.@map$+",51,172")+" is where you can ^800080change your job to Swordsman.^000000"; - mes "Let me mark its location"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,52,172,5,0xDA70D6; - next; - break; - case 7: - callsub L_Mark, F_Navi("Enchant Association",.@map$+",97,125","^B9062F"); - viewpoint 1,97,125,6,0xDA70D6; - next; - break; - case 8: - callsub L_Mark, F_Navi("Forge",.@map$+",153,126"); - viewpoint 1,153,126,7,0xAAFF00; - next; - break; - case 9: - .@loop = 0; - break; - } - } - break; - case 2: - .@loop = 1; - while (.@loop) { - switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Hypnotist ]:[ Newlywed Helper ]:[ Mercenary Guildsman ]:[ Pet Groomer ]:Previous Menu")) { - case 1: - mes "[Izlude Guide]"; - mes "The "+F_Navi("Eden Teleport Officer",.@map$+",131,148","^0000FF"); - mes "is currently staying inside"; - mes "the Swordsman Guild building."; - mes "Let me mark his location on your mini-map."; - mes "Would you like to check any other locations?"; - viewpoint 1,131,148,8,0x0A82FF; - next; - break; - case 2: - callsub L_Mark, F_Navi("Kafra Employee",.@map$+",128,148","^FF5400"),1; - viewpoint 1,128,148,9,0xFF5400; - next; - break; - case 3: - callsub L_Mark, F_Navi("Hypnotist",.@map$+",127,175"),1; - viewpoint 1,127,175,10,0x006400; - next; - break; - case 4: - mes "[Izlude Guide]"; - mes "If you'd like to go on a honeymoon to"; - mes "^8B4513Jawaii^000000, the paradise of newlyweds,"; - mes "please speak to the "; - mes F_Navi("Newlywed Helper",.@map$+",180,224","^B9062F")+"."; - mes "Would you like to check any other locations?"; - viewpoint 1,180,224,11,0xFF0000; - next; - break; - case 5: - callsub L_Mark, F_Navi("Mercenary Guildsman",.@map$+",47,170","^0000FF"); - viewpoint 1,47,170,12,0xDA70D6; - next; - break; - case 6: - callsub L_Mark, F_Navi("Pet Groomer","izlude_in,72,98"),1; - viewpoint 1,108,179,13,0x006400; - next; - break; - case 7: - .@loop = 0; - break; - } - } - break; - case 3: - mes "[Izlude Guide]"; - mes "Sure, I'll remove all marks from your mini-map."; - mes "Is there anything else I can do for you?"; - viewpoint 2,1,1,0,0xFFFF00; - viewpoint 2,1,1,1,0x000000; - viewpoint 2,1,1,2,0xFF0000; - viewpoint 2,1,1,3,0xFFFF00; - viewpoint 2,1,1,4,0xFFFF00; - viewpoint 2,1,1,5,0xFFFF00; - viewpoint 2,1,1,6,0xFFFF00; - viewpoint 2,1,1,7,0xFFFF00; - viewpoint 2,1,1,8,0xFFFF00; - viewpoint 2,1,1,9,0xFFFF00; - viewpoint 2,1,1,10,0xFFFF00; - viewpoint 2,1,1,11,0xFFFF00; - viewpoint 2,1,1,12,0xFFFF00; - viewpoint 2,1,1,13,0xFFFF00; - next; - break; - case 4: - mes "[Izlude Guide]"; - mes "Enjoy your stay."; - mes "Bye~!"; - close2; - cutin "prt_soldier",255; - end; - } - } - end; -L_Mark: - mes "[Izlude Guide]"; - if (getarg(1,0)) { - mes "Let me mark the location of the"; - mes getarg(0); - } else - mes "Let me mark the location of the "+getarg(0); - mes "on your mini-map."; - mes "Would you like to check any other locations?"; - return; -} - -izlude,129,175,4 duplicate(GuideIzlude) Guide#01izlude 8W_SOLDIER -izlude_a,129,175,4 duplicate(GuideIzlude) Guide#01izlude_a 8W_SOLDIER -izlude_b,129,175,4 duplicate(GuideIzlude) Guide#01izlude_b 8W_SOLDIER -izlude_c,129,175,4 duplicate(GuideIzlude) Guide#01izlude_c 8W_SOLDIER -izlude_d,129,175,4 duplicate(GuideIzlude) Guide#01izlude_d 8W_SOLDIER - -izlude,133,113,4 duplicate(GuideIzlude) Guide#02izlude 8W_SOLDIER -izlude_a,133,113,4 duplicate(GuideIzlude) Guide#02izlude_a 8W_SOLDIER -izlude_b,133,113,4 duplicate(GuideIzlude) Guide#02izlude_b 8W_SOLDIER -izlude_c,133,113,4 duplicate(GuideIzlude) Guide#02izlude_c 8W_SOLDIER -izlude_d,133,113,4 duplicate(GuideIzlude) Guide#02izlude_d 8W_SOLDIER - -//izlude,120,206,4 duplicate(GuideIzlude) Guide#03izlude 8W_SOLDIER |