diff options
Diffstat (limited to 'npc/re/cities/dicastes.txt')
-rw-r--r-- | npc/re/cities/dicastes.txt | 85 |
1 files changed, 52 insertions, 33 deletions
diff --git a/npc/re/cities/dicastes.txt b/npc/re/cities/dicastes.txt index c47671b4b..af8ec7824 100644 --- a/npc/re/cities/dicastes.txt +++ b/npc/re/cities/dicastes.txt @@ -3,16 +3,16 @@ //===== By: ================================================== //= Gennosuke Kouga, Muad_Dib //===== Current Version: ===================================== -//= 1.2a -//===== Compatible With: ===================================== -//= Hercules +//= 1.3 //===== Description: ========================================= +//= [Official Conversion] //= El Dicastes Town Script //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Standardized. [Euphy] //= 1.2 Updated to match the official script. [Joseph] //= 1.2a Moved Guide to a separate file. [Euphy] +//= 1.3 Updated to match official script. [SkittleNugget] //============================================================ dicastes01,194,159,5 script Excited Galten#a 492,{ @@ -76,8 +76,8 @@ dicastes01,194,95,5 script Sentinel#b 450,{ } dicastes01,234,158,0 script Training Galten#a 450,{ + mes "[Training Galten]"; if (isequipped(2782)) { - mes "[Training Galten]"; mes "I'll be ready for anything"; mes "if I keep up with my training every day."; close; @@ -90,8 +90,8 @@ dicastes01,234,158,0 script Training Galten#a 450,{ } dicastes01,244,166,0 script Training Galten#b 450,{ + mes "[Training Galten]"; if (isequipped(2782)) { - mes "[Training Galten]"; mes "I wonder if Ahat knows how"; mes "hard I am training."; close; @@ -134,6 +134,20 @@ dicastes01,248,129,0 script Training Galten#d 450,{ close; } +/* +dicastes01,271,152,0 script Training Galten#e 450,{ + mes "[Training Galten]"; + if (isequipped(2782)) { + mes "I will get great results"; + mes "if I do my best, right?"; + close; + } + mes "¡ø¢²¡û ¡ô ¢£¢³¡ô"; + mes "¡ü¡ô"; + close; +} +*/ + dic_in01,349,282,4 script Waiting Galten#in_1 492,{ if (isequipped(2782)) { mes "[Waiting Galten]"; @@ -266,8 +280,8 @@ dic_in01,168,116,5 script Tired Piom#c 491,{ mes "[Tired Piom]"; if (isequipped(2782)) { mes "If you need any"; - mes "information, you'd should try your"; - mes "luck with the Cat Merchant rather than wander around here."; + mes "information, you'd have better"; + mes "luck with the Cat Merchant than wandering around here."; mes "But of course you'll have to pay the price."; close; } @@ -299,17 +313,18 @@ dic_in01,149,104,5 script Tired Piom#b 455,{ dic_in01,341,113,3 script Tired Piom#a 491,{ mes "[Tired Piom]"; if (isequipped(2782)) { - mes "Ahat is the one"; - mes "and only Sapha pride."; - mes "We have plenty of Bradium"; - mes "because of him!"; + mes "[Tired Piom]"; + mes "I think I look better in"; + mes "robes than in leather."; + mes "I may have to change to knitting."; + mes "But mining does seem to suit me."; next; - mes "[Thrilled Piom]"; + mes "[Tired Piom]"; mes "..."; next; - mes "[Thrilled Piom]"; - mes "You don't feel his"; - mes "blessing?"; + emotion e_swt; + mes "[Tired Piom]"; + mes "I'll be rejected again, right?"; close; } mes "¡÷¡ò¡û ¡ó ¡ó¡Ð¢±"; @@ -320,6 +335,7 @@ dic_in01,341,113,3 script Tired Piom#a 491,{ mes "[Tired Piom]"; mes "¡þ"; next; + emotion e_swt; mes "[Tired Piom]"; mes "¡ø¡ú¡ø ¢± ¡ö¡ò"; close; @@ -337,7 +353,7 @@ dic_in01,252,103,3 script Eating Adventurer#tre 711,{ next; mes "[Eating Adventurer]"; mes "I really would like a nice hot meal."; - mes "I go to this great little restaurant in Geffen often, and I really miss that place now."; + mes "I go to this great little restaurant in Geffen often and I really miss that place now."; close; } @@ -368,7 +384,8 @@ dic_in01,372,116,3 script Thrilled Piom#a 490,{ mes "[Thrilled Piom]"; mes "You don't feel his"; mes "blessing?"; - close; } + close; + } mes "¡ò¡õ¢³ ¡õ ¡ô"; mes "¢£¡ó¡ø ¢² ¡ô¡÷"; mes "¡ò¡ô¢³ ¡ù ¢±¡ó¢± ¡õ"; @@ -444,7 +461,7 @@ dic_in01,42,250,5 script Guide#diel_1 489,{ close; } -dic_in01,335,34,0 script Talkative Piom#a 490,{ +dic_in01,335,34,5 script Talkative Piom#a 490,{ mes "[Talkative Piom]"; if (isequipped(2782)) { mes "At my factory"; @@ -480,7 +497,7 @@ dicastes01,282,210,4 script Free Knit#a 453,{ mes "[Free Knit]"; if (isequipped(2782)) { mes "As long as we have a steady"; - mes "supply of Bradium,"; + mes "supply of Bradium"; mes "Saphas can live forever."; mes "Our childhood lasts 10 years,"; mes "which is short."; @@ -494,7 +511,7 @@ dicastes01,282,210,4 script Free Knit#a 453,{ close; } -dicastes01,246,210,4 script Free Venknick#a 449,{ +dicastes01,246,210,3 script Free Venknick#a 449,{ mes "[Free Venknick]"; if (isequipped(2782)) { mes "At least we have plenty of Bradium."; @@ -539,14 +556,12 @@ dicastes01,235,245,4 script Excited Piom#a 490,{ close; } -dicastes01,284,262,4 script Favorable Knit#a 453,{ +dicastes01,284,262,3 script Favorable Knit#a 453,{ mes "[Favorable Knit]"; if (isequipped(2782)) { - mes "Unlike the Laphine, we Saphas"; + mes "Unlike the Raphine, we Saphas"; mes "are a very close community."; mes "We start by living together in common facilities after we are born."; - next; - mes "[Favorable Knit]"; mes "That is why all Saphas are like family."; mes "We never have any quarrels between classes."; close; @@ -560,8 +575,8 @@ dicastes01,284,262,4 script Favorable Knit#a 453,{ } dicastes01,164,180,4 script Limpy Piom#a 489,{ + mes "[Limpy Piom]"; if (isequipped(2782)) { - mes "[Limpy Piom]"; mes "They say there is a"; mes "war going on with the Splendide in Manuk."; mes "I hope everything goes well."; @@ -591,8 +606,8 @@ dicastes01,191,202,4 script Complaining Galten#fihs 450,{ next; if(select("No:Yes") == 1) { mes "[Complaining Galten]"; - mes "You don't know about the legend behind the statue?"; - mes "Then I don't know what to talk about it with you."; + mes "Then you don't know about the legend behind the statue?"; + mes "Then, I don't know what to talk about with you."; close; } emotion e_gg,0,"Crazy Venknick#fihsing1"; @@ -643,21 +658,25 @@ dicastes01,202,197,4 script Crazy Venknick#fihsing1 449,{ mes "Thanks."; emotion e_gg,0,"Complaining Galten#fihs"; next; - select("What is the sad legend?"); + mes "["+strcharinfo(0)+"]"; + mes "What is the sad legend?"; + next; emotion e_dots; - select("I asked what the sad legend is about!"); + mes "["+strcharinfo(0)+"]"; + mes "I asked what the sad legend is about!"; next; mes "[Crazy Venknick]"; mes "I don't believe in legends."; next; emotion e_dots,1; - select("Was I tricked?"); - sc_start SC_Blind,20000,0; + mes "["+strcharinfo(0)+"]"; + mes "Was I tricked?"; + sc_start SC_BLIND,20000,0; next; mes "You feel outraged at being tricked."; close; } - mes "[???¨²?¨´ ¡é3 ]"; + mes "[¡ö¡ú¡ù ¢³ ]"; mes "¢²¡û¡ó ¡ó ¡ù¢¤¡ø"; mes "¢¤¡ð¢² ¢± ¡ñ¡ö¢² ¡ø ¡ï¡ö¡ü"; next; @@ -693,4 +712,4 @@ dic_in01,98,96,3 script Lost Galten#a 492,{ mes "¡ü¡ø¡ñ ¢£ "; mes "¡ö¡ï¢² ¡û ¡ö¡ó"; close; -} +}
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