diff options
Diffstat (limited to 'npc/quests/skills/wizard_skills.txt')
-rw-r--r-- | npc/quests/skills/wizard_skills.txt | 368 |
1 files changed, 184 insertions, 184 deletions
diff --git a/npc/quests/skills/wizard_skills.txt b/npc/quests/skills/wizard_skills.txt index 6d4b56d6d..af5669125 100644 --- a/npc/quests/skills/wizard_skills.txt +++ b/npc/quests/skills/wizard_skills.txt @@ -1,184 +1,184 @@ -//===== eAthena Script =======================================
-//= Wizard Skills Quests
-//===== By: ==================================================
-//= Lupus, Reddozen
-//===== Current Version: =====================================
-//= 1.3c
-//===== Compatible With: =====================================
-//= eAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//= 1.3c Removed duplicates [Toms]
-//============================================================
-
-
-//============================================================
-// WIZARD - SIGHTBLASTER
-//============================================================
-gef_tower.gat,116,37,1 script Enoz#2 748,{
- if(HELLIONQ == 22)goto L_remember;
- if(HELLIONQ == 21)goto L_joke;
- if(HELLIONQ == 20)goto L_take;
- if(BaseJob!=Job_Wizard) goto L_nowiz;
- if(getskilllv(1006)) goto L_alreadyhave;
-
- mes "[Enoz]";
- mes "I'll teach you all I know for:";
- mes "10 Crystal Blue";
- mes "10 Green Live";
- mes "10 Red Blood";
- mes "10 Wind of Verdure";
- next;
-
- mes "[Enoz]";
- mes "Let me check your items.";
- next;
-
- if(countitem(990)<10 || countitem(991)<10 || countitem(992)<10 || countitem(993)<10) goto L_noitems;//Items: Red_Blood, Crystal_Blue, Wind_of_Verdure, Green_Live,
- delitem 990, 10;//Items: Red_Blood,
- delitem 991, 10;//Items: Crystal_Blue,
- delitem 992, 10;//Items: Wind_of_Verdure,
- delitem 993, 10;//Items: Green_Live,
-
- mes "[Enoz]";
- mes "I see you have what you need,";
- mes "so I'll teach you my talent.";
- skill 1006,1,0;
- close;
-
-L_take:
- mes "[Enoz]";
- mes "It's gone, it's gone!";
- mes "Where the hell did it go?!";
- mes "Oh man, who could have";
- mes "taken it? Wait, was it... You?!";
- next;
- menu "Actually, Welshyun sent me.",L_sent,"No way man, don't go nuts.",-;
-
- mes "[Enoz]";
- mes "Nuts?! Oh, you wanna";
- mes "see crazy, is that it?! You";
- mes "wanna see insaaaane?!";
- mes "Cuz I'll go freakin' medieval";
- mes "if you keep bothering me!!";
- close;
-
-L_sent:
- mes "[Enoz]";
- mes "My mentor, Welshyun?";
- mes "Huh. Is there a report";
- mes "I haven't submitted to him";
- mes "yet? So what was it called?";
- next;
- input @tempstr$;
- if(@tempstr$ != "Monster Life in the Geffen Area")goto L_wrongstr;
-
- mes "[Enoz]";
- mes "\"Monster Life in";
- mes "the Geffen Area\"?";
- mes "Oh no. My mentor took";
- mes "that three days ago!";
- mes "Is he still up to his";
- mes "old tricks again?";
- next;
- mes "[Enoz]";
- mes "Awww nuts!";
- mes "Where the heck is";
- mes "my Master Science";
- mes "Reference Book?";
- mes "It was right here";
- mes "three days ago...";
- set HELLIONQ,21;
- close;
-
-L_joke:
- mes "[Enoz]";
- mes "My mentor Welshyun's";
- mes "been playing jokes again,";
- mes "so you better go talk to him.";
- mes "Damn. Where is that Master";
- mes "Science Reference Book?";
- close;
-
-L_wrongstr:
- mes "[Enoz]";
- mes @tempstr$ + "?";
- mes "I haven't completed";
- mes "any research related";
- mes "to that subject. Or did I?";
- mes "Anyway, I need the exact";
- mes "name of the report you want!";
- close;
-
-L_remember:
- mes "[Enoz]";
- mes "Oh hey, I remember you~";
- mes "So did my mentor send you";
- mes "to me again for some reason?";
- next;
- mes "^3151FFYou cautiously hand Enoz the";
- mes "Master Science Reference Book.";
- next;
- mes "[Enoz]";
- mes "Yes! Oh yes!";
- mes "This is the book";
- mes "I lost three days";
- mes "ago! Thanks so much!";
- mes "Now I can finally finish";
- mes "this research project that--";
- next;
- mes "[Enoz]";
- mes "Wait, the page I really";
- mes "need is missing! And there's";
- mes "some sort of note... Umm...";
- mes "^111111\"Enoz I think this page";
- mes "is worth at least one Apple";
- mes "Juice. Right? --Welshyun\"^000000.";
- next;
- mes "[Enoz]";
- mes "NOooOOoOo!";
- mes "Not agaaaaain!";
- mes "WHy is he always";
- mes "playing these pranks?!";
- mes "Apple Juice! I need";
- mes "some Apple Juice!";
- next;
- mes "^3151FFIt looks like it's time";
- mes "to get 1 Blue Gemstone,";
- mes "and then bring it back";
- mes "to Welshyun the Sage.";
- set HELLIONQ,23;
- close;
-
-L_noitems:
- mes "[Enoz]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
-L_nowiz:
- mes "[Enoz]";
- mes "Gone! It's gone!";
- mes "Where did the book";
- mes "I really need go to?";
- mes "Oh no oh no oh no oh no!";
- mes "Waaaaah, I'm gonna cry!";
- close;
-
-L_alreadyhave:
- mes "[Enoz]";
- mes "I've already taught you";
- mes "everything I know...";
- close;
-}
+//===== eAthena Script ======================================= +//= Wizard Skills Quests +//===== By: ================================================== +//= Lupus, Reddozen +//===== Current Version: ===================================== +//= 1.3c +//===== Compatible With: ===================================== +//= eAthena Revision 3800+ +//===== Description: ========================================= +//= Temp quests for new skills for 2nd classes +//===== Additional Comments: ================================= +//= 1.0 for fully working skills only [Lupus] +//= 1.1 Added more new skill quests for more classes [Lupus] +//= Somehow eA engine doesn't let you keep learn't skill V_V' +//= 1.2 Added to correct locations, correct NPC's, fixed +//= some of the items required and made them into real +//= quests. [Reddozen] +//= 1.3 Fixed bugs and minor typos. Optimized [Lupus] +//= 1.3a fixed an item ID typo, thx 2Spiritual Kid +//= 1.3b Splitted into different files [DracoRPG] +//= 1.3c Removed duplicates [Toms] +//============================================================ + + +//============================================================ +// WIZARD - SIGHTBLASTER +//============================================================ +gef_tower.gat,116,37,1 script Enoz#2 748,{ + if(HELLIONQ == 22)goto L_remember; + if(HELLIONQ == 21)goto L_joke; + if(HELLIONQ == 20)goto L_take; + if(BaseJob!=Job_Wizard) goto L_nowiz; + if(getskilllv(1006)) goto L_alreadyhave; + + mes "[Enoz]"; + mes "I'll teach you all I know for:"; + mes "10 Crystal Blue"; + mes "10 Green Live"; + mes "10 Red Blood"; + mes "10 Wind of Verdure"; + next; + + mes "[Enoz]"; + mes "Let me check your items."; + next; + + if(countitem(990)<10 || countitem(991)<10 || countitem(992)<10 || countitem(993)<10) goto L_noitems;//Items: Red_Blood, Crystal_Blue, Wind_of_Verdure, Green_Live, + delitem 990, 10;//Items: Red_Blood, + delitem 991, 10;//Items: Crystal_Blue, + delitem 992, 10;//Items: Wind_of_Verdure, + delitem 993, 10;//Items: Green_Live, + + mes "[Enoz]"; + mes "I see you have what you need,"; + mes "so I'll teach you my talent."; + skill 1006,1,0; + close; + +L_take: + mes "[Enoz]"; + mes "It's gone, it's gone!"; + mes "Where the hell did it go?!"; + mes "Oh man, who could have"; + mes "taken it? Wait, was it... You?!"; + next; + menu "Actually, Welshyun sent me.",L_sent,"No way man, don't go nuts.",-; + + mes "[Enoz]"; + mes "Nuts?! Oh, you wanna"; + mes "see crazy, is that it?! You"; + mes "wanna see insaaaane?!"; + mes "Cuz I'll go freakin' medieval"; + mes "if you keep bothering me!!"; + close; + +L_sent: + mes "[Enoz]"; + mes "My mentor, Welshyun?"; + mes "Huh. Is there a report"; + mes "I haven't submitted to him"; + mes "yet? So what was it called?"; + next; + input @tempstr$; + if(@tempstr$ != "Monster Life in the Geffen Area")goto L_wrongstr; + + mes "[Enoz]"; + mes "\"Monster Life in"; + mes "the Geffen Area\"?"; + mes "Oh no. My mentor took"; + mes "that three days ago!"; + mes "Is he still up to his"; + mes "old tricks again?"; + next; + mes "[Enoz]"; + mes "Awww nuts!"; + mes "Where the heck is"; + mes "my Master Science"; + mes "Reference Book?"; + mes "It was right here"; + mes "three days ago..."; + set HELLIONQ,21; + close; + +L_joke: + mes "[Enoz]"; + mes "My mentor Welshyun's"; + mes "been playing jokes again,"; + mes "so you better go talk to him."; + mes "Damn. Where is that Master"; + mes "Science Reference Book?"; + close; + +L_wrongstr: + mes "[Enoz]"; + mes @tempstr$ + "?"; + mes "I haven't completed"; + mes "any research related"; + mes "to that subject. Or did I?"; + mes "Anyway, I need the exact"; + mes "name of the report you want!"; + close; + +L_remember: + mes "[Enoz]"; + mes "Oh hey, I remember you~"; + mes "So did my mentor send you"; + mes "to me again for some reason?"; + next; + mes "^3151FFYou cautiously hand Enoz the"; + mes "Master Science Reference Book."; + next; + mes "[Enoz]"; + mes "Yes! Oh yes!"; + mes "This is the book"; + mes "I lost three days"; + mes "ago! Thanks so much!"; + mes "Now I can finally finish"; + mes "this research project that--"; + next; + mes "[Enoz]"; + mes "Wait, the page I really"; + mes "need is missing! And there's"; + mes "some sort of note... Umm..."; + mes "^111111\"Enoz I think this page"; + mes "is worth at least one Apple"; + mes "Juice. Right? --Welshyun\"^000000."; + next; + mes "[Enoz]"; + mes "NOooOOoOo!"; + mes "Not agaaaaain!"; + mes "WHy is he always"; + mes "playing these pranks?!"; + mes "Apple Juice! I need"; + mes "some Apple Juice!"; + next; + mes "^3151FFIt looks like it's time"; + mes "to get 1 Blue Gemstone,"; + mes "and then bring it back"; + mes "to Welshyun the Sage."; + set HELLIONQ,23; + close; + +L_noitems: + mes "[Enoz]"; + mes "You don't have enough items."; + mes "Come back when you have all"; + mes "the required items for me."; + close; + +L_nowiz: + mes "[Enoz]"; + mes "Gone! It's gone!"; + mes "Where did the book"; + mes "I really need go to?"; + mes "Oh no oh no oh no oh no!"; + mes "Waaaaah, I'm gonna cry!"; + close; + +L_alreadyhave: + mes "[Enoz]"; + mes "I've already taught you"; + mes "everything I know..."; + close; +} |