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-rw-r--r--npc/quests/skills/acolyte_skills.txt26
-rw-r--r--npc/quests/skills/novice_skills.txt26
-rw-r--r--npc/quests/skills/swordman_skills.txt32
3 files changed, 83 insertions, 1 deletions
diff --git a/npc/quests/skills/acolyte_skills.txt b/npc/quests/skills/acolyte_skills.txt
index 84cfc6db0..30ab80723 100644
--- a/npc/quests/skills/acolyte_skills.txt
+++ b/npc/quests/skills/acolyte_skills.txt
@@ -1,3 +1,18 @@
+//===== eAthena Script =======================================
+//= Acolyte Skill Quest
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Quest for skills: Holy Light
+//===== Additional Comments: =================================
+//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//============================================================
+
prt_church,173,23,4 script Cleric#qsk_al 79,{
mes "[Acolyte Klift]";
mes "Ahh . Brothers ! Does the task of";
@@ -95,3 +110,14 @@ prt_church,173,23,4 script Cleric#qsk_al 79,{
close;
}
}
+
+//============================================================
+// Old changelog
+//============================================================
+//= v1.0a Now using functions found in "Global_Functions.txt"
+//= for class checks.
+//= 1.2 Added Baby Class Support [Lupus]
+//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
+//= 1.4 Fixed an exploit [Lupus]
+//= 1.4a changed perm. variables to temp ones [Lupus]
+//============================================================
diff --git a/npc/quests/skills/novice_skills.txt b/npc/quests/skills/novice_skills.txt
index dff85403d..f67ff249a 100644
--- a/npc/quests/skills/novice_skills.txt
+++ b/npc/quests/skills/novice_skills.txt
@@ -1,3 +1,18 @@
+//===== eAthena Script =======================================
+//= Novice Skills Quests
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Quest for skills: First Aid, Trick Dead
+//===== Additional Comments: =================================
+//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//============================================================
+
prt_in,234,133,4 script Nami#qsk_nv 66,{
if ((BaseClass == Job_Novice && JobLevel > 3) || (BaseLevel > 11 && NOV_SK < 3)) {
mes "[Nami]";
@@ -466,3 +481,14 @@ prt_castle,175,146,4 script Nursing Instructor#qsk_nv 50,{
close;
}
}
+
+//============================================================
+// Old changelog
+//============================================================
+//= Fully working
+//= 1.2 Added Baby Class Support [Lupus]
+//= 1.3 Fixed a Zeny exploit, made more variables clear
+//= on finishing quests. [Lupus]
+//= 1.4 Fixed exploits [Lupus]
+//= 1.4a Fixed some typos [IVBela]
+//============================================================
diff --git a/npc/quests/skills/swordman_skills.txt b/npc/quests/skills/swordman_skills.txt
index 8d1386ee6..7a4673543 100644
--- a/npc/quests/skills/swordman_skills.txt
+++ b/npc/quests/skills/swordman_skills.txt
@@ -1,3 +1,19 @@
+//===== eAthena Script =======================================
+//= Swordsman Skills Quests
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.6
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Quests for skills: Fatal Blow, Mobile HP Recovery,
+// Auto-Berserk
+//===== Additional Comments: =================================
+//= 1.6 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//============================================================
+
izlude_in,175,130,2 script Knight De Thomas#qsk_sm 98,{
if (BaseClass == Job_Swordman) {
if (SWORD_SK < 1 && getskilllv(144) == 0) {
@@ -466,4 +482,18 @@ prt_in,94,57,3 script Juan#qsk_sm 85,{
mes "Don't worry about me too much. Hahaha...";
close;
}
-} \ No newline at end of file
+}
+
+//============================================================
+// Old changelog
+//============================================================
+//= Fully working
+//= 1.0a Now using functions found in "Global_Functions.txt"
+//= for class checks.
+//= 1.1 Added missing delitem [Lupus]
+//= 1.2 Added Baby Class Support [Lupus]
+//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
+//= 1.4 Updated the NPC to allow subclasses of swordsman to learn the skills, [MasterOfMuppets]
+//= 1.5 Fixed exploits [Lupus]
+//= 1.5a Fixed some typos [IVBela]
+//============================================================