diff options
Diffstat (limited to 'npc/quests/skills')
-rw-r--r-- | npc/quests/skills/assassin_skills.txt | 14 | ||||
-rw-r--r-- | npc/quests/skills/bard_skills.txt | 14 | ||||
-rw-r--r-- | npc/quests/skills/blacksmith_skills.txt | 12 | ||||
-rw-r--r-- | npc/quests/skills/crusader_skills.txt | 4 | ||||
-rw-r--r-- | npc/quests/skills/dancer_skills.txt | 4 | ||||
-rw-r--r-- | npc/quests/skills/knight_skills.txt | 8 | ||||
-rw-r--r-- | npc/quests/skills/monk_skills.txt | 10 | ||||
-rw-r--r-- | npc/quests/skills/priest_skills.txt | 6 | ||||
-rw-r--r-- | npc/quests/skills/rogue_skills.txt | 16 | ||||
-rw-r--r-- | npc/quests/skills/sage_skills.txt | 6 | ||||
-rw-r--r-- | npc/quests/skills/wizard_skills.txt | 6 |
11 files changed, 50 insertions, 50 deletions
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt index 62fa55934..15820d079 100644 --- a/npc/quests/skills/assassin_skills.txt +++ b/npc/quests/skills/assassin_skills.txt @@ -170,7 +170,7 @@ in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{ mes "the Venom Knife skill from"; mes "me first. Then, you can talk"; mes "to Esmille, the beautiful"; - mes "Assassin Cross right next to^FFFFFF ^000000 me, to learn Sonic Acceleration."; + mes "Assassin Cross right next to me, to learn Sonic Acceleration."; next; break; case 2: @@ -186,7 +186,7 @@ in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{ mes "This Venom Knife skill was"; mes "developed with this weakness"; mes "in long range attacking in mind. Basically, we use the Envenom"; - mes "skill on a knife and throw it at^FFFFFF ^000000 a distant enemy to poison them."; + mes "skill on a knife and throw it at a distant enemy to poison them."; next; break; case 3: @@ -309,7 +309,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{ mes "Sonic Blow skill. The skill"; mes "I will teach you is completely"; mes "useless unless you learn how"; - mes "to perform a Sonic Blow. I shall^FFFFFF ^000000 be waiting right here till then."; + mes "to perform a Sonic Blow. I shall be waiting right here till then."; close; } mes "[Esmille]"; @@ -486,8 +486,8 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{ mes "[Esmille]"; mes "That jewel is yours"; mes "to keep. In truth, I don't"; - mes "really need any treasure, just^FFFFFF ^000000 some proof of your qualification."; - mes "It looks like you're ready for me^FFFFFF ^000000 to teach you Sonic Acceleration."; + mes "really need any treasure, just some proof of your qualification."; + mes "It looks like you're ready for me to teach you Sonic Acceleration."; ASSN_SK = 6; next; mes "[Esmille]"; @@ -642,7 +642,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{ mes "that you're so enthusiastic"; mes "about learning this skill."; mes "But first, there we need to"; - mes "take care of the prerequisites... ^FFFFFF ^000000"; + mes "take care of the prerequisites... "; next; if (getskilllv("AS_SONICBLOW") == 0) { mes "[Esmille]"; @@ -650,7 +650,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{ mes "Sonic Blow skill. The skill"; mes "I will teach you is completely"; mes "useless unless you learn how"; - mes "to perform a Sonic Blow. I shall^FFFFFF ^000000 be waiting right here till then."; + mes "to perform a Sonic Blow. I shall be waiting right here till then."; close; } mes "[Esmille]"; diff --git a/npc/quests/skills/bard_skills.txt b/npc/quests/skills/bard_skills.txt index 06c3c8f07..dea7e240f 100644 --- a/npc/quests/skills/bard_skills.txt +++ b/npc/quests/skills/bard_skills.txt @@ -418,7 +418,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "fiercely into the eyes of"; mes "your target, and focus on"; mes "thoughts of dominance. This"; - mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation..."; + mes "is the basis for mesmerization. Now listen to this incantation..."; next; mes "[Riott]"; mes "Uuuummm Baaalaaaa"; @@ -432,7 +432,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "[Riott]"; mes "Pang's Voice is used to"; mes "confuse people and disrupt"; - mes "control of their bodies. It's not^FFFFFF ^000000 a fatal skill, but it is effective"; + mes "control of their bodies. It's not a fatal skill, but it is effective"; mes "in mentally upsetting your enemy. Make very wise use of this skill."; skill "BA_PANGVOICE",1,0; close; @@ -476,7 +476,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "fiercely into the eyes of"; mes "your target, and focus on"; mes "thoughts of dominance. This"; - mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation..."; + mes "is the basis for mesmerization. Now listen to this incantation..."; next; mes "[Riott]"; mes "''Toad's leg, Verit's heart,"; @@ -517,7 +517,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "your use of this skill! Don't"; mes "use it recklessly, or people"; mes "will come to hate you as they"; - mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations."; + mes "hate me. But ''Pang Voice'' can be welcome is certain situations."; next; mes "[Riott]"; mes "Subject your enemies to"; @@ -542,7 +542,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "some fresh eggs laid by"; mes "Yhelle, just like I asked."; mes "I'm sure it was dangerous"; - mes "going to Nifflheim, but the^FFFFFF ^000000 flavor of these eggs is worth it."; + mes "going to Nifflheim, but the flavor of these eggs is worth it."; next; next; mes "[Riott]"; @@ -558,7 +558,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "fiercely into the eyes of"; mes "your target, and focus on"; mes "thoughts of dominance. This"; - mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation..."; + mes "is the basis for mesmerization. Now listen to this incantation..."; next; mes "[Riott]"; mes "''Toad's leg, Verit's heart,"; @@ -599,7 +599,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{ mes "your use of this skill! Don't"; mes "use it recklessly, or people"; mes "will come to hate you as they"; - mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations."; + mes "hate me. But ''Pang Voice'' can be welcome is certain situations."; next; mes "[Riott]"; mes "Subject your enemies to"; diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt index dce9ff6f5..e1bd61103 100644 --- a/npc/quests/skills/blacksmith_skills.txt +++ b/npc/quests/skills/blacksmith_skills.txt @@ -25,7 +25,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{ mes "[Akkie]"; mes "Actually, let me jog your"; mes "memory with this counterfeit"; - mes "zeny that we made the last time.^FFFFFF ^000000 Do you remember how to perform"; + mes "zeny that we made the last time. Do you remember how to perform"; mes "Dubious Salesmanship? You"; mes "should be able to use it now..."; BLACK_SK = 8; @@ -535,7 +535,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{ mes "the Greed skill automatically"; mes "picks up all items in a 5*5"; mes "cell area around the caster."; - mes "It's handy for picking up clumps^FFFFFF ^000000 of goods from looting monsters."; + mes "It's handy for picking up clumps of goods from looting monsters."; next; mes "[Goodman]"; mes "First thing's first. I need to"; @@ -567,7 +567,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{ mes "Back already, eh?"; mes "Alright, let me check"; mes "the things you're carrying."; - mes "Let's see, Inventory, Inventory... ^FFFFFF ^000000"; + mes "Let's see, Inventory, Inventory... "; next; mes "[Goodman]"; mes "Good work: you pass."; @@ -585,9 +585,9 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{ mes "artisans. Being rich and famous"; mes "is merely a side effect of that."; if (Upper == 1) - mes "Honorable Master Smiths know^FFFFFF ^000000 value is in the craftsmanship..."; + mes "Honorable Master Smiths know value is in the craftsmanship..."; else - mes "Honorable Blacksmiths know^FFFFFF ^000000 value is in the craftsmanship..."; + mes "Honorable Blacksmiths know value is in the craftsmanship..."; next; if (Upper == 1) { mes "[Goodman]"; @@ -615,7 +615,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{ mes "Hm. You've come back"; mes "too early. And you didn't"; mes "complete the objective that"; - mes "I set for you. Listen carefully. ^FFFFFF ^000000"; + mes "I set for you. Listen carefully. "; next; mes "[Goodman]"; mes "Go fill your Inventory"; diff --git a/npc/quests/skills/crusader_skills.txt b/npc/quests/skills/crusader_skills.txt index 327e9ca18..1ef9a804a 100644 --- a/npc/quests/skills/crusader_skills.txt +++ b/npc/quests/skills/crusader_skills.txt @@ -151,7 +151,7 @@ geffen,110,117,3 script Ford#11 4_M_CRU_OLD,{ mes "Goodness, there's blood all"; mes "over the paper! Let's see..."; mes "Oh no. This is an emergency"; - mes "situation! I need to report this^FFFFFF ^000000 to Sir Arga and request for"; + mes "situation! I need to report this to Sir Arga and request for"; mes "backup immediately!"; next; mes "["+ strcharinfo(0) +"]"; @@ -398,7 +398,7 @@ gef_fild13,297,242,3 script Soldier#277 4_M_CRU,{ mes "^333333(I better bring him"; mes "a Red Potion, otherwise"; mes "I have no hope of getting"; - mes "that report without hurting him!) ^FFFFFF ^000000"; + mes "that report without hurting him!) "; close; } } diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt index e8e348cc7..057c7ab37 100644 --- a/npc/quests/skills/dancer_skills.txt +++ b/npc/quests/skills/dancer_skills.txt @@ -92,7 +92,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{ mes "Ho-ho~ It's good that you"; mes "recognize that you have much"; mes "to learn. Well, let's not waste"; - mes "any time. Your first lesson will^FFFFFF ^000000 be on image training and self"; + mes "any time. Your first lesson will be on image training and self"; mes "visualization. Now, for that..."; next; mes "[Canell]"; @@ -257,7 +257,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{ mes "proper winking is to allow"; mes "your eyelid to seductively"; mes "move to a natural rhythm."; - mes "Close your eye for a second,^FFFFFF ^000000 then open it slowly to this count."; + mes "Close your eye for a second, then open it slowly to this count."; next; mes "[Canell]"; mes "Un, deux, trois~"; diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt index 1162301ec..cec92e454 100644 --- a/npc/quests/skills/knight_skills.txt +++ b/npc/quests/skills/knight_skills.txt @@ -234,7 +234,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{ mes "I forget all about my old"; mes "fashioned ideals. I guess"; mes "times have changed, and that"; - mes "my idea of chivalry may be dead. ^FFFFFF ^000000"; + mes "my idea of chivalry may be dead. "; close; } if (KNGT_SK == 1) { @@ -276,7 +276,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{ mes "more active, there are too"; mes "many regulations that hamper"; mes "the good we can do. Over time,"; - mes "the situation has grown much^FFFFFF ^000000 worse. But don't take my word..."; + mes "the situation has grown much worse. But don't take my word..."; next; mes "[Essofeit]"; mes "Perhaps it will be better"; @@ -363,7 +363,7 @@ prontera,72,352,7 script Grand Master 4_M_JOB_KNIGHT1,{ mes "men! I know training can"; mes "be tough, but it'll make"; mes "you harder, better, faster and"; - mes "stronger! Prontera's safety is^FFFFFF ^000000 your responsibility, Knights!"; + mes "stronger! Prontera's safety is your responsibility, Knights!"; next; mes "[Grand Master]"; mes "..."; @@ -485,7 +485,7 @@ prontera,66,358,5 script Knight#gattack 4_M_JOB_KNIGHT1,{ mes "Gosh, I'm sick and tired of"; mes "him talking about Knighthood."; mes "Essofeit insists that all Knights, even complete rookies, should be"; - mes "able to obtain 5 Candy Canes and^FFFFFF ^000000 3 Witherless Roses from hunting."; + mes "able to obtain 5 Candy Canes and 3 Witherless Roses from hunting."; next; mes "[Gatack]"; mes "Hell, I just hate to hear"; diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt index 6ba28164a..d4c47b423 100644 --- a/npc/quests/skills/monk_skills.txt +++ b/npc/quests/skills/monk_skills.txt @@ -99,7 +99,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{ mes "[Monk]"; mes "My test may seem too strict,"; mes "but it is impossible to learn"; - mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all"; + mes "Spiritual Bestowment without the right discipline. As with all"; mes "things, readiness and preparation precede all forms of realization."; next; mes "[Monk]"; @@ -162,7 +162,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{ mes "meaning of selflessness?"; mes "When you abandon greed"; mes "and the desires of the world,"; - mes "you will be ready for my teaching. ^FFFFFF ^000000"; + mes "you will be ready for my teaching. "; close; } } @@ -178,7 +178,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{ mes "[Monk]"; mes "Hm? To what purpose have"; mes "you come to visit me? Ah, so"; - mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague"; + mes "you wish to learn the skill that I have developed. My colleague"; mes "was right: more and more people have been wanting to learn this."; next; mes "[Monk]"; @@ -303,7 +303,7 @@ monk_test,316,69,5 script Monk#qsk_mo 4_M_CHNMONK,{ mes "innocents terrorized by"; mes "the aggressive Mandragoras."; mes "If you bring me ^FF000020 Stems^000000 and"; - mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability."; + mes "^FF00003 Shoots^000000, I will be satisfied with this proof of your ability."; next; mes "[Monk]"; mes "Do you understand now?"; @@ -364,7 +364,7 @@ monk_test,316,69,5 script Monk#qsk_mo 4_M_CHNMONK,{ mes "living in seclusion that"; mes "can teach the Spiritual"; mes "Bestowment skill. However,"; - mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him."; + mes "he is stubborn, and has refused many who wish to learn from him."; next; mes "[Monk]"; mes "It would be good if"; diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt index cdea7b69b..249551826 100644 --- a/npc/quests/skills/priest_skills.txt +++ b/npc/quests/skills/priest_skills.txt @@ -89,7 +89,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ next; mes "[Sister Linus]"; mes "One day, a group of adventurers"; - mes "came to Prontera Church in hopes^FFFFFF ^000000 of hiring a Priest to accompany"; + mes "came to Prontera Church in hopes of hiring a Priest to accompany"; mes "them to ^3131DDGlast Heim^000000. It must have been fate that she was the only"; mes "Priest that was available."; next; @@ -114,7 +114,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "Surrounded by Wanderers,"; mes "the adventurers quickly fell"; mes "in defeat, one by one. Soon,"; - mes "the young nun was the only^FFFFFF ^000000 one of the group still standing."; + mes "the young nun was the only one of the group still standing."; next; mes "[Sister Linus]"; mes "Alone against impossible"; @@ -193,7 +193,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{ mes "running my mouth! I'm"; mes "sorry to keep you, did you"; mes "have somewhere to go? Well,"; - mes "I'll be praying for your safety~ ^FFFFFF ^000000"; + mes "I'll be praying for your safety~ "; next; mes "["+ strcharinfo(0) +"]"; mes "Before I go, would you"; diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt index 0f553ffab..c682d9977 100644 --- a/npc/quests/skills/rogue_skills.txt +++ b/npc/quests/skills/rogue_skills.txt @@ -205,7 +205,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{ mes "but after transcending, he"; mes "somehow became a Stalker."; mes "Retaining his knowledge of"; - mes "the Monk's Root skill, he adapted^FFFFFF ^000000 it for the purposes of the Rogues."; + mes "the Monk's Root skill, he adapted it for the purposes of the Rogues."; next; mes "[Haijara Greg]"; mes "Chae Takbae recorded the"; @@ -384,7 +384,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{ mes "supposed to be in the"; mes "middle of training to learn"; mes "that skill? Please speak to"; - mes "Thor and complete your training. ^FFFFFF ^000000"; + mes "Thor and complete your training. "; close; } else if (ROG_SK == 8) { @@ -489,7 +489,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{ mes "you about Close Confine."; mes "I hope that you can learn"; mes "more about this skill through"; - mes "practice, and that you become^FFFFFF ^000000 as great a legend as Chae Takbae."; + mes "practice, and that you become as great a legend as Chae Takbae."; ROG_SK = 12; skill 1005,1,0; specialeffect2 EF_LIGHTSPHERE; @@ -748,7 +748,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{ mes "out with Antonio Jr. here"; mes "inside the Rogue Guild. "; mes "Please bring him the letter"; - mes "I've written as soon as possible! ^FFFFFF ^000000"; + mes "I've written as soon as possible! "; close; } else if (ROG_SK == 5) { @@ -790,7 +790,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{ mes "training partner. Approach her"; mes "closely and make sure that you"; mes "predict and block her movements"; - mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now..."; + mes "to the left, right or backward. Get ready, I'm sending you now..."; close2; warp "in_rogue",89,114; end; @@ -821,7 +821,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{ mes "training partner. Approach her"; mes "closely and make sure that you"; mes "predict and block her movements"; - mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now..."; + mes "to the left, right or backward. Get ready, I'm sending you now..."; ROG_SK = 6; close2; warp "in_rogue",89,114; @@ -841,7 +841,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{ mes "that you've completed your"; mes "training. Congratulations!"; mes "Now, please speak to my"; - mes "father so that he can explain^FFFFFF ^000000 the Close Confine skill in detail."; + mes "father so that he can explain the Close Confine skill in detail."; ROG_SK = 9; close; } @@ -850,7 +850,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{ mes "Please talk to my father"; mes "so that he can explain the"; mes "nuances of the Close Confine"; - mes "skill to you. He should still be^FFFFFF ^000000 in the Rogue Guild's panic room."; + mes "skill to you. He should still be in the Rogue Guild's panic room."; close; } else if (ROG_SK == 11) { diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt index 55fd0a824..9303f53c5 100644 --- a/npc/quests/skills/sage_skills.txt +++ b/npc/quests/skills/sage_skills.txt @@ -183,14 +183,14 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "The first is called ^FF0000Elemental"; mes "Change^000000, which enables you"; mes "to change a monster's attribute"; - mes "according to the specific element^FFFFFF ^000000 of the Elemental Change skill"; + mes "according to the specific element of the Elemental Change skill"; mes "that you have learned."; next; mes "[Mishuna]"; mes "The second is called"; mes "Elemental Converter Creation,"; mes "which enables you to create"; - mes "converter items that are required^FFFFFF ^000000 to use the Elemental Change skill."; + mes "converter items that are required to use the Elemental Change skill."; next; mes "[Mishuna]"; mes "Although the knowledge of"; @@ -236,7 +236,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "nexting here for your"; mes "return. Remember that we"; mes "need these items to create"; - mes "a converter so that you can^FFFFFF ^000000 learn the skill from my example..."; + mes "a converter so that you can learn the skill from my example..."; SAG_SK = 1; close; } diff --git a/npc/quests/skills/wizard_skills.txt b/npc/quests/skills/wizard_skills.txt index 3ada09290..da8c4fe61 100644 --- a/npc/quests/skills/wizard_skills.txt +++ b/npc/quests/skills/wizard_skills.txt @@ -100,7 +100,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{ mes "teaching Wizards this new"; mes "skill on behalf of the Wizard"; mes "Guild. Although I don't really"; - mes "want to, I pretty much don't have^FFFFFF ^000000 a choice. So what do you say?"; + mes "want to, I pretty much don't have a choice. So what do you say?"; next; if (select("Nah, I'm too sleepy...:Sure, I'd like to learn a new skill.") == 1) { mes "[Meow]"; @@ -366,7 +366,7 @@ prt_in,82,98,3 script Simon Mayace#q_wiz 1_ETC_01,{ mes "I'm surprised that you chose"; mes "to practice magic: judging"; mes "from your build, I'd say that"; - mes "you'd be well suited to wielding^FFFFFF ^000000 a sword. Haha, but that's just"; + mes "you'd be well suited to wielding a sword. Haha, but that's just"; mes "a humble Knight's opinion."; close; } @@ -416,7 +416,7 @@ prt_in,82,98,3 script Simon Mayace#q_wiz 1_ETC_01,{ mes "pushing as best as I can."; mes "Concentrate and practice the"; mes "theory on your own, and you"; - mes "should be able to do it. Good^FFFFFF ^000000luck on your travels, adventurer~"; + mes "should be able to do it. Good luck on your travels, adventurer~"; WIZ_SK = 2; close; } |