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-rw-r--r--npc/quests/dandelion_request.txt10
-rw-r--r--npc/quests/eye_of_hellion.txt2
-rw-r--r--npc/quests/first_class/tu_archer.txt2
-rw-r--r--npc/quests/kiel_hyre_quest.txt20
-rw-r--r--npc/quests/monstertamers.txt2
-rw-r--r--npc/quests/newgears/2004_headgears.txt2
-rw-r--r--npc/quests/okolnir.txt450
-rw-r--r--npc/quests/quests_13_1.txt34
-rw-r--r--npc/quests/quests_13_2.txt126
-rw-r--r--npc/quests/quests_airship.txt4
-rw-r--r--npc/quests/quests_alberta.txt4
-rw-r--r--npc/quests/quests_amatsu.txt12
-rw-r--r--npc/quests/quests_ayothaya.txt32
-rw-r--r--npc/quests/quests_ein.txt4
-rw-r--r--npc/quests/quests_gonryun.txt42
-rw-r--r--npc/quests/quests_hugel.txt4
-rw-r--r--npc/quests/quests_izlude.txt2
-rw-r--r--npc/quests/quests_juperos.txt84
-rw-r--r--npc/quests/quests_lighthalzen.txt60
-rw-r--r--npc/quests/quests_louyang.txt10
-rw-r--r--npc/quests/quests_morocc.txt10
-rw-r--r--npc/quests/quests_moscovia.txt32
-rw-r--r--npc/quests/quests_nameless.txt36
-rw-r--r--npc/quests/quests_prontera.txt12
-rw-r--r--npc/quests/quests_rachel.txt44
-rw-r--r--npc/quests/quests_umbala.txt4
-rw-r--r--npc/quests/quests_veins.txt30
-rw-r--r--npc/quests/seals/brisingamen_seal.txt4
-rw-r--r--npc/quests/seals/god_weapon_creation.txt14
-rw-r--r--npc/quests/skills/assassin_skills.txt10
-rw-r--r--npc/quests/skills/merchant_skills.txt2
-rw-r--r--npc/quests/skills/rogue_skills.txt8
-rw-r--r--npc/quests/thana_quest.txt2
-rw-r--r--npc/quests/the_sign_quest.txt36
34 files changed, 575 insertions, 575 deletions
diff --git a/npc/quests/dandelion_request.txt b/npc/quests/dandelion_request.txt
index 32bf2f407..20ccb9332 100644
--- a/npc/quests/dandelion_request.txt
+++ b/npc/quests/dandelion_request.txt
@@ -2794,7 +2794,7 @@ OnTouch:
end;
}
-que_job01,1,1,1 script #maobartimer1 -1,{
+que_job01,1,1,1 script #maobartimer1 FAKE_NPC,{
OnEnter:
initnpctimer;
@@ -2924,7 +2924,7 @@ OnTouch:
end;
}
-que_job01,1,2,1 script #maobartimer2 -1,{
+que_job01,1,2,1 script #maobartimer2 FAKE_NPC,{
OnEnter:
initnpctimer;
@@ -6446,7 +6446,7 @@ OnEnter:
end;
}
-yuno_in04,1,1,1 script #maobooktimer -1,{
+yuno_in04,1,1,1 script #maobooktimer FAKE_NPC,{
OnEnter:
initnpctimer;
@@ -9970,7 +9970,7 @@ OnEnter:
end;
}
-morocc,1,1,1 script #mao_timer -1,{
+morocc,1,1,1 script #mao_timer FAKE_NPC,{
OnStart:
initnpctimer;
@@ -9986,7 +9986,7 @@ OnStop:
end;
}
-morocc,1,2,1 script #mao_manager -1,{
+morocc,1,2,1 script #mao_manager FAKE_NPC,{
OnStart:
initnpctimer;
diff --git a/npc/quests/eye_of_hellion.txt b/npc/quests/eye_of_hellion.txt
index 52fb40ef2..1b3c18595 100644
--- a/npc/quests/eye_of_hellion.txt
+++ b/npc/quests/eye_of_hellion.txt
@@ -1619,7 +1619,7 @@ payon,182,132,3 script Grout'he Tuccok#hellion 1_M_02,{
}
}
-payon,101,190,0 script #paypuzz1 -1,1,1,{
+payon,101,190,0 script #paypuzz1 FAKE_NPC,1,1,{
OnTouch:
if (HELLIONQ == 48) {
mes "[" + strcharinfo(0) + "]";
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 064f3fd9f..144bdfb2f 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -1403,7 +1403,7 @@ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{
pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; }
//== Acolyte ===============================================
-- script ::Acolyte_Tu -1,{
+- script ::Acolyte_Tu FAKE_NPC,{
mes "[Acolyte]";
if(tu_archer01 == 14){
if (gettime(GETTIME_HOUR) >= 18 && gettime(GETTIME_HOUR) < 22) {
diff --git a/npc/quests/kiel_hyre_quest.txt b/npc/quests/kiel_hyre_quest.txt
index 610ad4e00..756da22a7 100644
--- a/npc/quests/kiel_hyre_quest.txt
+++ b/npc/quests/kiel_hyre_quest.txt
@@ -1986,7 +1986,7 @@ kh_vila,178,20,0 duplicate(BookKHQ1) Book#kh3 HIDDEN_NPC
kh_vila,175,19,0 duplicate(BookKHQ1) Book#kh4 HIDDEN_NPC
//- Store room interior; Letter to Elly on the floor. -
-kh_vila,179,11,0 script Letter#kh -1,1,1,{
+kh_vila,179,11,0 script Letter#kh FAKE_NPC,1,1,{
//OnTouch2:
OnTouch:
if (KielHyreQuest == 18) {
@@ -3443,19 +3443,19 @@ kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device HIDDEN_NPC
//- Keep monsters out of the quest area -
// Silly really since the rest of it's a dungeon
-//kh_dun01,180,220,0 script Monster Warp#kh1::KHMobWarp -1,5,20,{
+//kh_dun01,180,220,0 script Monster Warp#kh1::KHMobWarp FAKE_NPC,5,20,{
//OnTouchNPC:
// warp "kh_dun01",178,138;
// end;
//}
-//kh_dun01,190,220,0 duplicate(KHMobWarp) Monster Warp#kh2 -1,5,20
-//kh_dun01,200,250,0 duplicate(KHMobWarp) Monster Warp#kh3 -1,5,20
-//kh_dun01,210,220,0 duplicate(KHMobWarp) Monster Warp#kh4 -1,5,20
-//kh_dun01,220,220,0 duplicate(KHMobWarp) Monster Warp#kh5 -1,5,10
+//kh_dun01,190,220,0 duplicate(KHMobWarp) Monster Warp#kh2 FAKE_NPC,5,20
+//kh_dun01,200,250,0 duplicate(KHMobWarp) Monster Warp#kh3 FAKE_NPC,5,20
+//kh_dun01,210,220,0 duplicate(KHMobWarp) Monster Warp#kh4 FAKE_NPC,5,20
+//kh_dun01,220,220,0 duplicate(KHMobWarp) Monster Warp#kh5 FAKE_NPC,5,10
//- Kiel Hyre - OnTouch -
-kh_dun01,224,233,0 script Factory B Area Door -1,5,5,{
+kh_dun01,224,233,0 script Factory B Area Door FAKE_NPC,5,5,{
//OnTouch2:
OnTouch:
if (KielHyreQuest == 40) {
@@ -4611,7 +4611,7 @@ kh_mansion,18,30,4 script Allysia 4_F_KHELLISIA,{
}
//- Abduction triggering NPC -
-lighthalzen,188,200,0 script Abduction_trigger -1,3,1,{
+lighthalzen,188,200,0 script Abduction_trigger FAKE_NPC,3,1,{
//OnTouch2:
OnTouch:
if (KielHyreQuest == 50) {
@@ -6191,7 +6191,7 @@ OnTouch:
}
//- Kiehl's Room; Kiehl_Room_Trap (Entry way trap) -
-kh_kiehl02,49,10,0 script Kiehl_Room_Trap -1,5,3,{
+kh_kiehl02,49,10,0 script Kiehl_Room_Trap FAKE_NPC,5,3,{
end;
OnTouch:
@@ -6729,7 +6729,7 @@ OnTimer1000:
}
//- Kiehl's Room; NPC for mob control, timers, and other junk. -
-kh_kiehl02,1,1,0 script KiehlRoom -1,{
+kh_kiehl02,1,1,0 script KiehlRoom FAKE_NPC,{
end;
OnKiehlMobDead:
diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt
index d8e9e375a..5e8884b17 100644
--- a/npc/quests/monstertamers.txt
+++ b/npc/quests/monstertamers.txt
@@ -484,7 +484,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
}
}
-- script ::MonsterTamer_izlude -1,{
+- script ::MonsterTamer_izlude FAKE_NPC,{
mes "[Shogo]";
mes "Are you pre-occupied with";
mes "gathering items for monsters";
diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt
index e9cb42069..6ad398d23 100644
--- a/npc/quests/newgears/2004_headgears.txt
+++ b/npc/quests/newgears/2004_headgears.txt
@@ -2610,7 +2610,7 @@ OnInit:
end;
}
-pay_dun03,48,84,4 script SpawnManager#Kitsune -1,{
+pay_dun03,48,84,4 script SpawnManager#Kitsune FAKE_NPC,{
OnInit:
.MyMobs1 = 1;
.MyMobs2 = 1;
diff --git a/npc/quests/okolnir.txt b/npc/quests/okolnir.txt
index d29f0d5b4..67582267e 100644
--- a/npc/quests/okolnir.txt
+++ b/npc/quests/okolnir.txt
@@ -41,7 +41,7 @@ function script F_Okolnir {
return .@sub$;
}
-- script Guide#gq_main -1,{
+- script Guide#gq_main FAKE_NPC,{
.@sub$ = callfunc("F_Okolnir");
.@GID = getcastledata(strnpcinfo(4),1);
if (getcharid(2) == .@GID) {
@@ -188,7 +188,7 @@ que_qsch03,345,23,0 warp Gate02#gq_sch03 1,1,schg_cas03,81,95
que_qsch04,345,23,0 warp Gate02#gq_sch04 1,1,schg_cas04,369,306
que_qsch05,345,23,0 warp Gate02#gq_sch05 1,1,schg_cas05,369,306
-- script Wish Maiden#gq_main -1,{
+- script Wish Maiden#gq_main FAKE_NPC,{
.@sub$ = callfunc("F_Okolnir");
.@t$ = ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1));
.@GID = getcastledata(.@t$,1);
@@ -386,7 +386,7 @@ que_qsch03,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch03 4_F_VALK
que_qsch04,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch04 4_F_VALKYRIE2
que_qsch05,345,82,3 duplicate(Wish Maiden#gq_main) Wish Maiden#gq_sch05 4_F_VALKYRIE2
-- script Gate01#gq_main -1,{
+- script Gate01#gq_main FAKE_NPC,{
function SMonster;
.@sub$ = callfunc("F_Okolnir");
@@ -481,7 +481,7 @@ que_qsch03,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch03 WARPNPC,1,1
que_qsch04,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch04 WARPNPC,1,1
que_qsch05,346,81,0 duplicate(Gate01#gq_main) Gate01#gq_sch05 WARPNPC,1,1
-- script #Gate_manager_main -1,{
+- script #Gate_manager_main FAKE_NPC,{
end;
OnMyMobDead:
@@ -504,7 +504,7 @@ que_qsch03,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch03 CLEAR_NPC
que_qsch04,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch04 CLEAR_NPC
que_qsch05,1,4,0 duplicate(#Gate_manager_main) #Gate_manager_sch05 CLEAR_NPC
-- script #gq_miromob2_main -1,{
+- script #gq_miromob2_main FAKE_NPC,{
end;
OnEnable:
@@ -558,7 +558,7 @@ que_qsch03,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch03 CLEAR_NPC
que_qsch04,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch04 CLEAR_NPC
que_qsch05,1,4,0 duplicate(#gq_miromob2_main) #gq_miromob2_sch05 CLEAR_NPC
-- script #okolnir_main -1,{
+- script #okolnir_main FAKE_NPC,{
end;
OnEnable:
@@ -755,7 +755,7 @@ que_qsch03,1,1,0 duplicate(#okolnir_main) #okolnir_sch03 CLEAR_NPC
que_qsch04,1,1,0 duplicate(#okolnir_main) #okolnir_sch04 CLEAR_NPC
que_qsch05,1,1,0 duplicate(#okolnir_main) #okolnir_sch05 CLEAR_NPC
-- script #Maze_Manager_main -1,{
+- script #Maze_Manager_main FAKE_NPC,{
end;
OnEnable:
@@ -839,7 +839,7 @@ que_qsch03,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch03 CLEAR_NPC
que_qsch04,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch04 CLEAR_NPC
que_qsch05,1,2,0 duplicate(#Maze_Manager_main) #Maze_Manager_sch05 CLEAR_NPC
-- script #miro_bf_main -1,{
+- script #miro_bf_main FAKE_NPC,{
function Cell;
OnEnable:
.@sub$ = callfunc("F_Okolnir");
@@ -876,7 +876,7 @@ que_qsch03,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch03 CLEAR_NPC
que_qsch04,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch04 CLEAR_NPC
que_qsch05,2,1,0 duplicate(#miro_bf_main) #miro_bf_sch05 CLEAR_NPC
-- script #miro_rf_main -1,{
+- script #miro_rf_main FAKE_NPC,{
function Cell;
OnEnable:
.@sub$ = callfunc("F_Okolnir");
@@ -914,7 +914,7 @@ que_qsch03,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch03 CLEAR_NPC
que_qsch04,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch04 CLEAR_NPC
que_qsch05,2,2,0 duplicate(#miro_rf_main) #miro_rf_sch05 CLEAR_NPC
-- script #miro_yf_main -1,{
+- script #miro_yf_main FAKE_NPC,{
function Cell;
OnEnable:
.@sub$ = callfunc("F_Okolnir");
@@ -952,7 +952,7 @@ que_qsch03,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch03 CLEAR_NPC
que_qsch04,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch04 CLEAR_NPC
que_qsch05,2,3,0 duplicate(#miro_yf_main) #miro_yf_sch05 CLEAR_NPC
-- script windpath01_main -1,{
+- script windpath01_main FAKE_NPC,{
end;
OnTouch:
@@ -989,7 +989,7 @@ que_qsch03,113,165,0 warp windpath02_sch03 1,1,que_qsch03,139,172
que_qsch04,113,165,0 warp windpath02_sch04 1,1,que_qsch04,139,172
que_qsch05,113,165,0 warp windpath02_sch05 1,1,que_qsch05,139,172
-- script Piamette#main -1,{
+- script Piamette#main FAKE_NPC,{
end;
OnInit:
@@ -1009,7 +1009,7 @@ que_qsch03,131,136,3 duplicate(Piamette#main) Piamette#sch03 PIAMETTE
que_qsch04,131,136,3 duplicate(Piamette#main) Piamette#sch04 PIAMETTE
que_qsch05,131,136,3 duplicate(Piamette#main) Piamette#sch05 PIAMETTE
-- script #event_start01_main -1,{
+- script #event_start01_main FAKE_NPC,{
end;
OnEnable:
@@ -1056,18 +1056,18 @@ OnInit:
disablenpc "#event_start01_"+.@sub$;
end;
}
-que_qaru01,114,158,0 duplicate(#event_start01_main) #event_start01_aru01 -1,1,1
-que_qaru02,114,158,0 duplicate(#event_start01_main) #event_start01_aru02 -1,1,1
-que_qaru03,114,158,0 duplicate(#event_start01_main) #event_start01_aru03 -1,1,1
-que_qaru04,114,158,0 duplicate(#event_start01_main) #event_start01_aru04 -1,1,1
-que_qaru05,114,158,0 duplicate(#event_start01_main) #event_start01_aru05 -1,1,1
-que_qsch01,114,158,0 duplicate(#event_start01_main) #event_start01_sch01 -1,1,1
-que_qsch02,114,158,0 duplicate(#event_start01_main) #event_start01_sch02 -1,1,1
-que_qsch03,114,158,0 duplicate(#event_start01_main) #event_start01_sch03 -1,1,1
-que_qsch04,114,158,0 duplicate(#event_start01_main) #event_start01_sch04 -1,1,1
-que_qsch05,114,158,0 duplicate(#event_start01_main) #event_start01_sch05 -1,1,1
+que_qaru01,114,158,0 duplicate(#event_start01_main) #event_start01_aru01 FAKE_NPC,1,1
+que_qaru02,114,158,0 duplicate(#event_start01_main) #event_start01_aru02 FAKE_NPC,1,1
+que_qaru03,114,158,0 duplicate(#event_start01_main) #event_start01_aru03 FAKE_NPC,1,1
+que_qaru04,114,158,0 duplicate(#event_start01_main) #event_start01_aru04 FAKE_NPC,1,1
+que_qaru05,114,158,0 duplicate(#event_start01_main) #event_start01_aru05 FAKE_NPC,1,1
+que_qsch01,114,158,0 duplicate(#event_start01_main) #event_start01_sch01 FAKE_NPC,1,1
+que_qsch02,114,158,0 duplicate(#event_start01_main) #event_start01_sch02 FAKE_NPC,1,1
+que_qsch03,114,158,0 duplicate(#event_start01_main) #event_start01_sch03 FAKE_NPC,1,1
+que_qsch04,114,158,0 duplicate(#event_start01_main) #event_start01_sch04 FAKE_NPC,1,1
+que_qsch05,114,158,0 duplicate(#event_start01_main) #event_start01_sch05 FAKE_NPC,1,1
-- script #gdtimer01_main -1,{
+- script #gdtimer01_main FAKE_NPC,{
end;
OnEnable:
@@ -1161,7 +1161,7 @@ que_qsch03,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch03 CLEAR_NPC
que_qsch04,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch04 CLEAR_NPC
que_qsch05,2,2,0 duplicate(#gdtimer01_main) #gdtimer01_sch05 CLEAR_NPC
-- script #gdtimer02_main -1,{
+- script #gdtimer02_main FAKE_NPC,{
end;
OnEnable:
@@ -1235,7 +1235,7 @@ que_qsch03,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch03 CLEAR_NPC
que_qsch04,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch04 CLEAR_NPC
que_qsch05,2,3,0 duplicate(#gdtimer02_main) #gdtimer02_sch05 CLEAR_NPC
-- script #piamette_main -1,{
+- script #piamette_main FAKE_NPC,{
OnEnable:
initnpctimer;
end;
@@ -1278,7 +1278,7 @@ que_qsch03,1,4,0 duplicate(#piamette_main) #piamette_sch03 CLEAR_NPC
que_qsch04,1,4,0 duplicate(#piamette_main) #piamette_sch04 CLEAR_NPC
que_qsch05,1,4,0 duplicate(#piamette_main) #piamette_sch05 CLEAR_NPC
-- script #getspells_main -1,{
+- script #getspells_main FAKE_NPC,{
end;
OnEnable:
@@ -1321,88 +1321,88 @@ OnInit:
disablenpc "#getspell0"+.@i+"_"+.@sub$;
end;
}
-que_qaru01,113,135,0 duplicate(#getspells_main) #getspell01_aru01 -1,1,1
-que_qaru02,113,135,0 duplicate(#getspells_main) #getspell01_aru02 -1,1,1
-que_qaru03,113,135,0 duplicate(#getspells_main) #getspell01_aru03 -1,1,1
-que_qaru04,113,135,0 duplicate(#getspells_main) #getspell01_aru04 -1,1,1
-que_qaru05,113,135,0 duplicate(#getspells_main) #getspell01_aru05 -1,1,1
-que_qsch01,113,135,0 duplicate(#getspells_main) #getspell01_sch01 -1,1,1
-que_qsch02,113,135,0 duplicate(#getspells_main) #getspell01_sch02 -1,1,1
-que_qsch03,113,135,0 duplicate(#getspells_main) #getspell01_sch03 -1,1,1
-que_qsch04,113,135,0 duplicate(#getspells_main) #getspell01_sch04 -1,1,1
-que_qsch05,113,135,0 duplicate(#getspells_main) #getspell01_sch05 -1,1,1
-que_qaru01,146,150,0 duplicate(#getspells_main) #getspell02_aru01 -1,1,1
-que_qaru02,146,150,0 duplicate(#getspells_main) #getspell02_aru02 -1,1,1
-que_qaru03,146,150,0 duplicate(#getspells_main) #getspell02_aru03 -1,1,1
-que_qaru04,146,150,0 duplicate(#getspells_main) #getspell02_aru04 -1,1,1
-que_qaru05,146,150,0 duplicate(#getspells_main) #getspell02_aru05 -1,1,1
-que_qsch01,146,150,0 duplicate(#getspells_main) #getspell02_sch01 -1,1,1
-que_qsch02,146,150,0 duplicate(#getspells_main) #getspell02_sch02 -1,1,1
-que_qsch03,146,150,0 duplicate(#getspells_main) #getspell02_sch03 -1,1,1
-que_qsch04,146,150,0 duplicate(#getspells_main) #getspell02_sch04 -1,1,1
-que_qsch05,146,150,0 duplicate(#getspells_main) #getspell02_sch05 -1,1,1
-que_qaru01,131,117,0 duplicate(#getspells_main) #getspell03_aru01 -1,1,1
-que_qaru02,131,117,0 duplicate(#getspells_main) #getspell03_aru02 -1,1,1
-que_qaru03,131,117,0 duplicate(#getspells_main) #getspell03_aru03 -1,1,1
-que_qaru04,131,117,0 duplicate(#getspells_main) #getspell03_aru04 -1,1,1
-que_qaru05,131,117,0 duplicate(#getspells_main) #getspell03_aru05 -1,1,1
-que_qsch01,131,117,0 duplicate(#getspells_main) #getspell03_sch01 -1,1,1
-que_qsch02,131,117,0 duplicate(#getspells_main) #getspell03_sch02 -1,1,1
-que_qsch03,131,117,0 duplicate(#getspells_main) #getspell03_sch03 -1,1,1
-que_qsch04,131,117,0 duplicate(#getspells_main) #getspell03_sch04 -1,1,1
-que_qsch05,131,117,0 duplicate(#getspells_main) #getspell03_sch05 -1,1,1
-que_qaru01,117,150,0 duplicate(#getspells_main) #getspell04_aru01 -1,1,1
-que_qaru02,117,150,0 duplicate(#getspells_main) #getspell04_aru02 -1,1,1
-que_qaru03,117,150,0 duplicate(#getspells_main) #getspell04_aru03 -1,1,1
-que_qaru04,117,150,0 duplicate(#getspells_main) #getspell04_aru04 -1,1,1
-que_qaru05,117,150,0 duplicate(#getspells_main) #getspell04_aru05 -1,1,1
-que_qsch01,117,150,0 duplicate(#getspells_main) #getspell04_sch01 -1,1,1
-que_qsch02,117,150,0 duplicate(#getspells_main) #getspell04_sch02 -1,1,1
-que_qsch03,117,150,0 duplicate(#getspells_main) #getspell04_sch03 -1,1,1
-que_qsch04,117,150,0 duplicate(#getspells_main) #getspell04_sch04 -1,1,1
-que_qsch05,117,150,0 duplicate(#getspells_main) #getspell04_sch05 -1,1,1
-que_qaru01,150,135,0 duplicate(#getspells_main) #getspell05_aru01 -1,1,1
-que_qaru02,150,135,0 duplicate(#getspells_main) #getspell05_aru02 -1,1,1
-que_qaru03,150,135,0 duplicate(#getspells_main) #getspell05_aru03 -1,1,1
-que_qaru04,150,135,0 duplicate(#getspells_main) #getspell05_aru04 -1,1,1
-que_qaru05,150,135,0 duplicate(#getspells_main) #getspell05_aru05 -1,1,1
-que_qsch01,150,135,0 duplicate(#getspells_main) #getspell05_sch01 -1,1,1
-que_qsch02,150,135,0 duplicate(#getspells_main) #getspell05_sch02 -1,1,1
-que_qsch03,150,135,0 duplicate(#getspells_main) #getspell05_sch03 -1,1,1
-que_qsch04,150,135,0 duplicate(#getspells_main) #getspell05_sch04 -1,1,1
-que_qsch05,150,135,0 duplicate(#getspells_main) #getspell05_sch05 -1,1,1
-que_qaru01,117,121,0 duplicate(#getspells_main) #getspell06_aru01 -1,1,1
-que_qaru02,117,121,0 duplicate(#getspells_main) #getspell06_aru02 -1,1,1
-que_qaru03,117,121,0 duplicate(#getspells_main) #getspell06_aru03 -1,1,1
-que_qaru04,117,121,0 duplicate(#getspells_main) #getspell06_aru04 -1,1,1
-que_qaru05,117,121,0 duplicate(#getspells_main) #getspell06_aru05 -1,1,1
-que_qsch01,117,121,0 duplicate(#getspells_main) #getspell06_sch01 -1,1,1
-que_qsch02,117,121,0 duplicate(#getspells_main) #getspell06_sch02 -1,1,1
-que_qsch03,117,121,0 duplicate(#getspells_main) #getspell06_sch03 -1,1,1
-que_qsch04,117,121,0 duplicate(#getspells_main) #getspell06_sch04 -1,1,1
-que_qsch05,117,121,0 duplicate(#getspells_main) #getspell06_sch05 -1,1,1
-que_qaru01,131,154,0 duplicate(#getspells_main) #getspell07_aru01 -1,1,1
-que_qaru02,131,154,0 duplicate(#getspells_main) #getspell07_aru02 -1,1,1
-que_qaru03,131,154,0 duplicate(#getspells_main) #getspell07_aru03 -1,1,1
-que_qaru04,131,154,0 duplicate(#getspells_main) #getspell07_aru04 -1,1,1
-que_qaru05,131,154,0 duplicate(#getspells_main) #getspell07_aru05 -1,1,1
-que_qsch01,131,154,0 duplicate(#getspells_main) #getspell07_sch01 -1,1,1
-que_qsch02,131,154,0 duplicate(#getspells_main) #getspell07_sch02 -1,1,1
-que_qsch03,131,154,0 duplicate(#getspells_main) #getspell07_sch03 -1,1,1
-que_qsch04,131,154,0 duplicate(#getspells_main) #getspell07_sch04 -1,1,1
-que_qsch05,131,154,0 duplicate(#getspells_main) #getspell07_sch05 -1,1,1
-que_qaru01,146,121,0 duplicate(#getspells_main) #getspell08_aru01 -1,1,1
-que_qaru02,146,121,0 duplicate(#getspells_main) #getspell08_aru02 -1,1,1
-que_qaru03,146,121,0 duplicate(#getspells_main) #getspell08_aru03 -1,1,1
-que_qaru04,146,121,0 duplicate(#getspells_main) #getspell08_aru04 -1,1,1
-que_qaru05,146,121,0 duplicate(#getspells_main) #getspell08_aru05 -1,1,1
-que_qsch01,146,121,0 duplicate(#getspells_main) #getspell08_sch01 -1,1,1
-que_qsch02,146,121,0 duplicate(#getspells_main) #getspell08_sch02 -1,1,1
-que_qsch03,146,121,0 duplicate(#getspells_main) #getspell08_sch03 -1,1,1
-que_qsch04,146,121,0 duplicate(#getspells_main) #getspell08_sch04 -1,1,1
-que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 -1,1,1
-
-- script #main_cages -1,{
+que_qaru01,113,135,0 duplicate(#getspells_main) #getspell01_aru01 FAKE_NPC,1,1
+que_qaru02,113,135,0 duplicate(#getspells_main) #getspell01_aru02 FAKE_NPC,1,1
+que_qaru03,113,135,0 duplicate(#getspells_main) #getspell01_aru03 FAKE_NPC,1,1
+que_qaru04,113,135,0 duplicate(#getspells_main) #getspell01_aru04 FAKE_NPC,1,1
+que_qaru05,113,135,0 duplicate(#getspells_main) #getspell01_aru05 FAKE_NPC,1,1
+que_qsch01,113,135,0 duplicate(#getspells_main) #getspell01_sch01 FAKE_NPC,1,1
+que_qsch02,113,135,0 duplicate(#getspells_main) #getspell01_sch02 FAKE_NPC,1,1
+que_qsch03,113,135,0 duplicate(#getspells_main) #getspell01_sch03 FAKE_NPC,1,1
+que_qsch04,113,135,0 duplicate(#getspells_main) #getspell01_sch04 FAKE_NPC,1,1
+que_qsch05,113,135,0 duplicate(#getspells_main) #getspell01_sch05 FAKE_NPC,1,1
+que_qaru01,146,150,0 duplicate(#getspells_main) #getspell02_aru01 FAKE_NPC,1,1
+que_qaru02,146,150,0 duplicate(#getspells_main) #getspell02_aru02 FAKE_NPC,1,1
+que_qaru03,146,150,0 duplicate(#getspells_main) #getspell02_aru03 FAKE_NPC,1,1
+que_qaru04,146,150,0 duplicate(#getspells_main) #getspell02_aru04 FAKE_NPC,1,1
+que_qaru05,146,150,0 duplicate(#getspells_main) #getspell02_aru05 FAKE_NPC,1,1
+que_qsch01,146,150,0 duplicate(#getspells_main) #getspell02_sch01 FAKE_NPC,1,1
+que_qsch02,146,150,0 duplicate(#getspells_main) #getspell02_sch02 FAKE_NPC,1,1
+que_qsch03,146,150,0 duplicate(#getspells_main) #getspell02_sch03 FAKE_NPC,1,1
+que_qsch04,146,150,0 duplicate(#getspells_main) #getspell02_sch04 FAKE_NPC,1,1
+que_qsch05,146,150,0 duplicate(#getspells_main) #getspell02_sch05 FAKE_NPC,1,1
+que_qaru01,131,117,0 duplicate(#getspells_main) #getspell03_aru01 FAKE_NPC,1,1
+que_qaru02,131,117,0 duplicate(#getspells_main) #getspell03_aru02 FAKE_NPC,1,1
+que_qaru03,131,117,0 duplicate(#getspells_main) #getspell03_aru03 FAKE_NPC,1,1
+que_qaru04,131,117,0 duplicate(#getspells_main) #getspell03_aru04 FAKE_NPC,1,1
+que_qaru05,131,117,0 duplicate(#getspells_main) #getspell03_aru05 FAKE_NPC,1,1
+que_qsch01,131,117,0 duplicate(#getspells_main) #getspell03_sch01 FAKE_NPC,1,1
+que_qsch02,131,117,0 duplicate(#getspells_main) #getspell03_sch02 FAKE_NPC,1,1
+que_qsch03,131,117,0 duplicate(#getspells_main) #getspell03_sch03 FAKE_NPC,1,1
+que_qsch04,131,117,0 duplicate(#getspells_main) #getspell03_sch04 FAKE_NPC,1,1
+que_qsch05,131,117,0 duplicate(#getspells_main) #getspell03_sch05 FAKE_NPC,1,1
+que_qaru01,117,150,0 duplicate(#getspells_main) #getspell04_aru01 FAKE_NPC,1,1
+que_qaru02,117,150,0 duplicate(#getspells_main) #getspell04_aru02 FAKE_NPC,1,1
+que_qaru03,117,150,0 duplicate(#getspells_main) #getspell04_aru03 FAKE_NPC,1,1
+que_qaru04,117,150,0 duplicate(#getspells_main) #getspell04_aru04 FAKE_NPC,1,1
+que_qaru05,117,150,0 duplicate(#getspells_main) #getspell04_aru05 FAKE_NPC,1,1
+que_qsch01,117,150,0 duplicate(#getspells_main) #getspell04_sch01 FAKE_NPC,1,1
+que_qsch02,117,150,0 duplicate(#getspells_main) #getspell04_sch02 FAKE_NPC,1,1
+que_qsch03,117,150,0 duplicate(#getspells_main) #getspell04_sch03 FAKE_NPC,1,1
+que_qsch04,117,150,0 duplicate(#getspells_main) #getspell04_sch04 FAKE_NPC,1,1
+que_qsch05,117,150,0 duplicate(#getspells_main) #getspell04_sch05 FAKE_NPC,1,1
+que_qaru01,150,135,0 duplicate(#getspells_main) #getspell05_aru01 FAKE_NPC,1,1
+que_qaru02,150,135,0 duplicate(#getspells_main) #getspell05_aru02 FAKE_NPC,1,1
+que_qaru03,150,135,0 duplicate(#getspells_main) #getspell05_aru03 FAKE_NPC,1,1
+que_qaru04,150,135,0 duplicate(#getspells_main) #getspell05_aru04 FAKE_NPC,1,1
+que_qaru05,150,135,0 duplicate(#getspells_main) #getspell05_aru05 FAKE_NPC,1,1
+que_qsch01,150,135,0 duplicate(#getspells_main) #getspell05_sch01 FAKE_NPC,1,1
+que_qsch02,150,135,0 duplicate(#getspells_main) #getspell05_sch02 FAKE_NPC,1,1
+que_qsch03,150,135,0 duplicate(#getspells_main) #getspell05_sch03 FAKE_NPC,1,1
+que_qsch04,150,135,0 duplicate(#getspells_main) #getspell05_sch04 FAKE_NPC,1,1
+que_qsch05,150,135,0 duplicate(#getspells_main) #getspell05_sch05 FAKE_NPC,1,1
+que_qaru01,117,121,0 duplicate(#getspells_main) #getspell06_aru01 FAKE_NPC,1,1
+que_qaru02,117,121,0 duplicate(#getspells_main) #getspell06_aru02 FAKE_NPC,1,1
+que_qaru03,117,121,0 duplicate(#getspells_main) #getspell06_aru03 FAKE_NPC,1,1
+que_qaru04,117,121,0 duplicate(#getspells_main) #getspell06_aru04 FAKE_NPC,1,1
+que_qaru05,117,121,0 duplicate(#getspells_main) #getspell06_aru05 FAKE_NPC,1,1
+que_qsch01,117,121,0 duplicate(#getspells_main) #getspell06_sch01 FAKE_NPC,1,1
+que_qsch02,117,121,0 duplicate(#getspells_main) #getspell06_sch02 FAKE_NPC,1,1
+que_qsch03,117,121,0 duplicate(#getspells_main) #getspell06_sch03 FAKE_NPC,1,1
+que_qsch04,117,121,0 duplicate(#getspells_main) #getspell06_sch04 FAKE_NPC,1,1
+que_qsch05,117,121,0 duplicate(#getspells_main) #getspell06_sch05 FAKE_NPC,1,1
+que_qaru01,131,154,0 duplicate(#getspells_main) #getspell07_aru01 FAKE_NPC,1,1
+que_qaru02,131,154,0 duplicate(#getspells_main) #getspell07_aru02 FAKE_NPC,1,1
+que_qaru03,131,154,0 duplicate(#getspells_main) #getspell07_aru03 FAKE_NPC,1,1
+que_qaru04,131,154,0 duplicate(#getspells_main) #getspell07_aru04 FAKE_NPC,1,1
+que_qaru05,131,154,0 duplicate(#getspells_main) #getspell07_aru05 FAKE_NPC,1,1
+que_qsch01,131,154,0 duplicate(#getspells_main) #getspell07_sch01 FAKE_NPC,1,1
+que_qsch02,131,154,0 duplicate(#getspells_main) #getspell07_sch02 FAKE_NPC,1,1
+que_qsch03,131,154,0 duplicate(#getspells_main) #getspell07_sch03 FAKE_NPC,1,1
+que_qsch04,131,154,0 duplicate(#getspells_main) #getspell07_sch04 FAKE_NPC,1,1
+que_qsch05,131,154,0 duplicate(#getspells_main) #getspell07_sch05 FAKE_NPC,1,1
+que_qaru01,146,121,0 duplicate(#getspells_main) #getspell08_aru01 FAKE_NPC,1,1
+que_qaru02,146,121,0 duplicate(#getspells_main) #getspell08_aru02 FAKE_NPC,1,1
+que_qaru03,146,121,0 duplicate(#getspells_main) #getspell08_aru03 FAKE_NPC,1,1
+que_qaru04,146,121,0 duplicate(#getspells_main) #getspell08_aru04 FAKE_NPC,1,1
+que_qaru05,146,121,0 duplicate(#getspells_main) #getspell08_aru05 FAKE_NPC,1,1
+que_qsch01,146,121,0 duplicate(#getspells_main) #getspell08_sch01 FAKE_NPC,1,1
+que_qsch02,146,121,0 duplicate(#getspells_main) #getspell08_sch02 FAKE_NPC,1,1
+que_qsch03,146,121,0 duplicate(#getspells_main) #getspell08_sch03 FAKE_NPC,1,1
+que_qsch04,146,121,0 duplicate(#getspells_main) #getspell08_sch04 FAKE_NPC,1,1
+que_qsch05,146,121,0 duplicate(#getspells_main) #getspell08_sch05 FAKE_NPC,1,1
+
+- script #main_cages FAKE_NPC,{
end;
OnTouch:
@@ -1421,66 +1421,66 @@ OnInit:
disablenpc "#"+.@sub$+"_cage0"+.@i;
end;
}
-que_qaru01,103,153,0 duplicate(#main_cages) #aru01_cage01 -1,1,1
-que_qaru02,103,153,0 duplicate(#main_cages) #aru02_cage01 -1,1,1
-que_qaru03,103,153,0 duplicate(#main_cages) #aru03_cage01 -1,1,1
-que_qaru04,103,153,0 duplicate(#main_cages) #aru04_cage01 -1,1,1
-que_qaru05,103,153,0 duplicate(#main_cages) #aru05_cage01 -1,1,1
-que_qsch01,103,153,0 duplicate(#main_cages) #sch01_cage01 -1,1,1
-que_qsch02,103,153,0 duplicate(#main_cages) #sch02_cage01 -1,1,1
-que_qsch03,103,153,0 duplicate(#main_cages) #sch03_cage01 -1,1,1
-que_qsch04,103,153,0 duplicate(#main_cages) #sch04_cage01 -1,1,1
-que_qsch05,103,153,0 duplicate(#main_cages) #sch05_cage01 -1,1,1
-que_qaru01,102,135,0 duplicate(#main_cages) #aru01_cage02 -1,1,1
-que_qaru02,102,135,0 duplicate(#main_cages) #aru02_cage02 -1,1,1
-que_qaru03,102,135,0 duplicate(#main_cages) #aru03_cage02 -1,1,1
-que_qaru04,102,135,0 duplicate(#main_cages) #aru04_cage02 -1,1,1
-que_qaru05,102,135,0 duplicate(#main_cages) #aru05_cage02 -1,1,1
-que_qsch01,102,135,0 duplicate(#main_cages) #sch01_cage02 -1,1,1
-que_qsch02,102,135,0 duplicate(#main_cages) #sch02_cage02 -1,1,1
-que_qsch03,102,135,0 duplicate(#main_cages) #sch03_cage02 -1,1,1
-que_qsch04,102,135,0 duplicate(#main_cages) #sch04_cage02 -1,1,1
-que_qsch05,102,135,0 duplicate(#main_cages) #sch05_cage02 -1,1,1
-que_qaru01,113,111,0 duplicate(#main_cages) #aru01_cage03 -1,1,1
-que_qaru02,113,111,0 duplicate(#main_cages) #aru02_cage03 -1,1,1
-que_qaru03,113,111,0 duplicate(#main_cages) #aru03_cage03 -1,1,1
-que_qaru04,113,111,0 duplicate(#main_cages) #aru04_cage03 -1,1,1
-que_qaru05,113,111,0 duplicate(#main_cages) #aru05_cage03 -1,1,1
-que_qsch01,113,111,0 duplicate(#main_cages) #sch01_cage03 -1,1,1
-que_qsch02,113,111,0 duplicate(#main_cages) #sch02_cage03 -1,1,1
-que_qsch03,113,111,0 duplicate(#main_cages) #sch03_cage03 -1,1,1
-que_qsch04,113,111,0 duplicate(#main_cages) #sch04_cage03 -1,1,1
-que_qsch05,113,111,0 duplicate(#main_cages) #sch05_cage03 -1,1,1
-que_qaru01,161,105,0 duplicate(#main_cages) #aru01_cage04 -1,1,1
-que_qaru02,161,105,0 duplicate(#main_cages) #aru02_cage04 -1,1,1
-que_qaru03,161,105,0 duplicate(#main_cages) #aru03_cage04 -1,1,1
-que_qaru04,161,105,0 duplicate(#main_cages) #aru04_cage04 -1,1,1
-que_qaru05,161,105,0 duplicate(#main_cages) #aru05_cage04 -1,1,1
-que_qsch01,161,105,0 duplicate(#main_cages) #sch01_cage04 -1,1,1
-que_qsch02,161,105,0 duplicate(#main_cages) #sch02_cage04 -1,1,1
-que_qsch03,161,105,0 duplicate(#main_cages) #sch03_cage04 -1,1,1
-que_qsch04,161,105,0 duplicate(#main_cages) #sch04_cage04 -1,1,1
-que_qsch05,161,105,0 duplicate(#main_cages) #sch05_cage04 -1,1,1
-que_qaru01,168,135,0 duplicate(#main_cages) #aru01_cage05 -1,1,1
-que_qaru02,168,135,0 duplicate(#main_cages) #aru02_cage05 -1,1,1
-que_qaru03,168,135,0 duplicate(#main_cages) #aru03_cage05 -1,1,1
-que_qaru04,168,135,0 duplicate(#main_cages) #aru04_cage05 -1,1,1
-que_qaru05,168,135,0 duplicate(#main_cages) #aru05_cage05 -1,1,1
-que_qsch01,168,135,0 duplicate(#main_cages) #sch01_cage05 -1,1,1
-que_qsch02,168,135,0 duplicate(#main_cages) #sch02_cage05 -1,1,1
-que_qsch03,168,135,0 duplicate(#main_cages) #sch03_cage05 -1,1,1
-que_qsch04,168,135,0 duplicate(#main_cages) #sch04_cage05 -1,1,1
-que_qsch05,168,135,0 duplicate(#main_cages) #sch05_cage05 -1,1,1
-que_qaru01,150,159,0 duplicate(#main_cages) #aru01_cage06 -1,1,1
-que_qaru02,150,159,0 duplicate(#main_cages) #aru02_cage06 -1,1,1
-que_qaru03,150,159,0 duplicate(#main_cages) #aru03_cage06 -1,1,1
-que_qaru04,150,159,0 duplicate(#main_cages) #aru04_cage06 -1,1,1
-que_qaru05,150,159,0 duplicate(#main_cages) #aru05_cage06 -1,1,1
-que_qsch01,150,159,0 duplicate(#main_cages) #sch01_cage06 -1,1,1
-que_qsch02,150,159,0 duplicate(#main_cages) #sch02_cage06 -1,1,1
-que_qsch03,150,159,0 duplicate(#main_cages) #sch03_cage06 -1,1,1
-que_qsch04,150,159,0 duplicate(#main_cages) #sch04_cage06 -1,1,1
-que_qsch05,150,159,0 duplicate(#main_cages) #sch05_cage06 -1,1,1
+que_qaru01,103,153,0 duplicate(#main_cages) #aru01_cage01 FAKE_NPC,1,1
+que_qaru02,103,153,0 duplicate(#main_cages) #aru02_cage01 FAKE_NPC,1,1
+que_qaru03,103,153,0 duplicate(#main_cages) #aru03_cage01 FAKE_NPC,1,1
+que_qaru04,103,153,0 duplicate(#main_cages) #aru04_cage01 FAKE_NPC,1,1
+que_qaru05,103,153,0 duplicate(#main_cages) #aru05_cage01 FAKE_NPC,1,1
+que_qsch01,103,153,0 duplicate(#main_cages) #sch01_cage01 FAKE_NPC,1,1
+que_qsch02,103,153,0 duplicate(#main_cages) #sch02_cage01 FAKE_NPC,1,1
+que_qsch03,103,153,0 duplicate(#main_cages) #sch03_cage01 FAKE_NPC,1,1
+que_qsch04,103,153,0 duplicate(#main_cages) #sch04_cage01 FAKE_NPC,1,1
+que_qsch05,103,153,0 duplicate(#main_cages) #sch05_cage01 FAKE_NPC,1,1
+que_qaru01,102,135,0 duplicate(#main_cages) #aru01_cage02 FAKE_NPC,1,1
+que_qaru02,102,135,0 duplicate(#main_cages) #aru02_cage02 FAKE_NPC,1,1
+que_qaru03,102,135,0 duplicate(#main_cages) #aru03_cage02 FAKE_NPC,1,1
+que_qaru04,102,135,0 duplicate(#main_cages) #aru04_cage02 FAKE_NPC,1,1
+que_qaru05,102,135,0 duplicate(#main_cages) #aru05_cage02 FAKE_NPC,1,1
+que_qsch01,102,135,0 duplicate(#main_cages) #sch01_cage02 FAKE_NPC,1,1
+que_qsch02,102,135,0 duplicate(#main_cages) #sch02_cage02 FAKE_NPC,1,1
+que_qsch03,102,135,0 duplicate(#main_cages) #sch03_cage02 FAKE_NPC,1,1
+que_qsch04,102,135,0 duplicate(#main_cages) #sch04_cage02 FAKE_NPC,1,1
+que_qsch05,102,135,0 duplicate(#main_cages) #sch05_cage02 FAKE_NPC,1,1
+que_qaru01,113,111,0 duplicate(#main_cages) #aru01_cage03 FAKE_NPC,1,1
+que_qaru02,113,111,0 duplicate(#main_cages) #aru02_cage03 FAKE_NPC,1,1
+que_qaru03,113,111,0 duplicate(#main_cages) #aru03_cage03 FAKE_NPC,1,1
+que_qaru04,113,111,0 duplicate(#main_cages) #aru04_cage03 FAKE_NPC,1,1
+que_qaru05,113,111,0 duplicate(#main_cages) #aru05_cage03 FAKE_NPC,1,1
+que_qsch01,113,111,0 duplicate(#main_cages) #sch01_cage03 FAKE_NPC,1,1
+que_qsch02,113,111,0 duplicate(#main_cages) #sch02_cage03 FAKE_NPC,1,1
+que_qsch03,113,111,0 duplicate(#main_cages) #sch03_cage03 FAKE_NPC,1,1
+que_qsch04,113,111,0 duplicate(#main_cages) #sch04_cage03 FAKE_NPC,1,1
+que_qsch05,113,111,0 duplicate(#main_cages) #sch05_cage03 FAKE_NPC,1,1
+que_qaru01,161,105,0 duplicate(#main_cages) #aru01_cage04 FAKE_NPC,1,1
+que_qaru02,161,105,0 duplicate(#main_cages) #aru02_cage04 FAKE_NPC,1,1
+que_qaru03,161,105,0 duplicate(#main_cages) #aru03_cage04 FAKE_NPC,1,1
+que_qaru04,161,105,0 duplicate(#main_cages) #aru04_cage04 FAKE_NPC,1,1
+que_qaru05,161,105,0 duplicate(#main_cages) #aru05_cage04 FAKE_NPC,1,1
+que_qsch01,161,105,0 duplicate(#main_cages) #sch01_cage04 FAKE_NPC,1,1
+que_qsch02,161,105,0 duplicate(#main_cages) #sch02_cage04 FAKE_NPC,1,1
+que_qsch03,161,105,0 duplicate(#main_cages) #sch03_cage04 FAKE_NPC,1,1
+que_qsch04,161,105,0 duplicate(#main_cages) #sch04_cage04 FAKE_NPC,1,1
+que_qsch05,161,105,0 duplicate(#main_cages) #sch05_cage04 FAKE_NPC,1,1
+que_qaru01,168,135,0 duplicate(#main_cages) #aru01_cage05 FAKE_NPC,1,1
+que_qaru02,168,135,0 duplicate(#main_cages) #aru02_cage05 FAKE_NPC,1,1
+que_qaru03,168,135,0 duplicate(#main_cages) #aru03_cage05 FAKE_NPC,1,1
+que_qaru04,168,135,0 duplicate(#main_cages) #aru04_cage05 FAKE_NPC,1,1
+que_qaru05,168,135,0 duplicate(#main_cages) #aru05_cage05 FAKE_NPC,1,1
+que_qsch01,168,135,0 duplicate(#main_cages) #sch01_cage05 FAKE_NPC,1,1
+que_qsch02,168,135,0 duplicate(#main_cages) #sch02_cage05 FAKE_NPC,1,1
+que_qsch03,168,135,0 duplicate(#main_cages) #sch03_cage05 FAKE_NPC,1,1
+que_qsch04,168,135,0 duplicate(#main_cages) #sch04_cage05 FAKE_NPC,1,1
+que_qsch05,168,135,0 duplicate(#main_cages) #sch05_cage05 FAKE_NPC,1,1
+que_qaru01,150,159,0 duplicate(#main_cages) #aru01_cage06 FAKE_NPC,1,1
+que_qaru02,150,159,0 duplicate(#main_cages) #aru02_cage06 FAKE_NPC,1,1
+que_qaru03,150,159,0 duplicate(#main_cages) #aru03_cage06 FAKE_NPC,1,1
+que_qaru04,150,159,0 duplicate(#main_cages) #aru04_cage06 FAKE_NPC,1,1
+que_qaru05,150,159,0 duplicate(#main_cages) #aru05_cage06 FAKE_NPC,1,1
+que_qsch01,150,159,0 duplicate(#main_cages) #sch01_cage06 FAKE_NPC,1,1
+que_qsch02,150,159,0 duplicate(#main_cages) #sch02_cage06 FAKE_NPC,1,1
+que_qsch03,150,159,0 duplicate(#main_cages) #sch03_cage06 FAKE_NPC,1,1
+que_qsch04,150,159,0 duplicate(#main_cages) #sch04_cage06 FAKE_NPC,1,1
+que_qsch05,150,159,0 duplicate(#main_cages) #sch05_cage06 FAKE_NPC,1,1
que_qaru01,1,8,0 script #gd_main_mobctrl CLEAR_NPC,{
end;
@@ -1528,7 +1528,7 @@ que_qsch03,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch03_mobctrl CLEAR_NPC
que_qsch04,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch04_mobctrl CLEAR_NPC
que_qsch05,1,8,0 duplicate(#gd_main_mobctrl) #gd_sch05_mobctrl CLEAR_NPC
-- script windpaths_main -1,{
+- script windpaths_main FAKE_NPC,{
end;
OnTouch:
@@ -1568,7 +1568,7 @@ que_qsch03,128,104,0 duplicate(windpaths_main) windpath04_sch03 WARPNPC,1,1
que_qsch04,128,104,0 duplicate(windpaths_main) windpath04_sch04 WARPNPC,1,1
que_qsch05,128,104,0 duplicate(windpaths_main) windpath04_sch05 WARPNPC,1,1
-- script #nm_switch_main -1,{
+- script #nm_switch_main FAKE_NPC,{
end;
OnTouch:
@@ -1627,18 +1627,18 @@ OnInit:
disablenpc "#nm_switch_"+.@sub$;
end;
}
-que_qaru01,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru01 -1,5,5
-que_qaru02,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru02 -1,5,5
-que_qaru03,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru03 -1,5,5
-que_qaru04,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru04 -1,5,5
-que_qaru05,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru05 -1,5,5
-que_qsch01,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch01 -1,5,5
-que_qsch02,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch02 -1,5,5
-que_qsch03,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch03 -1,5,5
-que_qsch04,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch04 -1,5,5
-que_qsch05,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch05 -1,5,5
-
-- script #nmsommain_jin01 -1,{
+que_qaru01,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru01 FAKE_NPC,5,5
+que_qaru02,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru02 FAKE_NPC,5,5
+que_qaru03,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru03 FAKE_NPC,5,5
+que_qaru04,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru04 FAKE_NPC,5,5
+que_qaru05,253,273,0 duplicate(#nm_switch_main) #nm_switch_aru05 FAKE_NPC,5,5
+que_qsch01,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch01 FAKE_NPC,5,5
+que_qsch02,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch02 FAKE_NPC,5,5
+que_qsch03,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch03 FAKE_NPC,5,5
+que_qsch04,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch04 FAKE_NPC,5,5
+que_qsch05,253,273,0 duplicate(#nm_switch_main) #nm_switch_sch05 FAKE_NPC,5,5
+
+- script #nmsommain_jin01 FAKE_NPC,{
OnEnable:
.@sub$ = callfunc("F_Okolnir");
donpcevent "#"+.@sub$+"_stone01::OnEnable";
@@ -1676,18 +1676,18 @@ OnTimer180000:
OnMyMobDead:
end;
}
-que_qaru01,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru01_jin01 -1
-que_qaru02,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru02_jin01 -1
-que_qaru03,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru03_jin01 -1
-que_qaru04,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru04_jin01 -1
-que_qaru05,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru05_jin01 -1
-que_qsch01,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch01_jin01 -1
-que_qsch02,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch02_jin01 -1
-que_qsch03,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch03_jin01 -1
-que_qsch04,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch04_jin01 -1
-que_qsch05,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch05_jin01 -1
+que_qaru01,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru01_jin01 FAKE_NPC
+que_qaru02,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru02_jin01 FAKE_NPC
+que_qaru03,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru03_jin01 FAKE_NPC
+que_qaru04,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru04_jin01 FAKE_NPC
+que_qaru05,229,297,0 duplicate(#nmsommain_jin01) #nmsomaru05_jin01 FAKE_NPC
+que_qsch01,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch01_jin01 FAKE_NPC
+que_qsch02,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch02_jin01 FAKE_NPC
+que_qsch03,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch03_jin01 FAKE_NPC
+que_qsch04,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch04_jin01 FAKE_NPC
+que_qsch05,229,297,0 duplicate(#nmsommain_jin01) #nmsomsch05_jin01 FAKE_NPC
-- script #main_stone01 -1,{
+- script #main_stone01 FAKE_NPC,{
end;
OnEnable:
@@ -1724,7 +1724,7 @@ que_qsch03,2,8,0 duplicate(#main_stone01) #sch03_stone01 CLEAR_NPC
que_qsch04,2,8,0 duplicate(#main_stone01) #sch04_stone01 CLEAR_NPC
que_qsch05,2,8,0 duplicate(#main_stone01) #sch05_stone01 CLEAR_NPC
-- script #nmsommain_jin02 -1,{
+- script #nmsommain_jin02 FAKE_NPC,{
OnEnable:
initnpctimer;
end;
@@ -1760,18 +1760,18 @@ OnTimer180000:
OnMyMobDead:
end;
}
-que_qaru01,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru01_jin02 -1
-que_qaru02,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru02_jin02 -1
-que_qaru03,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru03_jin02 -1
-que_qaru04,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru04_jin02 -1
-que_qaru05,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru05_jin02 -1
-que_qsch01,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch01_jin02 -1
-que_qsch02,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch02_jin02 -1
-que_qsch03,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch03_jin02 -1
-que_qsch04,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch04_jin02 -1
-que_qsch05,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch05_jin02 -1
+que_qaru01,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru01_jin02 FAKE_NPC
+que_qaru02,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru02_jin02 FAKE_NPC
+que_qaru03,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru03_jin02 FAKE_NPC
+que_qaru04,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru04_jin02 FAKE_NPC
+que_qaru05,275,299,0 duplicate(#nmsommain_jin02) #nmsomaru05_jin02 FAKE_NPC
+que_qsch01,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch01_jin02 FAKE_NPC
+que_qsch02,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch02_jin02 FAKE_NPC
+que_qsch03,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch03_jin02 FAKE_NPC
+que_qsch04,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch04_jin02 FAKE_NPC
+que_qsch05,275,299,0 duplicate(#nmsommain_jin02) #nmsomsch05_jin02 FAKE_NPC
-- script #main_stone02 -1,{
+- script #main_stone02 FAKE_NPC,{
end;
OnEnable:
@@ -1808,7 +1808,7 @@ que_qsch03,2,9,0 duplicate(#main_stone02) #sch03_stone02 CLEAR_NPC
que_qsch04,2,9,0 duplicate(#main_stone02) #sch04_stone02 CLEAR_NPC
que_qsch05,2,9,0 duplicate(#main_stone02) #sch05_stone02 CLEAR_NPC
-- script #nmsommain_jin03 -1,{
+- script #nmsommain_jin03 FAKE_NPC,{
OnEnable:
initnpctimer;
end;
@@ -1852,18 +1852,18 @@ OnTimer360000:
OnMyMobDead:
end;
}
-que_qaru01,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru01_jin03 -1
-que_qaru02,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru02_jin03 -1
-que_qaru03,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru03_jin03 -1
-que_qaru04,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru04_jin03 -1
-que_qaru05,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru05_jin03 -1
-que_qsch01,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch01_jin03 -1
-que_qsch02,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch02_jin03 -1
-que_qsch03,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch03_jin03 -1
-que_qsch04,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch04_jin03 -1
-que_qsch05,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch05_jin03 -1
+que_qaru01,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru01_jin03 FAKE_NPC
+que_qaru02,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru02_jin03 FAKE_NPC
+que_qaru03,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru03_jin03 FAKE_NPC
+que_qaru04,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru04_jin03 FAKE_NPC
+que_qaru05,251,340,0 duplicate(#nmsommain_jin03) #nmsomaru05_jin03 FAKE_NPC
+que_qsch01,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch01_jin03 FAKE_NPC
+que_qsch02,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch02_jin03 FAKE_NPC
+que_qsch03,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch03_jin03 FAKE_NPC
+que_qsch04,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch04_jin03 FAKE_NPC
+que_qsch05,251,340,0 duplicate(#nmsommain_jin03) #nmsomsch05_jin03 FAKE_NPC
-- script #main_stone03 -1,{
+- script #main_stone03 FAKE_NPC,{
end;
OnEnable:
@@ -1900,7 +1900,7 @@ que_qsch03,2,10,0 duplicate(#main_stone03) #sch03_stone03 CLEAR_NPC
que_qsch04,2,10,0 duplicate(#main_stone03) #sch04_stone03 CLEAR_NPC
que_qsch05,2,10,0 duplicate(#main_stone03) #sch05_stone03 CLEAR_NPC
-- script Guard of Shadow#main_all -1,{
+- script Guard of Shadow#main_all FAKE_NPC,{
end;
OnTouch:
.@sub$ = callfunc("F_Okolnir");
@@ -1973,7 +1973,7 @@ que_qsch05,224,290,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_0
que_qsch05,236,296,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_03 SKOGUL,4,4
que_qsch05,225,303,5 duplicate(Guard of Shadow#main_all) Guard of Shadow#sch05_04 SKOGUL,4,4
-- script Bloody Hunter#main_all -1,{
+- script Bloody Hunter#main_all FAKE_NPC,{
end;
OnTouch:
@@ -2047,7 +2047,7 @@ que_qsch05,271,283,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac02
que_qsch05,270,307,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac03 FRUS,4,4
que_qsch05,279,300,3 duplicate(Bloody Hunter#main_all) Bloody Hunter#sch05_ac04 FRUS,4,4
-- script Temple Keeper#main_all -1,{
+- script Temple Keeper#main_all FAKE_NPC,{
end;
OnTouch:
@@ -2099,7 +2099,7 @@ que_qsch04,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch04_ac02
que_qsch05,247,330,5 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac01 GARDEN_WATCHER,4,4
que_qsch05,255,330,3 duplicate(Temple Keeper#main_all) Temple Keeper#sch05_ac02 GARDEN_WATCHER,4,4
-- script Wish Maiden#main_boss -1,{
+- script Wish Maiden#main_boss FAKE_NPC,{
end;
OnDisable:
@@ -2157,7 +2157,7 @@ que_qsch03,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch03_boss WIS
que_qsch04,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch04_boss WISH_MAIDEN
que_qsch05,251,255,3 duplicate(Wish Maiden#main_boss) Wish Maiden#sch05_boss WISH_MAIDEN
-- script Wish Maiden#main_gift -1,{
+- script Wish Maiden#main_gift FAKE_NPC,{
.@sub$ = callfunc("F_Okolnir");
.@t$ = ((compare(strnpcinfo(4),"aru"))?"arug_cas0":"schg_cas0")+(charat(strnpcinfo(4),getstrlen(strnpcinfo(4))-1));
.@GID = getcastledata(.@t$,1);
@@ -2286,7 +2286,7 @@ que_qsch03,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch03_gift 4_F
que_qsch04,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch04_gift 4_F_VALKYRIE2
que_qsch05,252,340,3 duplicate(Wish Maiden#main_gift) Wish Maiden#sch05_gift 4_F_VALKYRIE2
-- script #to_agit_main_gate -1,{
+- script #to_agit_main_gate FAKE_NPC,{
end;
OnTouch:
@@ -2310,7 +2310,7 @@ que_qsch03,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch03_gate WARPNPC,1
que_qsch04,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch04_gate WARPNPC,1,1
que_qsch05,252,339,0 duplicate(#to_agit_main_gate) #to_agit_sch05_gate WARPNPC,1,1
-- script #okolnir_main_time01 -1,{
+- script #okolnir_main_time01 FAKE_NPC,{
end;
OnEnable:
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index 8c0adc421..07bc2ff6b 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -586,7 +586,7 @@ geffen,90,67,3 script Promotional Staff#gef 4W_SAILOR,{
end;
}
-- script ::PromotionalStaff_izlude -1,{
+- script ::PromotionalStaff_izlude FAKE_NPC,{
if (ep13_ryu > 8) {
mes "[Promotional Staff]";
mes "I bless you for your future! May it be full of happiness!";
@@ -1814,7 +1814,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{
}
}
-moc_fild22b,1,1,0 script Head of the Alliance#moo -1,{
+moc_fild22b,1,1,0 script Head of the Alliance#moo FAKE_NPC,{
OnInit:
disablenpc "Head of the Alliance#moo";
end;
@@ -4663,7 +4663,7 @@ mid_camp,336,171,1 script Camp Guard#man1 4_M_EIN_SOLDIER,{
mid_camp,13,143,5 duplicate(Camp Guard#man1) Camp Guard#man2 4_M_EIN_SOLDIER
mid_camp,9,215,5 duplicate(Camp Guard#man1) Camp Guard#man3 4_M_EIN_SOLDIER
-mid_camp,49,154,0 script #env_clear -1,3,3,{
+mid_camp,49,154,0 script #env_clear FAKE_NPC,3,3,{
OnTouch:
if (ep13_animal == 7) {
enablenpc "Botanist#ep13_1";
@@ -4755,7 +4755,7 @@ mid_camp,52,148,1 script Dirt#ep13 CLEAR_NPC,{
end;
}
-man_fild01,59,261,0 script #evt_lumis -1,5,5,{
+man_fild01,59,261,0 script #evt_lumis FAKE_NPC,5,5,{
OnTouch:
if (ep13_animal == 11) {
mes "[Rumis Block]";
@@ -8432,7 +8432,7 @@ mid_camp,88,100,7 script Cat Hand Mining Agent 4_CAT,{
}
}
-- script Mysterious Rock#0::manukrock -1,{
+- script Mysterious Rock#0::manukrock FAKE_NPC,{
if (countitem(Unidentified_Mineral) < 3 && !questprogress(12062,PLAYTIME)) {
specialeffect2 EF_REPAIRWEAPON;
progressbar "ffff00",10;
@@ -10301,7 +10301,7 @@ lhz_in01,110,174,5 script Gerhart 4_M_KHKYEL,{
}
}
-spl_fild02,1,1,0 script ep13_spl_fild02_mon_edq -1,{
+spl_fild02,1,1,0 script ep13_spl_fild02_mon_edq FAKE_NPC,{
OnInit:
enablenpc "ep13_spl_fild02_mon_edq";
donpcevent "ep13_spl_fild02_mon_edq::OnEnable";
@@ -10331,7 +10331,7 @@ OnMyMobDead:
end;
}
-spl_fild03,1,1,0 script ep13_spl_fild03_mon_edq -1,{
+spl_fild03,1,1,0 script ep13_spl_fild03_mon_edq FAKE_NPC,{
OnInit:
enablenpc "ep13_spl_fild03_mon_edq";
donpcevent "ep13_spl_fild03_mon_edq::OnEnable";
@@ -10363,7 +10363,7 @@ OnMyMobDead:
end;
}
-man_fild01,1,1,0 script ep13_man_fild01_mon_edq -1,{
+man_fild01,1,1,0 script ep13_man_fild01_mon_edq FAKE_NPC,{
OnInit:
enablenpc "ep13_man_fild01_mon_edq";
donpcevent "ep13_man_fild01_mon_edq::OnEnable";
@@ -10393,7 +10393,7 @@ OnMyMobDead:
end;
}
-man_fild03,1,1,0 script ep13_man_fild03_mon_edq -1,{
+man_fild03,1,1,0 script ep13_man_fild03_mon_edq FAKE_NPC,{
OnInit:
enablenpc "ep13_man_fild03_mon_edq";
donpcevent "ep13_man_fild03_mon_edq::OnEnable";
@@ -11527,7 +11527,7 @@ OnInit:
end;
}
-mid_camp,205,312,0 script #moc2_talkevent01 -1,1,1,{
+mid_camp,205,312,0 script #moc2_talkevent01 FAKE_NPC,1,1,{
//OnTouch2:
OnTouch:
if (mao_morocc2 == 11) {
@@ -12511,7 +12511,7 @@ OnTimer250000:
stopnpctimer;
}
-que_job01,12,13,0 script #room1_warp13 -1,15,15,{
+que_job01,12,13,0 script #room1_warp13 FAKE_NPC,15,15,{
OnInit:
OnDisable:
disablenpc "#room1_warp13";
@@ -12694,7 +12694,7 @@ OnTimer250000:
stopnpctimer;
}
-que_job01,80,17,0 script #room2_1_warp -1,15,15,{
+que_job01,80,17,0 script #room2_1_warp FAKE_NPC,15,15,{
OnInit:
OnDisable:
disablenpc "#room2_1_warp";
@@ -12709,7 +12709,7 @@ OnTouch:
end;
}
-que_job01,144,51,0 script #room2_2_warp -1,15,15,{
+que_job01,144,51,0 script #room2_2_warp FAKE_NPC,15,15,{
OnInit:
OnDisable:
disablenpc "#room2_2_warp";
@@ -13429,7 +13429,7 @@ hu_fild04,368,180,0 script Traces#mao2_object03 CLEAR_NPC,{
}
}
-que_dan01,32,27,0 script #moc2_event_on -1,1,1,{
+que_dan01,32,27,0 script #moc2_event_on FAKE_NPC,1,1,{
OnEnable:
enablenpc "#moc2_event_on";
end;
@@ -13489,7 +13489,7 @@ OnTimer308000:
stopnpctimer;
}
-que_dan01,31,27,0 script #moc2_event01 -1,2,2,{
+que_dan01,31,27,0 script #moc2_event01 FAKE_NPC,2,2,{
OnInit:
OnDisable:
disablenpc "#moc2_event01";
@@ -13705,7 +13705,7 @@ OnTimer11000:
end;
}
-- script #dandelion_duplicates -1,{
+- script #dandelion_duplicates FAKE_NPC,{
end;
OnInit:
@@ -13730,7 +13730,7 @@ que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 4_M_D
yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10
que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129
-que_dan02,21,37,0 script #moc2_b1_gate -1,1,1,{
+que_dan02,21,37,0 script #moc2_b1_gate FAKE_NPC,1,1,{
//OnTouch2:
OnTouch:
if (mao_morocc2 == 17) {
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt
index 077ae7651..5a7df3b27 100644
--- a/npc/quests/quests_13_2.txt
+++ b/npc/quests/quests_13_2.txt
@@ -413,7 +413,7 @@ function Catwarp {
}
man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 4_M_BOSSCAT
-- script Mysterious Rock#30::manukrock2 -1,{
+- script Mysterious Rock#30::manukrock2 FAKE_NPC,{
if (countitem(Unidentified_Mineral) < 3 && !questprogress(12062,PLAYTIME)) {
specialeffect2 EF_REPAIRWEAPON;
progressbar "ffff00",10;
@@ -1050,7 +1050,7 @@ spl_fild01,341,109,0 script ????#ep13_mdplant05 CLEAR_NPC,{
}
}
-spl_fild01,375,109,0 script to_dun01#ep13_2 -1,2,2,{
+spl_fild01,375,109,0 script to_dun01#ep13_2 FAKE_NPC,2,2,{
OnTouch:
if (ep13_mdrama == 5) {
mes "There's a stem entangled inside an opening in the roots of a huge tree...";
@@ -2353,7 +2353,7 @@ man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{
}
}
-man_in01,71,125,0 script Terra gone -1,3,3,{
+man_in01,71,125,0 script Terra gone FAKE_NPC,3,3,{
OnTouch:
mes "There's nothing else.";
mes "Only traces of the cage with something confined.";
@@ -3262,7 +3262,7 @@ mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 4_BOARD3,{
close;
}
-- script Dragon Egg#ep13_degg_0 -1,{
+- script Dragon Egg#ep13_degg_0 FAKE_NPC,{
if (checkweight(Knife,2) == 0) {
mes "- You're carrying too many items. -";
close;
@@ -3392,7 +3392,7 @@ OnTouch:
end;
}
-nyd_dun02,201,157,5 script Egg Keeper Draco#13_3 -1,{
+nyd_dun02,201,157,5 script Egg Keeper Draco#13_3 FAKE_NPC,{
end;
OnMyMobDead:
@@ -3405,7 +3405,7 @@ OnTimer180000:
end;
}
-nyd_dun02,206,157,3 script Egg Keeper Draco#13_4 -1,{
+nyd_dun02,206,157,3 script Egg Keeper Draco#13_4 FAKE_NPC,{
end;
OnMyMobDead:
@@ -3473,7 +3473,7 @@ OnTouch:
end;
}
-nyd_dun02,144,103,0 script Stranger#ep13_2_dan03 -1,{
+nyd_dun02,144,103,0 script Stranger#ep13_2_dan03 FAKE_NPC,{
end;
OnMyMobDead:
@@ -3487,7 +3487,7 @@ OnTimer300000:
end;
}
-nyd_dun02,206,114,0 script Stranger#ep13_2_dan04 -1,{
+nyd_dun02,206,114,0 script Stranger#ep13_2_dan04 FAKE_NPC,{
end;
OnMyMobDead:
@@ -4821,7 +4821,7 @@ function script find_13_2 {
}
}
-- script mjo_no_find -1,{
+- script mjo_no_find FAKE_NPC,{
end;
OnTouch:
@@ -4829,31 +4829,31 @@ OnTouch:
end;
}
-mjolnir_03,76,258,0 duplicate(mjo_no_find) #mj03_find_1 -1,5,5
-mjolnir_03,227,204,0 duplicate(mjo_no_find) #mj03_find_2 -1,5,5
-mjolnir_05,82,171,0 duplicate(mjo_no_find) #mj05_find_1 -1,5,5
-mjolnir_05,219,375,0 duplicate(mjo_no_find) #mj05_find_2 -1,5,5
-mjolnir_06,28,332,0 duplicate(mjo_no_find) #mj06_find_1 -1,5,5
-mjolnir_06,275,50,0 duplicate(mjo_no_find) #mj06_find_2 -1,5,5
-mjolnir_06,371,78,0 duplicate(mjo_no_find) #mj06_find_3 -1,5,5
-mjolnir_07,26,373,0 duplicate(mjo_no_find) #mj07_find_1 -1,5,5
-mjolnir_07,214,373,0 duplicate(mjo_no_find) #mj07_find_2 -1,5,5
-mjolnir_07,372,355,0 duplicate(mjo_no_find) #mj07_find_3 -1,5,5
-mjolnir_07,375,233,0 duplicate(mjo_no_find) #mj07_find_4 -1,5,5
-mjolnir_07,26,78,0 duplicate(mjo_no_find) #mj07_find_5 -1,5,5
-mjolnir_07,157,25,0 duplicate(mjo_no_find) #mj07_find_6 -1,5,5
-mjolnir_08,39,239,0 duplicate(mjo_no_find) #mj08_find_1 -1,5,5
-mjolnir_08,36,344,0 duplicate(mjo_no_find) #mj08_find_2 -1,5,5
-mjolnir_08,160,349,0 duplicate(mjo_no_find) #mj08_find_3 -1,5,5
-mjolnir_08,359,258,0 duplicate(mjo_no_find) #mj08_find_4 -1,5,5
-mjolnir_08,193,62,0 duplicate(mjo_no_find) #mj08_find_5 -1,5,5
-mjolnir_11,29,220,0 duplicate(mjo_no_find) #mj11_find_1 -1,5,5
-mjolnir_11,175,29,0 duplicate(mjo_no_find) #mj11_find_2 -1,5,5
-mjolnir_12,199,370,0 duplicate(mjo_no_find) #mj12_find_1 -1,5,5
-mjolnir_12,44,25,0 duplicate(mjo_no_find) #mj12_find_2 -1,5,5
-mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5
-
-- script mjo_find -1,{
+mjolnir_03,76,258,0 duplicate(mjo_no_find) #mj03_find_1 FAKE_NPC,5,5
+mjolnir_03,227,204,0 duplicate(mjo_no_find) #mj03_find_2 FAKE_NPC,5,5
+mjolnir_05,82,171,0 duplicate(mjo_no_find) #mj05_find_1 FAKE_NPC,5,5
+mjolnir_05,219,375,0 duplicate(mjo_no_find) #mj05_find_2 FAKE_NPC,5,5
+mjolnir_06,28,332,0 duplicate(mjo_no_find) #mj06_find_1 FAKE_NPC,5,5
+mjolnir_06,275,50,0 duplicate(mjo_no_find) #mj06_find_2 FAKE_NPC,5,5
+mjolnir_06,371,78,0 duplicate(mjo_no_find) #mj06_find_3 FAKE_NPC,5,5
+mjolnir_07,26,373,0 duplicate(mjo_no_find) #mj07_find_1 FAKE_NPC,5,5
+mjolnir_07,214,373,0 duplicate(mjo_no_find) #mj07_find_2 FAKE_NPC,5,5
+mjolnir_07,372,355,0 duplicate(mjo_no_find) #mj07_find_3 FAKE_NPC,5,5
+mjolnir_07,375,233,0 duplicate(mjo_no_find) #mj07_find_4 FAKE_NPC,5,5
+mjolnir_07,26,78,0 duplicate(mjo_no_find) #mj07_find_5 FAKE_NPC,5,5
+mjolnir_07,157,25,0 duplicate(mjo_no_find) #mj07_find_6 FAKE_NPC,5,5
+mjolnir_08,39,239,0 duplicate(mjo_no_find) #mj08_find_1 FAKE_NPC,5,5
+mjolnir_08,36,344,0 duplicate(mjo_no_find) #mj08_find_2 FAKE_NPC,5,5
+mjolnir_08,160,349,0 duplicate(mjo_no_find) #mj08_find_3 FAKE_NPC,5,5
+mjolnir_08,359,258,0 duplicate(mjo_no_find) #mj08_find_4 FAKE_NPC,5,5
+mjolnir_08,193,62,0 duplicate(mjo_no_find) #mj08_find_5 FAKE_NPC,5,5
+mjolnir_11,29,220,0 duplicate(mjo_no_find) #mj11_find_1 FAKE_NPC,5,5
+mjolnir_11,175,29,0 duplicate(mjo_no_find) #mj11_find_2 FAKE_NPC,5,5
+mjolnir_12,199,370,0 duplicate(mjo_no_find) #mj12_find_1 FAKE_NPC,5,5
+mjolnir_12,44,25,0 duplicate(mjo_no_find) #mj12_find_2 FAKE_NPC,5,5
+mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 FAKE_NPC,5,5
+
+- script mjo_find FAKE_NPC,{
if ((ep13_2_tre == 2) && (countitem(Portable_Toolbox) == 1)) {
if (countitem(Rough_Mineral) < 10) {
mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -";
@@ -4911,7 +4911,7 @@ mjolnir_04,220,130,3 duplicate(mjo_find) #mj04_02 HIDDEN_NPC,7,7
mjolnir_09,229,214,3 duplicate(mjo_find) #mj09_01 HIDDEN_NPC,10,10
mjolnir_10,188,260,3 duplicate(mjo_find) #mj10_01 HIDDEN_NPC,10,10
-mjolnir_01,364,256,0 script #mj01_find -1,5,5,{
+mjolnir_01,364,256,0 script #mj01_find FAKE_NPC,5,5,{
end;
OnTouch:
@@ -4945,7 +4945,7 @@ OnTimer60000:
end;
}
-mjolnir_02,313,289,0 script #mj02_find_1 -1,5,5,{
+mjolnir_02,313,289,0 script #mj02_find_1 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -4955,7 +4955,7 @@ OnTouch:
close;
}
-mjolnir_02,78,258,0 script #mj02_find_2 -1,5,5,{
+mjolnir_02,78,258,0 script #mj02_find_2 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -4988,7 +4988,7 @@ OnTimer60000:
end;
}
-mjolnir_04,147,208,0 script #mj04_find_1 -1,5,5,{
+mjolnir_04,147,208,0 script #mj04_find_1 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -4998,7 +4998,7 @@ OnTouch:
close;
}
-mjolnir_04,160,77,0 script #mj04_find_2 -1,5,5,{
+mjolnir_04,160,77,0 script #mj04_find_2 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5008,7 +5008,7 @@ OnTouch:
close;
}
-mjolnir_04,361,174,0 script #mj04_find_3 -1,5,5,{
+mjolnir_04,361,174,0 script #mj04_find_3 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5040,7 +5040,7 @@ OnTimer60000:
end;
}
-mjolnir_09,201,355,0 script #mj09_find_1 -1,5,5,{
+mjolnir_09,201,355,0 script #mj09_find_1 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5049,7 +5049,7 @@ OnTouch:
close;
}
-mjolnir_09,38,243,0 script #mj09_find_2 -1,5,5,{
+mjolnir_09,38,243,0 script #mj09_find_2 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5058,7 +5058,7 @@ OnTouch:
close;
}
-mjolnir_09,106,36,0 script #mj09_find_3 -1,5,5,{
+mjolnir_09,106,36,0 script #mj09_find_3 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5067,7 +5067,7 @@ OnTouch:
close;
}
-mjolnir_09,306,36,0 script #mj09_find_4 -1,5,5,{
+mjolnir_09,306,36,0 script #mj09_find_4 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5076,7 +5076,7 @@ OnTouch:
close;
}
-mjolnir_09,369,279,0 script #mj09_find_5 -1,5,5,{
+mjolnir_09,369,279,0 script #mj09_find_5 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5096,7 +5096,7 @@ OnTimer60000:
end;
}
-mjolnir_10,201,355,0 script #mj10_find_1 -1,5,5,{
+mjolnir_10,201,355,0 script #mj10_find_1 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5105,7 +5105,7 @@ OnTouch:
close;
}
-mjolnir_10,374,215,0 script #mj10_find_2 -1,5,5,{
+mjolnir_10,374,215,0 script #mj10_find_2 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5114,7 +5114,7 @@ OnTouch:
close;
}
-mjolnir_10,272,20,0 script #mj10_find_3 -1,5,5,{
+mjolnir_10,272,20,0 script #mj10_find_3 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5123,7 +5123,7 @@ OnTouch:
close;
}
-mjolnir_10,75,22,0 script #mj10_find_4 -1,5,5,{
+mjolnir_10,75,22,0 script #mj10_find_4 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5132,7 +5132,7 @@ OnTouch:
close;
}
-mjolnir_10,27,258,0 script #mj10_find_5 -1,5,5,{
+mjolnir_10,27,258,0 script #mj10_find_5 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5152,7 +5152,7 @@ OnTimer60000:
end;
}
-hu_fild05,335,152,0 script #hu_find_1 -1,5,5,{
+hu_fild05,335,152,0 script #hu_find_1 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5165,7 +5165,7 @@ OnTouch:
close;
}
-hu_fild05,89,52,0 script #hu_find_2 -1,5,5,{
+hu_fild05,89,52,0 script #hu_find_2 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5178,7 +5178,7 @@ OnTouch:
close;
}
-hu_fild05,42,205,0 script #hu_find_3 -1,5,5,{
+hu_fild05,42,205,0 script #hu_find_3 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5191,7 +5191,7 @@ OnTouch:
close;
}
-hu_fild05,276,349,0 script #hu_find_4 -1,5,5,{
+hu_fild05,276,349,0 script #hu_find_4 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5204,7 +5204,7 @@ OnTouch:
close;
}
-- script hu_find -1,{
+- script hu_find FAKE_NPC,{
if ((ep13_2_tre == 3) && (countitem(Portable_Toolbox) == 1)) {
if (countitem(Rough_Mineral) < 5) {
mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -";
@@ -5313,7 +5313,7 @@ OnTimer60000:
end;
}
-ve_fild03,351,219,0 script #ve_find_1 -1,3,3,{
+ve_fild03,351,219,0 script #ve_find_1 FAKE_NPC,3,3,{
end;
OnTouch:
@@ -5325,7 +5325,7 @@ OnTouch:
close;
}
-ve_fild03,223,51,0 script #ve_find_2 -1,5,5,{
+ve_fild03,223,51,0 script #ve_find_2 FAKE_NPC,5,5,{
end;
OnTouch:
@@ -5337,7 +5337,7 @@ OnTouch:
close;
}
-- script ve_find -1,{
+- script ve_find FAKE_NPC,{
if ((ep13_2_tre == 4) && (countitem(Portable_Toolbox) == 1)) {
if (countitem(Rough_Mineral) < 5) {
mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -";
@@ -5744,7 +5744,7 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{
}
}
-- script Purifier -1,{
+- script Purifier FAKE_NPC,{
if (ep13_2_tre1 == 2) {
if (countitem(Germinating_Sprout) > 0) {
mes "- You put the seed in the";
@@ -6938,7 +6938,7 @@ OnTouch:
end;
}
-- script ep13_warp_s_0 -1,{
+- script ep13_warp_s_0 FAKE_NPC,{
OnEnable:
enablenpc strnpcinfo(0);
initnpctimer;
@@ -6963,7 +6963,7 @@ OnDisable:
end;
}
-- script ep13_warp_s_1 -1,{
+- script ep13_warp_s_1 FAKE_NPC,{
OnEnable:
enablenpc strnpcinfo(0);
initnpctimer;
@@ -6989,7 +6989,7 @@ OnDisable:
end;
}
-- script ep13_warp_s_2 -1,{
+- script ep13_warp_s_2 FAKE_NPC,{
OnEnable:
enablenpc strnpcinfo(0);
initnpctimer;
@@ -7016,7 +7016,7 @@ OnDisable:
end;
}
-- script ep13_warp_w_0 -1,{
+- script ep13_warp_w_0 FAKE_NPC,{
OnTouch:
warp "nyd_dun01",214,68;
end;
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt
index 58051f9cb..1b4e90357 100644
--- a/npc/quests/quests_airship.txt
+++ b/npc/quests/quests_airship.txt
@@ -454,7 +454,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{
}
//- Empty Room 201 -
-ein_in01,227,279,3 script #door_ein -1,5,5,{
+ein_in01,227,279,3 script #door_ein FAKE_NPC,5,5,{
OnTouch:
if (kain_ticket == 5) {
kain_ticket = 6;
@@ -1184,7 +1184,7 @@ ein_in01,117,80,5 script Unidentified Machine#as HIDDEN_NPC,{
//== "How Does The Airship Work" Quest :: lght_air & lght_ymir =
//- Monsters Attack :: lght_air -
-airplane_01,1,1,0 script Airship#airplane02 -1,{
+airplane_01,1,1,0 script Airship#airplane02 FAKE_NPC,{
end;
OnEnable:
initnpctimer;
diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt
index 40a450cc2..a735a19f6 100644
--- a/npc/quests/quests_alberta.txt
+++ b/npc/quests/quests_alberta.txt
@@ -1106,7 +1106,7 @@ alberta_in,23,104,4 script Grandpa Turtle#tur 2_M_PHARMACIST,{
}
}
-- script ::Sailor_alberta -1,{
+- script ::Sailor_alberta FAKE_NPC,{
if (TURTLE || (MISC_QUEST & 65536)) {
mes "[Gotanblue]";
mes "Heh...";
@@ -1248,7 +1248,7 @@ tur_dun01,165,29,4 script Sailor#tur2 4_M_SEAMAN,{
close;
}
-- script ::Turtle_Scholar_alberta -1,{
+- script ::Turtle_Scholar_alberta FAKE_NPC,{
mes "[Jornadan Niliria]";
mes "Every single place";
mes "has its own unique";
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt
index 599d419eb..71fad6aa9 100644
--- a/npc/quests/quests_amatsu.txt
+++ b/npc/quests/quests_amatsu.txt
@@ -408,7 +408,7 @@ OnReset:
end;
}
-ama_test,34,25,0 script Hanako chan#ama -1,2,2,{
+ama_test,34,25,0 script Hanako chan#ama FAKE_NPC,2,2,{
OnTouch:
mes "[Hanako chan]";
mes ".......Eeeeheeheehee";
@@ -490,7 +490,7 @@ OnTouch:
end;
}
-ama_test,34,15,0 script Dokebi#ez -1,{
+ama_test,34,15,0 script Dokebi#ez FAKE_NPC,{
OnInit:
disablenpc "Dokebi#ez";
end;
@@ -538,7 +538,7 @@ OnMyMobDead:
end;
}
-ama_test,34,16,0 script Dokebi#hd -1,{
+ama_test,34,16,0 script Dokebi#hd FAKE_NPC,{
OnInit:
disablenpc "Dokebi#hd";
end;
@@ -691,7 +691,7 @@ OnTouch:
close;
}
-ama_test,34,17,0 script Am Mut#ama -1,{
+ama_test,34,17,0 script Am Mut#ama FAKE_NPC,{
OnInit:
disablenpc "Am Mut#ama";
end;
@@ -759,7 +759,7 @@ OnTouch:
end;
}
-ama_test,34,18,0 script Timer#ama -1,{
+ama_test,34,18,0 script Timer#ama FAKE_NPC,{
OnInit:
disablenpc "Timer#ama";
end;
@@ -801,7 +801,7 @@ OnTimer362500:
end;
}
-ama_test,50,100,0 script backwarp#ama -1,25,25,{
+ama_test,50,100,0 script backwarp#ama FAKE_NPC,25,25,{
OnInit:
disablenpc "backwarp#ama";
end;
diff --git a/npc/quests/quests_ayothaya.txt b/npc/quests/quests_ayothaya.txt
index e357aae3f..b79ee5022 100644
--- a/npc/quests/quests_ayothaya.txt
+++ b/npc/quests/quests_ayothaya.txt
@@ -1944,26 +1944,26 @@ ayo_dun01,273,27,0 duplicate(AyoTrap1) #th_dun1_1_2 HIDDEN_NPC
ayo_dun01,272,27,0 duplicate(AyoTrap1) #th_dun1_1_3 HIDDEN_NPC,0,4
ayo_dun01,272,26,0 duplicate(AyoTrap1) #th_dun1_1_4 HIDDEN_NPC
-ayo_dun01,26,27,0 script #th_dun1_1::AyoTrap2 -1,1,1,{
+ayo_dun01,26,27,0 script #th_dun1_1::AyoTrap2 FAKE_NPC,1,1,{
OnTouch:
percentheal -100,0;
end;
}
-ayo_dun01,28,27,0 duplicate(AyoTrap2) #th_dun1_2 -1,0,1
-ayo_dun01,27,25,0 duplicate(AyoTrap2) #th_dun1_3 -1,1,0
-ayo_dun01,25,25,0 duplicate(AyoTrap2) #th_dun1_4 -1
-ayo_dun01,272,273,0 duplicate(AyoTrap2) #th_dun1_5 -1,1,1
-ayo_dun01,274,273,0 duplicate(AyoTrap2) #th_dun1_6 -1,0,1
-ayo_dun01,273,271,0 duplicate(AyoTrap2) #th_dun1_7 -1,1,0
-ayo_dun01,271,271,0 duplicate(AyoTrap2) #th_dun1_8 -1
-ayo_dun01,26,273,0 duplicate(AyoTrap2) #th_dun1_9 -1,1,1
-ayo_dun01,28,273,0 duplicate(AyoTrap2) #th_dun1_10 -1,0,1
-ayo_dun01,27,271,0 duplicate(AyoTrap2) #th_dun1_11 -1,1,0
-ayo_dun01,25,271,0 duplicate(AyoTrap2) #th_dun1_12 -1
+ayo_dun01,28,27,0 duplicate(AyoTrap2) #th_dun1_2 FAKE_NPC,0,1
+ayo_dun01,27,25,0 duplicate(AyoTrap2) #th_dun1_3 FAKE_NPC,1,0
+ayo_dun01,25,25,0 duplicate(AyoTrap2) #th_dun1_4 FAKE_NPC
+ayo_dun01,272,273,0 duplicate(AyoTrap2) #th_dun1_5 FAKE_NPC,1,1
+ayo_dun01,274,273,0 duplicate(AyoTrap2) #th_dun1_6 FAKE_NPC,0,1
+ayo_dun01,273,271,0 duplicate(AyoTrap2) #th_dun1_7 FAKE_NPC,1,0
+ayo_dun01,271,271,0 duplicate(AyoTrap2) #th_dun1_8 FAKE_NPC
+ayo_dun01,26,273,0 duplicate(AyoTrap2) #th_dun1_9 FAKE_NPC,1,1
+ayo_dun01,28,273,0 duplicate(AyoTrap2) #th_dun1_10 FAKE_NPC,0,1
+ayo_dun01,27,271,0 duplicate(AyoTrap2) #th_dun1_11 FAKE_NPC,1,0
+ayo_dun01,25,271,0 duplicate(AyoTrap2) #th_dun1_12 FAKE_NPC
//- Hints -
-ayo_dun01,156,148,0 script #hint01::AyoHint -1,0,4,{
+ayo_dun01,156,148,0 script #hint01::AyoHint FAKE_NPC,0,4,{
OnTouch:
if (rand(1,100) > 60 && ayodunquest < 11) {
mes "^3355FFThe Holy Thread in your pocket suddenly began to glow. You feel that something is near you...^000000";
@@ -1978,9 +1978,9 @@ OnTouch:
end;
}
-ayo_dun01,259,42,0 duplicate(AyoHint) #hint02 -1,2,0
-ayo_dun01,259,44,0 duplicate(AyoHint) #hint02_2 -1,2,0
-ayo_dun01,259,46,0 duplicate(AyoHint) #hint02_3 -1,2,0
+ayo_dun01,259,42,0 duplicate(AyoHint) #hint02 FAKE_NPC,2,0
+ayo_dun01,259,44,0 duplicate(AyoHint) #hint02_2 FAKE_NPC,2,0
+ayo_dun01,259,46,0 duplicate(AyoHint) #hint02_3 FAKE_NPC,2,0
//- Puzzle pieces -
ayo_dun01,198,164,0 script #hun_thai_1 HIDDEN_NPC,{
diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt
index cb3a9d7e3..90b32fb70 100644
--- a/npc/quests/quests_ein.txt
+++ b/npc/quests/quests_ein.txt
@@ -3211,7 +3211,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
}
//== Factory Quest :: ein_factory ==========================
-einbroch,1,1,0 script Einbroch Smog Alert -1,{
+einbroch,1,1,0 script Einbroch Smog Alert FAKE_NPC,{
end;
OnEnable:
@@ -5629,7 +5629,7 @@ airplane,31,77,5 script Drunken Man#ein 4_M_YURI,{
}
}
-ein_in01,231,170,0 script #kenka -1,2,2,{
+ein_in01,231,170,0 script #kenka FAKE_NPC,2,2,{
OnTouch:
if (Shinokas_Quest > 8) {
mes "^3355FFThe open window rattles";
diff --git a/npc/quests/quests_gonryun.txt b/npc/quests/quests_gonryun.txt
index ba4b1c299..0a1310369 100644
--- a/npc/quests/quests_gonryun.txt
+++ b/npc/quests/quests_gonryun.txt
@@ -802,7 +802,7 @@ gon_in,165,16,4 script Man in hangover#gon 4_M_ALCHE_A,{
close;
}
-gon_dun01,148,156,0 script start01#gnbs -1,{
+gon_dun01,148,156,0 script start01#gnbs FAKE_NPC,{
OnInit:
sleep 10000;
OnCommandOn:
@@ -833,7 +833,7 @@ OnCommandOn:
end;
}
-gon_dun01,2,1,0 script timer1-1 -1,{
+gon_dun01,2,1,0 script timer1-1 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -901,7 +901,7 @@ OnCommandOn:
end;
}
-gon_dun01,3,1,0 script timer1-2 -1,{
+gon_dun01,3,1,0 script timer1-2 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -969,7 +969,7 @@ OnCommandOn:
end;
}
-gon_dun01,4,1,0 script timer1-3 -1,{
+gon_dun01,4,1,0 script timer1-3 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1037,7 +1037,7 @@ OnCommandOn:
end;
}
-gon_dun01,5,1,0 script timer1-4 -1,{
+gon_dun01,5,1,0 script timer1-4 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1105,7 +1105,7 @@ OnCommandOn:
end;
}
-gon_dun01,6,1,0 script timer1-5 -1,{
+gon_dun01,6,1,0 script timer1-5 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1150,7 +1150,7 @@ OnCommandOff:
end;
}
-gon_dun02,1,1,0 script start02#gnbs -1,{
+gon_dun02,1,1,0 script start02#gnbs FAKE_NPC,{
OnInit:
sleep 10000;
OnCommandOn:
@@ -1181,7 +1181,7 @@ OnCommandOn:
end;
}
-gon_dun02,2,1,0 script timer2-1 -1,{
+gon_dun02,2,1,0 script timer2-1 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1249,7 +1249,7 @@ OnCommandOn:
end;
}
-gon_dun02,3,1,0 script timer2-2 -1,{
+gon_dun02,3,1,0 script timer2-2 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1317,7 +1317,7 @@ OnCommandOn:
end;
}
-gon_dun02,4,1,0 script timer2-3 -1,{
+gon_dun02,4,1,0 script timer2-3 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1385,7 +1385,7 @@ OnCommandOn:
end;
}
-gon_dun02,5,1,0 script timer2-4 -1,{
+gon_dun02,5,1,0 script timer2-4 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1453,7 +1453,7 @@ OnCommandOn:
end;
}
-gon_dun02,6,1,0 script timer2-5 -1,{
+gon_dun02,6,1,0 script timer2-5 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1521,7 +1521,7 @@ OnCommandOn:
end;
}
-gon_dun02,7,1,0 script timer2-6 -1,{
+gon_dun02,7,1,0 script timer2-6 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1566,7 +1566,7 @@ OnCommandOff:
end;
}
-gon_dun03,1,1,0 script start03#gnbs -1,{
+gon_dun03,1,1,0 script start03#gnbs FAKE_NPC,{
OnInit:
sleep 10000;
OnCommandOn:
@@ -1597,7 +1597,7 @@ OnCommandOn:
end;
}
-gon_dun03,2,1,0 script timer3-1 -1,{
+gon_dun03,2,1,0 script timer3-1 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1669,7 +1669,7 @@ OnCommandOn:
end;
}
-gon_dun03,3,1,0 script timer3-2 -1,{
+gon_dun03,3,1,0 script timer3-2 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1741,7 +1741,7 @@ OnCommandOn:
end;
}
-gon_dun03,4,1,0 script timer3-3 -1,{
+gon_dun03,4,1,0 script timer3-3 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1813,7 +1813,7 @@ OnCommandOn:
end;
}
-gon_dun03,5,1,0 script timer3-4 -1,{
+gon_dun03,5,1,0 script timer3-4 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1885,7 +1885,7 @@ OnCommandOn:
end;
}
-gon_dun03,6,1,0 script timer3-5 -1,{
+gon_dun03,6,1,0 script timer3-5 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -1957,7 +1957,7 @@ OnCommandOn:
end;
}
-gon_dun03,7,1,0 script timer3-6 -1,{
+gon_dun03,7,1,0 script timer3-6 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
@@ -2029,7 +2029,7 @@ OnCommandOn:
end;
}
-gon_dun03,6,1,0 script timer3-7 -1,{
+gon_dun03,6,1,0 script timer3-7 FAKE_NPC,{
OnInit:
initnpctimer;
stopnpctimer;
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt
index 67c146f1e..1ef4c0db6 100644
--- a/npc/quests/quests_hugel.txt
+++ b/npc/quests/quests_hugel.txt
@@ -706,7 +706,7 @@ OnTouch:
}
}
-hu_in01,1,1,0 script #DrawerOpener -1,{
+hu_in01,1,1,0 script #DrawerOpener FAKE_NPC,{
OnInit:
disablenpc "#DrawerOpener";
end;
@@ -9539,7 +9539,7 @@ odin_tem01,93,146,4 script Boatman 4_M_SEAMAN,{
}
}
-odin_tem03,4,2,0 script OdinInit -1,{
+odin_tem03,4,2,0 script OdinInit FAKE_NPC,{
OnInit:
initnpctimer;
end;
diff --git a/npc/quests/quests_izlude.txt b/npc/quests/quests_izlude.txt
index 3e98f7781..b17354cb4 100644
--- a/npc/quests/quests_izlude.txt
+++ b/npc/quests/quests_izlude.txt
@@ -37,7 +37,7 @@
//=========================================================================
//== Edgar's Offer :: iz_npc ===============================
-- script ::Edgar_izlude -1,{
+- script ::Edgar_izlude FAKE_NPC,{
if (MISC_QUEST & 16) {
mes "[Edgar]";
mes "So are you heading to Alberta again? Let me give you the same discount and only charge 250 Zeny, just like the last time.";
diff --git a/npc/quests/quests_juperos.txt b/npc/quests/quests_juperos.txt
index 9db11716c..c9e931be3 100644
--- a/npc/quests/quests_juperos.txt
+++ b/npc/quests/quests_juperos.txt
@@ -1631,7 +1631,7 @@ juperos_01,215,127,4 script Machine Statue CLEAR_NPC,{
//== Jupers Core access Story Event ========================
//- 1rd Floor -> 2nd Floor -
-juperos_01,100,91,0 script jupe_goto#1 -1,2,2,{
+juperos_01,100,91,0 script jupe_goto#1 FAKE_NPC,2,2,{
end;
OnTouch:
@@ -1673,7 +1673,7 @@ OnTimer10000:
end;
}
-juperos_01,100,91,0 script jupe_goto#2 -1,2,2,{
+juperos_01,100,91,0 script jupe_goto#2 FAKE_NPC,2,2,{
OnInit:
disablenpc "jupe_goto#2";
end;
@@ -1695,7 +1695,7 @@ OnTimer2000:
}
//- 2nd Floor -
-juperos_02,97,70,0 script 3F Gate Switch#jupe -1,{
+juperos_02,97,70,0 script 3F Gate Switch#jupe FAKE_NPC,{
OnInit:
initnpctimer;
end;
@@ -1947,7 +1947,7 @@ OnTimer22500:
end;
}
-jupe_area1,47,259,0 script Red Alarm#1-1 -1,2,2,{
+jupe_area1,47,259,0 script Red Alarm#1-1 FAKE_NPC,2,2,{
OnInit:
disablenpc "Red Alarm#1-1";
end;
@@ -1961,7 +1961,7 @@ OnTouch:
end;
}
-- script Red Alarm On#1-1 -1,{
+- script Red Alarm On#1-1 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#1-1";
end;
@@ -1998,7 +1998,7 @@ OnTimer8000:
end;
}
-- script Monster1#1-1 -1,{
+- script Monster1#1-1 FAKE_NPC,{
OnInit:
disablenpc "Monster1#1-1";
end;
@@ -2043,7 +2043,7 @@ OnMyMobDead:
end;
}
-- script Monster2#1-1 -1,{
+- script Monster2#1-1 FAKE_NPC,{
OnInit:
disablenpc "Monster2#1-1";
end;
@@ -2238,7 +2238,7 @@ OnTimer22500:
end;
}
-jupe_area1,21,191,0 script Red Alarm#1-2 -1,2,2,{
+jupe_area1,21,191,0 script Red Alarm#1-2 FAKE_NPC,2,2,{
OnInit:
disablenpc "Red Alarm#1-2";
end;
@@ -2251,7 +2251,7 @@ OnTouch:
end;
}
-- script Red Alarm On#1-2 -1,{
+- script Red Alarm On#1-2 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#1-2";
end;
@@ -2284,7 +2284,7 @@ OnTimer8000:
end;
}
-- script Monster1#1-2 -1,{
+- script Monster1#1-2 FAKE_NPC,{
OnInit:
disablenpc "Monster1#1-2";
end;
@@ -2329,7 +2329,7 @@ OnMyMobDead:
end;
}
-- script Monster2#1-2 -1,{
+- script Monster2#1-2 FAKE_NPC,{
OnInit:
disablenpc "Monster2#1-2";
end;
@@ -2523,7 +2523,7 @@ OnTimer22500:
end;
}
-jupe_area1,33,105,0 script Red Alarm#1-3 -1,0,4,{
+jupe_area1,33,105,0 script Red Alarm#1-3 FAKE_NPC,0,4,{
OnInit:
disablenpc "Red Alarm#1-3";
end;
@@ -2536,7 +2536,7 @@ OnTouch:
end;
}
-- script Red Alarm On#1-3 -1,{
+- script Red Alarm On#1-3 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#1-3";
end;
@@ -2569,7 +2569,7 @@ OnTimer8000:
end;
}
-- script Monster1#1-3 -1,{
+- script Monster1#1-3 FAKE_NPC,{
OnInit:
disablenpc "Monster1#1-3";
end;
@@ -2613,7 +2613,7 @@ OnMyMobDead:
end;
}
-- script Monster2#1-3 -1,{
+- script Monster2#1-3 FAKE_NPC,{
OnInit:
disablenpc "Monster2#1-3";
end;
@@ -2810,7 +2810,7 @@ OnTimer5000:
end;
}
-jupe_area1,83,157,0 script Red Alarm#1-4 -1,2,2,{
+jupe_area1,83,157,0 script Red Alarm#1-4 FAKE_NPC,2,2,{
OnInit:
disablenpc "Red Alarm#1-4";
end;
@@ -2827,7 +2827,7 @@ OnTouch:
end;
}
-- script Red Alarm On#1-4 -1,{
+- script Red Alarm On#1-4 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#1-4";
end;
@@ -2860,7 +2860,7 @@ OnTimer8000:
end;
}
-- script Monster1#1-4 -1,{
+- script Monster1#1-4 FAKE_NPC,{
OnInit:
disablenpc "Monster1#1-4";
end;
@@ -2905,7 +2905,7 @@ OnMyMobDead:
end;
}
-- script Monster2#1-4 -1,{
+- script Monster2#1-4 FAKE_NPC,{
OnInit:
disablenpc "Monster2#1-4";
end;
@@ -3146,7 +3146,7 @@ OnTimer22500:
end;
}
-jupe_area2,116,259,0 script Red Alarm#2-1 -1,2,2,{
+jupe_area2,116,259,0 script Red Alarm#2-1 FAKE_NPC,2,2,{
OnInit:
disablenpc "Red Alarm#2-1";
end;
@@ -3160,7 +3160,7 @@ OnTouch:
end;
}
-- script Red Alarm On#2-1 -1,{
+- script Red Alarm On#2-1 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#2-1";
end;
@@ -3197,7 +3197,7 @@ OnTimer8000:
end;
}
-- script Monster1#2-1 -1,{
+- script Monster1#2-1 FAKE_NPC,{
OnInit:
disablenpc "Monster1#2-1";
end;
@@ -3242,7 +3242,7 @@ OnMyMobDead:
end;
}
-- script Monster2#2-1 -1,{
+- script Monster2#2-1 FAKE_NPC,{
OnInit:
disablenpc "Monster2#2-1";
end;
@@ -3437,7 +3437,7 @@ OnTimer22500:
end;
}
-jupe_area2,142,191,0 script Red Alarm#2-2 -1,2,2,{
+jupe_area2,142,191,0 script Red Alarm#2-2 FAKE_NPC,2,2,{
OnInit:
disablenpc "Red Alarm#2-2";
end;
@@ -3450,7 +3450,7 @@ OnTouch:
end;
}
-- script Red Alarm On#2-2 -1,{
+- script Red Alarm On#2-2 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#2-2";
end;
@@ -3483,7 +3483,7 @@ OnTimer8000:
end;
}
-- script Monster1#2-2 -1,{
+- script Monster1#2-2 FAKE_NPC,{
OnInit:
disablenpc "Monster1#2-2";
end;
@@ -3528,7 +3528,7 @@ OnMyMobDead:
end;
}
-- script Monster2#2-2 -1,{
+- script Monster2#2-2 FAKE_NPC,{
OnInit:
disablenpc "Monster2#2-2";
end;
@@ -3722,7 +3722,7 @@ OnTimer22500:
end;
}
-jupe_area2,130,105,0 script Red Alarm#2-3 -1,0,4,{
+jupe_area2,130,105,0 script Red Alarm#2-3 FAKE_NPC,0,4,{
OnInit:
disablenpc "Red Alarm#2-3";
end;
@@ -3735,7 +3735,7 @@ OnTouch:
end;
}
-- script Red Alarm On#2-3 -1,{
+- script Red Alarm On#2-3 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#2-3";
end;
@@ -3769,7 +3769,7 @@ OnTimer8000:
end;
}
-- script Monster1#2-3 -1,{
+- script Monster1#2-3 FAKE_NPC,{
OnInit:
disablenpc "Monster1#2-3";
end;
@@ -3813,7 +3813,7 @@ OnMyMobDead:
end;
}
-- script Monster2#2-3 -1,{
+- script Monster2#2-3 FAKE_NPC,{
OnInit:
disablenpc "Monster2#2-3";
end;
@@ -4011,7 +4011,7 @@ OnTimer5000:
end;
}
-jupe_area2,80,157,0 script Red Alarm#2-4 -1,2,2,{
+jupe_area2,80,157,0 script Red Alarm#2-4 FAKE_NPC,2,2,{
OnInit:
disablenpc "Red Alarm#2-4";
end;
@@ -4028,7 +4028,7 @@ OnTouch:
end;
}
-- script Red Alarm On#2-4 -1,{
+- script Red Alarm On#2-4 FAKE_NPC,{
OnInit:
disablenpc "Red Alarm On#2-4";
end;
@@ -4061,7 +4061,7 @@ OnTimer8000:
end;
}
-- script Monster1#2-4 -1,{
+- script Monster1#2-4 FAKE_NPC,{
OnInit:
disablenpc "Monster1#2-4";
end;
@@ -4106,7 +4106,7 @@ OnMyMobDead:
end;
}
-- script Monster2#2-4 -1,{
+- script Monster2#2-4 FAKE_NPC,{
OnInit:
disablenpc "Monster2#2-4";
end;
@@ -4382,7 +4382,7 @@ OnInit:
}
//- Elevator Reception Guards -
-jupe_ele_r,10,50,0 script Elevator Guard1#ufe -1,{
+jupe_ele_r,10,50,0 script Elevator Guard1#ufe FAKE_NPC,{
OnInit:
disablenpc "Elevator Guard1#ufe";
end;
@@ -4451,7 +4451,7 @@ OnMyMobDead:
end;
}
-jupe_ele_r,10,52,0 script Elevator Safety#ufe -1,{
+jupe_ele_r,10,52,0 script Elevator Safety#ufe FAKE_NPC,{
OnInit:
disablenpc "Elevator Safety#ufe";
end;
@@ -4476,7 +4476,7 @@ OnTimer10000:
end;
}
-jupe_ele_r,50,89,0 script Annihilation#ufe -1,35,50,{
+jupe_ele_r,50,89,0 script Annihilation#ufe FAKE_NPC,35,50,{
OnInit:
disablenpc "Annihilation#ufe";
end;
@@ -4504,7 +4504,7 @@ OnTimer3000:
end;
}
-jupe_ele_r,50,89,0 script Elevator Escape#ufe -1,35,50,{
+jupe_ele_r,50,89,0 script Elevator Escape#ufe FAKE_NPC,35,50,{
OnInit:
disablenpc "Elevator Escape#ufe";
end;
@@ -4514,7 +4514,7 @@ OnTouch:
end;
}
-jupe_ele_r,10,54,0 script Elevator On#ufe -1,{
+jupe_ele_r,10,54,0 script Elevator On#ufe FAKE_NPC,{
OnInit:
disablenpc "Elevator On#ufe";
end;
@@ -4893,7 +4893,7 @@ OnTouch:
}
//- Warps -
-jupe_gate,50,173,0 script gate#start -1,2,3,{
+jupe_gate,50,173,0 script gate#start FAKE_NPC,2,3,{
end;
OnTouch:
@@ -4927,7 +4927,7 @@ OnTimer10000:
end;
}
-jupe_gate,50,171,0 script gate#start#2 -1,2,2,{
+jupe_gate,50,171,0 script gate#start#2 FAKE_NPC,2,2,{
OnInit:
disablenpc "gate#start#2";
end;
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 4ab0e4cbb..7cb0c1c0e 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -44,7 +44,7 @@
//=========================================================================
//== Gangster Alert [Official Conversion] ==================
-lighthalzen,1,1,0 script Law Enforcement -1,{
+lighthalzen,1,1,0 script Law Enforcement FAKE_NPC,{
end;
OnEnable:
@@ -3367,7 +3367,7 @@ yuno_in04,168,117,3 script Book#lhz HIDDEN_NPC,{
}
//== Cursed Spirit Quest ===================================
-lhz_dun01,147,106,0 script #kiz01-1 -1,3,3,{
+lhz_dun01,147,106,0 script #kiz01-1 FAKE_NPC,3,3,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3403,11 +3403,11 @@ OnTouch_:
end;
}
-lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 -1,3,3
-lhz_dun01,66,212,0 duplicate(#kiz01-1) #kiz01-3 -1,3,3
-lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 -1,3,3
+lhz_dun01,239,135,0 duplicate(#kiz01-1) #kiz01-2 FAKE_NPC,3,3
+lhz_dun01,66,212,0 duplicate(#kiz01-1) #kiz01-3 FAKE_NPC,3,3
+lhz_dun01,225,198,0 duplicate(#kiz01-1) #kiz01-4 FAKE_NPC,3,3
-lhz_dun02,244,229,0 script #kiz02-1 -1,3,3,{
+lhz_dun02,244,229,0 script #kiz02-1 FAKE_NPC,3,3,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3443,11 +3443,11 @@ OnTouch_:
end;
}
-lhz_dun02,60,298,0 duplicate(#kiz02-1) #kiz02-2 -1,3,3
-lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 -1,3,3
-lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 -1,3,3
+lhz_dun02,60,298,0 duplicate(#kiz02-1) #kiz02-2 FAKE_NPC,3,3
+lhz_dun02,267,278,0 duplicate(#kiz02-1) #kiz02-3 FAKE_NPC,3,3
+lhz_dun02,94,199,0 duplicate(#kiz02-1) #kiz02-4 FAKE_NPC,3,3
-lhz_dun03,244,51,0 script #kiz03-1 -1,3,3,{
+lhz_dun03,244,51,0 script #kiz03-1 FAKE_NPC,3,3,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3483,10 +3483,10 @@ OnTouch_:
end;
}
-lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 -1,3,3
-lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 -1,3,3
+lhz_dun03,123,191,0 duplicate(#kiz03-1) #kiz03-2 FAKE_NPC,3,3
+lhz_dun03,74,140,0 duplicate(#kiz03-1) #kiz03-3 FAKE_NPC,3,3
-lighthalzen,344,278,0 script #kiz03 -1,2,2,{
+lighthalzen,344,278,0 script #kiz03 FAKE_NPC,2,2,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3537,7 +3537,7 @@ OnTouch_:
end;
}
-lhz_in03,178,22,0 script #kiz04 -1,2,2,{
+lhz_in03,178,22,0 script #kiz04 FAKE_NPC,2,2,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3616,7 +3616,7 @@ OnTouch_:
end;
}
-lighthalzen,295,227,0 script #kiz05 -1,2,2,{
+lighthalzen,295,227,0 script #kiz05 FAKE_NPC,2,2,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3662,7 +3662,7 @@ OnTouch_:
end;
}
-lighthalzen,364,315,0 script #kiz06 -1,3,3,{
+lighthalzen,364,315,0 script #kiz06 FAKE_NPC,3,3,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3721,7 +3721,7 @@ OnTouch_:
end;
}
-lhz_in01,113,150,0 script #kiz07 -1,3,3,{
+lhz_in01,113,150,0 script #kiz07 FAKE_NPC,3,3,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3775,7 +3775,7 @@ OnTouch_:
end;
}
-lhz_in01,272,227,0 script #kiz08 -1,2,2,{
+lhz_in01,272,227,0 script #kiz08 FAKE_NPC,2,2,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0 ) {
if (lhz_curse == 0) {
@@ -3859,7 +3859,7 @@ OnTouch_:
end;
}
-lhz_in01,206,129,0 script #kiz09 -1,5,5,{
+lhz_in01,206,129,0 script #kiz09 FAKE_NPC,5,5,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0) {
if (lhz_curse == 12) {
@@ -4149,7 +4149,7 @@ lhz_que01,29,24,3 script #li_researcher 4_M_SAGE_A,{
end;
}
-lhz_in01,282,166,0 script #kiz10 -1,3,3,{
+lhz_in01,282,166,0 script #kiz10 FAKE_NPC,3,3,{
OnTouch_:
if (countitem(Armlet_Of_Prisoner) > 0) {
if (lhz_curse == 16) {
@@ -5197,7 +5197,7 @@ OnTouch_:
lhz_in03,12,162,0 warp #to_lhz 1,1,lighthalzen,321,322
-lighthalzen,319,321,0 script #li_bother -1,2,2,{ //3,3
+lighthalzen,319,321,0 script #li_bother FAKE_NPC,2,2,{ //3,3
OnTouch_:
if ((lhz_curse == 24 ) || (lhz_curse == 25)) {
mes ".............";
@@ -6271,7 +6271,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
}
}
-lhz_que01,94,24,0 script #li_end -1,2,2,{
+lhz_que01,94,24,0 script #li_end FAKE_NPC,2,2,{
OnTouch_:
if (lhz_curse > 30) {
mes "^3131FFThere's no trace of";
@@ -7034,7 +7034,7 @@ lighthalzen,179,170,4 script Ordinary Man 4W_M_02,{
}
}
-lighthalzen,173,167,1 script Switch -1,2,4,{
+lighthalzen,173,167,1 script Switch FAKE_NPC,2,4,{
OnTouch:
if(lhz_boss == 1)
@@ -8622,7 +8622,7 @@ OnInit:
end;
}
-yuno_pre,117,60,0 script Eavesdrop -1,10,5,{
+yuno_pre,117,60,0 script Eavesdrop FAKE_NPC,10,5,{
OnTouch:
if(lhz_boss == 16)
@@ -9112,7 +9112,7 @@ OnInit:
end;
}
-lhz_fild02,224,220,0 script Wounded Man Switch -1,3,3,{
+lhz_fild02,224,220,0 script Wounded Man Switch FAKE_NPC,3,3,{
OnTouch:
if(lhz_boss == 18)
@@ -9126,7 +9126,7 @@ OnTouch:
}
}
-lhz_fild01,76,214,0 script Esuna Trigger -1,5,5,{
+lhz_fild01,76,214,0 script Esuna Trigger FAKE_NPC,5,5,{
OnTouch:
if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40))
@@ -9769,7 +9769,7 @@ L_Enter:
}
}
-lhz_in01,177,44,0 script Timer_Sneak -1,8,12,{
+lhz_in01,177,44,0 script Timer_Sneak FAKE_NPC,8,12,{
OnTouch:
warp "lhz_in01",191,49;
@@ -11639,7 +11639,7 @@ OnStop:
end;
}
-- script ::Scamp -1,{
+- script ::Scamp FAKE_NPC,{
if(lhz_rekenber > 21)
{
@@ -11822,7 +11822,7 @@ OnStop:
close;
}
-airplane_01,1,1,1 script #bully1 -1,{
+airplane_01,1,1,1 script #bully1 FAKE_NPC,{
OnInit:
disablenpc "#bully1";
@@ -11865,7 +11865,7 @@ OnTimer120000:
end;
}
-airplane_01,2,2,1 script #bully2 -1,{
+airplane_01,2,2,1 script #bully2 FAKE_NPC,{
OnInit:
disablenpc "#bully2";
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt
index 6fa9a4f30..c62c5524b 100644
--- a/npc/quests/quests_louyang.txt
+++ b/npc/quests/quests_louyang.txt
@@ -4245,7 +4245,7 @@ lou_fild01,225,350,0 script #fire HIDDEN_WARP_NPC,{
end;
}
-lou_in01,101,125,0 script Trap#lou_in1 -1,20,1,{
+lou_in01,101,125,0 script Trap#lou_in1 FAKE_NPC,20,1,{
OnTouch:
if (ch_poison == 12 || ch_poison == 16) {
mes "[Soldier]";
@@ -4259,7 +4259,7 @@ OnTouch:
end;
}
-lou_in01,101,129,0 script Trap#lou_in2 -1,20,1,{
+lou_in01,101,129,0 script Trap#lou_in2 FAKE_NPC,20,1,{
OnTouch:
if (ch_poison == 12 || ch_poison == 16) {
mes "[Soldier]";
@@ -4275,7 +4275,7 @@ OnTouch:
end;
}
-lou_in01,101,134,0 script Trap#lou_in3 -1,20,1,{
+lou_in01,101,134,0 script Trap#lou_in3 FAKE_NPC,20,1,{
OnTouch:
if (ch_poison == 12 || ch_poison == 16) {
mes "[Soldier]";
@@ -4290,7 +4290,7 @@ OnTouch:
end;
}
-lou_in01,114,163,0 script Trap#lou_in4 -1,6,1,{
+lou_in01,114,163,0 script Trap#lou_in4 FAKE_NPC,6,1,{
OnTouch:
if (ch_poison == 12 || ch_poison == 16) {
mes "[Soldier]";
@@ -4304,7 +4304,7 @@ OnTouch:
end;
}
-lou_in01,114,165,0 script Trap#lou_in5 -1,1,0,{
+lou_in01,114,165,0 script Trap#lou_in5 FAKE_NPC,1,0,{
OnTouch:
if (ch_poison == 12 || ch_poison == 16) {
mes "[Soldier]";
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 077072fdc..757125618 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -759,7 +759,7 @@ OnTimer250000:
end;
}
-que_job01,12,13,0 script #room1_warp -1,15,15,{
+que_job01,12,13,0 script #room1_warp FAKE_NPC,15,15,{
OnInit:
disablenpc "#room1_warp";
end;
@@ -1850,7 +1850,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
}
}
-moc_fild21,38,193,0 script Morocc Timer#edq -1,6,6,{
+moc_fild21,38,193,0 script Morocc Timer#edq FAKE_NPC,6,6,{
//OnInit:
// $@re_moc = 0;
// $@re_moc_time$ = "";
@@ -3571,7 +3571,7 @@ yuno_in04,167,120,3 script Worn-out Book#garas HIDDEN_NPC,{
}
}
-que_ba,247,33,0 script #bpast_1_1 -1,1,1,{
+que_ba,247,33,0 script #bpast_1_1 FAKE_NPC,1,1,{
//OnTouch2:
OnTouch:
if (barmunt_crow < 4) {
@@ -3639,7 +3639,7 @@ que_ba,181,14,7 script Researcher#bpast_2_2 4_LGTSCIENCE,{
que_ba,183,25,0 warp #bpast_2to3_1 1,1,que_ba,72,25
que_ba,183,52,0 warp #bpast_2to3_2 1,1,que_ba,72,51
-que_ba,102,56,0 script #3room_barmunt -1,3,3,{
+que_ba,102,56,0 script #3room_barmunt FAKE_NPC,3,3,{
//OnTouch2:
OnTouch:
if (barmunt_crow < 4) {
@@ -6809,7 +6809,7 @@ prt_castle,368,312,4 script Prince#ern 4_M_2NDPRIN1,{
}
}
-prt_castle,163,319,0 script #twonoble -1,3,3,{
+prt_castle,163,319,0 script #twonoble FAKE_NPC,3,3,{
//OnTouch2:
OnTouch:
if (nkprince_eisen == 7) {
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index 82b01b4e7..5142d7e41 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -2518,7 +2518,7 @@ OnTouch:
}
//- Triggers -
-mosk_ship,1,1,4 script Baehideun#ship -1,{
+mosk_ship,1,1,4 script Baehideun#ship FAKE_NPC,{
OnInit:
$@mos1_edq = 0;
end;
@@ -2567,7 +2567,7 @@ OnTimer300000:
end;
}
-- script Baehideun#main -1,{
+- script Baehideun#main FAKE_NPC,{
OnInit:
if (compare(strnpcinfo(0),"main")) end;
disablenpc strnpcinfo(0);
@@ -2619,10 +2619,10 @@ OnTimer300000:
donpcevent strnpcinfo(0)+"::OnDisable";
end;
}
-mosk_ship,2,2,4 duplicate(Baehideun#main) Baehideun1#ship -1
-mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship -1
-mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship -1
-mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship -1
+mosk_ship,2,2,4 duplicate(Baehideun#main) Baehideun1#ship FAKE_NPC
+mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship FAKE_NPC
+mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship FAKE_NPC
+mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship FAKE_NPC
//== Help Mikhail :: mos_swan & mos_swan_pt2 ===============
@@ -3682,7 +3682,7 @@ mosk_in,147,202,3 script Victor#mos 4_M_RUSMAN2,{
close;
}
-mosk_in,215,181,0 script #swan_inn -1,1,1,{
+mosk_in,215,181,0 script #swan_inn FAKE_NPC,1,1,{
end;
OnTouch:
if (mos_swan != 4) end;
@@ -3986,7 +3986,7 @@ moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{
}
//- Big Squirrel - Trade Acorns for Gems -
-- script Squirrel#mos_main -1,{
+- script Squirrel#mos_main FAKE_NPC,{
if (compare(strnpcinfo(0),"mos_sq")) end;
OnTouch:
if ((MaxWeight-Weight) < 2000) {
@@ -4102,7 +4102,7 @@ mosk_fild01,113,108,5 duplicate(Squirrel#mos_main) #mos_sq COCO,2,2
//== Banish Winter :: mos_nowinter =========================
//- Baba Yaga, the Horrible - Starting Point -
-mosk_in,215,46,5 script #babayaga -1,7,7,{
+mosk_in,215,46,5 script #babayaga FAKE_NPC,7,7,{
end;
OnTouch:
if (!mos_nowinter) {
@@ -6299,7 +6299,7 @@ mosk_dun03,225,233,0 script Pile of skeletons#mosk HIDDEN_NPC,{
close;
}
-mosk_dun03,225,233,0 script #Magic_Bottle -1,5,5,{
+mosk_dun03,225,233,0 script #Magic_Bottle FAKE_NPC,5,5,{
end;
OnTouch:
if (mos_nowinter == 8) {
@@ -6350,7 +6350,7 @@ OnTouch:
}
//- Csar Alexsay III -
-mosk_in,131,92,3 script #Csar -1,7,7,{
+mosk_in,131,92,3 script #Csar FAKE_NPC,7,7,{
if (mos_nowinter == 12) {
mes "[Csar Alexsay III]";
mes "You!!!";
@@ -7328,7 +7328,7 @@ OnMyMobDead:
}
//- Koshei, The Immortal -
-mosk_dun01,5,5,0 script Koshei#rus47 -1,0,0,{
+mosk_dun01,5,5,0 script Koshei#rus47 FAKE_NPC,0,0,{
end;
OnInit:
disablenpc "Koshei#rus47";
@@ -7363,7 +7363,7 @@ OnTimer300000:
}
//- Gray Wolf & Maria Morebna -
-- script mos_rus#main -1,{
+- script mos_rus#main FAKE_NPC,{
end;
OnInit:
if (compare(strnpcinfo(0),"main")) end;
@@ -8444,7 +8444,7 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{
}
//- Pointed Trees (Wooden Flute) -
-- script PTree#rusmain -1,{
+- script PTree#rusmain FAKE_NPC,{
if (rhea_rus_ring == 6) {
if (countitem(Pointed_Branch) < 50) {
if (rand(1,3) == 2) {
@@ -8599,7 +8599,7 @@ mosk_fild02,101,204,0 duplicate(NoSwim) Caution#rus01 2_BULLETIN_BOARD
mosk_fild02,101,200,0 duplicate(NoSwim) Caution#rus02 2_BULLETIN_BOARD
//- Lusalka Trigger (Lusalka's Hair) -
-mosk_fild02,116,202,3 script Lusalka#07russai_22 -1,3,3,{
+mosk_fild02,116,202,3 script Lusalka#07russai_22 FAKE_NPC,3,3,{
end;
OnTouch:
if (rhea_rus_main != 8) {
@@ -9250,7 +9250,7 @@ mosk_que,0,0,0,0 monster Freezer 1887,10,20000,0,0
mosk_que,0,0,0,0 monster Hatii Baby 1888,3,300000,0,0
mosk_que,0,0,0,0 monster Sasquatch 1243,15,10000,0,0
-mosk_que,49,22,3 script #rus27 -1,3,3,{
+mosk_que,49,22,3 script #rus27 FAKE_NPC,3,3,{
end;
OnTouch:
if (rhea_rus_main == 8) {
diff --git a/npc/quests/quests_nameless.txt b/npc/quests/quests_nameless.txt
index 9ff387238..736cd6d78 100644
--- a/npc/quests/quests_nameless.txt
+++ b/npc/quests/quests_nameless.txt
@@ -62,7 +62,7 @@
//=========================================================================
//== Nameless Island and Cursed Monestary Access Quest :: aru_monas =
-airplane_01,90,63,0 script Event Switch#pc -1,3,3,{
+airplane_01,90,63,0 script Event Switch#pc FAKE_NPC,3,3,{
end;
OnTouch:
@@ -285,7 +285,7 @@ ra_in01,297,50,7 script Suspicious-Looking Man 4_M_MASK1,{
close;
}
-ra_in01,301,43,0 script MealConversation Trigger -1,3,3,{
+ra_in01,301,43,0 script MealConversation Trigger FAKE_NPC,3,3,{
end;
OnTouch:
@@ -919,7 +919,7 @@ OnInit:
end;
}
-nameless_i,212,184,0 script Outside Island#Aru -1,2,3,{
+nameless_i,212,184,0 script Outside Island#Aru FAKE_NPC,2,3,{
end;
OnTouch:
@@ -940,7 +940,7 @@ OnTouch:
end;
}
-nameless_in,21,176,0 script Inside Island#Aru -1,2,2,{
+nameless_in,21,176,0 script Inside Island#Aru FAKE_NPC,2,2,{
end;
OnTouch:
@@ -955,7 +955,7 @@ OnTouch:
end;
}
-nameless_i,129,218,0 script Grass Behind#Aru -1,4,3,{
+nameless_i,129,218,0 script Grass Behind#Aru FAKE_NPC,4,3,{
end;
OnTouch:
@@ -1017,7 +1017,7 @@ nameless_i,127,207,0 script Dead Crow#Aru HIDDEN_NPC,{
end;
}
-nameless_in,15,61,0 script Pass Out#Aru -1,2,3,{
+nameless_in,15,61,0 script Pass Out#Aru FAKE_NPC,2,3,{
end;
OnTouch:
@@ -1157,7 +1157,7 @@ OnTouch:
close;
}
-nameless_n,169,254,0 script Night#Aru2 -1,3,3,{
+nameless_n,169,254,0 script Night#Aru2 FAKE_NPC,3,3,{
end;
OnTouch:
@@ -2439,7 +2439,7 @@ OnTouch:
end;
}
-moc_ruins,86,149,0 script #ForeignMerchant1 -1,3,3,{
+moc_ruins,86,149,0 script #ForeignMerchant1 FAKE_NPC,3,3,{
OnTouch:
if (aru_em == 4) {
aru_em = 5;
@@ -2447,7 +2447,7 @@ OnTouch:
end;
}
-moc_ruins,88,136,0 script #ForeignMerchant2 -1,3,3,{
+moc_ruins,88,136,0 script #ForeignMerchant2 FAKE_NPC,3,3,{
OnTouch:
if (aru_em == 1) {
aru_em = 2;
@@ -2464,7 +2464,7 @@ OnTouch:
end;
}
-moc_ruins,106,133,0 script #ForeignMerchant3 -1,3,3,{
+moc_ruins,106,133,0 script #ForeignMerchant3 FAKE_NPC,3,3,{
OnTouch:
if (aru_em == 2) {
aru_em = 3;
@@ -2472,7 +2472,7 @@ OnTouch:
end;
}
-moc_ruins,115,147,0 script #ForeignMerchant4 -1,3,3,{
+moc_ruins,115,147,0 script #ForeignMerchant4 FAKE_NPC,3,3,{
OnTouch:
if (aru_em == 3) {
aru_em = 4;
@@ -2861,7 +2861,7 @@ que_temsky,99,100,6 script Pope#rachel2 4_F_ARUNA_POP,{
end;
}
-que_temsky,100,93,0 script #em_sky_s -1,5,2,{
+que_temsky,100,93,0 script #em_sky_s FAKE_NPC,5,2,{
//OnTouch2:
OnTouch:
if (aru_em == 21) {
@@ -3143,7 +3143,7 @@ OnTouch:
end;
}
-rachel,142,136,0 script #em_end -1,5,5,{
+rachel,142,136,0 script #em_end FAKE_NPC,5,5,{
OnInit:
stopnpctimer;
end;
@@ -3768,7 +3768,7 @@ cmd_fild01,55,160,0 script Heap of Earth CLEAR_NPC,{
close;
}
-- script ::Dorian_izlude -1,{
+- script ::Dorian_izlude FAKE_NPC,{
if (checkweight(Resin,200) == 0) {
mes "[Dorian]";
mes "Ugh, just like a member";
@@ -8716,7 +8716,7 @@ OnTouch:
end;
}
-z_agit,98,44,0 script EntranceCheck#1 -1,10,10,{
+z_agit,98,44,0 script EntranceCheck#1 FAKE_NPC,10,10,{
OnTouch:
if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) {
$@monster_zgang = 1;
@@ -8745,7 +8745,7 @@ OnTouch:
end;
}
-z_agit,98,92,0 script EntranceCheck#2 -1,10,10,{
+z_agit,98,92,0 script EntranceCheck#2 FAKE_NPC,10,10,{
OnTouch:
if (((zdan_edq == 15) || (zdan_edq == 16)) && ($@monster_zgang == 0)) {
$@monster_zgang = 1;
@@ -8847,7 +8847,7 @@ OnTimer350000:
end;
}
-- script #ZGuard -1,{
+- script #ZGuard FAKE_NPC,{
OnInit:
disablenpc "#ZGuard";
end;
@@ -11644,7 +11644,7 @@ OnTimer60000:
end;
}
-gef_fild08,182,182,0 script #CallGhost -1,2,2,{
+gef_fild08,182,182,0 script #CallGhost FAKE_NPC,2,2,{
end;
//OnTouch2:
diff --git a/npc/quests/quests_prontera.txt b/npc/quests/quests_prontera.txt
index a535fd212..62ac92f42 100644
--- a/npc/quests/quests_prontera.txt
+++ b/npc/quests/quests_prontera.txt
@@ -1551,7 +1551,7 @@ S_Song:
close;
}
-mjolnir_01,298,302,0 script #prt_poem01 -1,2,2,{
+mjolnir_01,298,302,0 script #prt_poem01 FAKE_NPC,2,2,{
OnTouch:
if (prt_curse == 11) {
mes "^FF0000*The great serpent*^000000";
@@ -1561,7 +1561,7 @@ OnTouch:
end;
}
-mjolnir_01,300,297,0 script #prt_poem02 -1,2,2,{
+mjolnir_01,300,297,0 script #prt_poem02 FAKE_NPC,2,2,{
OnTouch:
if (prt_curse == 11) {
mes "^FF0000*The great serpent*^000000";
@@ -1571,7 +1571,7 @@ OnTouch:
end;
}
-mjolnir_01,292,288,0 script #prt_poem03 -1,2,2,{
+mjolnir_01,292,288,0 script #prt_poem03 FAKE_NPC,2,2,{
OnTouch:
if (prt_curse == 11) {
mes "^FF0000*The eagle of the rainbow*^000000";
@@ -1581,7 +1581,7 @@ OnTouch:
end;
}
-mjolnir_01,302,286,0 script #prt_poem04 -1,2,2,{
+mjolnir_01,302,286,0 script #prt_poem04 FAKE_NPC,2,2,{
OnTouch:
if (prt_curse == 11) {
mes "^FF0000*Then snake scales*^000000";
@@ -1591,7 +1591,7 @@ OnTouch:
end;
}
-mjolnir_01,313,279,0 script #prt_poem05 -1,2,2,{
+mjolnir_01,313,279,0 script #prt_poem05 FAKE_NPC,2,2,{
OnTouch:
if (prt_curse == 11) {
mes "^FF0000*And it slowly died...*^000000";
@@ -3535,7 +3535,7 @@ OnEnable:
end;
}
-morocc,45,103,0 script #prtcurse -1,2,2,{
+morocc,45,103,0 script #prtcurse FAKE_NPC,2,2,{
OnTouch:
if (prt_curse == 25) {
mes "["+strcharinfo(0)+"]";
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt
index db6fd02a7..ce2a18859 100644
--- a/npc/quests/quests_rachel.txt
+++ b/npc/quests/quests_rachel.txt
@@ -3217,7 +3217,7 @@ OnMyMobDead:
end;
}
-ice_dun02,120,3,0 script #cave_vos -1,{
+ice_dun02,120,3,0 script #cave_vos FAKE_NPC,{
OnInit:
initnpctimer;
end;
@@ -3646,7 +3646,7 @@ ice_dun03,127,172,0 script Blazing Fire#ice4 4_NFWISP,{
close;
}
-ice_dun03,1,173,5 script ice_boss#broad -1,{
+ice_dun03,1,173,5 script ice_boss#broad FAKE_NPC,{
OnStop:
stopnpctimer;
end;
@@ -3685,7 +3685,7 @@ OnTimer21000:
end;
}
-ice_dun03,1,174,3 script ice_boss#on -1,{
+ice_dun03,1,174,3 script ice_boss#on FAKE_NPC,{
OnStart:
monster "ice_dun03",150,135,"Ktullanux",1779,1,"ice_boss#on::OnMyMobDead";
end;
@@ -3715,7 +3715,7 @@ OnTimer7200000:
end;
}
-ice_dun03,1,175,3 script #ice_sec -1,{
+ice_dun03,1,175,3 script #ice_sec FAKE_NPC,{
OnStart:
initnpctimer;
enablenpc "#ice_4f_1";
@@ -4494,7 +4494,7 @@ rachel,243,37,3 script Kid#Candy Addict 4_M_CHILD1,{
}
}
-ra_temple,67,209,0 script zawa00 -1,3,3,{
+ra_temple,67,209,0 script zawa00 FAKE_NPC,3,3,{
OnTouch:
if (ra_tem_q == 2) {
mes "^3355FFYou notice a slightly";
@@ -4547,7 +4547,7 @@ que_rachel,63,82,0 script Window#ra_temple HIDDEN_NPC,{
close;
}
-que_rachel,60,80,0 script zawa01 -1,5,5,{
+que_rachel,60,80,0 script zawa01 FAKE_NPC,5,5,{
OnTouch:
if (ra_tem_q == 2) {
mes "^3355FFIt's strangely";
@@ -4558,7 +4558,7 @@ OnTouch:
end;
}
-que_rachel,59,112,0 script zawa02 -1,10,10,{
+que_rachel,59,112,0 script zawa02 FAKE_NPC,10,10,{
OnTouch:
if (ra_tem_q == 3) {
mes "^3355FFYou hear some";
@@ -4572,7 +4572,7 @@ OnTouch:
end;
}
-que_rachel,94,139,0 script zawa03 -1,10,10,{
+que_rachel,94,139,0 script zawa03 FAKE_NPC,10,10,{
OnTouch:
if (ra_tem_q == 4) {
mes "^3355FFYou hear noises of some";
@@ -4583,7 +4583,7 @@ OnTouch:
end;
}
-que_rachel,132,70,0 script zawa04 -1,10,10,{
+que_rachel,132,70,0 script zawa04 FAKE_NPC,10,10,{
OnTouch:
if (ra_tem_q == 5) {
mes " ";
@@ -4600,7 +4600,7 @@ OnTouch:
end;
}
-que_rachel,28,315,0 script Bloody Spot -1,5,5,{
+que_rachel,28,315,0 script Bloody Spot FAKE_NPC,5,5,{
OnTouch:
if (ra_tem_q == 6) {
mes "^3355FFThere's a spot on the";
@@ -4670,7 +4670,7 @@ OnTouch:
end;
}
-que_rachel,170,37,0 script nemma01::nemma01 -1,5,5,{
+que_rachel,170,37,0 script nemma01::nemma01 FAKE_NPC,5,5,{
OnTouch:
if (ra_tem_q == 8) {
mes "[???]";
@@ -4699,10 +4699,10 @@ OnTouch:
end;
}
-que_rachel,175,37,0 duplicate(nemma01) nemma02 -1,5,5
-que_rachel,180,37,0 duplicate(nemma01) nemma03 -1,5,5
-que_rachel,165,37,0 duplicate(nemma01) nemma04 -1,5,5
-que_rachel,160,37,0 duplicate(nemma01) nemma05 -1,5,5
+que_rachel,175,37,0 duplicate(nemma01) nemma02 FAKE_NPC,5,5
+que_rachel,180,37,0 duplicate(nemma01) nemma03 FAKE_NPC,5,5
+que_rachel,165,37,0 duplicate(nemma01) nemma04 FAKE_NPC,5,5
+que_rachel,160,37,0 duplicate(nemma01) nemma05 FAKE_NPC,5,5
que_rachel,169,18,0 script Quest Temple Exit#ra_tem WARPNPC,2,2,{
mes "^3355FFThe gate is closed.^000000";
@@ -7067,7 +7067,7 @@ OnTimer120000:
end;
}
-ra_temin,293,144,0 script out1#rachel -1,3,3,{
+ra_temin,293,144,0 script out1#rachel FAKE_NPC,3,3,{
OnTouch:
if (ra_tem_q == 18) {
mes "^3355FFIt sounds like they're";
@@ -7088,7 +7088,7 @@ OnTouch:
end;
}
-ra_temin,288,151,0 script hidden1#rachel -1,1,6,{
+ra_temin,288,151,0 script hidden1#rachel FAKE_NPC,1,6,{
OnTouch:
if (ra_tem_q == 18) {
mes "^3355FFAt this distance you";
@@ -7250,7 +7250,7 @@ OnTouch:
end;
}
-ra_temin,272,143,0 script key1#rachel -1,3,3,{
+ra_temin,272,143,0 script key1#rachel FAKE_NPC,3,3,{
OnTouch:
if (ra_tem_q == 20) {
mes "^3355FFYou find a small";
@@ -7301,7 +7301,7 @@ OnTouch:
close;
}
-que_san04,119,115,0 script imir1#rachel -1,2,2,{
+que_san04,119,115,0 script imir1#rachel FAKE_NPC,2,2,{
OnTouch:
if (ra_tem_q == 21) {
mes "^3355FFThis large area looks";
@@ -7318,7 +7318,7 @@ OnTouch:
end;
}
-que_san04,119,133,0 script imir2#rachel -1,20,5,{
+que_san04,119,133,0 script imir2#rachel FAKE_NPC,20,5,{
OnTouch:
if (ra_tem_q == 21) {
mes "^3355FFThere's something here";
@@ -7329,7 +7329,7 @@ OnTouch:
end;
}
-que_san04,119,203,0 script imir3#rachel -1,7,7,{
+que_san04,119,203,0 script imir3#rachel FAKE_NPC,7,7,{
OnTouch:
if (ra_tem_q == 21) {
mes "^3355FFNo wonder this object";
@@ -7418,7 +7418,7 @@ OnTimer120000:
end;
}
-rachel,163,152,0 script imir3#rachel2 -1,3,3,{
+rachel,163,152,0 script imir3#rachel2 FAKE_NPC,3,3,{
OnTouch:
if (ra_tem_q == 22) {
mes "^3355FFYou feel a slight headache";
diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt
index bf228dd16..56cddc02d 100644
--- a/npc/quests/quests_umbala.txt
+++ b/npc/quests/quests_umbala.txt
@@ -1271,7 +1271,7 @@ umbala,145,217,3 script Chabimatan 4_F_UMWOMAN,{
}
}
-um_in,141,46,0 script #!@#$% -1,8,8,{
+um_in,141,46,0 script #!@#$% FAKE_NPC,8,8,{
OnInit:
disablenpc "#!@#$%";
end;
@@ -1300,7 +1300,7 @@ OnTouch:
end;
}
-umbala,94,181,0 script #unpc -1,1,1,{
+umbala,94,181,0 script #unpc FAKE_NPC,1,1,{
OnInit:
disablenpc "#unpc";
end;
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index ca7ef541d..bca78b9da 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -52,7 +52,7 @@
//=========================================================================
//== Stone Quest :: veins_stone ============================
-- script ::WincingOldMan_veins -1,{
+- script ::WincingOldMan_veins FAKE_NPC,{
if ((MaxWeight - Weight) < 2000 || checkweight(Knife,1) == 0) {
mes "- Wait a moment! -";
mes "- Currently you are carrying -";
@@ -2022,7 +2022,7 @@ ein_in01,166,282,4 script Employee#sch 4_M_KHMAN,{
close;
}
-ein_in01,176,285,0 script Bard Trigger#sch -1,1,1,{
+ein_in01,176,285,0 script Bard Trigger#sch FAKE_NPC,1,1,{
OnTouch:
if (que_sch == 15) {
disablenpc "Corporate Figure#sch";
@@ -5271,7 +5271,7 @@ ra_temin,115,140,1 script Flower Vase#vol HIDDEN_NPC,{
close;
}
-ra_temin,85,131,0 script path_vol1 -1,5,0,{
+ra_temin,85,131,0 script path_vol1 FAKE_NPC,5,0,{
OnTouch:
if ((aru_vol != 3) && (aru_vol != 4)) {
warp "ra_temin",85,137;
@@ -5279,7 +5279,7 @@ OnTouch:
end;
}
-ra_temin,82,131,0 script path_vol1#2 -1,5,0,{
+ra_temin,82,131,0 script path_vol1#2 FAKE_NPC,5,0,{
OnTouch:
if (aru_vol != 4) {
warp "ra_temin",85,137;
@@ -5287,7 +5287,7 @@ OnTouch:
end;
}
-ra_temin,82,127,0 script path_vol1#3 -1,5,1,{
+ra_temin,82,127,0 script path_vol1#3 FAKE_NPC,5,1,{
OnTouch:
if (aru_vol == 5) {
warp "ra_temin",84,124;
@@ -5536,7 +5536,7 @@ ra_temin,73,126,1 script Ladder#vol1 HIDDEN_NPC,{
end;
}
-ve_in,280,223,0 script #volroom -1,2,2,{
+ve_in,280,223,0 script #volroom FAKE_NPC,2,2,{
OnTouch:
if (aru_vol == 6) {
mes "^3355FFThis house looks like";
@@ -6489,7 +6489,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{
}
-thor_camp,194,220,0 script #Colonel1 -1,5,5,{
+thor_camp,194,220,0 script #Colonel1 FAKE_NPC,5,5,{
OnTouch:
if (aru_vol == 13) {
enablenpc "Colonel Vito#1";
@@ -6544,7 +6544,7 @@ OnTouch:
end;
}
-thor_camp,162,182,0 script #Colonel2 -1,7,7,{
+thor_camp,162,182,0 script #Colonel2 FAKE_NPC,7,7,{
OnTouch:
if (aru_vol == 13) {
enablenpc "Colonel Vito#2";
@@ -6934,7 +6934,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{
close;
}
-thor_camp,141,62,0 script #vol_study1::VeinsWarp -1,3,3,{
+thor_camp,141,62,0 script #vol_study1::VeinsWarp FAKE_NPC,3,3,{
OnTouch:
if ((aru_vol > 13 && aru_vol < 17) || (aru_vol == 19)) {
warp "thor_camp",156,67;
@@ -6942,10 +6942,10 @@ OnTouch:
end;
}
-thor_camp,172,72,0 duplicate(VeinsWarp) #vol_study2 -1,3,3
-thor_camp,172,38,0 duplicate(VeinsWarp) #vol_study3 -1,3,3
+thor_camp,172,72,0 duplicate(VeinsWarp) #vol_study2 FAKE_NPC,3,3
+thor_camp,172,38,0 duplicate(VeinsWarp) #vol_study3 FAKE_NPC,3,3
-thor_camp,172,132,0 script #sita_vol -1,3,3,{
+thor_camp,172,132,0 script #sita_vol FAKE_NPC,3,3,{
OnTouch:
if (aru_vol == 21) {
mes "^3355FFThere's a stream of";
@@ -6963,7 +6963,7 @@ OnTouch:
end;
}
-thor_camp,148,310,0 script #buki_vol -1,5,5,{
+thor_camp,148,310,0 script #buki_vol FAKE_NPC,5,5,{
OnTouch:
if (aru_vol == 22) {
mes "^3355FFPeople are carrying";
@@ -7274,7 +7274,7 @@ OnTouch_:
end;
}
-thor_camp,62,98,0 script #volbq -1,5,5,{
+thor_camp,62,98,0 script #volbq FAKE_NPC,5,5,{
OnTouch:
mes "^3355FFThere is an old man";
mes "in high priest robes";
@@ -7305,7 +7305,7 @@ thor_camp,246,191,3 script Guard#goto 4_DST_SOLDIER,{
close;
}
-veins,302,166,0 script #whoau -1,2,2,{
+veins,302,166,0 script #whoau FAKE_NPC,2,2,{
OnTouch_:
mes "[House Owner]";
mes "Wh-who the hell";
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index 02bddfb7b..d579a94f7 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -3019,7 +3019,7 @@ que_god02,55,64,4 script Soldier#2_brising 8W_SOLDIER,1,1,{
close;
}
-que_god02,1,1,1 script #brisinsold2 -1,{
+que_god02,1,1,1 script #brisinsold2 FAKE_NPC,{
OnInit:
hideonnpc "Soldier#2_brising";
areawarp "que_god02",15,125,185,131,"geffen",120,100;
@@ -3056,7 +3056,7 @@ OnTimer550500:
}
-que_god02,1,1,1 script #brisinsummon -1,{
+que_god02,1,1,1 script #brisinsummon FAKE_NPC,{
OnInit:
hideonnpc "#doppelganger1";
diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt
index a60c6a225..70bb2c881 100644
--- a/npc/quests/seals/god_weapon_creation.txt
+++ b/npc/quests/seals/god_weapon_creation.txt
@@ -817,7 +817,7 @@ OnTimer615000:
end;
}
-que_god01,169,82,0 script god_wep_warpmaster -1,{
+que_god01,169,82,0 script god_wep_warpmaster FAKE_NPC,{
OnEnable:
for(.@i = 1; .@i<=6; ++.@i)
enablenpc "god_failwarp#"+.@i;
@@ -828,7 +828,7 @@ OnDisable:
end;
}
-que_god01,154,67,0 script god_failwarp#1 -1,4,7,{
+que_god01,154,67,0 script god_failwarp#1 FAKE_NPC,4,7,{
OnInit:
disablenpc strnpcinfo(0);
end;
@@ -836,11 +836,11 @@ OnTouch:
warp "prontera",156,324;
end;
}
-que_god01,154,82,0 duplicate(god_failwarp#1) god_failwarp#2 -1,4,7
-que_god01,145,99,0 duplicate(god_failwarp#1) god_failwarp#3 -1,9,9
-que_god01,164,99,0 duplicate(god_failwarp#1) god_failwarp#4 -1,9,9
-que_god01,145,118,0 duplicate(god_failwarp#1) god_failwarp#5 -1,9,9
-que_god01,164,118,0 duplicate(god_failwarp#1) god_failwarp#6 -1,9,9
+que_god01,154,82,0 duplicate(god_failwarp#1) god_failwarp#2 FAKE_NPC,4,7
+que_god01,145,99,0 duplicate(god_failwarp#1) god_failwarp#3 FAKE_NPC,9,9
+que_god01,164,99,0 duplicate(god_failwarp#1) god_failwarp#4 FAKE_NPC,9,9
+que_god01,145,118,0 duplicate(god_failwarp#1) god_failwarp#5 FAKE_NPC,9,9
+que_god01,164,118,0 duplicate(god_failwarp#1) god_failwarp#6 FAKE_NPC,9,9
// Original name: "Godly Item Quests Related#god"
que_god01,293,3,0 script Godly Item Quests#god 4_F_01,{
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt
index 7f3312a07..ecea1c3d1 100644
--- a/npc/quests/skills/assassin_skills.txt
+++ b/npc/quests/skills/assassin_skills.txt
@@ -763,7 +763,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
}
}
-in_sphinx2,259,213,0 script Old Coffin#qsk_as -1,7,8,{
+in_sphinx2,259,213,0 script Old Coffin#qsk_as FAKE_NPC,7,8,{
OnTouch:
if (ASSN_SK == 2) {
mes "^3355FFIt's an ancient coffin";
@@ -827,7 +827,7 @@ OnTouch:
}
}
-in_sphinx2,212,267,0 script Old Coffin#qsk_as2 -1,5,6,{
+in_sphinx2,212,267,0 script Old Coffin#qsk_as2 FAKE_NPC,5,6,{
OnTouch:
if (ASSN_SK == 2) {
mes "^3355FFIt's an ancient coffin";
@@ -910,7 +910,7 @@ OnTouch:
}
}
-in_sphinx2,13,163,0 script Stone Statue#qsk_as -1,7,7,{
+in_sphinx2,13,163,0 script Stone Statue#qsk_as FAKE_NPC,7,7,{
OnTouch:
if (ASSN_SK == 3) {
specialeffect EF_CONE;
@@ -945,7 +945,7 @@ OnTouch:
}
}
-in_sphinx2,13,146,0 script Stone Statue#qsk_as2 -1,7,7,{
+in_sphinx2,13,146,0 script Stone Statue#qsk_as2 FAKE_NPC,7,7,{
OnTouch:
if (ASSN_SK == 3) {
specialeffect EF_CONE;
@@ -981,7 +981,7 @@ OnTouch:
// FIXME[Haru]: Why do we have a Korean name here? Can anyone translate it?
// Google translate says ¡¡ (jingjing) = Whining, but it doesn't make much sense to me.
-moc_pryd04,85,96,0 script ¡¡#crypt -1,3,3,{
+moc_pryd04,85,96,0 script ¡¡#crypt FAKE_NPC,3,3,{
OnTouch:
if (ASSN_SK == 4) {
specialeffect EF_CONE;
diff --git a/npc/quests/skills/merchant_skills.txt b/npc/quests/skills/merchant_skills.txt
index 3a4575899..f2aa46bb6 100644
--- a/npc/quests/skills/merchant_skills.txt
+++ b/npc/quests/skills/merchant_skills.txt
@@ -356,7 +356,7 @@ alberta,119,221,6 script Charlron 1_M_PAY_ELDER,{
close;
}
-- script ::Gershaun_alberta -1,{
+- script ::Gershaun_alberta FAKE_NPC,{
if (BaseClass == Job_Merchant) {
if (getskilllv("MC_CARTREVOLUTION") == 1) {
mes "[Gershaun]";
diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt
index e1444a8b3..b51895e47 100644
--- a/npc/quests/skills/rogue_skills.txt
+++ b/npc/quests/skills/rogue_skills.txt
@@ -37,7 +37,7 @@
//= 1.8
//=========================================================================
-in_rogue,359,177,0 script #killershow01 -1,{
+in_rogue,359,177,0 script #killershow01 FAKE_NPC,{
OnInit:
disablenpc "#killershow01";
end;
@@ -1053,7 +1053,7 @@ in_rogue,181,114,3 script Jay Greg#rogueguild 4_M_03,{
close;
}
-prt_are01,150,150,0 script #1strecog -1,10,10,{
+prt_are01,150,150,0 script #1strecog FAKE_NPC,10,10,{
OnTouch:
donpcevent "#1st5min::OnEnable";
donpcevent "#1stmove::OnEnable";
@@ -1061,7 +1061,7 @@ OnTouch:
end;
}
-prt_are01,135,135,0 script #1st5min -1,{
+prt_are01,135,135,0 script #1st5min FAKE_NPC,{
OnInit:
disablenpc "#1st5min";
end;
@@ -1106,7 +1106,7 @@ OnTimer315000:
end;
}
-prt_are01,135,135,0 script #1stmove -1,{
+prt_are01,135,135,0 script #1stmove FAKE_NPC,{
OnInit:
disablenpc "#1stmove";
end;
diff --git a/npc/quests/thana_quest.txt b/npc/quests/thana_quest.txt
index b33afe9b0..49cb0c5c7 100644
--- a/npc/quests/thana_quest.txt
+++ b/npc/quests/thana_quest.txt
@@ -2235,7 +2235,7 @@ OnDisable:
end;
}
-thana_boss,141,218,0 script #sommon_thanatos -1,{
+thana_boss,141,218,0 script #sommon_thanatos FAKE_NPC,{
OnEnable:
specialeffect EF_MAPPILLAR2,AREA,"#sommon_thanatos";
specialeffect EF_SEISMICWEAPON,AREA,"#sommon_thanatos";
diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt
index 6aad35d67..a431a4318 100644
--- a/npc/quests/the_sign_quest.txt
+++ b/npc/quests/the_sign_quest.txt
@@ -3086,7 +3086,7 @@ prt_maze02,57,151,1 script Pleur#warp 4_F_02,{
end;
}
-prt_maze02,58,150,0 script #movesign -1,5,5,{
+prt_maze02,58,150,0 script #movesign FAKE_NPC,5,5,{
OnTouch:
mes "^3355FFYou catch a glimpse";
mes "of a girl heading directly";
@@ -3101,19 +3101,19 @@ OnTouch:
end;
}
-prt_maze02,18,126,0 script #mazewarp -1,3,3,{
+prt_maze02,18,126,0 script #mazewarp FAKE_NPC,3,3,{
OnTouch:
warp "prt_maze02",90,170;
end;
}
-prt_maze02,25,161,0 script #music -1,7,7,{
+prt_maze02,25,161,0 script #music FAKE_NPC,7,7,{
OnTouch:
soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1;
end;
}
-prt_maze02,132,132,0 script #skill -1,{
+prt_maze02,132,132,0 script #skill FAKE_NPC,{
OnEnable:
monster "prt_maze02",14,177,"Flora",1118,1,"#skill::OnMyMobDead";
monster "prt_maze02",17,171,"Flora",1118,1,"#skill::OnMyMobDead";
@@ -5044,7 +5044,7 @@ OnReset:
end;
}
-cmd_in01,1,1,0 script s_dance_timer -1,{
+cmd_in01,1,1,0 script s_dance_timer FAKE_NPC,{
OnEnable:
initnpctimer;
end;
@@ -5481,7 +5481,7 @@ OnTouch:
end;
}
-cmd_in01,14,14,0 script Examiner#sd -1,6,6,{
+cmd_in01,14,14,0 script Examiner#sd FAKE_NPC,6,6,{
OnInit:
disablenpc "Examiner#sd";
end;
@@ -10438,7 +10438,7 @@ que_sign01,122,141,4 script Witch#s 4_F_NFDEADMGCIAN,{
}
}
-nif_in,186,168,1 script #witch -1,1,1,{
+nif_in,186,168,1 script #witch FAKE_NPC,1,1,{
OnTouch:
callfunc "F_UpdateSignVars";
if (sign_q == 83) {
@@ -11662,7 +11662,7 @@ niflheim,102,54,4 script Mad Man#s 8_DOPPEL,{
}
}
-niflheim,348,257,1 script #Cursed Soul -1,1,1,{
+niflheim,348,257,1 script #Cursed Soul FAKE_NPC,1,1,{
OnTouch:
callfunc "F_UpdateSignVars";
if ((sign_q == 83) || (sign_q == 90)) {
@@ -11777,7 +11777,7 @@ OnMyMobDead:
end;
}
-nif_in,102,81,1 script #Crayu -1,1,1,{
+nif_in,102,81,1 script #Crayu FAKE_NPC,1,1,{
OnTouch:
callfunc "F_UpdateSignVars";
if (sign_q < 75) end;
@@ -11869,7 +11869,7 @@ OnTouch:
end;
}
-nif_in,156,91,1 script #kidniff -1,1,1,{
+nif_in,156,91,1 script #kidniff FAKE_NPC,1,1,{
OnTouch:
callfunc "F_UpdateSignVars";
if (sign_q == 83) {
@@ -12313,7 +12313,7 @@ geffen,119,48,0 script Fountain#s HIDDEN_NPC,{
}
}
-que_sign01,196,44,0 script Starter#serin -1,32,32,{
+que_sign01,196,44,0 script Starter#serin FAKE_NPC,32,32,{
OnTouch:
donpcevent "Timer#serin::OnStart";
disablenpc "Starter#serin";
@@ -12324,7 +12324,7 @@ OnEnable:
end;
}
-que_sign01,196,44,0 script Warp#serin -1,35,35,{
+que_sign01,196,44,0 script Warp#serin FAKE_NPC,35,35,{
OnDisable:
OnInit:
disablenpc "Warp#serin";
@@ -12339,7 +12339,7 @@ OnEnable:
end;
}
-que_sign01,1,0,0 script Timer#serin -1,{
+que_sign01,1,0,0 script Timer#serin FAKE_NPC,{
OnStart:
initnpctimer;
end;
@@ -12360,7 +12360,7 @@ OnTimer620000:
end;
}
-que_sign01,50,1,0 script CallMonster#serin -1,{
+que_sign01,50,1,0 script CallMonster#serin FAKE_NPC,{
OnCall:
monster "que_sign01",196,44,"Dark Lord Incarnation",1605,1,"CallMonster#serin::OnMyMobDead";
end;
@@ -12374,7 +12374,7 @@ OnReset:
killmonster "que_sign01","CallMonster#serin::OnMyMobDead";
}
-que_sign01,197,195,0 script Starter#witch -1,32,32,{
+que_sign01,197,195,0 script Starter#witch FAKE_NPC,32,32,{
OnTouch:
donpcevent "Timer#witch::OnStart";
disablenpc "Starter#witch";
@@ -12385,7 +12385,7 @@ OnEnable:
end;
}
-que_sign01,1,1,0 script Timer#witch -1,{
+que_sign01,1,1,0 script Timer#witch FAKE_NPC,{
OnStart:
initnpctimer;
end;
@@ -12404,7 +12404,7 @@ OnTimer620000:
end;
}
-que_sign01,197,195,0 script Warp#witch -1,35,35,{
+que_sign01,197,195,0 script Warp#witch FAKE_NPC,35,35,{
OnDisable:
OnInit:
disablenpc "Warp#witch";
@@ -12419,7 +12419,7 @@ OnTouch:
end;
}
-que_sign01,1,2,0 script CallMonster#witch -1,{
+que_sign01,1,2,0 script CallMonster#witch FAKE_NPC,{
OnCall:
monster "que_sign01",196,195,"Dark Lord Incarnation",1605,1,"CallMonster#witch::OnMyMobDead";
monster "que_sign01",180,180,"Ancient Mummy",1522,1,"CallMonster#witch::OnMyMobDead";