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-rw-r--r--npc/quests/skills/knight_skills.txt32
1 files changed, 15 insertions, 17 deletions
diff --git a/npc/quests/skills/knight_skills.txt b/npc/quests/skills/knight_skills.txt
index 83574900a..818303c68 100644
--- a/npc/quests/skills/knight_skills.txt
+++ b/npc/quests/skills/knight_skills.txt
@@ -1,20 +1,18 @@
//===== Hercules Script ======================================
//= Knight Skills Quests
-//===== By: ==================================================
+//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
-//===== Current Version: =====================================
+//===== Current Version: =====================================
//= 1.5
-//===== Compatible With: =====================================
-//= Hercules
-//===== Description: =========================================
-//= [Aegis Conversion]
+//===== Description: =========================================
+//= [Official Conversion]
//= Quests for skills: Charge Attack
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//============================================================
-prt_in,85,99,3 script Knight#kabuto 734,{
- if (BaseJob == job_Knight) {
+prt_in,85,99,3 script Knight#kabuto 4_M_JOB_KNIGHT2,{
+ if (BaseJob == Job_Knight) {
if (KNGT_SK == 10) {
mes "[Essofeit]";
mes "Ah, it must be grand to";
@@ -308,7 +306,7 @@ prt_in,85,99,3 script Knight#kabuto 734,{
close;
}
-prontera,69,351,0 script #tour 111,5,5,{
+prontera,69,351,0 script #tour HIDDEN_NPC,5,5,{
//OnTouch2:
OnTouch:
if (KNGT_SK > 2)
@@ -341,7 +339,7 @@ OnTouch:
close;
}
-prontera,72,352,7 script Grand Master 733,{
+prontera,72,352,7 script Grand Master 4_M_JOB_KNIGHT1,{
mes "[Grand Master]";
if (KNGT_SK == 2 || KNGT_SK == 3) {
mes "Alright men, you don't";
@@ -374,7 +372,7 @@ prontera,72,352,7 script Grand Master 733,{
close;
}
-prontera,78,354,3 script Knight#zabii 734,{
+prontera,78,354,3 script Knight#zabii 4_M_JOB_KNIGHT2,{
if (KNGT_SK == 3 || KNGT_SK == 4) {
mes "[Zabi]";
mes "I guess we're more like";
@@ -412,7 +410,7 @@ prontera,78,354,3 script Knight#zabii 734,{
close;
}
-prontera,73,357,5 script Knight#drake 734,{
+prontera,73,357,5 script Knight#drake 4_M_JOB_KNIGHT2,{
if (KNGT_SK == 4 || KNGT_SK == 5) {
mes "[Gon]";
mes "What'll I get with";
@@ -446,7 +444,7 @@ prontera,73,357,5 script Knight#drake 734,{
close;
}
-prontera,78,357,3 script Knight#sasword 734,{
+prontera,78,357,3 script Knight#sasword 4_M_JOB_KNIGHT2,{
mes "[Jiya]";
if (KNGT_SK == 5 || KNGT_SK == 6) {
mes "Man, this division of";
@@ -473,7 +471,7 @@ prontera,78,357,3 script Knight#sasword 734,{
close;
}
-prontera,66,358,5 script Knight#gattack 733,{
+prontera,66,358,5 script Knight#gattack 4_M_JOB_KNIGHT1,{
mes "[Gatack]";
if (KNGT_SK == 7) {
mes "Wait, where's";
@@ -513,9 +511,9 @@ prontera,66,358,5 script Knight#gattack 733,{
close;
}
-//============================================================
+//============================================================
// Old changelog
-//============================================================
+//============================================================
//= 1.0 for fully working skills only [Lupus]
//= 1.1 Added more new skill quests for more classes [Lupus]
//= Somehow eA engine doesn't let you keep learn't skill V_V'