diff options
Diffstat (limited to 'npc/quests')
-rw-r--r-- | npc/quests/first_class/tu_archer.txt | 4 | ||||
-rw-r--r-- | npc/quests/guildrelay.txt | 60 | ||||
-rw-r--r-- | npc/quests/newgears/2010_headgears.txt | 2 | ||||
-rw-r--r-- | npc/quests/partyrelay.txt | 6 | ||||
-rw-r--r-- | npc/quests/quests_ein.txt | 4 | ||||
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 8 | ||||
-rw-r--r-- | npc/quests/quests_louyang.txt | 66 | ||||
-rw-r--r-- | npc/quests/quests_moscovia.txt | 17 | ||||
-rw-r--r-- | npc/quests/quests_umbala.txt | 6 | ||||
-rw-r--r-- | npc/quests/the_sign_quest.txt | 19 |
10 files changed, 91 insertions, 101 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index c2b34db1a..2ca63f2f5 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -1400,7 +1400,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; } - script ::Acolyte_Tu -1,{ mes "[Acolyte]"; if(tu_archer01 == 14){ - if(gettime(HOUR) >= 18 && gettime(HOUR) < 22){ + if (gettime(GETTIME_HOUR) >= 18 && gettime(GETTIME_HOUR) < 22) { mes "H-hello!"; mes "Umm, umm..."; mes "Are you R-Reidin Corse's"; @@ -1500,7 +1500,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; } close; } } else if(tu_archer01 == 15){ - if((gettime(HOUR) >= 18) && (gettime(HOUR) < 22)){ + if (gettime(GETTIME_HOUR) >= 18 && gettime(GETTIME_HOUR) < 22) { mes "^666666Zzzzz...^000000"; mes "Wh-wha...?"; mes "Who are you?"; diff --git a/npc/quests/guildrelay.txt b/npc/quests/guildrelay.txt index de61abad4..6c12574f0 100644 --- a/npc/quests/guildrelay.txt +++ b/npc/quests/guildrelay.txt @@ -70,7 +70,7 @@ if (strcharinfo(0) == getguildmaster(.@GID)) { if (guildrelay_q == 100) { if (guildtime > 22) { - if ((gettime(HOUR) > 1) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 1 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "Oh, you're back. So did you"; mes "rest up enough? I'm sure the"; @@ -127,7 +127,7 @@ } } else if (guildtime > 22) { - if ((gettime(HOUR) > 0) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 0 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "Oh, you're back. So did you"; mes "rest up enough? I'm sure the"; @@ -182,8 +182,7 @@ mes "come back to me later."; close; } - } - else if ((gettime(HOUR) - guildtime) > 2) { + } else if (gettime(GETTIME_HOUR) - guildtime > 2) { mes "[" + .@name$ + "]"; mes "Oh, you're back. So did you"; mes "rest up enough? I'm sure the"; @@ -240,7 +239,9 @@ } } else if (guildrelay_q == 150) { - if (((guildtime > 22) && (gettime(HOUR) > 1) && (gettime(HOUR) < guildtime)) || ((guildtime > 21) && (gettime(HOUR) > 0) && (gettime(HOUR) < guildtime)) || ((gettime(HOUR) - guildtime) > 2)) { + if ((guildtime > 22 && gettime(GETTIME_HOUR) > 1 && gettime(GETTIME_HOUR) < guildtime) + || (guildtime > 21 && gettime(GETTIME_HOUR) > 0 && gettime(GETTIME_HOUR) < guildtime) + || (gettime(GETTIME_HOUR) - guildtime > 2)) { mes "[" + .@name$ + "]"; mes "Ah, you look well rested,"; mes "master. It is now time for"; @@ -304,12 +305,12 @@ } } else if (guildrelay_q == 25) { - if (((guildtime > 22) && ((gettime(HOUR) > 4) && (gettime(HOUR) < guildtime))) - || ((guildtime > 21) && ((gettime(HOUR) > 3) && (gettime(HOUR) < guildtime))) - || ((guildtime > 20) && ((gettime(HOUR) > 2) && (gettime(HOUR) < guildtime))) - || ((guildtime > 19) && ((gettime(HOUR) > 1) && (gettime(HOUR) < guildtime))) - || ((guildtime > 18) && ((gettime(HOUR) > 0) && (gettime(HOUR) < guildtime))) - || ((gettime(HOUR) - guildtime) > 5)) { + if ((guildtime > 22 && gettime(GETTIME_HOUR) > 4 && gettime(GETTIME_HOUR) < guildtime) + || (guildtime > 21 && gettime(GETTIME_HOUR) > 3 && gettime(GETTIME_HOUR) < guildtime) + || (guildtime > 20 && gettime(GETTIME_HOUR) > 2 && gettime(GETTIME_HOUR) < guildtime) + || (guildtime > 19 && gettime(GETTIME_HOUR) > 1 && gettime(GETTIME_HOUR) < guildtime) + || (guildtime > 18 && gettime(GETTIME_HOUR) > 0 && gettime(GETTIME_HOUR) < guildtime) + || gettime(GETTIME_HOUR) - guildtime > 5) { mes "[" + .@name$ + "]"; mes "Ah, have you rested well,"; mes "master? Please excuse my"; @@ -413,7 +414,7 @@ mes "Hand me the spirit, and allow"; mes "me to give you your guild's reward."; delitem 7239,1; //Soul_Of_Proceeding - guildtime = gettime(HOUR); + guildtime = gettime(GETTIME_HOUR); guildrelay_q = 100; .@incen_item = rand(1,100); if ((.@incen_item > 0) && (.@incen_item < 25)) { @@ -481,7 +482,7 @@ mes "challenges that you will all"; mes "face together. Good work!"; delitem 7245,1; //Soul_Of_Friendship - guildtime = gettime(HOUR); + guildtime = gettime(GETTIME_HOUR); guildrelay_q = 150; .@incen_item = rand(1,100); if ((.@incen_item > 0) && (.@incen_item < 16)) { @@ -574,7 +575,7 @@ mes "Tristan III, and share it with"; mes "guild. Once again, good work."; delitem 7251,1; //Soul_Of_Victory - guildtime = gettime(HOUR); + guildtime = gettime(GETTIME_HOUR); guildrelay_q = 25; .@incen_item = rand(1,100); if ((.@incen_item > 0) && (.@incen_item < 26)) { @@ -1409,11 +1410,11 @@ mes "don't you worry about it."; delitem 7235,1; //Soul_Of_Courage guildrelay_q = 4; - guildtime = gettime(HOUR); + guildtime = gettime(GETTIME_HOUR); close; } if ((guildtime > 22) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { - if ((gettime(HOUR) > 2) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 2 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1427,7 +1428,7 @@ } } if ((guildtime > 21) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { - if ((gettime(HOUR) > 0101) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 0101 && gettime(GETTIME_HOUR) < guildtime) { // FIXME[Haru]: hour is clearly wrong mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1441,7 +1442,7 @@ } } if ((guildtime > 20) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { - if ((gettime(HOUR) > 0001) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 0001 && gettime(GETTIME_HOUR) < guildtime) { // FIXME[Haru]: Hour is probably wrong mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1454,7 +1455,7 @@ close; } } - if ((gettime(HOUR) - guildtime > 0300) && (guildrelay_q == 4) && (BaseJob == Job_Blacksmith)) { + if (gettime(GETTIME_HOUR) - guildtime > 0300 && guildrelay_q == 4 && BaseJob == Job_Blacksmith) { // FIXME[Haru]: Hour is clearly wrong mes "[" + .@name$ + "]"; mes "I guess enough time"; mes "has passed. You ready"; @@ -1795,11 +1796,11 @@ mes "in order to be successful."; delitem 7240,1; //Soul_Of_Confidence guildrelay_q = 9; - guildtime = gettime(HOUR); + guildtime = gettime(GETTIME_HOUR); close; } if ((guildtime > 22) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { - if ((gettime(HOUR) > 02) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 2 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -1830,7 +1831,7 @@ } } else if ((guildtime > 21) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { - if ((gettime(HOUR) > 01) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 1 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -1861,7 +1862,7 @@ } } else if ((guildtime > 20) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { - if ((gettime(HOUR) > 0) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 0 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -1890,8 +1891,7 @@ mes "dreams, passions, and goals!"; close; } - } - else if ((gettime(HOUR) - guildtime > 3) && (guildrelay_q == 9) && (BaseJob == Job_Sage)) { + } else if (gettime(GETTIME_HOUR) - guildtime > 3 && guildrelay_q == 9 && BaseJob == Job_Sage) { mes "[" + .@name$ + "]"; mes "So did you spend some"; mes "quality time with your"; @@ -2765,11 +2765,11 @@ mes "to your feelings this time..."; delitem 7249,1; //Soul_Of_Service guildrelay_q = 21; - guildtime = gettime(HOUR); + guildtime = gettime(GETTIME_HOUR); close; } if ((guildtime > 22) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { - if ((gettime(HOUR) > 2) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 2 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; @@ -2791,7 +2791,7 @@ } } if ((guildtime > 21) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { - if ((gettime(HOUR) > 1) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 1 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; @@ -2813,7 +2813,7 @@ } } if ((guildtime > 20) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { - if ((gettime(HOUR) > 0) && (gettime(HOUR) < guildtime)) { + if (gettime(GETTIME_HOUR) > 0 && gettime(GETTIME_HOUR) < guildtime) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; @@ -2834,7 +2834,7 @@ close; } } - if ((gettime(HOUR) - guildtime > 3) && (guildrelay_q == 21) && (BaseJob == Job_Crusader)) { + if (gettime(GETTIME_HOUR) - guildtime > 3 && guildrelay_q == 21 && BaseJob == Job_Crusader) { mes "[" + .@name$ + "]"; mes "Yes. You've come at just"; mes "the right time. Remember"; diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt index 3dfa0b754..34d1e8b2b 100644 --- a/npc/quests/newgears/2010_headgears.txt +++ b/npc/quests/newgears/2010_headgears.txt @@ -1036,7 +1036,7 @@ alberta,120,206,3 script Alonie#Solo_Play_Box 4_M_UMKID,{ mes "My affection-lacked student!"; mes "This is the end of your training!"; next; - if (gettime(HOUR) < 12) { + if (gettime(GETTIME_HOUR) < 12) { if (checkweight(Solo_Play_Box1,1) == 0) { mes "[Alonie]"; mes "Playing outside with this heavy bag?"; diff --git a/npc/quests/partyrelay.txt b/npc/quests/partyrelay.txt index 0a0c3948c..151e5c193 100644 --- a/npc/quests/partyrelay.txt +++ b/npc/quests/partyrelay.txt @@ -401,7 +401,7 @@ payon,83,327,3 script Gatan#payon::RelayGatan 4_M_04,{ mes "instructions, didn't you?"; close; } - .@relaytime = gettime(HOUR); + .@relaytime = gettime(GETTIME_HOUR); if (party_relay == 28) { mes "[Gatan]"; mes "Say, I don't think it's"; @@ -1837,7 +1837,7 @@ payon,204,221,3 script Bafhail#payon::RelayBafhail 4_M_JOB_BLACKSMITH,{ mes "with any of the other guys?"; close; } - .@relaytime = gettime(HOUR); + .@relaytime = gettime(GETTIME_HOUR); if (party_relay == 30) { mes "[Bafhail]"; mes "Did you give that ticket"; @@ -2471,7 +2471,7 @@ payon,168,314,3 script Lospii#payon::RelayLospii 4_M_KID1,{ mes "have to meet either, but..."; close; } - .@relaytime = gettime(HOUR); + .@relaytime = gettime(GETTIME_HOUR); getmapxy(.@m$,.@x,.@y,1,strnpcinfo(3)); .@juwi = getareausers(.@m$,.@x-8,.@y-8,.@x+8,.@y+8); if (party_relay == 32) { diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt index c5a470507..d2bf684a0 100644 --- a/npc/quests/quests_ein.txt +++ b/npc/quests/quests_ein.txt @@ -5692,7 +5692,7 @@ OnTouch: mes "Failure to do so will result"; mes "in lockout. Please wait."; next; - .@startseconds = gettime(HOUR)*60*60+gettime(MINUTE)*60+gettime(SECOND); + .@startseconds = gettime(GETTIME_HOUR)*60*60+gettime(GETTIME_MINUTE)*60+gettime(GETTIME_SECOND); mes "[Security System]"; switch(rand(1,7)) { case 1: @@ -5761,7 +5761,7 @@ OnTouch: } next; input .@input2$; - .@endtime = gettime(HOUR)*60*60+gettime(MINUTE)*60+gettime(SECOND); + .@endtime = gettime(GETTIME_HOUR)*60*60+gettime(GETTIME_MINUTE)*60+gettime(GETTIME_SECOND); .@time = .@endtime-.@startseconds; mes "[Security System]"; if ((.@input1$ == .@word1$) && (.@input2$ == .@word2$)) { diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 2636b1f77..d7b184f6c 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -85,7 +85,7 @@ lighthalzen,267,200,3 script Guard#lhz01 4_M_LGTGUARD,{ $@Lhz_Gangster_Alert = 100; close; } - if (gettime(HOUR) >= 22 || gettime(HOUR) < 2) { + if (gettime(GETTIME_HOUR) >= 22 || gettime(GETTIME_HOUR) < 2) { mes "[Guard]"; mes "Zzzz... Zzz..."; mes "ZZZzzzzzzzzzz..."; @@ -152,7 +152,7 @@ lighthalzen,294,223,7 script Guard#lhz02 4_M_LGTGUARD,{ $@Lhz_Gangster_Alert = 100; close; } - if (gettime(HOUR) >= 22 || gettime(HOUR) < 2) { + if (gettime(GETTIME_HOUR) >= 22 || gettime(GETTIME_HOUR) < 2) { mes "[Guard]"; mes "Zzzz... Zzz..."; mes "ZZZzzzzzzzzzz..."; @@ -7378,8 +7378,8 @@ yuno_pre,69,20,4 script Secretary#1 4_F_LGTGIRL,{ mes "Membership Card.^000000"; close; } - if(((gettime(HOUR) > 10) && (gettime(HOUR) < 15)) || ((gettime(HOUR) > 19) && (gettime(HOUR) <= 23))) - { + if ((gettime(GETTIME_HOUR) > 10 && gettime(GETTIME_HOUR) < 15) + || (gettime(GETTIME_HOUR) > 19 && gettime(GETTIME_HOUR) <= 23)) { mes "^3355FFYou suavely flash"; mes "your ''Secret Wing''"; mes "Membership Card.^000000"; diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index 8d5113cd5..c4658a3aa 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -38,7 +38,7 @@ // Soup Quest :: lou_tre //============================================================ lou_in02,53,174,7 script Employee#1 4_M_CHNMAN,6,62,{ - if (gettime(HOUR) >= 10 && gettime(HOUR) < 22) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 22) { mes "[Chang Pai]"; mes "Welcome, welcome!"; mes "We are ready to serve you~!"; @@ -51,7 +51,7 @@ lou_in02,53,174,7 script Employee#1 4_M_CHNMAN,6,62,{ OnTouch: if (ch_tre == 2 || ch_tre == 3) { - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { if (rand(1,10) < 9) { mes "[Chang Pai]"; mes "Wait, who are you?!"; @@ -63,8 +63,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { if (rand(1,10) < 10) { mes "[Chang Pai]"; mes "Wait, who are you?!"; @@ -76,8 +75,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 21) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 21) { if (rand(1,10) < 6) { mes "[Chang Pai]"; mes "Wait, who are you?!"; @@ -113,7 +111,7 @@ OnTouch: } lou_in02,76,181,3 script Employee#2 4_M_CHNMAN,2,2,{ - if (gettime(HOUR) >= 10 && gettime(HOUR) < 22) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 22) { mes "[Huang Jia Xian]"; mes "Welcome~"; mes "Sorry for making you wait. If you wish to rest, please go upstairs."; @@ -138,7 +136,7 @@ lou_in02,76,181,3 script Employee#2 4_M_CHNMAN,2,2,{ OnTouch: if (ch_tre == 2 || ch_tre == 3) { - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { if (rand(1,10) < 9) { mes "[Huang Jia Xian]"; mes "What the...?"; @@ -151,8 +149,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { if (rand(1,10) < 10) { mes "[Huang Jia Xian]"; mes "What the...?"; @@ -165,8 +162,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 22) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 22) { if (rand(1,10) < 6) { mes "[Huang Jia Xian]"; mes "What the...?"; @@ -203,7 +199,7 @@ OnTouch: } lou_in02,61,175,3 script Employee#3 4_F_CHNWOMAN,2,2,{ - if (gettime(HOUR) >= 10 && gettime(HOUR) < 22) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 22) { if (ch_tre == 5) { mes "[Ya Hua]"; mes "Welcome, welcome!"; @@ -234,7 +230,7 @@ lou_in02,61,175,3 script Employee#3 4_F_CHNWOMAN,2,2,{ OnTouch: if (ch_tre == 2 || ch_tre == 3) { - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { if (rand(1,10) < 9) { mes "[Ya Hua]"; mes "What do you think"; @@ -247,8 +243,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { if (rand(1,10) < 10) { mes "[Ya Hua]"; mes "What do you think"; @@ -261,8 +256,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 22) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 22) { if (rand(1,10) < 6) { mes "[Ya Hua]"; mes "What do you think"; @@ -367,7 +361,7 @@ lou_in02,62,183,3 script Chef#1-2 4_M_CHNCOOK,2,2,{ OnTouch: if (ch_tre == 2 || ch_tre == 3) { - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { if (rand(1,10) < 9) { mes "[Wang Shi Long]"; mes "Hey, what do you"; @@ -381,8 +375,7 @@ OnTouch: warp "louyang",280,161; close; } - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { if (rand(1,10) < 10) { mes "[Wang Shi Long]"; mes "Hey, what do you"; @@ -396,8 +389,7 @@ OnTouch: warp "louyang",280,161; close; } - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 22) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 22) { if (rand(1,10) < 6) { mes "[Wang Shi Long]"; mes "Hey, what do you"; @@ -720,16 +712,14 @@ lou_in02,50,185,5 script Pot#1 HIDDEN_NPC,{ mes "^3131FFYou take a careful look around."; mes "It wouldn't be wise to steal this now if anyone is watching.^000000"; next; - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { mes "^3131FFThe restaurant doesn't seem busy right now, so there's only a few employees and customers.^000000"; - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { mes "^3131FFOnly the restaurant"; mes "employees are around,"; mes "and they busy chatting"; mes "amongst each other.^000000"; - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 22) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 22) { mes "^3131FFThe restaurant is filled"; mes "with customers, and the"; mes "hustle and bustle of the"; @@ -770,7 +760,7 @@ lou_in02,50,185,5 script Pot#1 HIDDEN_NPC,{ mes "^3131FFHowever, it's empty.^000000"; close; } - if (gettime(HOUR) >= 10 && gettime(HOUR) < 22) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 22) { mes "[Chef]"; mes "Ah...!"; mes "Please, do not"; @@ -792,16 +782,14 @@ lou_in02,49,185,5 script Pot#2 HIDDEN_NPC,{ mes "^3131FFYou take a careful look around."; mes "It wouldn't be wise to steal this now if anyone is watching.^000000"; next; - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { mes "^3131FFThe restaurant doesn't seem busy right now, so there's only a few employees and customers.^000000"; - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { mes "^3131FFOnly the restaurant"; mes "employees are around,"; mes "and they busy chatting"; mes "amongst each other.^000000"; - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 22) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 22) { mes "^3131FFThe restaurant is filled"; mes "with customers, and the"; mes "hustle and bustle of the"; @@ -842,7 +830,7 @@ lou_in02,49,185,5 script Pot#2 HIDDEN_NPC,{ mes "an empty pot.^000000"; close; } - if (gettime(HOUR) >= 10 && gettime(HOUR) < 22) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 22) { mes "[Chef]"; mes "Ah...!"; mes "Please, do not"; @@ -894,7 +882,7 @@ lou_in02,58,183,5 script Chef Assistant#lou1 4_M_CHNMONK,5,5,{ OnTouch: if (ch_tre == 2 || ch_tre == 3) { - if (gettime(HOUR) >= 10 && gettime(HOUR) < 14) { + if (gettime(GETTIME_HOUR) >= 10 && gettime(GETTIME_HOUR) < 14) { if (rand(1,10) < 9) { mes "[Jin Wei Ling]"; mes "Wait! Who are you!"; @@ -907,8 +895,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 14 && gettime(HOUR) < 17) { + } else if (gettime(GETTIME_HOUR) >= 14 && gettime(GETTIME_HOUR) < 17) { if (rand(1,10) < 10) { mes "[Jin Wei Ling]"; mes "Wait! Who are you!"; @@ -921,8 +908,7 @@ OnTouch: ch_tre = 1; close; } - } - else if (gettime(HOUR) >= 17 && gettime(HOUR) < 22) { + } else if (gettime(GETTIME_HOUR) >= 17 && gettime(GETTIME_HOUR) < 22) { if (rand(1,10) < 6) { mes "[Jin Wei Ling]"; mes "Wait! Who are you!"; diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index caedd20b6..2ae62a0ae 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -752,7 +752,10 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{ mos_whale_edq = 19; close; } - if ((gettime(HOUR) >= 0 && gettime(HOUR) < 3) || (gettime(HOUR) >= 6 && gettime(HOUR) < 9) || (gettime(HOUR) >= 12 && gettime(HOUR) < 15) || (gettime(HOUR) >= 18 && gettime(HOUR) < 21)) { + if ((gettime(GETTIME_HOUR) >= 0 && gettime(GETTIME_HOUR) < 3) + || (gettime(GETTIME_HOUR) >= 6 && gettime(GETTIME_HOUR) < 9) + || (gettime(GETTIME_HOUR) >= 12 && gettime(GETTIME_HOUR) < 15) + || (gettime(GETTIME_HOUR) >= 18 && gettime(GETTIME_HOUR) < 21)) { mes "[Mr. Ibanoff]"; mes "Hmm. It's not a bad time."; mes "We should hurry up"; @@ -8676,7 +8679,7 @@ OnTouch: end; } if (rhea_rus_hair == 2) { - if (gettime(HOUR)>=23 || gettime(HOUR)<=5) { + if (gettime(GETTIME_HOUR) >= 23 || gettime(GETTIME_HOUR) <= 5) { mes "- Splash !! -"; next; if (countitem(523) > 0) { @@ -8701,7 +8704,7 @@ OnTouch: mes "And please, tell him to stop suffering and to be happy. This is my request."; close; } else if (rhea_rus_hair == 7) { - if (gettime(HOUR)>=23 || gettime(HOUR)<=5) { + if (gettime(GETTIME_HOUR) >= 23 || gettime(GETTIME_HOUR) <= 5) { mes "- Splash !! -"; next; if (countitem(523) > 0) { @@ -9520,11 +9523,13 @@ mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{ mes "[Marozka]"; mes "I will begin making it now... let me see... Could you please come back to me in an hour?"; rhea_rus_quiz = 4; - rus_time01 = gettime(HOUR); - rus_time02 = gettime(WEEKDAY); + rus_time01 = gettime(GETTIME_HOUR); + rus_time02 = gettime(GETTIME_WEEKDAY); close; } else if (rhea_rus_quiz == 4) { - if (rus_time01 < gettime(HOUR) || rus_time02 < gettime(WEEKDAY) || (rus_time02 == 6 && gettime(WEEKDAY) == SUNDAY)) { + if (rus_time01 < gettime(GETTIME_HOUR) + || rus_time02 < gettime(GETTIME_WEEKDAY) + || (rus_time02 == SATURDAY && gettime(GETTIME_WEEKDAY) == SUNDAY)) { mes "[Marozka]"; mes "Ah, just in time."; mes "I have finally finished making the 'Golden Thread'. Just wait one more second and it'll be ready."; diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index 7010ba494..3bcbb7e1d 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -1126,7 +1126,7 @@ um_in,101,73,3 script Wainatan 4_F_UMWOMAN,{ close; } if (um_wind == 1) { - if (gettime(HOUR) > 18) { + if (gettime(GETTIME_HOUR) > 18) { um_wind = 2; emotion e_an; mes "[Wainatan]"; @@ -1170,7 +1170,7 @@ um_in,94,123,5 script Bertztan 4_F_UMWOMAN,{ close; } if (um_wind == 2) { - if (gettime(HOUR) > 18) { + if (gettime(GETTIME_HOUR) > 18) { um_wind = 3; emotion e_an; mes "[Bertztan]"; @@ -1222,7 +1222,7 @@ umbala,145,217,3 script Chabimatan 4_F_UMWOMAN,{ close; } if (um_wind == 3) { - if (gettime(HOUR) > 18) { + if (gettime(GETTIME_HOUR) > 18) { um_wind = 4; emotion e_an; mes "[Chabimatan]"; diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt index 48872392e..5ce92aa0e 100644 --- a/npc/quests/the_sign_quest.txt +++ b/npc/quests/the_sign_quest.txt @@ -553,7 +553,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ mes "this and come back later~"; delitem 7314,1; //The_Sign sign_q = 138; - .@stime_s = gettime(HOUR); + .@stime_s = gettime(GETTIME_HOUR); if (.@stime_s < 1) sign_sq = 1; else if (.@stime_s < 3) sign_sq = 2; else if (.@stime_s < 5) sign_sq = 3; @@ -568,7 +568,7 @@ prt_in,227,45,0 script Archeologist#sign 1_M_SIGN1,{ else sign_sq = 12; } else if (sign_q == 138) { - .@stime_s1 = gettime(HOUR); + .@stime_s1 = gettime(GETTIME_HOUR); if (.@stime_s1 < 1) { if (sign_sq == 11) { .@pass_s = 1; @@ -2567,7 +2567,7 @@ aldeba_in,139,103,5 script Monograph#sign HIDDEN_NPC,{ aldeba_in,155,101,3 script Sir Jore#sign 1_M_SIGNALCHE,7,7,{ callfunc "F_UpdateSignVars"; - if ((gettime(HOUR) > 16) && (gettime(HOUR) < 22)) { + if (gettime(GETTIME_HOUR) > 16 && gettime(GETTIME_HOUR) < 22) { if (sign_q == 15) { mes "["+ strcharinfo(0) +"]"; mes "Excuse me..."; @@ -2857,8 +2857,7 @@ aldeba_in,155,101,3 script Sir Jore#sign 1_M_SIGNALCHE,7,7,{ mes "What's the answer?!"; close; } - } - else if ((gettime(HOUR) > 6) && (gettime(HOUR) < 17)) { + } else if (gettime(GETTIME_HOUR) > 6 && gettime(GETTIME_HOUR) < 17) { mes "^3355FFYou find a tense man"; mes "holding test tubes between"; mes "his fingers, standing in a pile"; @@ -2938,7 +2937,7 @@ OnTouch: aldeba_in,156,118,4 script Piru Piru#sign 8_F,{ callfunc "F_UpdateSignVars"; mes "[Piru Piru]"; - if ((gettime(HOUR) >= 12) && (gettime(HOUR) <= 24)) { //235959 + if (gettime(GETTIME_HOUR) >= 12 && gettime(GETTIME_HOUR) <= 24) { //235959 if (sign_q == 17) { emotion e_sob; mes "Oh, I'm sooo tired~"; @@ -3018,7 +3017,7 @@ aldeba_in,156,118,4 script Piru Piru#sign 8_F,{ close; } } - else if ((gettime(HOUR) >= 6) && (gettime(HOUR) < 12)) { + else if (gettime(GETTIME_HOUR) >= 6 && gettime(GETTIME_HOUR) < 12) { mes "Everyday we study and"; mes "take notes and test and"; mes "experiment and record"; @@ -4533,7 +4532,7 @@ cmd_in02,88,51,4 script Strange Guy#sign 1_M_SIGNART,{ } } else if (sign_q == 27) { - if ((gettime(HOUR) > 18) && (gettime(HOUR) < 23)) { + if (gettime(GETTIME_HOUR) > 18 && gettime(GETTIME_HOUR) < 23) { mes "Nice, you're here"; mes "just in time. Well,"; mes "all that matters is that"; @@ -7550,7 +7549,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ mes "But I'll do my best for you."; delitem 7314,1; //The_Sign sign_q = 140; - .@stime_e = gettime(HOUR); + .@stime_e = gettime(GETTIME_HOUR); if (.@stime_e < 2) sign_sq = 1; else if (.@stime_e < 4) sign_sq = 2; else if (.@stime_e < 6) sign_sq = 3; @@ -7566,7 +7565,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 4_M_03,{ close; } else if (sign_q == 140) { - .@stime_e1 = gettime(HOUR); + .@stime_e1 = gettime(GETTIME_HOUR); if (.@stime_e1 < 2) { if (sign_sq == 11) { .@pass_s1 = 1; |