diff options
Diffstat (limited to 'npc/quests/skills/swordman_skills.txt')
-rw-r--r-- | npc/quests/skills/swordman_skills.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/quests/skills/swordman_skills.txt b/npc/quests/skills/swordman_skills.txt index ffecc8311..66d0b6691 100644 --- a/npc/quests/skills/swordman_skills.txt +++ b/npc/quests/skills/swordman_skills.txt @@ -65,7 +65,7 @@ izlude_in,118,175,4 script Knight De Thomas 4W_M_02,{ mes "but it will help a little."; mes "What do you think? Would you like to learn this skill?"; next; - switch (select("What a nice skill! I want to learn it!:No, thank you.")) { + switch (select("What a nice skill! I want to learn it!", "No, thank you.")) { case 1: mes "[De Thomas]"; mes "Very well. I will tell you what you need to learn this skill."; @@ -114,7 +114,7 @@ izlude_in,118,175,4 script Knight De Thomas 4W_M_02,{ mes "Welcome back..."; mes "are you ready to learn Body Movin'?"; next; - switch (select("Yes.:No, I'm not ready yet.")) { + switch (select("Yes.", "No, I'm not ready yet.")) { case 1: if ((JobLevel > 34 || (BaseJob == Job_Knight || BaseJob == Job_Crusader)) && (countitem(Empty_Bottle) > 199) && (countitem(Wing_Of_Moth) > 0)) { mes "[De Thomas]"; @@ -192,7 +192,7 @@ prt_in,75,88,5 script Leon Von Frich 4_M_03,3,3,{ mes "to learn Fatal Blow!"; mes "So how about it? Would you like to learn?"; next; - switch (select("Yes!:No, I don't want to.:But, what is Fatal Blow?")) { + switch (select("Yes!", "No, I don't want to.", "But, what is Fatal Blow?")) { case 1: mes "[Leon]"; mes "OK, lets begin!"; @@ -249,7 +249,7 @@ prt_in,75,88,5 script Leon Von Frich 4_M_03,3,3,{ mes "[Leon]"; mes "Yes, I would like to give a present to an awesome swordsman like you."; next; - switch (select("What present?:It's ok.")) { + switch (select("What present?", "It's ok.")) { case 1: mes "[Leon]"; mes "Haha nothing special, but a skill to attack the vital point!"; @@ -277,7 +277,7 @@ prt_in,75,88,5 script Leon Von Frich 4_M_03,3,3,{ mes "and finally, I developed this wonderful new skill!"; mes "Would you like to learn this skill?"; next; - switch (select("Yes.:No.:Do you have any advice on how to eat sushi?")) { + switch (select("Yes.", "No.", "Do you have any advice on how to eat sushi?")) { case 1: mes "[Leon]"; mes "Ok. I'll tell you the requirements."; @@ -359,7 +359,7 @@ prt_in,94,57,3 script Juan 4_M_03,4,4,{ mes "You are ready to learn the"; mes "newest skill, Auto Berserk?!"; next; - switch (select("Hoho, I would like to learn it now.:What is that?")) { + switch (select("Hoho, I would like to learn it now.", "What is that?")) { case 1: mes "[Juan]"; mes "Ok. Then..."; @@ -445,7 +445,7 @@ prt_in,94,57,3 script Juan 4_M_03,4,4,{ mes "Of course you could always use the"; mes "skill we developed to overcome these limits."; next; - switch (select("Eh! What are you talking about?:Haha, there can't be such a thing.:Keuuuuuuuh!")) { + switch (select("Eh! What are you talking about?", "Haha, there can't be such a thing.", "Keuuuuuuuh!")) { case 1: mes "[Juan]"; mes "The skill is called Berserk."; |