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Diffstat (limited to 'npc/quests/the_sign_quest.txt')
-rw-r--r--npc/quests/the_sign_quest.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/quests/the_sign_quest.txt b/npc/quests/the_sign_quest.txt
index 9ede5352e..f58fd574d 100644
--- a/npc/quests/the_sign_quest.txt
+++ b/npc/quests/the_sign_quest.txt
@@ -4,6 +4,8 @@
//= SinSloth, MasterOfMuppets, Kargha
//===== Current Version: =====================================
//= 3.9
+//===== File Encoding ========================================
+//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
//===== Description: =========================================
//= [Official Conversion]
//= Quest for opening the doors to Geffenia.
@@ -3090,13 +3092,11 @@ OnTouch:
end;
}
-/* Currently broken.
prt_maze02,25,161,0 script #music -1,7,7,{
OnTouch:
- soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1;
+ soundeffect "effect\\¼®¾çÀÇ ¾î½Ø½Å.wav",1;
end;
}
-*/
prt_maze02,132,132,0 script #skill -1,{
OnEnable:
@@ -12555,7 +12555,7 @@ function script F_UpdateSignVars {
// Because of the horrible way this was scripted, it's incompatable
// With the new script, So I am resetting the quest to the start
// of this step.
- if (signlaichin >= 1) {
+ if (signlaichin >= 1) {
mes "^FF0000You stumble and drop the your^000000";
if (countitem(7306)) {
mes "^FF0000"+getitemname(7306)+"^000000";
@@ -12569,11 +12569,11 @@ function script F_UpdateSignVars {
mes "^FF0000pieces on the ground and they vanish! Perhaps you should talk to Lachin.^000000";
delitem 7306,countitem(7306); //Fragment_Of_Soul
delitem 7307,countitem(7307); //Whisper_Of_Soul
- set sign_q,rand(97,100);
+ set sign_q,rand(97,100);
}
// Same BS as above, unable to save pickup time for 'The Sign' from Engel.
- if (signengelhour) {
+ if (signengelhour) {
mes "^FF0000You see that Engel has forgotten to look at 'The Sign', how you got it back is a mystery too you, but you should remind Engel that he needs to look at it.^000000";
getitem 7314,1; //The_Sign
set sign_q,139;
@@ -12598,7 +12598,7 @@ function script F_UpdateSignVars {
}
// Unable to save when the Sign should be picked up from Metz
- if (signmetzhour) {
+ if (signmetzhour) {
mes "^FF0000You see that Metz has forgotten to look at 'The Sign', how you got it back is a mystery too you, but you should remind Metz that he needs to look at it.^000000";
getitem 7314,1; //The_Sign
set sign_q,138;