summaryrefslogtreecommitdiff
path: root/npc/quests/skills/monk_skills.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/skills/monk_skills.txt')
-rw-r--r--npc/quests/skills/monk_skills.txt823
1 files changed, 356 insertions, 467 deletions
diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt
index e17eae2f0..6a915efe5 100644
--- a/npc/quests/skills/monk_skills.txt
+++ b/npc/quests/skills/monk_skills.txt
@@ -3,559 +3,448 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.4a
+//= 1.5
//===== Compatible With: =====================================
-//= eAthena Revision 3800+
+//= eAthena SVN
//===== Description: =========================================
-//= Oficial quests for new skills for 2nd classes
+//= [Aegis Conversion]
+//= Quests for skills: Spiritual Bestowment, Excruciating Palm
//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//= 1.4 Updated to the official one. [Samuray22]
-//= 1.4a replaced item "names" with item id. [Lupus]
+//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//============================================================
-//============================================================
-// MONK - KI TRANSLATION
-//============================================================
-prt_monk,270,198,5 script Training Monk 753,{
- if (Class == Job_Monk || Class == Job_Champion) {
- if(MONK_SK == 7) {
- mes "[Ikusa]";
- mes "Things you must do,";
- mes "things you are responsible of,";
- mes "consider them carefully!";
- mes "Fighting is not everything,";
- mes "remember that.";
+prt_monk,270,198,3 script Apprentice Monk#qsk_mo 753,{
+ if (BaseJob == Job_Monk) {
+ if (MONK_SK == 7) {
+ mes "[Monk]";
+ mes "To take the time to";
+ mes "comtemplate on your most";
+ mes "important goal, your highest";
+ mes "priority, is never a waste.";
+ mes "Never confuse your means";
+ mes "to the end you wish to achieve.";
close;
- } else if(MONK_SK == 6 && getskilllv(1015) == 0) {
- mes "[Ikusa]";
- mes "Hmm, seem to have trained";
- mes "more than before. Feels much";
- mes "more powerful. Impressive.";
- next;
- mes "[Ikusa]";
- mes "Okay! I will teach";
- mes "you the skill once more.";
- next;
- mes "[Ikusa]";
- mes "Haaaaaaaaaa........";
- mes "Hooooooooo...";
- next;
- mes "[Ikusa]";
- mes "Ahh~tatatatata";
- mes "tadadadadadat!!!!";
- next;
- mes "[Ikusa]";
- mes "Hoorawr!!!!!";
+ }
+ if (MONK_SK == 6 && getskilllv(1015) == 0) {
+ mes "[Monk]";
+ mes "You've forgotten the";
+ mes "basics behind performing";
+ mes "Spiritual Bestowment?";
+ mes "How can this be...?";
next;
- mes "[Ikusa]";
- mes "phew...";
+ mes "[Monk]";
+ mes "Ah, now I understand.";
+ mes "You've transcended the";
+ mes "limitations that used to";
+ mes "hold you back, and have";
+ mes "become a Champion. I'm";
+ mes "sorry for underestimating you.";
next;
- mes "[Ikusa]";
- mes "Done! Now your body";
- mes "will automatically use it.";
- mes "Since your body remembers it,";
- mes "you can't teach it to";
- mes "anyone... but it's important";
- mes "that you yourself can, I guess.";
+ mes "[Monk]";
+ mes "Very well. It will be an honor";
+ mes "for me to help you relearn the";
+ mes "Spiritual Bestowment skill. As";
+ mes "a side effect, you will probably relearn Excruciating Palm as well.";
next;
- mes "[Ikusa]";
- mes "As a special bonus,";
- mes "I threw in Ki Explosion.";
- mes "So use it well, alright?";
+ mes "[Monk]";
+ mes "Now be still and relax";
+ mes "as I perform my special";
+ mes "accupressure treatment that";
+ mes "will commit these skills to";
+ mes "your nervous system and ";
+ mes "motor memory...";
next;
- set MONK_SK, 7;
+ mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
+ mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
+ set MONK_SK,7;
skill 1015,1,0;
skill 1016,1,0;
- mes "[Ikusa]";
- mes "If you're good, you're";
- mes "free to go. I'll say it again, though";
- mes "The skills??we learn are not meant";
- mes "to harm. Remember that.";
- close;
- } else if(MONK_SK > 2) {
- mes "[Ikusa]";
- mes "Things you must do,";
- mes "things you are responsible of,";
- mes "consider them carefully!";
- mes "Fighting is not everything,";
- mes "remember that.";
next;
- mes "[Ikusa]";
- mes "Ah, keep it a secret that";
- mes "I taught you Ki Translation";
- mes "from other monks. If they find out,";
- mes "it'll be troublesome here.";
- mes "You hear me?";
+ mes "[Monk]";
+ mes "It is done. Please";
+ mes "continue to use these";
+ mes "special skills to promote";
+ mes "peace and harmony in this";
+ mes "world. Farewell, my friend.";
close;
- } else if(MONK_SK == 2) {
- if(Weight == 0) {
- mes "[Ikusa]";
- mes "Throw your materialistic greed aside,";
- mes "how many times do...huh?";
- mes "Oh, I don't know about";
- mes "your mind, but you seem to have";
- mes "thrown your desire for things aside.";
- mes "How long has it been since I seen such a person?!";
- next;
- mes "[Ikusa]";
- mes "I like you. I think you";
- mes "will be able to achieve";
- mes "justice and peace in";
- mes "this world.";
- next;
- mes "[Ikusa]";
- mes "Well, I don't want to";
- mes "show off or anything, but";
- mes "I will pass my special";
- mes "skill to you. It's not great,";
- mes "but~ other monks here don't know it";
- mes "so it's quite rare.";
- next;
- mes "[Ikusa]";
- mes "Such an easy skill, but they can't use it..";
- mes "It's because their minds are oppressed";
- mes "with materialistic greed.";
- mes "Eek, I spoke too long. Shall we";
- mes "start our lesson?";
- next;
- mes "[Ikusa]";
- mes "Meh, talking gets long";
- mes "and it's not like you can use";
- mes "this skill by talking, so";
- mes "I'll just embed it into your body.";
- next;
- mes "[Ikusa]";
- mes "Haaaaaaaa........";
- mes "Hooooooo...";
- next;
- mes "[Ikusa]";
- mes "Ah~~~tatatatata!!!";
- mes "tadadadadat!!!";
- next;
- mes "[Ikusa]";
- mes "Hoorawr!!!!!";
+ }
+ if (MONK_SK > 2) {
+ mes "[Monk]";
+ mes "To take the time to";
+ mes "comtemplate on your most";
+ mes "important goal, your highest";
+ mes "priority, is never a waste.";
+ mes "Never confuse your means";
+ mes "to the end you wish to achieve.";
+ next;
+ mes "[Monk]";
+ mes "Ah, I have a favor to ask.";
+ mes "Please do not tell others that";
+ mes "I have taught you Spiritual";
+ mes "Bestowment. I don't wish to";
+ mes "spend my time teaching too";
+ mes "many people this skill...";
+ close;
+ }
+ if (MONK_SK == 2) {
+ if (Weight == 0) {
+ mes "[Monk]";
+ mes "Ah. Well done. I see";
+ mes "that you managed to learn";
+ mes "the most important thing,";
+ mes "selflessness, on your own.";
+ mes "Now I trust that you won't";
+ mes "abuse what I have to teach you.";
next;
- mes "[Ikusa]";
- mes "Phew...";
+ mes "[Monk]";
+ mes "My test may seem too strict,";
+ mes "but it is impossible to learn";
+ mes "Spiritual Bestowment without^FFFFFF ^000000 the right discipline. As with all";
+ mes "things, readiness and preparation precede all forms of realization.";
next;
- mes "[Ikusa]";
- mes "Done! Now your body";
- mes "will automatically use it.";
- mes "Since your body remembers it,";
- mes "you can't teach it to";
- mes "anyone... but it's important";
- mes "that you yourself can, I guess.";
+ mes "[Monk]";
+ mes "Now just relax for a moment.";
+ mes "I will use accupressure to";
+ mes "train your nervous system to";
+ mes "physically memorize the energy";
+ mes "flow and movements required";
+ mes "for Spiritual Bestowment.";
next;
- mes "[Ikusa]";
- mes "You can call it whatever,";
- mes "but the monks here call the skill";
- mes "you just learned ^FF0000Ki Translation^000000.";
- mes "If you want to call it that too,";
- mes "that is all good.";
+ mes "^3355FF*Tap... tap*";
+ mes "*Tap... Tap*";
+ mes "*Tap tap tap*^000000";
next;
- mes "[Ikusa]";
- mes "^FF0000Casting time gets long";
- mes "^FF0000and delay is long, too, so use wisely.";
- mes "^FF0000It sacrifices yourself to your party";
- mes "^FF0000as an active skill." ;
- mes "^FF0000It uses up 40 SP per use.^000000" ;
+ mes "^3355FF*Tap tap tap*";
+ mes "*Tap tap tap*";
+ mes "*Tap... Tap tap*^000000";
next;
- mes "[Ikusa]";
- mes "You can get a feeling of the rest";
- mes "by practicing the skill yourself.";
+ mes "^3355FF*Tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
+ mes "tap-tap-tap-tap-tap-tap-tap-tap- tap-tap-tap-tap-tap-tap-tap-tap-";
+ mes "tap-tap-tap-tap-tap-tap* *POKE*^000000";
next;
- mes "[Ikusa]";
- mes "I will say it again,";
- mes "but our body is not trained mainly for fighting.";
- mes "Training is to clear our mind.";
- mes "That is an important point";
- mes "you must always remember and act upon.";
+ mes "[Monk]";
+ mes "It is done. You are now";
+ mes "capable of using Spiritual";
+ mes "Bestowment. Ah, yes. I've never";
+ mes "really named this skill, but that is what it is usually called by";
+ mes "other Monks who have seen it.";
next;
- mes "[Ikusa]";
- mes "It seems I talked alot.";
- mes "I have nothing to say,";
- mes "and if you truly have given up";
- mes "your greed, I trust you";
- mes "will take responsibility with the skill.";
+ mes "[Monk]";
+ mes "Remember that this skill has a";
+ mes "long Cast Time and Skill Delay,";
+ mes "so use it very carefully. This";
+ mes "skill will let you give a Spirit Sphere to one of your Party";
+ mes "Members by consuming 40 SP.";
next;
- set MONK_SK, 3;
+ mes "[Monk]";
+ mes "You will better understand";
+ mes "the use of this skill if you";
+ mes "practice. Keep in mind that";
+ mes "fighting may be necessary at";
+ mes "times, but it is a means to an";
+ mes "end, and not an end in itself.";
+ set MONK_SK,3;
skill 1015,1,0;
- mes "[Ikusa]";
- mes "Then, take care.";
- next;
- mes "[Ikusa]";
- mes "Ah, by the way, keep this skill";
- mes "a secret from monks around here.";
- mes "Things can get quite troublesome";
- mes "if they know...";
next;
- mes "[Ikusa]";
- mes "You won't tell, right?";
- mes "Then you're good to go.";
- mes "I'll say it again, but our";
- mes "skills are not to be abused.";
- mes "Remember that.";
+ mes "[Monk]";
+ mes "Our skills should not be";
+ mes "used to shed blood. If you";
+ mes "can transcend conflict, you";
+ mes "will know that fighting has";
+ mes "no worth, no value. Peace";
+ mes "be with you, my friend.";
close;
}
- mes "[Ikusa]";
- mes "You're filled with filthy greed.";
- mes "What do you have a need for with";
- mes "all those items when you travel?";
- mes "Rid yourself of materialistic greed.";
+ else {
+ mes "[Monk]";
+ mes "Have you learned the";
+ mes "meaning of selflessness?";
+ mes "When you abandon greed";
+ mes "and the desires of the world,";
+ mes "you will be ready for my teaching. ^FFFFFF ^000000";
close;
- } else if(MONK_SK == 1) {
- mes "[Ikusa]";
- mes "Fighting is pointless.";
- mes "The best thing for self-meditation is...";
- next;
- mes "[Ikusa]";
- mes "Hmm? I've never seen you before.";
- mes "Are you hear to listen to my";
- mes "beliefs in strength?";
- mes "and justice?";
- next;
- mes "[Ikusa]";
- mes "Pathetic. Stupid monks";
- mes "here. Our main purpose is not";
- mes "fighting, and yet they all";
- mes "concentrate their training";
- mes "in fighting... how vulgar.";
- next;
- mes "[Ikusa]";
- mes "They all say that I am";
- mes "the wrong one, which gets";
- mes "annoying. I have my own ways";
- mes "and that is all I am";
- mes "keeping to...";
- next;
- mes "[Ikusa]";
- mes "They have so much useless";
- mes "greed, that even if";
- mes "they try their best to restore";
- mes "justice, their own greed";
- mes "will taint peace.";
+ }
+ }
+ if (MONK_SK == 1) {
+ mes "[Monk]";
+ mes "Fighting is meaningless.";
+ mes "Transcend conflict and";
+ mes "difference through the";
+ mes "realization that all are";
+ mes "one. Discipline your mind";
+ mes "and the truth will be revealed.";
next;
- mes "[Ikusa]";
- mes "If you want to do something,";
- mes "throw your greed aside first.";
- mes "That is true way of meditation";
- mes "and restoring justice";
- mes "in my opinion.";
+ mes "[Monk]";
+ mes "Hm? To what purpose have";
+ mes "you come to visit me? Ah, so";
+ mes "you wish to learn the skill that^FFFFFF ^000000 I have developed. My colleague";
+ mes "was right: more and more people have been wanting to learn this.";
next;
- mes "[Ikusa]";
- mes "Hmm...";
+ mes "[Monk]";
+ mes "Do not misunderstand me.";
+ mes "It is true that power and";
+ mes "justice, wisdom and action";
+ mes "must be balanced. However,";
+ mes "I have been visited by too many power hungry, bloodthirsty people.";
next;
- set MONK_SK, 2;
- mes "[Ikusa]";
- mes "You're filled with greed.";
- mes "Why do you need so many things";
- mes "just to travel around?";
- mes "Get rid of your greed.";
+ mes "[Monk]";
+ mes "In all fairness, I shall";
+ mes "give you a chance. Prove";
+ mes "to me that you would use";
+ mes "the skills I teach you for";
+ mes "peace and justice. Prove that";
+ mes "you are free from selfishness.";
+ set MONK_SK,2;
close;
}
}
- mes "[Ikusa]";
- mes "Fighting is useless and pathetic.";
- mes "The best way to treat oneself is...";
+ mes "[Monk]";
+ mes "Fighting is meaningless.";
+ mes "Transcend conflict and";
+ mes "difference through the";
+ mes "realization that all are";
+ mes "one. Discipline your mind";
+ mes "and the truth will be revealed.";
close;
}
-//============================================================
-// MONK - KI EXPLOSION
-//============================================================
-
-prt_monk,129,263,3 script Monk 823,{
- if (Class == Job_Monk || Class == Job_Champion) {
- if(MONK_SK == 6) {
- mes "[Monk]";
- mes "Then farewell. SHould you";
- mes "find a way to convince that idiot";
- mes "while travelling, feel free to";
- mes "return and tell me.";
+monk_test,316,69,5 script Monk#qsk_mo 823,{
+ if (BaseJob == Job_Monk) {
+ if (MONK_SK == 6) {
+ mes "[Monk]";
+ mes "How did you convince";
+ mes "that monk to teach you";
+ mes "Spiritual Bestowment? It'd";
+ mes "be nice to popularize both";
+ mes "of our specialty skills, but the world may not be ready yet.";
close;
- } else if(MONK_SK == 5) {
- mes "[Monk]";
- mes "Good. You look ready.";
- mes "Then I will teach you";
- mes "the skill for sure";
- mes "not that I've anything else to do...";
- next;
- mes "[Monk]";
- mes "Its name is 'Ki Explosion'. I said it";
- mes "previously, so I'm sure you already";
- mes "know about it. It concentrates ki to your hands";
- mes "and explodes it into the monster while";
- mes "creating a huge impact, causing the enemy";
- mes "surrounding to fly as well.";
- next;
- mes "[Monk]";
- mes "The monster hit and others around it";
- mes "are forced back by import of this skill";
- mes "and it can even stun them.";
- mes "The damage is done only to the";
- mes "targetted monster,";
- mes "though.";
- next;
- mes "[Monk]";
- mes "To use it, it consumes 20 SP and,";
- mes "it drains 10 HP from you.";
- mes "It's such a powerful skill,";
- mes "that it causes some damage";
- mes "to even the user.";
- next;
+ }
+ if (MONK_SK == 5) {
mes "[Monk]";
- mes "I kept saying monsters get";
- mes "pushed, because when used";
- mes "against humans, it can";
- mes "damage them, but the impact";
- mes "does not push them back.";
- mes "Remember that.";
+ mes "To begin, Excruciating Palm";
+ mes "is performed by taking your";
+ mes "inner strength and making it";
+ mes "into outer strength. Then, you";
+ mes "focus all of that into your palm. You'll explode if you do it wrong.";
next;
mes "[Monk]";
- mes "Well... I guess that's it.";
- mes "THat's all there is to the lesson,";
- mes "but if you cannot train your body";
- mes "to use Ki Translation first,";
- mes "the lesson is nothing but a ";
- mes "waste of time.";
+ mes "This skill truly causes";
+ mes "excruciating pain, consuming";
+ mes "20 SP and even 10 HP. It will";
+ mes "knock back monsters with the";
+ mes "chance of stunning them, but only the targeted monster is damaged.";
next;
mes "[Monk]";
- mes "Well, I taught you everything";
- mes "as I promised. Now, I have to think";
- mes "about convincing the master of";
- mes "Ki Translation. He's an idiot, really.";
- mes "He refuses to teach.";
+ mes "If you use this skill on";
+ mes "other players, it will cause";
+ mes "a certain amount of damage,";
+ mes "but it won't knock back other";
+ mes "players near the original target. Does that make sense?";
next;
mes "[Monk]";
- mes "It feels as if I wasted my time..";
- mes "Whatever, I taught you";
- mes "the skill as I promised...";
- mes "so I'm sure you're satisfied?";
- next;
- set MONK_SK, 6;
+ mes "Anyway, keep practicing";
+ mes "these principles and you'll";
+ mes "master Excruciating Palm.";
+ mes "You should definitely be able";
+ mes "to do it since you've learned";
+ mes "Spiritual Endowment.";
+ set MONK_SK,6;
skill 1016,1,0;
- mes "[Monk]";
- mes "Then farewell. SHould you";
- mes "find a way to convince that idiot";
- mes "while travelling, feel free to";
- mes "return and tell me.";
- close;
- } else if(MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
- mes "[Monk]";
- mes "...Stubborn fool.";
- mes "Over 20 stems and 3 Shoots.";
- mes "Goes to proove that you have";
- mes "defeated mangoras well.";
- mes "There is no need for more words";
- mes "to prove that you have done well.";
- next;
- mes "[Monk]";
- mes "But what's the use of that? Until";
- mes "that idiot teaches you Ki Translation,";
- mes "it would be useless even if I taught";
- mes "you Ki Explosion right now.";
- mes "Waste of time.";
next;
mes "[Monk]";
- mes "Even if you know the logic well,";
- mes "if your body cannot translate";
- mes "its ki, the logic is not to be";
- mes "used properly and the";
- mes "knowledge goes to waste.";
- next;
- delitem 905,20;
- delitem 711, 3;
- set MONK_SK, 5;
- mes "[Monk]";
- mes "Hmm... you still want to learn?";
- mes "Stubborn fool, you are. Fine.";
- mes "When you are ready,";
- mes "talk to me. It won't be helpful,";
- mes "but that was your choice.";
+ mes "Well, we've completed";
+ mes "the lesson. I hope you";
+ mes "use your new skills to";
+ mes "fight for justice and";
+ mes "combat evil. Goodbye";
+ mes "for now, my friend.";
close;
- } else if(MONK_SK == 4) {
- mes "[Monk]";
- mes "What? Test content?";
- mes "I keep telling you,";
- mes "it has no meaning.";
- mes "I'll still tell you, though.";
- next;
- mes "[Monk]";
- mes "There is a horrific plant";
- mes "that attacks innocent travelers.";
- mes "Your task is to defeat Mandragoras";
- mes "basically. That's all there is";
- mes "to the test.";
- next;
- mes "[Monk]";
- mes "Ridding the path of annoying,";
- mes "horrific plants can be seen";
- mes "to prove that you are sacrificing";
- mes "yourself to make other";
- mes "travelers' path smooth and even.";
- next;
- mes "[Monk]";
- mes "Well, I guess that's it!";
- mes "In other words, I want you";
- mes "to bring ^FF0000twenty 20 Stems^000000 and";
- mes "^FF0000three 3 Shoots^000000 to me";
- mes "and you're good.";
- next;
- mes "[Monk]";
- mes "If you have enough strength";
- mes "to kill Mandoragoras, it means";
- mes "you have heart and strength";
- mes "to defeat other monsters";
- mes "that pester the innocent";
- mes "travelers.";
- next;
- mes "[Monk]";
- mes "Got it?";
+ }
+ if (MONK_SK == 4 && countitem(905) > 19 && countitem(711) > 2) {
+ mes "[Monk]";
+ mes "What's that...?";
+ mes "You've learned the";
+ mes "Spiritual Bestowment";
+ mes "skill? I assume that you";
+ mes "wish to learn Excruciating";
+ mes "Palm next. Am I correct?";
+ next;
+ mes "[Monk]";
+ mes "Hm. Well, you are strong";
+ mes "enough to handily defeat a";
+ mes "good number of Mandragoras.";
+ mes "All right. You seem to be ready. Come back in a little while so";
+ mes "that I can finish preparations.";
+ delitem 905,20; //Stem
+ delitem 711,3; //Shoot
+ set MONK_SK,5;
close;
- } else if(MONK_SK == 3) {
+ }
+ if (MONK_SK == 4) {
mes "[Monk]";
- mes "What? You want me to";
- mes "teach you Ki Explosion?";
+ mes "What's that...?";
+ mes "You've learned the";
+ mes "Spiritual Bestowment";
+ mes "skill? I assume that you";
+ mes "wish to learn Excruciating";
+ mes "Palm next. Am I correct?";
next;
mes "[Monk]";
- mes "Two problems.";
+ mes "As I mentioned to you";
+ mes "before, you must subjugate";
+ mes "Mandragoras to prove that";
+ mes "you are qualified, in terms";
+ mes "of strength and compassion,";
+ mes "to learn Excruciating Palm.";
next;
mes "[Monk]";
- mes "First, unless you know Ki Translation,";
- mes "you cannot know Ki Explosion.";
- mes "I've told y ou before, so I'm sure you know";
- mes "about it?";
+ mes "Fight to protect those";
+ mes "innocents terrorized by";
+ mes "the aggressive Mandragoras.";
+ mes "If you bring me ^FF000020 Stems^000000 and";
+ mes "^FF00003 Shoots^000000, I will be satisfied^FFFFFF ^000000 with this proof of your ability.";
next;
mes "[Monk]";
- mes "Two, unless you use your";
- mes "strength for good, I cannot";
- mes "pass down the powerful skill";
- mes "to you. If the power were to";
- mes "land on the evil side, what troubles";
- mes "would arise?";
- next;
+ mes "Do you understand now?";
+ close;
+ }
+ if (MONK_SK == 3) {
mes "[Monk]";
- mes "You can't really do anything about first...";
- mes "and... two... There is a test";
- mes "to prove yourself as worthy";
- mes "and good of the skill.";
+ mes "Have you come to learn";
+ mes "Excruciating Palm? If only";
+ mes "that were possible. There";
+ mes "are two obstacles we face";
+ mes "in fulfilling your request.";
next;
mes "[Monk]";
- mes "As you came, I'm sure many plants";
- mes "attaked you. You're just";
- mes "peacably passing along, but the";
- mes "Mandragoras are very annoying.";
+ mes "Firstly, you must learn";
+ mes "the Spiritual Bestowment";
+ mes "skill beforehand. It will be";
+ mes "difficult to get that monk";
+ mes "to teach it to you, if not";
+ mes "outright impossible.";
next;
mes "[Monk]";
- mes "Ridding the path of annoying,";
- mes "horrific plants can be seen";
- mes "to prove that you are sacrificing";
- mes "yourself to make other";
- mes "travelers' path smooth and even.";
+ mes "Secondly, you will need";
+ mes "to pass my little test of";
+ mes "strength, so that I can be";
+ mes "use that your body can endure";
+ mes "the awesome power involved";
+ mes "in using Excruciating Palm.";
next;
mes "[Monk]";
- mes "Well, I guess that's it!";
- mes "In other words, I want you";
- mes "to bring ^FF0000twenty 20 Stems^000000 and";
- mes "^FF0000three 3 Shoots^000000 to me";
- mes "and you're good.";
+ mes "Mm. I know that Mandragoras";
+ mes "have been menacing travelers,";
+ mes "so if you can prove to me that";
+ mes "you've been hunting them, you";
+ mes "will prove worthy of learning";
+ mes "Excruciating Palm.";
next;
mes "[Monk]";
- mes "Well... I guess the test is";
- mes "meaning less even if you passed.";
- mes "Afterall, even if you do";
- mes "pass the test, the skill is useless";
- mes "without Ki Translation...";
+ mes "If you can somehow convince";
+ mes "that monk to teach you how to";
+ mes "perform Spiritual Bestowment,";
+ mes "I shall then ask you to bring";
+ mes "^FF000020 Stems^000000 and ^FF00003 Shoots^000000 from";
+ mes "hunting Mandragoras.";
next;
- set MONK_SK, 4;
mes "[Monk]";
- mes "So give up Ki Explosion now.";
- mes "Hmm... how could I spread";
- mes "Ki Translation to other monks...?";
+ mes "Of course, completing";
+ mes "my test is meaningless";
+ mes "if you do not first learn the";
+ mes "Spiritual Bestowment skill.";
+ mes "I wish you luck with that...";
+ set MONK_SK,4;
close;
- } else if(MONK_SK == 1) {
+ }
+ if (MONK_SK == 1) {
mes "[Monk]";
- mes "Power without justice will kill you.";
- mes "Justice without power is meaning less.";
- mes "Power is not justice.";
- mes "Justice is power!";
+ mes "There is a pacifist monk";
+ mes "living in seclusion that";
+ mes "can teach the Spiritual";
+ mes "Bestowment skill. However,";
+ mes "he is stubborn, and has refused^FFFFFF ^000000 many who wish to learn from him.";
next;
mes "[Monk]";
- mes "Go take that statement";
- mes "and give it to the idiot";
- mes "that apparently mastered";
- mes "Ki Translation. He'll";
- mes "teach you the skill. Otherwise,";
- mes "you can learn it yourself.";
+ mes "It would be good if";
+ mes "you can convince him";
+ mes "to teach it to you, as it is";
+ mes "impossible to learn how";
+ mes "to perform this skill alone.";
+ mes "It's really quite a pity...";
close;
- } else if(MONK_SK == 0) {
- mes "[Monk]";
- mes "Power without justice will kill you.";
- mes "Justice without power is meaning less.";
- mes "Power is not justice.";
- mes "Justice is power!";
- next;
- mes "[Monk]";
- mes "If you're a monk, keep that in";
- mes "mind at all times!";
- mes "An idiotic hermit";
- mes "that calls only for self-training";
- mes "doesn't know that~";
- next;
+ }
+ if (MONK_SK == 0) {
mes "[Monk]";
- mes "I want to tell him to";
- mes "live all by himself until he";
- mes "dies, but I can't, because without his";
- mes "^FF0000Ki Translation^000000 skill,";
- mes "the skill we invented is";
- mes "implausible.";
+ mes "Power without justice will";
+ mes "not last. Justice without";
+ mes "power cannot be upheld.";
+ mes "Power does not equate to";
+ mes "justice, but true justice can";
+ mes "be the means to power.";
next;
mes "[Monk]";
- mes "We monks concentrated in";
- mes "creating ^FF0000Ki Explosion^000000 skill,";
- mes "but without Ki Translation,";
- mes "we cannot even attempt it...";
- mes "but that bastard, that bastard!!";
+ mes "Always remember this truth.";
+ mes "Justice and power, compassion";
+ mes "and strength, wisdom and action. These are all complements that";
+ mes "go hand in hand and must always";
+ mes "be harmoniousy balanced.";
next;
mes "[Monk]";
- mes "We begged, we threatened, we";
- mes "humbled, we did everything we could,";
- mes "but he refuses to pass the skill";
- mes "of Ki Translation to others.";
+ mes "So it is with some skills.";
+ mes "I have developed a skill";
+ mes "that is the pure manifestation";
+ mes "of power, Excruciating Palm!";
+ mes "However, it is useless without";
+ mes "its complement to balance it.";
next;
mes "[Monk]";
- mes "Other monks tried to master it";
- mes "by themselves without him,";
- mes "but it did not work...";
- mes "It's pathetic, really.";
+ mes "The complement to my skill";
+ mes "is a skill known as Spiritual";
+ mes "Bestowment, which can only";
+ mes "be taught by one Monk. However,";
+ mes "he refuses to teach it to others, believing they are unworthy.";
next;
mes "[Monk]";
- mes "If you're amonk too,";
- mes "either convince him or";
- mes "train yourself. You have";
- mes "those two choices.";
+ mes "Although I've let him know";
+ mes "that he should popularize his";
+ mes "teaching of that skill, I must respect his decision. Still, you";
+ mes "may try talking to him if you wish to try to learn some new skills.";
+ set MONK_SK,1;
next;
- set MONK_SK, 1;
mes "[Monk]";
- mes "He's always muttering about";
- mes "how fighting is useless and pathetic,";
- mes "so you can recognize him easily.";
+ mes "To find him, simply seek";
+ mes "out the monk who always";
+ mes "preaches the empty meaning";
+ mes "of fighting. That will be him.";
close;
}
}
mes "[Monk]";
- mes "Power without justice will kill you.";
- mes "Justice without power is meaning less.";
- mes "Power is not justice.";
- mes "Justice is power!";
+ mes "Power without justice will";
+ mes "not last. Justice without";
+ mes "power cannot be upheld.";
+ mes "Power does not equate to";
+ mes "justice, but true justice can";
+ mes "be the means to power.";
close;
}
+
+//============================================================
+// Old changelog
+//============================================================
+//= 1.0 for fully working skills only [Lupus]
+//= 1.1 Added more new skill quests for more classes [Lupus]
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= 1.2 Added to correct locations, correct NPC's, fixed
+//= some of the items required and made them into real
+//= quests. [Reddozen]
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
+//= 1.3b Splitted into different files [DracoRPG]
+//= 1.4 Updated to the official one. [Samuray22]
+//= 1.4a replaced item "names" with item id. [Lupus]
+//============================================================