diff options
Diffstat (limited to 'npc/re/events/halloween_2014.txt')
-rw-r--r-- | npc/re/events/halloween_2014.txt | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/npc/re/events/halloween_2014.txt b/npc/re/events/halloween_2014.txt index 50786f2e9..2e9784058 100644 --- a/npc/re/events/halloween_2014.txt +++ b/npc/re/events/halloween_2014.txt @@ -170,7 +170,7 @@ mes "[Mighty Priest]"; mes "Dear Odin, show me your love!"; mes "Heal me with your love! Great!! Bam!!!!!"; - specialeffect(EF_HEAL2, AREA, getnpcid(0, "Exhausted Priest#pron14hal")); + specialeffect EF_HEAL2,AREA,"Exhausted Priest#pron14hal"; emotion e_swt, 1; next; mes "[Mighty Priest]"; @@ -502,7 +502,7 @@ niflheim,196,185,3 script Bolak#14hal 4_M_DRAKE,{ mes "["+strcharinfo(PC_NAME)+"]"; mes "Okay."; mes "I will get that thing away from here."; - specialeffect(EF_SPRINKLESAND, AREA, playerattached()); + specialeffect2 EF_SPRINKLESAND; next; mes "[Bolak]"; mes "Much better."; @@ -1373,8 +1373,8 @@ niflheim,193,186,6 script Bonfire Spirit#14hal 4_TRACE,{ OnTimer21000: OnTimer23000: OnTimer25000: - specialeffect(EF_TORCH, AREA, getnpcid(0, "Bonfire Spirit#14hal")); - specialeffect(EF_DRAGONSMOKE, AREA, getnpcid(0, "Bonfire Spirit#14hal")); + specialeffect EF_TORCH,AREA,"Bonfire Spirit#14hal"; + specialeffect EF_DRAGONSMOKE,AREA,"Bonfire Spirit#14hal"; end; OnTimer5000: @@ -1383,16 +1383,16 @@ niflheim,193,186,6 script Bonfire Spirit#14hal 4_TRACE,{ OnTimer13000: OnTimer14000: OnTimer16000: - specialeffect(EF_DRAGONSMOKE, AREA, getnpcid(0, "Bonfire Spirit#14hal")); + specialeffect EF_DRAGONSMOKE,AREA,"Bonfire Spirit#14hal"; end; OnTimer19000: npctalk "Oh, No! The fire is dying!!!! Fire!!!!!!!!!!!!"; - specialeffect(EF_DRAGONSMOKE, AREA, getnpcid(0, "Bonfire Spirit#14hal")); + specialeffect EF_DRAGONSMOKE,AREA,"Bonfire Spirit#14hal"; end; OnTimer20000: - specialeffect(EF_SIGHTRASHER, AREA, getnpcid(0, "Bonfire Spirit#14hal")); + specialeffect EF_SIGHTRASHER,AREA,"Bonfire Spirit#14hal"; end; OnTimer27000: @@ -1543,7 +1543,7 @@ prt_church,96,91,4 script Spiritual Sister#14hal 1_F_PRIEST,5,5,{ mes "This is enough. I can make it soon."; mes "Odin Crystal power! with Holy light!!!!"; next; - specialeffect(EF_HOLYHIT, AREA, getnpcid(0, "Spiritual Sister#14hal")); + specialeffect EF_HOLYHIT,AREA,"Spiritual Sister#14hal"; mes "[Sister Haley]"; mes "Whoa~ It's done."; mes "Hold ^0000cd this in your pocket^000000 and go to the crowd with live and dead ones, you will see who is dead or live."; @@ -1680,18 +1680,18 @@ xmas_in,160,175,1 script Worried Wife#14hal 4_F_05,{ next; mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, So I will burn.. this."; - specialeffect(EF_TORCH, AREA, playerattached()); + specialeffect2 EF_TORCH; sleep2 1000; - specialeffect(EF_SMOKE, AREA, playerattached()); + specialeffect2 EF_SMOKE; sleep2 1000; - specialeffect(EF_SMOKE, AREA, playerattached()); + specialeffect2 EF_SMOKE; sleep2 1000; - specialeffect(EF_SMOKE, AREA, playerattached()); + specialeffect2 EF_SMOKE; next; mes "["+strcharinfo(PC_NAME)+"]"; mes "It's almost ran out.. Why not he wakes up.."; mes "Oh!!"; - specialeffect(EF_RESURRECTION, AREA, getnpcid(0, "Richard#14hal02")); + specialeffect EF_RESURRECTION,AREA,"Richard#14hal02"; next; mes "[Richard]"; mes "Uhh.. Umm.."; @@ -1726,7 +1726,7 @@ xmas_in,160,175,1 script Worried Wife#14hal 4_F_05,{ next; mes "[Richard's Daughter]"; mes "Dad!!!"; - specialeffect(EF_SONICBLOWHIT, AREA, getnpcid(0, "Richard#14hal02")); + specialeffect EF_SONICBLOWHIT,AREA,"Richard#14hal02"; next; mes "[Richard]"; mes "O, Ouch!!!"; |