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-rw-r--r--npc/quests/newgears/2006_headgear.txt6
-rw-r--r--npc/quests/quests_13_1.txt131
-rw-r--r--npc/quests/quests_lighthalzen.txt163
-rw-r--r--npc/quests/quests_moscovia.txt5
-rw-r--r--npc/quests/quests_veins.txt10
-rw-r--r--npc/quests/skills/rogue_skills.txt4
6 files changed, 162 insertions, 157 deletions
diff --git a/npc/quests/newgears/2006_headgear.txt b/npc/quests/newgears/2006_headgear.txt
index e8980b0be..25d69475d 100644
--- a/npc/quests/newgears/2006_headgear.txt
+++ b/npc/quests/newgears/2006_headgear.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= DiviniaRO members, cleaned by reddozen
//===== Current Version: =====================================
-//= 1.3a
+//= 1.4
//===== Compatible With: =====================================
//= SVN eA
//===== Description: =========================================
@@ -21,6 +21,7 @@
//= Fixed some of the names to iRO.
//= 1.3 Fixed some color code bugs in Ghenirhemin. Thanks to yyCC. [L0ne_W0lf]
//= 1.3a Fixed wrong item names (due to copy/paste) [Lupus]
+//= 1.4 Chungwolmang now checks if the last item set should be deleted. (bugreport:4719) [L0ne_W0lf]
//============================================================
//===================== Censor Bar =====================================================
@@ -781,7 +782,8 @@ S_MakeMask:
delitem getarg(1),getarg(2);
delitem getarg(3),getarg(4);
delitem getarg(5),getarg(6);
- delitem getarg(7),getarg(8);
+ if (getarg(0) == 5169)
+ delitem getarg(7),getarg(8);
getitem getarg(0),1;
set moza_tal,0;
mes "[Chungwolmang]";
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index e1b885d5d..a85c3173d 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -33,6 +33,7 @@
//= 1.4 Changed killmonsterall -> killmonster. (bugreport:4131)
//= 1.5 Removed a 'close;' which should have been 'close2'. (bugreport:4276)
//= 1.6 Fixed check in cat hand agent.
+//= 1.7 Moved the close in Cat Hand Service Warps. (bugreport:4079) [L0ne_W0lf]
//============================================================
// Onward to the New World
@@ -8956,8 +8957,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
break;
}
@@ -8972,8 +8973,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5500) {
set zeny,zeny-5500;
@@ -8982,8 +8983,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
break;
}
@@ -8998,8 +8999,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9008,8 +9009,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9018,8 +9019,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
break;
}
@@ -9034,8 +9035,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9044,8 +9045,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9054,8 +9055,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 5025) {
set zeny,zeny-5025;
@@ -9064,8 +9065,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
break;
}
@@ -9080,8 +9081,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9090,8 +9091,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9100,8 +9101,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9110,8 +9111,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9120,8 +9121,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
break;
}
@@ -9136,8 +9137,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9146,8 +9147,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9156,8 +9157,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9166,8 +9167,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9176,8 +9177,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4765) {
set zeny,zeny-4765;
@@ -9186,8 +9187,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
break;
}
@@ -9202,8 +9203,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9212,8 +9213,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9222,8 +9223,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9232,8 +9233,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9242,8 +9243,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9252,8 +9253,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9262,8 +9263,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
break;
}
@@ -9338,8 +9339,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9348,8 +9349,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9358,8 +9359,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9368,8 +9369,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9378,8 +9379,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9388,8 +9389,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4590) {
set zeny,zeny-4590;
@@ -9398,8 +9399,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
break;
}
@@ -9414,8 +9415,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9424,8 +9425,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9434,8 +9435,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9444,8 +9445,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9454,8 +9455,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9464,8 +9465,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9474,8 +9475,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
if (Zeny >= 4170) {
set zeny,zeny-4170;
@@ -9484,8 +9485,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 9:
break;
}
@@ -9500,8 +9501,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9510,8 +9511,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9520,8 +9521,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9530,8 +9531,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9540,8 +9541,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9550,8 +9551,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9560,8 +9561,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9570,8 +9571,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 9:
if (Zeny >= 4025) {
set zeny,zeny-4025;
@@ -9580,8 +9581,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 10:
break;
}
@@ -9596,8 +9597,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9606,8 +9607,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9616,8 +9617,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 4:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9626,8 +9627,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 5:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9636,8 +9637,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 6:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9646,8 +9647,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 7:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9656,8 +9657,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 8:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9666,8 +9667,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 9:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9676,8 +9677,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 10:
if (Zeny >= 3970) {
set zeny,zeny-3970;
@@ -9686,8 +9687,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 11:
break;
}
@@ -9708,8 +9709,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 2:
if (Zeny >= 5500) {
set zeny,zeny-5500;
@@ -9718,8 +9719,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{
else {
mes "[Cat Hand Agent]";
mes "Don't play with money.";
- close;
}
+ close;
case 3:
mes "[Cat Hand Agent]";
mes "Thank you for using our service.";
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 27d9aa452..1917386cf 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -4,7 +4,7 @@
//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
//= Lupus, Lord Gywall
//===== Current Version: =====================================
-//= 4.6
+//= 4.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -76,6 +76,7 @@
//= 4.5 Official Gangster Alert script. [Gepard]
//= 4.6 Added quest log entries for:
//= - Cursed Spirit Quest
+//= 4.7 Fixed missing label. (bugreport:4654) [L0ne_W0lf]
//============================================================
// Gangster Alert [Aegis Conversion]
@@ -5235,89 +5236,93 @@ lhz_in01,114,181,3 script Representative 71,{
mes "to the Rekenber Corporation.";
mes "How may I be of service today?";
next;
- if(lhz_curse == 7) menu "Building Information",L_Building,"Corporation History",L_History;
- else menu "Building Information",L_Building;
-
- while(1) {
- mes "[Representative]";
- mes "Please tell me";
- mes "which floor you'd like";
- mes "to know more about.";
- next;
- switch( select( "1F","2F","B1","Cancel" ) )
- {
- case 1:
- mes "[Representative]";
- mes "The ^3131FFRekenber Library^000000 can";
- mes "be found at the end of the";
- mes "left hallway. Our library is";
- mes "a great resource of innovative";
- mes "ideas and information for our";
- mes "system development employees.";
- next;
- mes "[Representative]";
- mes "The ^3131FFBall Room^000000, where";
- mes "various official events are";
- mes "usually held, can be accessed";
- mes "through the right hallway.";
- next;
- break;
+ if(lhz_curse == 7)
+ select("Building Information","Corporation History");
+ else
+ select("Building Information");
+
+ if (@menu == 1) {
+ while(1) {
+ mes "[Representative]";
+ mes "Please tell me";
+ mes "which floor you'd like";
+ mes "to know more about.";
+ next;
+ switch( select( "1F","2F","B1","Cancel" ) )
+ {
+ case 1:
+ mes "[Representative]";
+ mes "The ^3131FFRekenber Library^000000 can";
+ mes "be found at the end of the";
+ mes "left hallway. Our library is";
+ mes "a great resource of innovative";
+ mes "ideas and information for our";
+ mes "system development employees.";
+ next;
+ mes "[Representative]";
+ mes "The ^3131FFBall Room^000000, where";
+ mes "various official events are";
+ mes "usually held, can be accessed";
+ mes "through the right hallway.";
+ next;
+ break;
- case 2:
- mes "[Representative]";
- mes "Please use the stairs";
- mes "located on both sides of";
- mes "the Help Desk to go to the";
- mes "Second Floor. The Second";
- mes "Floor is mostly used for";
- mes "administrative purposes.";
- next;
- mes "[Representative]";
- mes "There, you can find";
- mes "the ^3131FFConference Room^000000,";
- mes "^3131FFSecretary Office^000000, the";
- mes "^3131FFAuditorium^000000 and the";
- mes "^3131FFChairman's Office^000000.";
- next;
- break;
+ case 2:
+ mes "[Representative]";
+ mes "Please use the stairs";
+ mes "located on both sides of";
+ mes "the Help Desk to go to the";
+ mes "Second Floor. The Second";
+ mes "Floor is mostly used for";
+ mes "administrative purposes.";
+ next;
+ mes "[Representative]";
+ mes "There, you can find";
+ mes "the ^3131FFConference Room^000000,";
+ mes "^3131FFSecretary Office^000000, the";
+ mes "^3131FFAuditorium^000000 and the";
+ mes "^3131FFChairman's Office^000000.";
+ next;
+ break;
- case 3:
- mes "[Representative]";
- mes "The first underground floor";
- mes "is used by the ^3131FFRegenshirm^000000,";
- mes "our laboratory affiliate. For";
- mes "security reasons, this floor";
- mes "is not accessible to visitors";
- next;
- break;
+ case 3:
+ mes "[Representative]";
+ mes "The first underground floor";
+ mes "is used by the ^3131FFRegenshirm^000000,";
+ mes "our laboratory affiliate. For";
+ mes "security reasons, this floor";
+ mes "is not accessible to visitors";
+ next;
+ break;
- case 4:
- mes "[Representative]";
- mes "We are always doing our";
- mes "best to provide the best";
- mes "services to our customers.";
- mes "Remember that Rekenber";
- mes "is the name you can trust.";
- mes "Thank you and have a nice day.";
- close;
+ case 4:
+ mes "[Representative]";
+ mes "We are always doing our";
+ mes "best to provide the best";
+ mes "services to our customers.";
+ mes "Remember that Rekenber";
+ mes "is the name you can trust.";
+ mes "Thank you and have a nice day.";
+ close;
+ }
}
}
-
-L_History:
- mes "[Representative]";
- mes "If you're interested in";
- mes "learning the history of";
- mes "our corporation, please";
- mes "speak to the representative";
- mes "inside our Library. Thank you.";
- next;
- mes "[Representative]";
- mes "Please head down";
- mes "the hallway to the left in";
- mes "order to find our Library.";
- mes "Thank you and have a nice day.";
- changequest 2087,2088;
- set lhz_curse,8;
+ else {
+ mes "[Representative]";
+ mes "If you're interested in";
+ mes "learning the history of";
+ mes "our corporation, please";
+ mes "speak to the representative";
+ mes "inside our Library. Thank you.";
+ next;
+ mes "[Representative]";
+ mes "Please head down";
+ mes "the hallway to the left in";
+ mes "order to find our Library.";
+ mes "Thank you and have a nice day.";
+ changequest 2087,2088;
+ set lhz_curse,8;
+ }
close;
}
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index 8371f59bd..89f642316 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Kisuka
//===== Current Version: =====================================
-//= 1.8
+//= 1.9
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -20,6 +20,7 @@
//= 1.6 Added 'tides' to Ibanoff & Fixed time check for Marozka. [Kisuka]
//= 1.7 Fixes on donpcevents and fixed some left over aegis stuff. [Kisuka]
//= 1.8 Fixed some condition checks. [Gepard]
+//= 1.9 Corrected NPC counting mobs for the wrong NPC. (bugreport:4736) [L0ne_W0lf]
//============================================================
//============================================================================
@@ -5117,7 +5118,7 @@ OnDisable:
end;
OnMyMobDead:
- if (mobcount("mosk_ship","Baehideun1#ship::OnMyMobDead") < 1) {
+ if (mobcount("mosk_ship","Baehideun4#ship::OnMyMobDead") < 1) {
set $@mos1_edq,0;
mes "[Mr. Ibanoff]";
mes "Now that all the monsters are gone,";
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index 8decb1264..a3647b34a 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.9
+//= 2.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -43,6 +43,7 @@
//= 1.9 Added quest log entries for:
//= - Siblings Quest
//= - Thor Volcano Base Quest
+//= 2.0 Removed lvel requirement. (bugreport:4678) [L0ne_W0lf]
//============================================================
// Stone Quest
@@ -56,7 +57,7 @@ ve_fild05,257,130,4 script Wincing Old Man#ve 945,{
mes "- you put some items into Kafra Storage. -";
close;
}
- if ((veins_stone == 0) && (BaseLevel > 59)) {
+ if (veins_stone == 0) {
mes "[Zabaroo]";
mes "My back is killing me";
mes "after stooping over to";
@@ -300,11 +301,6 @@ ve_fild05,257,130,4 script Wincing Old Man#ve 945,{
mes "care of myself at my age...";
close;
}
- mes "[Zabaroo]";
- mes "I'm sorry dear.";
- mes "You're not strong enough for this kind of work.";
- mes "Put on some muscle and talk to me again.";
- close;
}
ve_in,169,310,6 script Strange Old Man#ve 121,{
diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt
index 9d417cc1a..6c35b4102 100644
--- a/npc/quests/skills/rogue_skills.txt
+++ b/npc/quests/skills/rogue_skills.txt
@@ -237,9 +237,9 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 46,{
mes "[Haijara Greg]";
mes "Hmm... Well, I suppose";
if (Upper == 1)
- mes "I can trust a fellow Rogue";
- else
mes "I can trust a fellow Stalker";
+ else
+ mes "I can trust a fellow Rogue";
mes "with my predictament. Honor";
mes "among thieves and all that.";
mes "Alright. Have you ever heard";