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-rw-r--r--npc/re/cities/dewata.txt4
-rw-r--r--npc/re/cities/dicastes.txt8
-rw-r--r--npc/re/cities/malaya.txt16
-rw-r--r--npc/re/cities/mora.txt12
4 files changed, 20 insertions, 20 deletions
diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt
index 7817db3b8..d140a0d24 100644
--- a/npc/re/cities/dewata.txt
+++ b/npc/re/cities/dewata.txt
@@ -842,7 +842,7 @@ OnTouch:
emotion e_sob;
emotion e_swt2;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Hey, kid...";
next;
mes "[Ukki]";
@@ -854,7 +854,7 @@ OnTouch:
emotion e_sob;
emotion e_swt2;
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "... ... ...";
emotion e_dots,1;
close;
diff --git a/npc/re/cities/dicastes.txt b/npc/re/cities/dicastes.txt
index 43571facb..a00a549ac 100644
--- a/npc/re/cities/dicastes.txt
+++ b/npc/re/cities/dicastes.txt
@@ -641,7 +641,7 @@ dicastes01,191,202,4 script Complaining Galten#fihs 4_MAN_GALTUN,{
mes "[Complaining Galten]";
mes "You also fell for that crazy man.";
next;
- mes "[" + strcharinfo(0) + "]";
+ mes "[" + strcharinfo(PC_NAME) + "]";
mes "Yes";
emotion e_sob,1;
next;
@@ -684,18 +684,18 @@ dicastes01,202,197,4 script Crazy Venknick#fihsing1 4_MAN_BENKUNI,{
mes "Thanks.";
emotion e_gg,0,"Complaining Galten#fihs";
next;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What is the sad legend?";
next;
emotion e_dots;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I asked what the sad legend is about!";
next;
mes "[Crazy Venknick]";
mes "I don't believe in legends.";
next;
emotion e_dots,1;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "Was I tricked?";
sc_start SC_BLIND,20000,0;
next;
diff --git a/npc/re/cities/malaya.txt b/npc/re/cities/malaya.txt
index c8171b9d6..afe816a3e 100644
--- a/npc/re/cities/malaya.txt
+++ b/npc/re/cities/malaya.txt
@@ -184,16 +184,16 @@ OnBingx2:
end;
OnTouch:
if (getcharid(1)) {
- if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) {
+ if ($ma_name04$ == strcharinfo(PC_NAME) || $ma_name05$ == strcharinfo(PC_NAME) || $ma_name06$ == strcharinfo(PC_NAME)) {
donpcevent strnpcinfo(NPC_NAME)+"::OnBingx2";
mes "The unidentified creature gets a glimpse of you, blushes and then disappears.";
close;
}
if (rand(1,5)%2) {
switch(atoi(strnpcinfo(NPC_NAME_HIDDEN))) {
- case 1: $ma_name04$ = strcharinfo(0); break;
- case 5: $ma_name05$ = strcharinfo(0); break;
- case 9: $ma_name06$ = strcharinfo(0); break;
+ case 1: $ma_name04$ = strcharinfo(PC_NAME); break;
+ case 5: $ma_name05$ = strcharinfo(PC_NAME); break;
+ case 9: $ma_name06$ = strcharinfo(PC_NAME); break;
}
}
donpcevent strnpcinfo(NPC_NAME)+"::OnBingx2";
@@ -246,7 +246,7 @@ OnTouch:
.@pass = 1;
}
if (.@pass) {
- if ($ma_name04$ == strcharinfo(0) || $ma_name05$ == strcharinfo(0) || $ma_name06$ == strcharinfo(0)) {
+ if ($ma_name04$ == strcharinfo(PC_NAME) || $ma_name05$ == strcharinfo(PC_NAME) || $ma_name06$ == strcharinfo(PC_NAME)) {
donpcevent strnpcinfo(NPC_NAME)+"::OnBingx2";
mes "The unidentified creature gets a glimpse of you, blushes and then disappears.";
close;
@@ -256,16 +256,16 @@ OnTouch:
case 2:
case 3:
case 4:
- $ma_name04$ = strcharinfo(0);
+ $ma_name04$ = strcharinfo(PC_NAME);
break;
case 6:
case 7:
case 8:
- $ma_name05$ = strcharinfo(0);
+ $ma_name05$ = strcharinfo(PC_NAME);
break;
case 10:
case 11:
- $ma_name06$ = strcharinfo(0);
+ $ma_name06$ = strcharinfo(PC_NAME);
break;
}
}
diff --git a/npc/re/cities/mora.txt b/npc/re/cities/mora.txt
index 48df72c11..1b231024c 100644
--- a/npc/re/cities/mora.txt
+++ b/npc/re/cities/mora.txt
@@ -481,7 +481,7 @@ mora,140,186,3 script Raffle Philosopher 4_M_RAFLE_OLD,{
mes "Okay! I think this is the one for you.";
next;
mes "[Raffle Philosopher]";
- mes strcharinfo(0)+", the quote I'm going to tell you is...";
+ mes strcharinfo(PC_NAME)+", the quote I'm going to tell you is...";
switch(rand(1,70)) {
case 1:
mes "Nothing is more difficult,";
@@ -954,7 +954,7 @@ mora,140,186,3 script Raffle Philosopher 4_M_RAFLE_OLD,{
mes "leaving the travelers behind you.";
close;
}
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "What's happening here?";
emotion e_what,1;
next;
@@ -983,7 +983,7 @@ mora,140,186,3 script Raffle Philosopher 4_M_RAFLE_OLD,{
next;
switch(select("Roseten.", "Rose.", "How would I know that?")) {
case 1:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "The answer to the question is Roseten.";
mes "Why are you fighting over such a trivial matter?";
next;
@@ -998,7 +998,7 @@ mora,140,186,3 script Raffle Philosopher 4_M_RAFLE_OLD,{
emotion e_an,0,"Traveler#ep14_1_2";
break;
case 2:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "The answer to the question is Rose.";
mes "You said Rose's mother had 10 sons.";
mes "So even if the other sons' names are";
@@ -1018,7 +1018,7 @@ mora,140,186,3 script Raffle Philosopher 4_M_RAFLE_OLD,{
emotion e_ag,0,"Traveler#ep14_1_1";
break;
case 3:
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I have no idea.";
mes "Try to sort it out yourselves.";
next;
@@ -1147,7 +1147,7 @@ mora,43,127,3 script Innkeeper#mora_inn 4_M_RAFLE_OR,{
}
case 3:
input .@inputstr$;
- mes "["+strcharinfo(0)+"]";
+ mes "["+strcharinfo(PC_NAME)+"]";
mes "I come from a place called "+.@inputstr$+".";
next;
mes "[Innkeeper]";