diff options
Diffstat (limited to 'npc/re/guides/guides_aldebaran.txt')
-rw-r--r-- | npc/re/guides/guides_aldebaran.txt | 79 |
1 files changed, 33 insertions, 46 deletions
diff --git a/npc/re/guides/guides_aldebaran.txt b/npc/re/guides/guides_aldebaran.txt index 9593e0b2e..e9b44d4c7 100644 --- a/npc/re/guides/guides_aldebaran.txt +++ b/npc/re/guides/guides_aldebaran.txt @@ -1,16 +1,16 @@ -//===== Hercules Script ====================================== +//===== Hercules Script ====================================== //= Al De Baran Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= Hercules +//= 1.1 //===== Description: ========================================= //= [Official Conversion] -//= Guides for the city of Al De baran +//= Guides for the city of Al De Baran. //===== Additional Comments: ================================= //= 1.0 First version, Renewal guide. +//= 1.1 Navigation system update. [Euphy] +//= Optimized. //============================================================ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 105,{ @@ -19,7 +19,9 @@ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 105,{ mes "Welcome to ^8B4513Al De Baran^000000,"; mes "the Border City."; mes "Do you need help navigating the city?"; + F_Navi("[Al De Baran Guide]"); next; + set .@str$,"Would you like to check any other locations?"; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: @@ -27,55 +29,43 @@ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 105,{ while (.@loop) { switch(select("[ Kafra Headquarters ]:[ Alchemist Guild ]:[ Clock Tower ]:[ Inn & Tool Shop ]:[ Repair & Buy Equipment ]:[ Tavern ]:Previous Menu")) { case 1: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "^B9062FKafra Headquarters^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Kafra Headquarters","aldebaran,61,229","^B9062F"); + mes .@str$; viewpoint 1,61,229,0,0xFF0000; next; break; case 2: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "the ^0000FFAlchemist Guild^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Alchemist Guild","aldebaran,60,60","^0000FF"); + mes .@str$; viewpoint 1,60,60,1,0x0A82FF; next; break; case 3: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "the ^FF5400Clock Tower^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Clock Tower","aldebaran,139,133","^FF5400"); + mes .@str$; viewpoint 1,139,133,2,0xFFB400; next; break; case 4: mes "[Al De Baran Guide]"; mes "Let me mark the location of the"; - mes "the ^006400Inn^000000 and"; - mes "the ^006400Tool Shop^000000 building"; + mes F_Navi("Inn & Tool Shop","aldebaran,197,70","^006400")+" building"; mes "on your mini-map."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,197,70,3,0xAAFF00; next; break; case 5: mes "[Al De Baran Guide]"; - mes "If you'd like to ^7F3300Buy or Repair Equipment^000000,"; + mes "If you'd like to "; + mes F_Navi("Buy or Repair Equipment","aldebaran,197,70","^7F3300")+","; mes "then this is the place you'll want to visit."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,72,197,4,0xD2691E; next; break; case 6: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "the ^800080Tavern^000000"; - mes "on your mini-map."; + callsub L_Mark, F_Navi("Tavern","aldebaran,231,106","^800080"); viewpoint 1,231,106,5,0xDA70D6; next; break; @@ -90,38 +80,29 @@ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 105,{ while (.@loop) { switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Mr. Claus ]:[ Chef Assistant ]:Previous Menu")) { case 1: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "^B9062FEden Teleport Officer^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Eden Teleport Officer","aldebaran,133,119","^B9062F"); + mes .@str$; viewpoint 1,133,119,6,0xFF0000; next; break; case 2: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "^0000FFKafra Employee^000000"; - mes "on your mini-map."; + callsub L_Mark, "^0000FFKafra Employee^000000"; viewpoint 1,143,119,7,0x0A82FF; next; break; case 3: mes "[Al De Baran Guide]"; mes "Mr. Claus can teleport"; - mes "you to ^006400Lutie^000000."; + mes "you to "+F_Navi("Lutie","aldebaran,168,168","^006400")+"."; mes "Let me mark his location"; mes "on your mini-map."; - mes "Would you like to check any other locations?"; + mes .@str$; viewpoint 1,168,168,8,0xAAFF00; next; break; case 4: - mes "[Al De Baran Guide]"; - mes "Let me mark the location of the"; - mes "^7F3300Chef Assistant^000000"; - mes "on your mini-map."; - mes "Would you like to check any other locations?"; + callsub L_Mark, F_Navi("Chef Assistant","aldebaran,165,107","^7F3300"); + mes .@str$; viewpoint 1,165,107,9,0xD2691E; next; break; @@ -156,8 +137,14 @@ aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 105,{ end; } } + end; +L_Mark: + mes "[Al De Baran Guide]"; + mes "Let me mark the location of the"; + mes getarg(0); + mes "on your mini-map."; + return; } - aldebaran,243,143,2 duplicate(GuideAldearan) Guide#02aldebaran 105 aldebaran,135,243,4 duplicate(GuideAldearan) Guide#03aldebaran 105 aldebaran,36,135,6 duplicate(GuideAldearan) Guide#04aldebaran 105 |