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-rw-r--r--npc/quests/bard_quest.txt2
-rw-r--r--npc/quests/quests_morocc.txt2
-rw-r--r--npc/quests/the_sign_quest.txt2
3 files changed, 3 insertions, 3 deletions
diff --git a/npc/quests/bard_quest.txt b/npc/quests/bard_quest.txt
index d9382593e..9b365d0e2 100644
--- a/npc/quests/bard_quest.txt
+++ b/npc/quests/bard_quest.txt
@@ -1927,7 +1927,7 @@ morocc,134,111,3 script Bard#3 2_M_BARD_ORIENT,{
mes "There's no reason to be afraid of this riffraff, your Uncle Kino is here, okay?";
} else if (BaseClass == Job_Assassin) {
mes "There's no reason to be afraid. I know that person looks scary, but you're a good girl, so you'll be okay.";
- } else if (BaeClass == Job_Blacksmith) {
+ } else if (BaseClass == Job_Blacksmith) {
mes "There's no reason to be scared, honey. It's just a Blacksmith.";
} else {
mes "There's no reason to be scared. See...? That person won't hurt you.";
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 86e07aab1..398aa9a97 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -7772,7 +7772,7 @@ OnTouch:
}
prt_castle,354,276,0 script #peter WARPNPC,1,1,{
-OnTouch:;
+OnTouch:
if (checkquest(10019) == 0 || checkquest(10019) == 1) {
donpcevent "Prince#eisen5::OnEnable";
}
diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt
index ba0d259e9..9ede5352e 100644
--- a/npc/quests/the_sign_quest.txt
+++ b/npc/quests/the_sign_quest.txt
@@ -3546,7 +3546,7 @@ geffen_in,59,74,4 script Jesqurienne#sign 1_F_SIGNZISK,{
mes "But who's going to";
mes "ask us the questions?";
next;
- donpcevent "Aaron#sign::onSmile";
+ donpcevent "Aaron#sign::OnSmile";
emotion e_gasp;
emotion e_gasp,1;
mes "[Aaron]";