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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Dastgir
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= General Eclage NPC.
-//================= Description ===========================================
-//= Eclage Town NPC
-//================= Current Version =======================================
-//= 1.0
-//=========================================================================
-
-ecl_in02,96,22,3 script sign#prison_inn 2_BOARD1,{
- mes "[North] Prison";
- mes "[West] Clinic";
- close;
-}
-
-ecl_in01,8,71,5 script Eclage Guard#pri_inn 4_M_FAIRYSOLDIER,{
- mes "[Eclage Guard]";
- mes "This path will take you to the lower parts of Eclage. You'll find a prison and a clinic there.";
- close;
-}
-
-ecl_in02,164,56,3 script Receptionist#Laphine 4_F_FAIRYKID2,{
- mes "[Receptionist}";
- mes "Welcome to Eclage Clinic.";
- next;
- switch (select("Save Location", "Rest", "Finish the conversation")) {
- case 1:
- mes "[Receptionist}";
- mes "Clinic has been set as your save point. Be careful though~";
- savepoint "ecl_in02",162,50;
- close;
- case 2:
- mes "[Receptionist}";
- mes "Restore your mind and body at our clinic. It's filled with Eclage's clean energy.";
- mes "We charge 1 Splendide Coin normally, but we offer a special discount for travelers. Your total is 5,000 zeny. ";
- next;
- switch (select("Pay with Splendide Coin", "Pay with Zeny", "Forget it")) {
- case 1:
- if (!countitem(Splendide_Coin)) {
- mes "[Receptionist}";
- mes "It seems like you don't have enough coins. Would you check your account again, please?";
- close;
- }
- mes "[Receptionist}";
- mes "Make yourself at home~";
- close2;
- delitem Splendide_Coin,1; //Splendide_Coin
- percentheal 100,100;
- warp "ecl_in02",167,49;
- end;
- case 2:
- if (Zeny < 5000) {
- mes "[Receptionist]";
- mes "Looks like you don't have enough resources to proceed. Do you mind checking your account again?";
- close;
- }
- mes "[Receptionist}";
- mes "Make yourself at home~";
- close2;
- Zeny -= 5000;
- percentheal 100,100;
- warp "ecl_in02",167,49;
- end;
- case 3:
- close;
- }
- case 3:
- close;
- }
-}
-
-ecl_in02,135,45,5 script Injured Laphine 4_F_FAIRYKID6,{
- mes "[Injured Laphine]";
- mes "Ooww...";
- mes "Where...am...I?";
- next;
- mes "[Doctor]";
- mes "You're at a clinic. Don't worry.";
- mes "We stopped the bleeding and cast emergency spells.";
- mes "You were bleeding a lot. That was close, you know.";
- next;
- mes "[Injured Laphine]";
- mes "......";
- mes "What, no, I...I don't feel anything...what's going on?";
- next;
- mes "[Doctor]";
- mes "Umm...the arrow damaged your wing pretty badly...";
- next;
- mes "[Injured Laphine]";
- mes "...what do you mean?";
- next;
- mes "[Doctor]";
- mes "Well...I was going to tell you after you recover, but you should know. You can't decorate the Yai anymore. ";
- mes "In other words, you injured your wing. The arrow went through the most critical part in the wing.";
- next;
- mes "[Injured Laphine]";
- mes "What? No way...please...doctor!! No!!";
- close;
-}
-
-ecl_in02,137,44,3 duplicate(Injured Laphine) Doctor Laphine#doctor 4_M_FAIRYKID