diff options
Diffstat (limited to 'npc/quests/skills/sage_skills.txt')
-rw-r--r-- | npc/quests/skills/sage_skills.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/skills/sage_skills.txt b/npc/quests/skills/sage_skills.txt index 5f065a892..55fd0a824 100644 --- a/npc/quests/skills/sage_skills.txt +++ b/npc/quests/skills/sage_skills.txt @@ -36,8 +36,8 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ close; } if(SAG_SK == 100) { - set .@Element, getskilllv("SA_ELEMENTFIRE") + getskilllv("SA_ELEMENTGROUND") + getskilllv("SA_ELEMENTWIND") + getskilllv("SA_ELEMENTWATER"); - set .@Convert, getskilllv("SA_CREATECON"); + .@Element = getskilllv(SA_ELEMENTFIRE) + getskilllv(SA_ELEMENTGROUND) + getskilllv(SA_ELEMENTWIND) + getskilllv(SA_ELEMENTWATER); + .@Convert = getskilllv(SA_CREATECON); if(.@Element && .@Convert) { mes "[Mishuna]"; mes "If you have any Sage or"; @@ -83,7 +83,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ setarray .@skill[0],1018,1017,1019,1008; setarray .@skill$[0],"Fire","Earth","Wind","Water"; while(1) { - set .@i, select("Fire Elemental Change:Earth Elemental Change:Wind Elemental Change:Water Elemental Change")-1; + .@i = select("Fire Elemental Change:Earth Elemental Change:Wind Elemental Change:Water Elemental Change")-1; if(getskilllv(.@ReqSkill[.@i]) == 0) { mes "[Mishuna]"; mes "I'm sorry, but you haven't"; @@ -237,7 +237,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "return. Remember that we"; mes "need these items to create"; mes "a converter so that you can^FFFFFF ^000000 learn the skill from my example..."; - set SAG_SK,1; + SAG_SK = 1; close; } else if(SAG_SK == 1) { @@ -313,7 +313,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ delitem 1013,12; // Rainbow_Shell delitem 946,10; // Snail's_Shell delitem 7433,4; // Blank_Scroll - set SAG_SK,2; + SAG_SK = 2; skill "SA_CREATECON",1,0; next; mes "[Mishuna]"; @@ -358,7 +358,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ setarray .@ReqItem$[0],"Red Bloods","Green Lives","Wind of Verdure","Crystal Blues"; setarray .@skill$[0],"Fire","Earth","Wind","Water"; while(1) { - set .@i, select("Fire Elemental Change:Earth Elemental Change:Wind Elemental Change:Water Elemental Change")-1; + .@i = select("Fire Elemental Change:Earth Elemental Change:Wind Elemental Change:Water Elemental Change")-1; if(getskilllv(.@ReqSkill[.@i]) == 0) { mes "[Mishuna]"; mes "I'm sorry, but you have not"; @@ -380,7 +380,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "^FF00001 Morroc Solution^000000. Please"; mes "return to me once you have"; mes "all the materials ready."; - set SAG_SK, 10 * (.@i+1); //10,20,30,40 + SAG_SK = 10 * (.@i+1); //10,20,30,40 close; } } @@ -391,7 +391,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ mes "- I recalled ^ff0000Elemental Converter Creation skill^000000 While I talk to Mishuna! -"; next; } - set .@i, (SAG_SK/10) - 1; + .@i = (SAG_SK/10) - 1; setarray .@ReqItem[0],990,993,992,991; setarray .@ReqItem$[0],"Red Bloods","Green Lives","Wind of Verdure","Crystal Blues"; setarray .@skill[0],1018,1017,1019,1008; @@ -449,7 +449,7 @@ yuno_in03,176,24,3 script Mischna 4_M_SAGE_C,{ delitem .@ReqItem[.@i],20; delitem 1089,1; // Payon Potion delitem 1088,1; // Morocc Potion - set SAG_SK,100; + SAG_SK = 100; skill .@skill[.@i],1,0; next; mes "[Mishuna]"; |