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Diffstat (limited to 'npc/re/guides/guides_alberta.txt')
-rw-r--r-- | npc/re/guides/guides_alberta.txt | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/npc/re/guides/guides_alberta.txt b/npc/re/guides/guides_alberta.txt new file mode 100644 index 000000000..6c773c535 --- /dev/null +++ b/npc/re/guides/guides_alberta.txt @@ -0,0 +1,261 @@ +//===== rAthena Script ======================================= +//= Alberta Guides +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Official Conversion] +//= Guides for the city of Alberta +//===== Additional Comments: ================================= +//= 1.0 First version, Renewal guides. +//============================================================ + +alberta,23,238,4 script Guide#01alberta::AlbertaGuide 105,{ + cutin "prt_soldier",2; + mes "[Alberta Guide]"; + mes "Welcome to ^8B4513Alberta^000000,"; + mes "the Port City."; + mes "Do you need help navigating the city?"; + next; + while (1) { + switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) { + case 1: + set .@loop,1; + while (.@loop) { + switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) { + case 1: + mes "[Alberta Guide]"; + mes "Let me mark the location of the"; + mes "the ^0000FFTool Shop^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,98,154,0,0x0A82FF; + next; + break; + case 2: + mes "[Alberta Guide]"; + mes "The ^B9062FForge^000000 is currently"; + mes "located inside the Merchant Guild building."; + mes "Would you like to check any other locations?"; + viewpoint 1,35,41,1,0xFF0000; + next; + break; + case 3: + mes "[Alberta Guide]"; + mes "Let me mark the location of the"; + mes "the ^FF5400Weapon & Armor Shop^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,117,37,2,0xFFB400; + next; + break; + case 4: + mes "[Alberta Guide]"; + mes "Let me mark the location of the"; + mes "the ^006400Inn^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,65,233,3,0xAAFF00; + next; + break; + case 5: + mes "[Alberta Guide]"; + mes "Let me mark the location of the"; + mes "the ^7F3300Beauty Salon^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,48,145,4,0xD2691E; + next; + break; + case 6: + mes "[Alberta Guide]"; + mes "The Merchant Guild is where"; + mes "you can change your job to ^800080Merchant."; + mes "Let me mark its location"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,33,41,5,0xDA70D6; + next; + break; + case 7: + set .@loop,0; + break; + } + } + break; + case 2: + set .@loop,1; + while (.@loop) { + switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) { + case 1: + mes "[Alberta Guide]"; + mes "^B9062FEden Teleport Officers^000000 are located in south Alberta"; + mes "and inside the Merchant Guild building."; + mes "Let me mark their locations on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,33,41,6,0xFF0000; + viewpoint 1,121,68,7,0xFF0000; + next; + break; + case 2: + mes "[Alberta Guide]"; + mes "Let me mark the location of the"; + mes "^0000FFKafra Employees^000000"; + mes "on your mini-map."; + mes "Would you like to check any other locations?"; + viewpoint 1,33,41,8,0x0A82FF; + viewpoint 1,113,60,9,0x0A82FF; + next; + break; + case 3: + mes "[Alberta Guide]"; + mes "When you win event items,"; + mes "you can claim them through the ^FF5400Cool Event Employee^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,148,57,10,0xFFB400; + next; + break; + case 4: + mes "[Alberta Guide]"; + mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000"; + mes "are located"; + mes "near the center of the city."; + mes "Would you like to check any other locations?"; + viewpoint 1,117,158,11,0xD2691E; + next; + break; + case 5: + mes "[Alberta Guide]"; + mes "The ^006400Chef Assistant^000000 in Alberta"; + mes "has many regular customers,"; + mes "especially for his ^006400Delicious Fishes^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,167,135,12,0xAAFF00; + next; + break; + case 6: + set .@loop,0; + break; + } + } + break; + case 3: + set .@loop,1; + while (.@loop) { + switch(select("[ Port - Northern Dock ]:[ Port - Brasilis ]:[ Port - Amatsu ]:[ Port - Kunlun ]:[ Port - Moscovia ]:[ Port - Louyang ]:[ Port - Ayothaya ]:Previous Menu")) { + case 1: + mes "[Alberta Guide]"; + mes "You can use"; + mes "the ^B9062FNorthern Dock^000000"; + mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,192,151,13,0xFF0000; + next; + break; + case 2: + mes "[Alberta Guide]"; + mes "Please talk to the ^800080Crewman^000000 at the Alberta Port"; + mes "if you'd like to visit ^800080Brasilis^000000,"; + mes "the City of Passion."; + mes "Would you like to check any other locations?"; + viewpoint 1,246,82,14,0xDA70D6; + next; + break; + case 3: + mes "[Alberta Guide]"; + mes "Please talk to the"; + mes "the ^0000FFSea Captain^000000 at the Alberta Port"; + mes "if you'd like to enjoy viewing cherry blossoms"; + mes "in ^0000FFAmatsu^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,246,74,15,0x0A82FF; + next; + break; + case 4: + mes "[Alberta Guide]"; + mes "Please talk to the"; + mes "^B9062FKunlun Envoy^000000 at the Alberta Port"; + mes "if you'd like to experience the exotic atmosphere of ^B9062FKunlun^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,246,62,16,0xFF0000; + next; + break; + case 5: + mes "[Alberta Guide]"; + mes "Please talk to the"; + mes "^FF5400Moscovia P.R. Officer^000000 at the Alberta Port"; + mes "if you'd like to move to"; + mes "^FF5400Moscovia^000000,"; + mes "the Eden on the ocean."; + mes "Would you like to check any other locations?"; + viewpoint 1,246,51,17,0xFFB400; + next; + break; + case 6: + mes "[Alberta Guide]"; + mes "Please talk to the"; + mes "^7F3300Girl^000000 at the Alberta Port"; + mes "if you'd like to move to the historical city,"; + mes "^7F3300Louyang^000000."; + mes "Would you like to check any other locations?"; + viewpoint 1,246,40,18,0xD2691E; + next; + break; + case 7: + mes "[Alberta Guide]"; + mes "Please talk to"; + mes "^800080Aibakthing^000000 at the Alberta Port"; + mes "if you'd like to move to"; + mes "^800080Ayothaya^000000,"; + mes "the religious city."; + mes "Would you like to check any other locations?"; + viewpoint 1,246,29,19,0xDA70D6; + next; + break; + case 8: + set .@loop,0; + break; + } + } + break; + case 4: + mes "[Alberta Guide]"; + mes "Sure, I'll remove all marks from your mini-map."; + mes "Is there anything else I can do for you?"; + viewpoint 2,1,1,0,0xFFFF00; + viewpoint 2,1,1,1,0x000000; + viewpoint 2,1,1,2,0xFF0000; + viewpoint 2,1,1,3,0xFFFF00; + viewpoint 2,1,1,4,0xFFFF00; + viewpoint 2,1,1,5,0xFFFF00; + viewpoint 2,1,1,6,0xFFFF00; + viewpoint 2,1,1,7,0xFFFF00; + viewpoint 2,1,1,8,0xFFFF00; + viewpoint 2,1,1,9,0xFFFF00; + viewpoint 2,1,1,10,0xFFFF00; + viewpoint 2,1,1,11,0xFFFF00; + viewpoint 2,1,1,12,0x000000; + viewpoint 2,1,1,13,0xFFFF00; + viewpoint 2,1,1,14,0xFFFF00; + viewpoint 2,1,1,15,0xFFFF00; + viewpoint 2,1,1,16,0xFFFF00; + viewpoint 2,1,1,17,0xFFFF00; + viewpoint 2,1,1,18,0xFFFF00; + viewpoint 2,1,1,19,0xFFFF00; + next; + break; + case 5: + mes "[Alberta Guide]"; + mes "Enjoy your stay."; + close2; + cutin "prt_soldier",255; + end; + } + } +} + +alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 105 +alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 105 |