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-rw-r--r--npc/quests/skills/monk_skills.txt154
1 files changed, 77 insertions, 77 deletions
diff --git a/npc/quests/skills/monk_skills.txt b/npc/quests/skills/monk_skills.txt
index 48e50445e..a3ab0c539 100644
--- a/npc/quests/skills/monk_skills.txt
+++ b/npc/quests/skills/monk_skills.txt
@@ -1,77 +1,77 @@
-//===== eAthena Script =======================================
-//= Monk Skills Quests
-//===== By: ==================================================
-//= Lupus, Reddozen
-//===== Current Version: =====================================
-//= 1.3a
-//===== Compatible With: =====================================
-//= eAthena Revision 3800+
-//===== Description: =========================================
-//= Temp quests for new skills for 2nd classes
-//===== Additional Comments: =================================
-//= 1.0 for fully working skills only [Lupus]
-//= 1.1 Added more new skill quests for more classes [Lupus]
-//= Somehow eA engine doesn't let you keep learn't skill V_V'
-//= 1.2 Added to correct locations, correct NPC's, fixed
-//= some of the items required and made them into real
-//= quests. [Reddozen]
-//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
-//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
-//= 1.3b Splitted into different files [DracoRPG]
-//============================================================
-
-
-//============================================================
-// MONK - KI TRANSLATION + KI EXPLOSION
-//============================================================
-monk_test.gat,316,69,3 script Krate 823,{
- mes "[Krate]";
- if(BaseJob!=Job_Monk) goto L_nomonk;
- if(getskilllv(1015) && getskilllv(1016)) goto L_alreadyhave;
- if(monk_skill) goto L_verif;
- if(Weight>0) goto L_heavymonk;
- mes "I'll teach you all I know, but you must bring me:";
- mes "40 Stems";
- mes "3 Shoots";
- set monk_skill, 1;
- next;
- goto L_verif;
-
-L_verif:
- mes "Let me check your items.";
- next;
- if(countitem(711)<3 || countitem(905)<40) goto L_noitems;//Items: Shoot, Stem,
- delitem 711, 3;//Items: Shoot,
- delitem 905, 40;//Items: Stem,
- next;
- mes "[Krate]";
- mes "I see you have what you need,";
- mes "so I'll teach you my talent.";
- skill 1015,1,0;
- skill 1016,1,0;
- set monk_skill, 0;
- close;
-
-L_noitems:
- mes "[Krate]";
- mes "You don't have enough items.";
- mes "Come back when you have all";
- mes "the required items for me.";
- close;
-
-L_nomonk:
- mes "It seems that your soul is disagree with your body.";
- mes "Come back when your body and your soul will be like Yin and Yang.";
- emotion e_gasp;
- close;
-
-L_alreadyhave:
- mes "I've already taught you";
- mes "everything I know...";
- close;
-
-L_heavymonk:
- mes "Come back when you've cleansed";
- mes "yourself of your worldly possessions.";
- close;
-}
+//===== eAthena Script =======================================
+//= Monk Skills Quests
+//===== By: ==================================================
+//= Lupus, Reddozen
+//===== Current Version: =====================================
+//= 1.3a
+//===== Compatible With: =====================================
+//= eAthena Revision 3800+
+//===== Description: =========================================
+//= Temp quests for new skills for 2nd classes
+//===== Additional Comments: =================================
+//= 1.0 for fully working skills only [Lupus]
+//= 1.1 Added more new skill quests for more classes [Lupus]
+//= Somehow eA engine doesn't let you keep learn't skill V_V'
+//= 1.2 Added to correct locations, correct NPC's, fixed
+//= some of the items required and made them into real
+//= quests. [Reddozen]
+//= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
+//= 1.3a fixed an item ID typo, thx 2Spiritual Kid
+//= 1.3b Splitted into different files [DracoRPG]
+//============================================================
+
+
+//============================================================
+// MONK - KI TRANSLATION + KI EXPLOSION
+//============================================================
+monk_test.gat,316,69,3 script Krate 823,{
+ mes "[Krate]";
+ if(BaseJob!=Job_Monk) goto L_nomonk;
+ if(getskilllv(1015) && getskilllv(1016)) goto L_alreadyhave;
+ if(monk_skill) goto L_verif;
+ if(Weight>0) goto L_heavymonk;
+ mes "I'll teach you all I know, but you must bring me:";
+ mes "40 Stems";
+ mes "3 Shoots";
+ set monk_skill, 1;
+ next;
+ goto L_verif;
+
+L_verif:
+ mes "Let me check your items.";
+ next;
+ if(countitem(711)<3 || countitem(905)<40) goto L_noitems;//Items: Shoot, Stem,
+ delitem 711, 3;//Items: Shoot,
+ delitem 905, 40;//Items: Stem,
+ next;
+ mes "[Krate]";
+ mes "I see you have what you need,";
+ mes "so I'll teach you my talent.";
+ skill 1015,1,0;
+ skill 1016,1,0;
+ set monk_skill, 0;
+ close;
+
+L_noitems:
+ mes "[Krate]";
+ mes "You don't have enough items.";
+ mes "Come back when you have all";
+ mes "the required items for me.";
+ close;
+
+L_nomonk:
+ mes "It seems that your soul is disagree with your body.";
+ mes "Come back when your body and your soul will be like Yin and Yang.";
+ emotion e_gasp;
+ close;
+
+L_alreadyhave:
+ mes "I've already taught you";
+ mes "everything I know...";
+ close;
+
+L_heavymonk:
+ mes "Come back when you've cleansed";
+ mes "yourself of your worldly possessions.";
+ close;
+}