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Diffstat (limited to 'npc/quests/skills/sage_skills.txt')
-rw-r--r--npc/quests/skills/sage_skills.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt
index 0978a9534..ff98e2d78 100644
--- a/npc/quests/skills/sage_skills.txt
+++ b/npc/quests/skills/sage_skills.txt
@@ -266,7 +266,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
close;
}
else if(SAG_SK == 1) {
- if (countitem(904) < 10 || countitem(947) < 7 || countitem(1013) < 12 || countitem(946) < 10 || countitem(7433) < 4) {
+ if (countitem(Scorpion's_Tail) < 10 || countitem(Horn) < 7 || countitem(Colorful_Shell) < 12 || countitem(Snail's_Shell) < 10 || countitem(Scroll) < 4) {
mes "[Mishuna]";
mes "Hm, you still haven't";
mes "gathered all of the materials";
@@ -333,11 +333,11 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
mes "Creation skill by reviewing";
mes "your copy of Barmundt's scroll.^000000";
specialeffect2 EF_ABSORBSPIRITS;
- delitem 904,10; // Scorpion_Tail
- delitem 947,7; // Horn
- delitem 1013,12; // Rainbow_Shell
- delitem 946,10; // Snail's_Shell
- delitem 7433,4; // Blank_Scroll
+ delitem Scorpion's_Tail,10; // Scorpion_Tail
+ delitem Horn,7; // Horn
+ delitem Colorful_Shell,12; // Rainbow_Shell
+ delitem Snail's_Shell,10; // Snail's_Shell
+ delitem Scroll,4; // Blank_Scroll
SAG_SK = 2;
skill "SA_CREATECON",1,0;
next;
@@ -421,7 +421,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
setarray .@ReqItem$[0],"Red Bloods","Green Lives","Wind of Verdure","Crystal Blues";
setarray .@skill[0],1018,1017,1019,1008;
setarray .@skill$[0],"Fire","Earth","Wind","Water";
- if (countitem(.@ReqItem[.@i]) < 20 || countitem(1089) < 1 || countitem(1088) < 1) {
+ if (countitem(.@ReqItem[.@i]) < 20 || countitem(Payon_Potion) < 1 || countitem(Morocc_Potion) < 1) {
mes "[Mishuna]";
mes "Are you having trouble";
mes "gathering all the required";
@@ -472,8 +472,8 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{
mes "@#$%^~ Yap!";
specialeffect2 EF_BRANDISHSPEAR;
delitem .@ReqItem[.@i],20;
- delitem 1089,1; // Payon Potion
- delitem 1088,1; // Morocc Potion
+ delitem Payon_Potion,1; // Payon Potion
+ delitem Morocc_Potion,1; // Morocc Potion
SAG_SK = 100;
skill .@skill[.@i],1,0;
next;