diff options
Diffstat (limited to 'npc/quests/skills/sage_skills.txt')
-rw-r--r-- | npc/quests/skills/sage_skills.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt index 0978a9534..ff98e2d78 100644 --- a/npc/quests/skills/sage_skills.txt +++ b/npc/quests/skills/sage_skills.txt @@ -266,7 +266,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ close; } else if(SAG_SK == 1) { - if (countitem(904) < 10 || countitem(947) < 7 || countitem(1013) < 12 || countitem(946) < 10 || countitem(7433) < 4) { + if (countitem(Scorpion's_Tail) < 10 || countitem(Horn) < 7 || countitem(Colorful_Shell) < 12 || countitem(Snail's_Shell) < 10 || countitem(Scroll) < 4) { mes "[Mishuna]"; mes "Hm, you still haven't"; mes "gathered all of the materials"; @@ -333,11 +333,11 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "Creation skill by reviewing"; mes "your copy of Barmundt's scroll.^000000"; specialeffect2 EF_ABSORBSPIRITS; - delitem 904,10; // Scorpion_Tail - delitem 947,7; // Horn - delitem 1013,12; // Rainbow_Shell - delitem 946,10; // Snail's_Shell - delitem 7433,4; // Blank_Scroll + delitem Scorpion's_Tail,10; // Scorpion_Tail + delitem Horn,7; // Horn + delitem Colorful_Shell,12; // Rainbow_Shell + delitem Snail's_Shell,10; // Snail's_Shell + delitem Scroll,4; // Blank_Scroll SAG_SK = 2; skill "SA_CREATECON",1,0; next; @@ -421,7 +421,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ setarray .@ReqItem$[0],"Red Bloods","Green Lives","Wind of Verdure","Crystal Blues"; setarray .@skill[0],1018,1017,1019,1008; setarray .@skill$[0],"Fire","Earth","Wind","Water"; - if (countitem(.@ReqItem[.@i]) < 20 || countitem(1089) < 1 || countitem(1088) < 1) { + if (countitem(.@ReqItem[.@i]) < 20 || countitem(Payon_Potion) < 1 || countitem(Morocc_Potion) < 1) { mes "[Mishuna]"; mes "Are you having trouble"; mes "gathering all the required"; @@ -472,8 +472,8 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "@#$%^~ Yap!"; specialeffect2 EF_BRANDISHSPEAR; delitem .@ReqItem[.@i],20; - delitem 1089,1; // Payon Potion - delitem 1088,1; // Morocc Potion + delitem Payon_Potion,1; // Payon Potion + delitem Morocc_Potion,1; // Morocc Potion SAG_SK = 100; skill .@skill[.@i],1,0; next; |