diff options
Diffstat (limited to 'npc/quests/skills/mage_skills.txt')
-rw-r--r-- | npc/quests/skills/mage_skills.txt | 110 |
1 files changed, 53 insertions, 57 deletions
diff --git a/npc/quests/skills/mage_skills.txt b/npc/quests/skills/mage_skills.txt index f9a098920..6ed54c254 100644 --- a/npc/quests/skills/mage_skills.txt +++ b/npc/quests/skills/mage_skills.txt @@ -3,25 +3,25 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] //= Quest for skills: Energy Coat //===== Additional Comments: ================================= //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] //= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf] +//= 1.7 Updated to latest available official file. [Masao] //============================================================ -geffen_in,151,119,4 script Great Wizard#qsk_mg 64,{ +geffen_in,151,119,4 script Great Wizard 64,{ mes "[BLIZZARDRISS]"; mes "Hey ! My friend !"; mes "I see that you are a mage."; mes "Look into yourself to discover"; mes "your hidden abilities !"; next; - switch(select("About mage's hidden ability:About skill ^3355FF' Energy Coat '^000000:End conversation")) { + switch (select(" About mage's hidden ability :About skill ^3355FF' Energy Coat '^000000 :End conversation")) { case 1: mes "[BLIZZARDRISS]"; mes "For many years"; @@ -92,64 +92,60 @@ geffen_in,151,119,4 script Great Wizard#qsk_mg 64,{ mes "I have nothing more to teach you ..."; close; } - else { - if (countitem(746) > 2 && countitem(730) > 0 && countitem(935) > 4 && countitem(943) > 0) { - if ((JobLevel > 34 && BaseJob == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) { - mes "[BLIZZARDRISS]"; - mes "Okay, I have received your request."; - mes "I will now awaken your hidden energies . ."; - mes ". . . . . ."; - mes ". . . . . . . . . . . . ."; - mes ". . . . . . . . . . . . . . . . . . . . . . . . . ."; - next; - mes "[BLIZZARDRISS]"; - mes "Ancient powers of"; - mes "Geffen! I seek the enlightenment"; - mes "and honor of your presence. "; - mes "I am humbled in your presence!"; - mes " ..."; - next; - mes "[BLIZZARDRISS]"; - mes "Grant me your power!"; - mes "Release your spirit"; - mes "Mana Shield! Metal Armor!"; - mes ". . . . . . . . . . . ."; - mes "ENERGY COAT! ! !"; - next; - delitem 746,3; //Glass_Bead - delitem 730,1; //Crystal_Jewel - delitem 935,5; //Shell - delitem 943,1; //Solid_Shell - skill "MG_ENERGYCOAT",1,0; - mes "[BLIZZARDRISS]"; - mes ". . . . ."; - mes "It is done. . ."; - mes "You know have the "; - mes "elite skill of ^3355FF' Energy Coat '^000000 ."; - mes "Use it well."; - next; - mes "[BLIZZARDRISS]"; - mes "Do not shame our"; - mes "class with disgraceful"; - mes "use of this or any skill."; - mes "Your new power calls for new responsibility."; - close; - } - } + if ((countitem(746) > 2) && (countitem(730) > 0) && (countitem(935) > 4) && (countitem(943) > 0) && (JobLevel > 34) && (BaseJob == Job_Mage)) { mes "[BLIZZARDRISS]"; - mes "Look!!"; - mes "Didn't you listen to my explanation ? !"; - mes "You have not prepared fully"; - mes "for me to assist you."; - mes "Check that you have me all the requirements"; + mes "Okay, I have received your request."; + mes "I will now awaken your hidden energies . ."; + mes ". . . . . ."; + mes ". . . . . . . . . . . . ."; + mes ". . . . . . . . . . . . . . . . . . . . . . . . . ."; next; mes "[BLIZZARDRISS]"; - mes "If you need me to explain"; - mes "all this again, then ask me."; - mes "I would be happy to explain again"; - mes "if only you would listen. . ."; + mes "Ancient powers of"; + mes "Geffen! I seek the enlightenment"; + mes "and honor of your presence. "; + mes "I am humbled in your presence!"; + mes " ..."; + next; + mes "[BLIZZARDRISS]"; + mes "Grant me your power!"; + mes "Release your spirit"; + mes "Mana Shield! Metal Armor!"; + mes ". . . . . . . . . . . ."; + mes "ENERGY COAT! ! !"; + next; + delitem 746,3; //Glass_Bead + delitem 730,1; //Crystal_Jewel + delitem 935,5; //Shell + delitem 943,1; //Solid_Shell + skill "MG_ENERGYCOAT",1,0; + mes "[BLIZZARDRISS]"; + mes ". . . . ."; + mes "It is done. . ."; + mes "You know have the "; + mes "elite skill of ^3355FF' Energy Coat '^000000 ."; + mes "Use it well."; + next; + mes "[BLIZZARDRISS]"; + mes "Do not shame our"; + mes "class with disgraceful"; + mes "use of this or any skill."; + mes "Your new power calls for new responsibility."; close; } + mes "[BLIZZARDRISS]"; + mes "Look!!"; + mes "Didn't you listen to my explanation ? !"; + mes "You have not prepared fully"; + mes "for me to assist you."; + mes "Check that you have me all the requirements"; + next; + mes "[BLIZZARDRISS]"; + mes "If you need me to explain"; + mes "all this again, then ask me."; + mes "I would be happy to explain again"; + mes "if only you would listen. . ."; + close; case 3: mes "[BLIZZARDRISS]"; mes "The wise man must have patience !"; |