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-rw-r--r--npc/re/cities/dewata.txt54
-rw-r--r--npc/re/cities/dicastes.txt73
2 files changed, 36 insertions, 91 deletions
diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt
index b528ad250..88b7f6a4e 100644
--- a/npc/re/cities/dewata.txt
+++ b/npc/re/cities/dewata.txt
@@ -456,18 +456,36 @@ dewata,89,191,6 script Small Shrine#dew1 844,{
next;
callsub L_Wish;
set Zeny, Zeny - .@input;
- if (.@stat & 1 && .@bonus)
- consumeitem 12043; //Str_Dish03
- else if (.@stat & 2 && .@bonus)
- consumeitem 12058; //Agi_Dish03
- else if (.@stat & 4 && .@bonus)
- consumeitem 12063; //Dex_Dish03
- else if (.@stat & 8 && .@bonus)
- consumeitem 12053; //Vit_Dish03
- else if (.@stat & 16 && .@bonus)
- consumeitem 12048; //Int_Dish03
- else if (.@stat & 32 && .@bonus)
- consumeitem 12068; //Luk_Dish03
+ if (.@stat & 1 && .@bonus){
+ sc_start SC_STRFOOD,1200000,3;
+ percentheal 5,0;
+ //consumeitem 12043; //Str_Dish03
+ }
+ else if (.@stat & 2 && .@bonus){
+ sc_start SC_AGIFOOD,1200000,3;
+ percentheal 5,0;
+ //consumeitem 12058; //Agi_Dish03
+ }
+ else if (.@stat & 4 && .@bonus){
+ sc_start SC_DEXFOOD,1200000,3;
+ percentheal 5,0;
+ //consumeitem 12063; //Dex_Dish03
+ }
+ else if (.@stat & 8 && .@bonus){
+ sc_start SC_VITFOOD,1200000,3;
+ percentheal 5,0;
+ //consumeitem 12053; //Vit_Dish03
+ }
+ else if (.@stat & 16 && .@bonus){
+ sc_start SC_INTFOOD,1200000,3;
+ percentheal 5,0;
+ //consumeitem 12048; //Int_Dish03
+ }
+ else if (.@stat & 32 && .@bonus){
+ sc_start SC_LUKFOOD,1200000,3;
+ percentheal 5,0;
+ //consumeitem 12068; //Luk_Dish03
+ }
else if (.@stat & 64) {
specialeffect2 EF_ANGEL;
mes "- A celestial entity gives you a blessing. -";
@@ -603,7 +621,7 @@ OnTouch:
close;
}
-dewata,233,263,8 script Sweet Married Couple#dew1 828,2,3,{
+dewata,233,263,8 script Sweet Married Couple::smc_dew_01 828,2,3,{
OnTouch:
mes "[Sweet Husband]";
mes "You are the most beautiful thing in the world baby~";
@@ -623,7 +641,7 @@ OnTouch:
close;
}
-dewata,234,263,8 script Sweet Married Couple#dew2 727,2,3,{
+dewata,234,263,8 script Sweet Married Couple::smc_dew_02 727,2,3,{
OnTouch:
mes "[Sweet Wife]";
mes "Baby~ You know what flower that is~?";
@@ -822,7 +840,7 @@ OnTouch:
close;
}
-dewata,278,281,4 script Happily Married Grandpa#dew 534,{
+dewata,278,281,4 script Happily Married Grandpa::hmg_dew_01 534,{
mes "[Happily Married Grandpa]";
mes "Today, I should ask my lady to";
mes "cook me some ^006400fried rice^000000.";
@@ -838,7 +856,7 @@ dewata,278,281,4 script Happily Married Grandpa#dew 534,{
close;
}
-dewata,280,277,4 script Happily Married Grandma#dew 535,{
+dewata,280,277,4 script Happily Married Grandma::hmg_dew_02 535,{
mes "[Happily Married Grandma]";
mes "In my younger days,";
mes "there were many gentleman callers";
@@ -929,7 +947,7 @@ dewata,181,88,6 script Young Man#dew-2 536,{
mes "really beautiful?";
mes "The children always play";
mes "at this beach. It really";
- mes "reminds me of my youth."
+ mes "reminds me of my youth.";
next;
mes "[Young Man]";
mes "At the evening, you can see";
@@ -1086,7 +1104,7 @@ dewata,127,248,6 script Wishing Kid#dew 539,{
close;
}
-dew_fild01,101,259,6 script Jaty Tribe Gatekeeper#dew 541,{
+dew_fild01,101,259,6 script Jaty Tribe Gatekeeper::jtg_dew 541,{
mes "[Jaty Tribe Gatekeeper]";
mes "Welcome to ^FF0000Jaty^000000 town.";
mes "Our tribe reveres strength and bravery.";
diff --git a/npc/re/cities/dicastes.txt b/npc/re/cities/dicastes.txt
index 425fbb510..f755a797e 100644
--- a/npc/re/cities/dicastes.txt
+++ b/npc/re/cities/dicastes.txt
@@ -618,79 +618,6 @@ dicastes01,191,202,4 script Complaining Galten#fihs 450,{
close;
}
-dicastes01,181,191,5 script Traveler Ichack#info 481,2,2,{
- mes "[Traveler Ichack]";
- mes "Oh!! You are a stranger!";
- mes "I'm Ichack the first adventurer that arrived here in El Dicastes!";
- next;
- mes "[Traveler Ichack]";
- mes "There was someone in the expedition team claiming that he was the first, but it WAS me. That's right.";
- next;
- mes "[Traveler Ichack]";
- mes "That's why I will provide a service to guide adventurers from Rune-Midgard.";
- mes "What would you like to know?";
- next;
- switch (select("Dicastes Diel:Residential Area:Training Room:Factory:Pub:Cat Hand Caravan")) {
- case 1:
- mes "[Traveler Ichack]";
- mes "Ah~ That's a beautiful building.";
- mes "It's said they discuss important things...";
- next;
- mes "[Traveler Ichack]";
- mes "Please make sure you signed in at the dior, otherwise you'll get in trouble.";
- mes "Go directly north from here and you can't miss it.";
- viewpoint 351,198,1,1,0x00FF00;
- close;
- case 2:
- mes "[Traveler Ichack]";
- mes "The Sapha tribe is so weird. How can they sleep in there?";
- next;
- mes "[Traveler Ichack]";
- mes "You don't understand?";
- mes "You won't believe me until you see it! Go see it for yourself!";
- next;
- mes "[Traveler Ichack]";
- mes "The residential area is divided into 2 area's.";
- mes "The lower residential area is around 7 o'clock and, the upper area is around 1 o'clock.";
- viewpoint 283,280,2,1,0x01FF01;
- viewpoint 106,136,3,1,0x0066FF;
- close;
- case 3:
- mes "[Traveler Ichack]";
- mes "Because of the dangers here, we need better security..";
- mes "Have you ever been to the training room? The training guards seem to never sleep!";
- viewpoint 172,255,4,1,0xFFCCCC;
- close;
- case 4:
- mes "[Traveler Ichack]";
- mes "This is one of the most important reasons why they live here.";
- mes "If you go to factory, you can see the recently refined Bradium.";
- viewpoint 256,97,5,1,0x0066FF;
- close;
- case 5:
- mes "[Traveler Ichack]";
- mes "Although I arrived here as the first adventurer, the owner of the pub was the first person here.";
- mes "Bumen Florine's pub is located underground in the lower residential area.";
- mes "He might have some valuable information for you.";
- viewpoint 106,136,6,1,0xFF3300;
- close;
- case 6:
- mes "[Traveler Ichack]";
- mes "The cats seems that don't have good relationship with sapha same as us.";
- mes "Perhaps it's because trading is involved.";
- mes "Poor cats. They must be shivering from the cold out there.";
- next;
- mes "[Traveler Ichack]";
- mes "You can find their caravan just outside the gates.";
- viewpoint 39,199,7,1,0x9933FF;
- close;
- }
-OnTouch:
- if (ep13_3_invite == 6)
- emotion e_gasp,0;
- end;
-}
-
dicastes01,202,197,4 script Crazy Venknick#fihsing1 449,{
if (isequipped(2782)) {
mes "[Crazy Venknick]";