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Diffstat (limited to 'npc/re/cities/brasilis.txt')
-rw-r--r-- | npc/re/cities/brasilis.txt | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/npc/re/cities/brasilis.txt b/npc/re/cities/brasilis.txt new file mode 100644 index 000000000..d005a72f3 --- /dev/null +++ b/npc/re/cities/brasilis.txt @@ -0,0 +1,161 @@ +//===== rAthena Script ======================================= +//= Brasilis Town +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.2 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Brasilis Town Script +//===== Additional Comments: ================================= +//= 1.0 First version. Transportation and Basic NPCs. +//= 1.1 Fixed Zeny not being removed for payment. [Kisuka] +//= 1.2 Updated dialog, added Ice Cream Maker. [L0ne_W0lf] +//============================================================ + +alberta,246,82,3 script Crewman#bra2 100,{ + mes "[Crewman]"; + mes "Hey, have you heard of a place called Brasilis?"; + mes "It's a tropical city that's hot like the desert but also rainy. It is a very mysterious place."; + next; + mes "[Crewman]"; + mes "We recently found a new ocean route to get there easily."; + mes "It's just 10,000 zeny for a round trip! So do you want to go?"; + next; + switch(select("Take me to Brasilis!:I'll stay here.")) { + case 1: + if (Zeny > 9999) { + mes "[Crewman]"; + mes "Cool~!! Let's go~!"; + set zeny,zeny-10000; + close2; + warp "brasilis",314,60; + end; + } + else { + mes "[Crewman]"; + mes "I said 10,000 zeny."; + close; + } + case 2: + mes "[Crewman]"; + mes "Well if you're ever interested, let me know and I can take you there."; + close; + } +} + +brasilis,316,57,3 script Crewman#bra1 100,{ + mes "[Crewman]"; + mes "My ship is going to back to Alberta, do you want to join us?"; + next; + switch(select("Go back to Alberta.:Not yet~.")) { + case 1: + mes "[Crewman]"; + mes "I sure do miss home."; + close2; + warp "alberta",243,82; + end; + case 2: + mes "[Crewman]"; + mes "Ok, suit yourself. We'll see you when we get back then."; + close; + } +} + +brasilis,155,165,3 script Signpost#bra1 858,{ + mes ":: Art Museum ::"; + close; +} + +brasilis,195,231,3 script Signpost#bra2 858,{ + mes ":: Verass Monument ::"; + close; +} + +brasilis,240,247,3 script Signpost#bra3 858,{ + mes ":: Market ::"; + mes " "; + mes "- For your Potions and Weaponry -"; + close; +} + +brasilis,303,309,3 script Signpost#bra4 858,{ + mes ":: Jungle Cable ::"; + mes ""; + mes "- Not for the faint of heart -"; + close; +} + +brasilis,278,137,3 script Signpost#bra5 858,{ + mes ":: Brasilis Hotel ::"; + close; +} + +brasilis,137,77,5 script Ice-Cream Maker 85,{ + mes "[Ice Cream Maker]"; + mes "Come~come~"; + mes "Ice cream is the perfect snack for a hot day~"; + mes "It's just ^3355FF100 Zeny^000000~"; + mes "Ice Cream~"; + mes "Get 'yer Ice Cream!"; + next; + switch(select("Give me one!:Ice Cream?:Cancel.")) { + case 1: + mes "[Ice Cream Maker]"; + mes "Since there are so many people want to get a cool ice cream you can order only 5 at a time."; + mes "So how many d'ya want?"; + next; + while(1) { + input .@input; //,1,5; + if (.@input == 0) { + mes "[Ice Cream Maker]"; + mes "None?"; + mes "Fine get outta the way, I have customers to serve."; + close; + } + else if ((.@input < 0) || (.@input > 5)) { + mes "[Ice Cream Maker]"; + mes "Wow."; + mes "You ordered too much."; + mes "If you eat over 5 you might need to fight with a monster in your stomach. Calm down buddy."; + next; + } + else + break; + } + set .@icecream_hap,.@input*100; + if (Zeny < .@icecream_hap) { + mes "[Ice Cream Maker]"; + mes "Dood~! You don't have enough money."; + mes "It's only ^3355FF100 Zeny^000000~ Seriously!"; + close; + } + if (!checkweight(536,.@input)) { + mes "[Ice Cream Maker]"; + mes "You seem to have too much stuff."; + mes "Lighten your pack before buying this."; + close; + } + set zeny,zeny-.@icecream_hap; + getitem 536,.@input; //Ice_Cream + close; + case 2: + mes "[Ice Cream Maker]"; + mes "'Ice cream is..."; + mes "Wait, don't you know"; + mes "what Ice Cream is?"; + mes "What rock have you"; + mes "been living under?"; + next; + mes "[Ice Cream Maker]"; + mes "I'm not going to even start with how weird that sounds."; + mes "Anyway, get 'yer Ice Cream right here while it's nice and cold."; + close; + case 3: + mes "[Ice Cream Maker]"; + mes "Don't miss your chance to eat the greatest Ice Cream in all the land~!"; + close; + } +} |