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-rw-r--r--npc/quests/Kiel_Hyre_Quest.txt43
1 files changed, 23 insertions, 20 deletions
diff --git a/npc/quests/Kiel_Hyre_Quest.txt b/npc/quests/Kiel_Hyre_Quest.txt
index a16030575..eb798d033 100644
--- a/npc/quests/Kiel_Hyre_Quest.txt
+++ b/npc/quests/Kiel_Hyre_Quest.txt
@@ -70,6 +70,8 @@
//= Note: There are many condition checks that should be omitted in the future fixed item names in item_db.txt / txt resources according the quest
//= for items, should be used bitwise methods in a single variable. So let's fix the rest possible bugs (if they exist) and then optimize ^_-
//= 3.5 Changed the way the Black Keycard distibuting NPCs work slighty. [L0ne_W0lf]
+//= 3.6 Keil Hyre remove3s ALL outstanding quest items when he is talked [L0ne_W0lf]
+//= to after finishing the quest.
//============================================================
//============================================================================
// Kiel Hyre Quest/Robotic Lab Dungeon
@@ -5104,26 +5106,6 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
mes "your help, "+@KHTitle$+" "+strcharinfo(0)+".";
getitem 616,1; //Old card Album
delitem 7508,1; //Elisia's_Ring
- delitem 7487,1; //Culinary_Wine
- delitem 7488,1; //Delivery_Package
- delitem 7489,1; //Cottage Key
- delitem 7493,1; //Golden_Key
- delitem 7494,1; //Exquisite_Button
- delitem 7495,1; //Blue_Keycard
- delitem 7490,1; //Letter to Elly
- delitem 7492,1; //Yellow_Keycard
- delitem 7516,1; //Green_Keycard
- delitem 7491,1; //Steel_box
- delitem 7496,1; //Red_Keycard
- delitem 7497,1; //Metal_Fragment
- delitem 7504,1; //Power_Source
- delitem 7498,1; //Losimier's_House_Key
- delitem 7499,1; //Portrait_of_a_Family
- delitem 7500,1; //Portrait_of_a_Lady
- delitem 7501,1; //K.H's_Letter
- delitem 7502,1; //James's_Memo
- delitem 7503,1; //Portrait_of_a_Guy
- delitem 7505,1; //Toy_Key
getexp 1000000,0;
}
@@ -5132,6 +5114,27 @@ kh_mansion,22,28,4 script Kiel Hyre 903,{
mes "......";
mes ".........";
mes "............";
+ delitem 7487,countitem(7487); //Culinary_Wine
+ delitem 7488,countitem(7488); //Delivery_Package
+ delitem 7489,countitem(7489); //Cottage Key
+ delitem 7490,countitem(7490); //Letter to Elly
+ delitem 7491,countitem(7491); //Steel_box
+ delitem 7492,countitem(7492); //Yellow_Keycard
+ delitem 7493,countitem(7493); //Golden_Key
+ delitem 7494,countitem(7494); //Exquisite_Button
+ delitem 7495,countitem(7495); //Blue_Keycard
+ delitem 7496,countitem(7496); //Red_Keycard
+ delitem 7497,countitem(7497); //Metal_Fragment
+ delitem 7498,countitem(7498); //Losimier's_House_Key
+ delitem 7499,countitem(7499); //Portrait_of_a_Family
+ delitem 7500,countitem(7500); //Portrait_of_a_Lady
+ delitem 7501,countitem(7501); //K.H's_Letter
+ delitem 7502,countitem(7502); //James's_Memo
+ delitem 7503,countitem(7503); //Portrait_of_a_Guy
+ delitem 7504,countitem(7505); //Power_Source
+ delitem 7505,countitem(7506); //Toy_Key
+ delitem 7508,countitem(7508); //Elysia_Ring
+ delitem 7516,countitem(7516); //Green_Keycard
}
close2;