diff options
Diffstat (limited to 'npc/quests/skills/swordman_skills.txt')
-rw-r--r-- | npc/quests/skills/swordman_skills.txt | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/npc/quests/skills/swordman_skills.txt b/npc/quests/skills/swordman_skills.txt index e66043bef..ffecc8311 100644 --- a/npc/quests/skills/swordman_skills.txt +++ b/npc/quests/skills/swordman_skills.txt @@ -116,7 +116,7 @@ izlude_in,118,175,4 script Knight De Thomas 4W_M_02,{ next; switch (select("Yes.:No, I'm not ready yet.")) { case 1: - if ((JobLevel > 34 || (BaseJob == Job_Knight || BaseJob == Job_Crusader)) && (countitem(713) > 199) && (countitem(1058) > 0)) { + if ((JobLevel > 34 || (BaseJob == Job_Knight || BaseJob == Job_Crusader)) && (countitem(Empty_Bottle) > 199) && (countitem(Wing_Of_Moth) > 0)) { mes "[De Thomas]"; mes "Let's see....."; next; @@ -124,8 +124,8 @@ izlude_in,118,175,4 script Knight De Thomas 4W_M_02,{ mes "Ok! I shall now teach you..."; mes "...The Body Movin' skill!"; next; - delitem 713,200; //Empty_Bottle - delitem 1058,1; //Wing_Of_Moth + delitem Empty_Bottle,200; + delitem Wing_Of_Moth,1; skill "SM_MOVINGRECOVERY",1,0; sm_movingrecovery_x = 2; mes "[De Thomas]"; @@ -145,7 +145,7 @@ izlude_in,118,175,4 script Knight De Thomas 4W_M_02,{ mes "Come back when it is."; close; } - else if ((countitem(713) < 200) || (countitem(1058) < 1)) { + else if ((countitem(Empty_Bottle) < 200) || (countitem(Wing_Of_Moth) < 1)) { mes "[De Thomas]"; mes "You do not have all the items I asked for."; next; @@ -186,7 +186,7 @@ prt_in,75,88,5 script Leon Von Frich 4_M_03,3,3,{ mes "Be careful! Hahaha!"; close; } - else if ((countitem(1752) > 9) && (countitem(1751) > 9) && (countitem(532) > 0) && (countitem(962) > 29) && (countitem(526) > 4)) { + else if ((countitem(Fire_Arrow) > 9) && (countitem(Silver_Arrow) > 9) && (countitem(Banana_Juice) > 0) && (countitem(Tentacle) > 29) && (countitem(Royal_Jelly) > 4)) { mes "[Leon]"; mes "Ooh! You are more than ready"; mes "to learn Fatal Blow!"; @@ -197,11 +197,11 @@ prt_in,75,88,5 script Leon Von Frich 4_M_03,3,3,{ mes "[Leon]"; mes "OK, lets begin!"; next; - delitem 1752,10; //Fire_Arrow - delitem 1751,10; //Silver_Arrow - delitem 532,1; //Banana_Juice - delitem 962,30; //Tentacle - delitem 526,5; //Royal_Jelly + delitem Fire_Arrow,10; + delitem Silver_Arrow,10; + delitem Banana_Juice,1; + delitem Tentacle,30; + delitem Royal_Jelly,5; skill "SM_FATALBLOW",1,0; mes "[Leon]"; mes "Success!"; @@ -353,7 +353,7 @@ prt_in,94,57,3 script Juan 4_M_03,4,4,{ mes "You can be on your way. (smiley~)"; close; } - else if ((countitem(924) > 34) && (countitem(958) > 9) && (countitem(957) > 9) && (countitem(518) > 9)) { + else if ((countitem(Powder_Of_Butterfly) > 34) && (countitem(Horrendous_Mouth) > 9) && (countitem(Decayed_Nail) > 9) && (countitem(Honey) > 9)) { mes "[Juan]"; mes "Ooh. Young swordsman!"; mes "You are ready to learn the"; @@ -364,10 +364,10 @@ prt_in,94,57,3 script Juan 4_M_03,4,4,{ mes "[Juan]"; mes "Ok. Then..."; next; - delitem 924,35; //Powder_Of_Butterfly - delitem 958,10; //Horrendous_Mouth - delitem 957,10; //Decayed_Nail - delitem 518,10; //Honey + delitem Powder_Of_Butterfly,35; + delitem Horrendous_Mouth,10; + delitem Decayed_Nail,10; + delitem Honey,10; skill "SM_AUTOBERSERK",1,0; mes "[Juan]"; mes "You have just become a swordsman"; |