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Diffstat (limited to 'npc/quests/skills/mage_skills.txt')
-rw-r--r-- | npc/quests/skills/mage_skills.txt | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/npc/quests/skills/mage_skills.txt b/npc/quests/skills/mage_skills.txt deleted file mode 100644 index 2749790f8..000000000 --- a/npc/quests/skills/mage_skills.txt +++ /dev/null @@ -1,180 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Euphy -//= Copyright (C) Masao -//= Copyright (C) L0ne_W0lf -//= Copyright (C) IVBela -//= Copyright (C) Silentdragon -//= Copyright (C) Lupus -//= Copyright (C) kobra_k88 -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= Mage Skill Quest -//================= Description =========================================== -//= Quest for skills: Energy Coat -//================= Current Version ======================================= -//= 1.8 -//========================================================================= - -geffen_in,151,119,4 script Great Wizard 1_M_WIZARD,{ - mes "[BLIZZARDRISS]"; - mes "Hey ! My friend !"; - mes "I see that you are a mage."; - mes "Look into yourself to discover"; - mes "your hidden abilities !"; - next; - switch (select("About mage's hidden ability ", "About skill ^3355FF' Energy Coat '^000000 ", "End conversation")) { - case 1: - mes "[BLIZZARDRISS]"; - mes "For many years"; - mes "I have studied the ancient"; - mes "magic's of Geffen."; - mes "Recently, I discovered"; - mes "a very good forgotten skill! ! !"; - mes "Isn't that fortunate?"; - next; - mes "[BLIZZARDRISS]"; - mes "The skill uses your mental"; - mes "energy to block attacks against you."; - mes "It is like a magical shield, or armor."; - mes "Only the most special of persons can"; - mes "use this amazing skills."; - next; - mes "[BLIZZARDRISS]"; - mes "But the most amazing part is that I"; - mes "can use the skill! ! !"; - mes "I can use this to protect myself !"; - mes "Pu hah hah hah !!"; - next; - mes "[BLIZZARDRISS]"; - mes "Ok Ok, don't get too excited."; - mes "Listen carefully to what I can tell you."; - mes "Those who use this spell must tap"; - mes "the hidden energies and abilities"; - mes "locked within themselves !"; - next; - mes "[BLIZZARDRISS]"; - mes "If you wish to learn this skill, you"; - mes "must first have a few items to"; - mes "be used during the process."; - next; - mes "[BLIZZARDRISS]"; - mes "three ^3355FFGlass Bead^000000 "; - mes "one ^3355FF1 carat Diamond^000000 "; - mes "five ^3355FFShell^000000 "; - mes "one ^3355FFSolid Shell^000000 "; - mes "Bring me these items."; - next; - mes "[BLIZZARDRISS]"; - mes "Also, one more thing. . ."; - mes "You must be sufficiently experienced"; - mes "in the magical arts. This means you must"; - mes "either be a wizard or mage job level 35+."; - next; - mes "[BLIZZARDRISS]"; - mes "Wizards already have already"; - mes "experienced the role of a mage"; - mes "and so do not require a job level."; - mes "In any case, one who wishes to"; - mes "be trained in this art must be in a"; - mes "healthy and strong mental state."; - next; - mes "[BLIZZARDRISS]"; - mes "Okay . ."; - mes "There is nothing more to say, are you interested?"; - close; - case 2: - if (getskilllv("MG_ENERGYCOAT") == 1) { - mes "[BLIZZARDRISS]"; - mes "It seems that you have "; - mes "already mastered this skill."; - mes "Your skill in 'Energy Coat' "; - mes "is evident."; - mes "I am sorry, "; - mes "I have nothing more to teach you ..."; - close; - } - if ((countitem(Glass_Bead) > 2) && (countitem(Crystal_Jewel) > 0) && (countitem(Shell) > 4) && (countitem(Solid_Shell) > 0) && (JobLevel > 34 || (BaseJob == Job_Wizard || BaseJob == Job_Sage)) && (BaseClass == Job_Mage)) { - mes "[BLIZZARDRISS]"; - mes "Okay, I have received your request."; - mes "I will now awaken your hidden energies . ."; - mes ". . . . . ."; - mes ". . . . . . . . . . . . ."; - mes ". . . . . . . . . . . . . . . . . . . . . . . . . ."; - next; - mes "[BLIZZARDRISS]"; - mes "Ancient powers of"; - mes "Geffen! I seek the enlightenment"; - mes "and honor of your presence. "; - mes "I am humbled in your presence!"; - mes " ..."; - next; - mes "[BLIZZARDRISS]"; - mes "Grant me your power!"; - mes "Release your spirit"; - mes "Mana Shield! Metal Armor!"; - mes ". . . . . . . . . . . ."; - mes "ENERGY COAT! ! !"; - next; - delitem Glass_Bead,3; - delitem Crystal_Jewel,1; - delitem Shell,5; - delitem Solid_Shell,1; - skill "MG_ENERGYCOAT",1,0; - mes "[BLIZZARDRISS]"; - mes ". . . . ."; - mes "It is done. . ."; - mes "You know have the "; - mes "elite skill of ^3355FF' Energy Coat '^000000 ."; - mes "Use it well."; - next; - mes "[BLIZZARDRISS]"; - mes "Do not shame our"; - mes "class with disgraceful"; - mes "use of this or any skill."; - mes "Your new power calls for new responsibility."; - close; - } - mes "[BLIZZARDRISS]"; - mes "Look!!"; - mes "Didn't you listen to my explanation ? !"; - mes "You have not prepared fully"; - mes "for me to assist you."; - mes "Check that you have all the requirements."; - next; - mes "[BLIZZARDRISS]"; - mes "If you need me to explain"; - mes "all this again, then ask me."; - mes "I would be happy to explain again"; - mes "if only you would listen. . ."; - close; - case 3: - mes "[BLIZZARDRISS]"; - mes "The wise man must have patience !"; - mes "Prepare yourself again,"; - mes "and return when you are ready."; - close; - } -} |