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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Euphy
-//= Copyright (C) L0ne_W0lf
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Al De Baran Guides (Renewal)
-//================= Description ===========================================
-//= Guides for the city of Al De Baran.
-//================= Current Version =======================================
-//= 1.1
-//=========================================================================
-
-aldebaran,139,63,4 script Guide#01aldebaran::GuideAldearan 8W_SOLDIER,{
- cutin "prt_soldier",2;
- mes "[Al De Baran Guide]";
- mes "Welcome to ^8B4513Al De Baran^000000,";
- mes "the Border City.";
- mes "Do you need help navigating the city?";
- F_Navi("[Al De Baran Guide]");
- next;
- .@str$ = "Would you like to check any other locations?";
- while (1) {
- switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) {
- case 1:
- .@loop = 1;
- while (.@loop) {
- switch(select("[ Kafra Headquarters ]", "[ Alchemist Guild ]", "[ Clock Tower ]", "[ Inn & Tool Shop ]", "[ Repair & Buy Equipment ]", "[ Tavern ]", "Previous Menu")) {
- case 1:
- callsub L_Mark, F_Navi("Kafra Headquarters","aldebaran,61,229","^B9062F");
- mes .@str$;
- viewpoint 1,61,229,0,0xFF0000;
- next;
- break;
- case 2:
- callsub L_Mark, F_Navi("Alchemist Guild","aldebaran,60,60","^0000FF");
- mes .@str$;
- viewpoint 1,60,60,1,0x0A82FF;
- next;
- break;
- case 3:
- callsub L_Mark, F_Navi("Clock Tower","aldebaran,139,133","^FF5400");
- mes .@str$;
- viewpoint 1,139,133,2,0xFFB400;
- next;
- break;
- case 4:
- mes "[Al De Baran Guide]";
- mes "Let me mark the location of the";
- mes F_Navi("Inn & Tool Shop","aldebaran,197,70","^006400")+" building";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,197,70,3,0xAAFF00;
- next;
- break;
- case 5:
- mes "[Al De Baran Guide]";
- mes "If you'd like to ";
- mes F_Navi("Buy or Repair Equipment","aldebaran,197,70","^7F3300")+",";
- mes "then this is the place you'll want to visit.";
- mes .@str$;
- viewpoint 1,72,197,4,0xD2691E;
- next;
- break;
- case 6:
- callsub L_Mark, F_Navi("Tavern","aldebaran,231,106","^800080");
- viewpoint 1,231,106,5,0xDA70D6;
- next;
- break;
- case 7:
- .@loop = 0;
- break;
- }
- }
- break;
- case 2:
- .@loop = 1;
- while (.@loop) {
- switch(select("[ Eden Teleport Officer ]", "[ Kafra Employee ]", "[ Mr. Claus ]", "[ Chef Assistant ]", "Previous Menu")) {
- case 1:
- callsub L_Mark, F_Navi("Eden Teleport Officer","aldebaran,133,119","^B9062F");
- mes .@str$;
- viewpoint 1,133,119,6,0xFF0000;
- next;
- break;
- case 2:
- callsub L_Mark, "^0000FFKafra Employee^000000";
- viewpoint 1,143,119,7,0x0A82FF;
- next;
- break;
- case 3:
- mes "[Al De Baran Guide]";
- mes "Mr. Claus can teleport";
- mes "you to "+F_Navi("Lutie","aldebaran,168,168","^006400")+".";
- mes "Let me mark his location";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,168,168,8,0xAAFF00;
- next;
- break;
- case 4:
- callsub L_Mark, F_Navi("Chef Assistant","aldebaran,165,107","^7F3300");
- mes .@str$;
- viewpoint 1,165,107,9,0xD2691E;
- next;
- break;
- case 5:
- .@loop = 0;
- break;
- }
- }
- break;
- case 3:
- mes "[Al De Baran Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- viewpoint 2,1,1,7,0xFFFF00;
- viewpoint 2,1,1,8,0xFFFF00;
- viewpoint 2,1,1,9,0xFFFF00;
- next;
- break;
- case 4:
- mes "[Al De Baran Guide]";
- mes "Alright then,";
- mes "enjoy your stay!";
- close2;
- cutin "prt_soldier",255;
- end;
- }
- }
- end;
-L_Mark:
- mes "[Al De Baran Guide]";
- mes "Let me mark the location of the";
- mes getarg(0);
- mes "on your mini-map.";
- return;
-}
-aldebaran,243,143,2 duplicate(GuideAldearan) Guide#02aldebaran 8W_SOLDIER
-aldebaran,135,243,4 duplicate(GuideAldearan) Guide#03aldebaran 8W_SOLDIER
-aldebaran,36,135,6 duplicate(GuideAldearan) Guide#04aldebaran 8W_SOLDIER