summaryrefslogtreecommitdiff
path: root/npc/quests/skills
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/skills')
-rw-r--r--npc/quests/skills/assassin_skills.txt14
-rw-r--r--npc/quests/skills/bard_skills.txt14
-rw-r--r--npc/quests/skills/blacksmith_skills.txt12
-rw-r--r--npc/quests/skills/crusader_skills.txt4
-rw-r--r--npc/quests/skills/dancer_skills.txt4
-rw-r--r--npc/quests/skills/knight_skills.txt8
-rw-r--r--npc/quests/skills/monk_skills.txt10
-rw-r--r--npc/quests/skills/priest_skills.txt6
-rw-r--r--npc/quests/skills/rogue_skills.txt16
-rw-r--r--npc/quests/skills/sage_skills.txt6
-rw-r--r--npc/quests/skills/wizard_skills.txt6
11 files changed, 50 insertions, 50 deletions
diff --git a/npc/quests/skills/assassin_skills.txt b/npc/quests/skills/assassin_skills.txt
index 62fa55934..15820d079 100644
--- a/npc/quests/skills/assassin_skills.txt
+++ b/npc/quests/skills/assassin_skills.txt
@@ -170,7 +170,7 @@ in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{
mes "the Venom Knife skill from";
mes "me first. Then, you can talk";
mes "to Esmille, the beautiful";
- mes "Assassin Cross right next to^FFFFFF ^000000 me, to learn Sonic Acceleration.";
+ mes "Assassin Cross right next to me, to learn Sonic Acceleration.";
next;
break;
case 2:
@@ -186,7 +186,7 @@ in_moc_16,14,27,5 script Assassin#realman 4_M_ACROSS,{
mes "This Venom Knife skill was";
mes "developed with this weakness";
mes "in long range attacking in mind. Basically, we use the Envenom";
- mes "skill on a knife and throw it at^FFFFFF ^000000 a distant enemy to poison them.";
+ mes "skill on a knife and throw it at a distant enemy to poison them.";
next;
break;
case 3:
@@ -309,7 +309,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "Sonic Blow skill. The skill";
mes "I will teach you is completely";
mes "useless unless you learn how";
- mes "to perform a Sonic Blow. I shall^FFFFFF ^000000 be waiting right here till then.";
+ mes "to perform a Sonic Blow. I shall be waiting right here till then.";
close;
}
mes "[Esmille]";
@@ -486,8 +486,8 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "[Esmille]";
mes "That jewel is yours";
mes "to keep. In truth, I don't";
- mes "really need any treasure, just^FFFFFF ^000000 some proof of your qualification.";
- mes "It looks like you're ready for me^FFFFFF ^000000 to teach you Sonic Acceleration.";
+ mes "really need any treasure, just some proof of your qualification.";
+ mes "It looks like you're ready for me to teach you Sonic Acceleration.";
ASSN_SK = 6;
next;
mes "[Esmille]";
@@ -642,7 +642,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "that you're so enthusiastic";
mes "about learning this skill.";
mes "But first, there we need to";
- mes "take care of the prerequisites... ^FFFFFF ^000000";
+ mes "take care of the prerequisites... ";
next;
if (getskilllv("AS_SONICBLOW") == 0) {
mes "[Esmille]";
@@ -650,7 +650,7 @@ in_moc_16,23,27,5 script Assassin#realgirl 4_F_ACROSS,{
mes "Sonic Blow skill. The skill";
mes "I will teach you is completely";
mes "useless unless you learn how";
- mes "to perform a Sonic Blow. I shall^FFFFFF ^000000 be waiting right here till then.";
+ mes "to perform a Sonic Blow. I shall be waiting right here till then.";
close;
}
mes "[Esmille]";
diff --git a/npc/quests/skills/bard_skills.txt b/npc/quests/skills/bard_skills.txt
index 06c3c8f07..dea7e240f 100644
--- a/npc/quests/skills/bard_skills.txt
+++ b/npc/quests/skills/bard_skills.txt
@@ -418,7 +418,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "fiercely into the eyes of";
mes "your target, and focus on";
mes "thoughts of dominance. This";
- mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
+ mes "is the basis for mesmerization. Now listen to this incantation...";
next;
mes "[Riott]";
mes "Uuuummm Baaalaaaa";
@@ -432,7 +432,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "[Riott]";
mes "Pang's Voice is used to";
mes "confuse people and disrupt";
- mes "control of their bodies. It's not^FFFFFF ^000000 a fatal skill, but it is effective";
+ mes "control of their bodies. It's not a fatal skill, but it is effective";
mes "in mentally upsetting your enemy. Make very wise use of this skill.";
skill "BA_PANGVOICE",1,0;
close;
@@ -476,7 +476,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "fiercely into the eyes of";
mes "your target, and focus on";
mes "thoughts of dominance. This";
- mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
+ mes "is the basis for mesmerization. Now listen to this incantation...";
next;
mes "[Riott]";
mes "''Toad's leg, Verit's heart,";
@@ -517,7 +517,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "your use of this skill! Don't";
mes "use it recklessly, or people";
mes "will come to hate you as they";
- mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations.";
+ mes "hate me. But ''Pang Voice'' can be welcome is certain situations.";
next;
mes "[Riott]";
mes "Subject your enemies to";
@@ -542,7 +542,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "some fresh eggs laid by";
mes "Yhelle, just like I asked.";
mes "I'm sure it was dangerous";
- mes "going to Nifflheim, but the^FFFFFF ^000000 flavor of these eggs is worth it.";
+ mes "going to Nifflheim, but the flavor of these eggs is worth it.";
next;
next;
mes "[Riott]";
@@ -558,7 +558,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "fiercely into the eyes of";
mes "your target, and focus on";
mes "thoughts of dominance. This";
- mes "is the basis for mesmerization.^FFFFFF ^000000 Now listen to this incantation...";
+ mes "is the basis for mesmerization. Now listen to this incantation...";
next;
mes "[Riott]";
mes "''Toad's leg, Verit's heart,";
@@ -599,7 +599,7 @@ morocc_in,169,72,7 script Spiteful-Looking Bard#bs 2_M_BARD_ORIENT,3,3,{
mes "your use of this skill! Don't";
mes "use it recklessly, or people";
mes "will come to hate you as they";
- mes "hate me. But ''Pang Voice'' can^FFFFFF ^000000 be welcome is certain situations.";
+ mes "hate me. But ''Pang Voice'' can be welcome is certain situations.";
next;
mes "[Riott]";
mes "Subject your enemies to";
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index dce9ff6f5..e1bd61103 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -25,7 +25,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
mes "[Akkie]";
mes "Actually, let me jog your";
mes "memory with this counterfeit";
- mes "zeny that we made the last time.^FFFFFF ^000000 Do you remember how to perform";
+ mes "zeny that we made the last time. Do you remember how to perform";
mes "Dubious Salesmanship? You";
mes "should be able to use it now...";
BLACK_SK = 8;
@@ -535,7 +535,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "the Greed skill automatically";
mes "picks up all items in a 5*5";
mes "cell area around the caster.";
- mes "It's handy for picking up clumps^FFFFFF ^000000 of goods from looting monsters.";
+ mes "It's handy for picking up clumps of goods from looting monsters.";
next;
mes "[Goodman]";
mes "First thing's first. I need to";
@@ -567,7 +567,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "Back already, eh?";
mes "Alright, let me check";
mes "the things you're carrying.";
- mes "Let's see, Inventory, Inventory... ^FFFFFF ^000000";
+ mes "Let's see, Inventory, Inventory... ";
next;
mes "[Goodman]";
mes "Good work: you pass.";
@@ -585,9 +585,9 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "artisans. Being rich and famous";
mes "is merely a side effect of that.";
if (Upper == 1)
- mes "Honorable Master Smiths know^FFFFFF ^000000 value is in the craftsmanship...";
+ mes "Honorable Master Smiths know value is in the craftsmanship...";
else
- mes "Honorable Blacksmiths know^FFFFFF ^000000 value is in the craftsmanship...";
+ mes "Honorable Blacksmiths know value is in the craftsmanship...";
next;
if (Upper == 1) {
mes "[Goodman]";
@@ -615,7 +615,7 @@ geffen,172,52,1 script Goodman#qsk_bs 4_M_DWARF,{
mes "Hm. You've come back";
mes "too early. And you didn't";
mes "complete the objective that";
- mes "I set for you. Listen carefully. ^FFFFFF ^000000";
+ mes "I set for you. Listen carefully. ";
next;
mes "[Goodman]";
mes "Go fill your Inventory";
diff --git a/npc/quests/skills/crusader_skills.txt b/npc/quests/skills/crusader_skills.txt
index 327e9ca18..1ef9a804a 100644
--- a/npc/quests/skills/crusader_skills.txt
+++ b/npc/quests/skills/crusader_skills.txt
@@ -151,7 +151,7 @@ geffen,110,117,3 script Ford#11 4_M_CRU_OLD,{
mes "Goodness, there's blood all";
mes "over the paper! Let's see...";
mes "Oh no. This is an emergency";
- mes "situation! I need to report this^FFFFFF ^000000 to Sir Arga and request for";
+ mes "situation! I need to report this to Sir Arga and request for";
mes "backup immediately!";
next;
mes "["+ strcharinfo(0) +"]";
@@ -398,7 +398,7 @@ gef_fild13,297,242,3 script Soldier#277 4_M_CRU,{
mes "^333333(I better bring him";
mes "a Red Potion, otherwise";
mes "I have no hope of getting";
- mes "that report without hurting him!) ^FFFFFF ^000000";
+ mes "that report without hurting him!) ";
close;
}
}
diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt
index e8e348cc7..057c7ab37 100644
--- a/npc/quests/skills/dancer_skills.txt
+++ b/npc/quests/skills/dancer_skills.txt
@@ -92,7 +92,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "Ho-ho~ It's good that you";
mes "recognize that you have much";
mes "to learn. Well, let's not waste";
- mes "any time. Your first lesson will^FFFFFF ^000000 be on image training and self";
+ mes "any time. Your first lesson will be on image training and self";
mes "visualization. Now, for that...";
next;
mes "[Canell]";
@@ -257,7 +257,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "proper winking is to allow";
mes "your eyelid to seductively";
mes "move to a natural rhythm.";
- mes "Close your eye for a second,^FFFFFF ^000000 then open it slowly to this count.";
+ mes "Close your eye for a second, then open it slowly to this count.";
next;
mes "[Canell]";
mes "Un, deux, trois~";
diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt
index 1162301ec..cec92e454 100644
--- a/npc/quests/skills/knight_skills.txt
+++ b/npc/quests/skills/knight_skills.txt
@@ -234,7 +234,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "I forget all about my old";
mes "fashioned ideals. I guess";
mes "times have changed, and that";
- mes "my idea of chivalry may be dead. ^FFFFFF ^000000";
+ mes "my idea of chivalry may be dead. ";
close;
}
if (KNGT_SK == 1) {
@@ -276,7 +276,7 @@ prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
mes "more active, there are too";
mes "many regulations that hamper";
mes "the good we can do. Over time,";
- mes "the situation has grown much^FFFFFF ^000000 worse. But don't take my word...";
+ mes "the situation has grown much worse. But don't take my word...";
next;
mes "[Essofeit]";
mes "Perhaps it will be better";
@@ -363,7 +363,7 @@ prontera,72,352,7 script Grand Master 4_M_JOB_KNIGHT1,{
mes "men! I know training can";
mes "be tough, but it'll make";
mes "you harder, better, faster and";
- mes "stronger! Prontera's safety is^FFFFFF ^000000 your responsibility, Knights!";
+ mes "stronger! Prontera's safety is your responsibility, Knights!";
next;
mes "[Grand Master]";
mes "...";
@@ -485,7 +485,7 @@ prontera,66,358,5 script Knight#gattack 4_M_JOB_KNIGHT1,{
mes "Gosh, I'm sick and tired of";
mes "him talking about Knighthood.";
mes "Essofeit insists that all Knights, even complete rookies, should be";
- mes "able to obtain 5 Candy Canes and^FFFFFF ^000000 3 Witherless Roses from hunting.";
+ mes "able to obtain 5 Candy Canes and 3 Witherless Roses from hunting.";
next;
mes "[Gatack]";
mes "Hell, I just hate to hear";
diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt
index 6ba28164a..d4c47b423 100644
--- a/npc/quests/skills/monk_skills.txt
+++ b/npc/quests/skills/monk_skills.txt
@@ -99,7 +99,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{
mes "[Monk]";
mes "My test may seem too strict,";
mes "but it is impossible to learn";
- mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all";
+ mes "Spiritual Bestowment without the right discipline. As with all";
mes "things, readiness and preparation precede all forms of realization.";
next;
mes "[Monk]";
@@ -162,7 +162,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{
mes "meaning of selflessness?";
mes "When you abandon greed";
mes "and the desires of the world,";
- mes "you will be ready for my teaching. ^FFFFFF ^000000";
+ mes "you will be ready for my teaching. ";
close;
}
}
@@ -178,7 +178,7 @@ prt_monk,270,198,3 script Apprentice Monk#qsk_mo 4_M_MONK,{
mes "[Monk]";
mes "Hm? To what purpose have";
mes "you come to visit me? Ah, so";
- mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague";
+ mes "you wish to learn the skill that I have developed. My colleague";
mes "was right: more and more people have been wanting to learn this.";
next;
mes "[Monk]";
@@ -303,7 +303,7 @@ monk_test,316,69,5 script Monk#qsk_mo 4_M_CHNMONK,{
mes "innocents terrorized by";
mes "the aggressive Mandragoras.";
mes "If you bring me ^FF000020 Stems^000000 and";
- mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability.";
+ mes "^FF00003 Shoots^000000, I will be satisfied with this proof of your ability.";
next;
mes "[Monk]";
mes "Do you understand now?";
@@ -364,7 +364,7 @@ monk_test,316,69,5 script Monk#qsk_mo 4_M_CHNMONK,{
mes "living in seclusion that";
mes "can teach the Spiritual";
mes "Bestowment skill. However,";
- mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him.";
+ mes "he is stubborn, and has refused many who wish to learn from him.";
next;
mes "[Monk]";
mes "It would be good if";
diff --git a/npc/quests/skills/priest_skills.txt b/npc/quests/skills/priest_skills.txt
index cdea7b69b..249551826 100644
--- a/npc/quests/skills/priest_skills.txt
+++ b/npc/quests/skills/priest_skills.txt
@@ -89,7 +89,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{
next;
mes "[Sister Linus]";
mes "One day, a group of adventurers";
- mes "came to Prontera Church in hopes^FFFFFF ^000000 of hiring a Priest to accompany";
+ mes "came to Prontera Church in hopes of hiring a Priest to accompany";
mes "them to ^3131DDGlast Heim^000000. It must have been fate that she was the only";
mes "Priest that was available.";
next;
@@ -114,7 +114,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{
mes "Surrounded by Wanderers,";
mes "the adventurers quickly fell";
mes "in defeat, one by one. Soon,";
- mes "the young nun was the only^FFFFFF ^000000 one of the group still standing.";
+ mes "the young nun was the only one of the group still standing.";
next;
mes "[Sister Linus]";
mes "Alone against impossible";
@@ -193,7 +193,7 @@ prt_church,111,112,1 script Sister Linus 1_F_PRIEST,{
mes "running my mouth! I'm";
mes "sorry to keep you, did you";
mes "have somewhere to go? Well,";
- mes "I'll be praying for your safety~ ^FFFFFF ^000000";
+ mes "I'll be praying for your safety~ ";
next;
mes "["+ strcharinfo(0) +"]";
mes "Before I go, would you";
diff --git a/npc/quests/skills/rogue_skills.txt b/npc/quests/skills/rogue_skills.txt
index 0f553ffab..c682d9977 100644
--- a/npc/quests/skills/rogue_skills.txt
+++ b/npc/quests/skills/rogue_skills.txt
@@ -205,7 +205,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "but after transcending, he";
mes "somehow became a Stalker.";
mes "Retaining his knowledge of";
- mes "the Monk's Root skill, he adapted^FFFFFF ^000000 it for the purposes of the Rogues.";
+ mes "the Monk's Root skill, he adapted it for the purposes of the Rogues.";
next;
mes "[Haijara Greg]";
mes "Chae Takbae recorded the";
@@ -384,7 +384,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "supposed to be in the";
mes "middle of training to learn";
mes "that skill? Please speak to";
- mes "Thor and complete your training. ^FFFFFF ^000000";
+ mes "Thor and complete your training. ";
close;
}
else if (ROG_SK == 8) {
@@ -489,7 +489,7 @@ in_rogue,355,179,0 script Haijara Greg#rogueguild 1_ETC_01,{
mes "you about Close Confine.";
mes "I hope that you can learn";
mes "more about this skill through";
- mes "practice, and that you become^FFFFFF ^000000 as great a legend as Chae Takbae.";
+ mes "practice, and that you become as great a legend as Chae Takbae.";
ROG_SK = 12;
skill 1005,1,0;
specialeffect2 EF_LIGHTSPHERE;
@@ -748,7 +748,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "out with Antonio Jr. here";
mes "inside the Rogue Guild. ";
mes "Please bring him the letter";
- mes "I've written as soon as possible! ^FFFFFF ^000000";
+ mes "I've written as soon as possible! ";
close;
}
else if (ROG_SK == 5) {
@@ -790,7 +790,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "training partner. Approach her";
mes "closely and make sure that you";
mes "predict and block her movements";
- mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now...";
+ mes "to the left, right or backward. Get ready, I'm sending you now...";
close2;
warp "in_rogue",89,114;
end;
@@ -821,7 +821,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "training partner. Approach her";
mes "closely and make sure that you";
mes "predict and block her movements";
- mes "to the left, right or backward.^FFFFFF ^000000 Get ready, I'm sending you now...";
+ mes "to the left, right or backward. Get ready, I'm sending you now...";
ROG_SK = 6;
close2;
warp "in_rogue",89,114;
@@ -841,7 +841,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "that you've completed your";
mes "training. Congratulations!";
mes "Now, please speak to my";
- mes "father so that he can explain^FFFFFF ^000000 the Close Confine skill in detail.";
+ mes "father so that he can explain the Close Confine skill in detail.";
ROG_SK = 9;
close;
}
@@ -850,7 +850,7 @@ in_rogue,268,125,2 script Thor Greg#rogueguild 4_M_04,{
mes "Please talk to my father";
mes "so that he can explain the";
mes "nuances of the Close Confine";
- mes "skill to you. He should still be^FFFFFF ^000000 in the Rogue Guild's panic room.";
+ mes "skill to you. He should still be in the Rogue Guild's panic room.";
close;
}
else if (ROG_SK == 11) {
diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt
index 55fd0a824..9303f53c5 100644
--- a/npc/quests/skills/sage_skills.txt
+++ b/npc/quests/skills/sage_skills.txt
@@ -183,14 +183,14 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
mes "The first is called ^FF0000Elemental";
mes "Change^000000, which enables you";
mes "to change a monster's attribute";
- mes "according to the specific element^FFFFFF ^000000 of the Elemental Change skill";
+ mes "according to the specific element of the Elemental Change skill";
mes "that you have learned.";
next;
mes "[Mishuna]";
mes "The second is called";
mes "Elemental Converter Creation,";
mes "which enables you to create";
- mes "converter items that are required^FFFFFF ^000000 to use the Elemental Change skill.";
+ mes "converter items that are required to use the Elemental Change skill.";
next;
mes "[Mishuna]";
mes "Although the knowledge of";
@@ -236,7 +236,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
mes "nexting here for your";
mes "return. Remember that we";
mes "need these items to create";
- mes "a converter so that you can^FFFFFF ^000000 learn the skill from my example...";
+ mes "a converter so that you can learn the skill from my example...";
SAG_SK = 1;
close;
}
diff --git a/npc/quests/skills/wizard_skills.txt b/npc/quests/skills/wizard_skills.txt
index 3ada09290..da8c4fe61 100644
--- a/npc/quests/skills/wizard_skills.txt
+++ b/npc/quests/skills/wizard_skills.txt
@@ -100,7 +100,7 @@ gef_tower,115,36,4 script Meow#q_wiz 4_CAT,{
mes "teaching Wizards this new";
mes "skill on behalf of the Wizard";
mes "Guild. Although I don't really";
- mes "want to, I pretty much don't have^FFFFFF ^000000 a choice. So what do you say?";
+ mes "want to, I pretty much don't have a choice. So what do you say?";
next;
if (select("Nah, I'm too sleepy...:Sure, I'd like to learn a new skill.") == 1) {
mes "[Meow]";
@@ -366,7 +366,7 @@ prt_in,82,98,3 script Simon Mayace#q_wiz 1_ETC_01,{
mes "I'm surprised that you chose";
mes "to practice magic: judging";
mes "from your build, I'd say that";
- mes "you'd be well suited to wielding^FFFFFF ^000000 a sword. Haha, but that's just";
+ mes "you'd be well suited to wielding a sword. Haha, but that's just";
mes "a humble Knight's opinion.";
close;
}
@@ -416,7 +416,7 @@ prt_in,82,98,3 script Simon Mayace#q_wiz 1_ETC_01,{
mes "pushing as best as I can.";
mes "Concentrate and practice the";
mes "theory on your own, and you";
- mes "should be able to do it. Good^FFFFFF ^000000luck on your travels, adventurer~";
+ mes "should be able to do it. Good luck on your travels, adventurer~";
WIZ_SK = 2;
close;
}