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path: root/npc/quests/skills/dancer_skills.txt
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Diffstat (limited to 'npc/quests/skills/dancer_skills.txt')
-rw-r--r--npc/quests/skills/dancer_skills.txt22
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/quests/skills/dancer_skills.txt b/npc/quests/skills/dancer_skills.txt
index 4da84d035..82a516e5d 100644
--- a/npc/quests/skills/dancer_skills.txt
+++ b/npc/quests/skills/dancer_skills.txt
@@ -67,7 +67,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "Ow...!";
mes "Th-that whip!";
mes "I-i-it huuuurts!";
- specialeffect(EF_HIT2, AREA, playerattached());
+ specialeffect2 EF_HIT2;
percentheal -5,0;
close;
}
@@ -83,7 +83,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "What the...? Ack!";
mes "S-stop wh-whipping";
mes "me! It... It stiiings!";
- specialeffect(EF_HIT2, AREA, playerattached());
+ specialeffect2 EF_HIT2;
percentheal -10,0;
next;
mes "[Canell]";
@@ -107,7 +107,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "Not that whip";
mes "again! Arrgh, it's--";
mes "It hurts so much!";
- specialeffect(EF_HIT2, AREA, playerattached());
+ specialeffect2 EF_HIT2;
percentheal -10,0;
close;
}
@@ -165,7 +165,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "I am irresistable!";
mes "I am the most attractive";
mes "woman in the whole world!";
- specialeffect(EF_FLASHER, AREA, playerattached());
+ specialeffect2 EF_FLASHER;
next;
mes "^3355FFYour self esteem has";
mes "sky rocketed. Fortunately,";
@@ -251,7 +251,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
next;
mes "[Canell]";
mes "Bam!";
- specialeffect(EF_HIT2, AREA, playerattached());
+ specialeffect2 EF_HIT2;
percentheal -5,0;
next;
mes "["+ strcharinfo(PC_NAME) +"]";
@@ -301,14 +301,14 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "O-ow!";
mes "P-please...!";
mes "Not the whip again!";
- specialeffect(EF_HIT2, AREA, playerattached());
+ specialeffect2 EF_HIT2;
percentheal -5,0;
close;
case 3:
mes "["+ strcharinfo(PC_NAME) +"]";
mes "Un, deux, trois~";
emotion e_no1,1;
- specialeffect(EF_FLASHER, AREA, playerattached());
+ specialeffect2 EF_FLASHER;
next;
mes "[Canell]";
mes "Great, that's exactly";
@@ -337,7 +337,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "^3355FFYou have finally learned";
mes "the Charming Wink skill.^000000";
DANCER_SK = 9;
- specialeffect(EF_ABSORBSPIRITS, AREA, playerattached());
+ specialeffect2 EF_ABSORBSPIRITS;
skill "DC_WINKCHARM",1,0;
close;
}
@@ -380,7 +380,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
next;
mes "^3355FFYou have learned the";
mes "Charming Wink skill.^000000";
- specialeffect(EF_ABSORBSPIRITS, AREA, playerattached());
+ specialeffect2 EF_ABSORBSPIRITS;
skill "DC_WINKCHARM",1,0;
close;
}
@@ -411,7 +411,7 @@ comodo,204,172,5 script Canell#qsk_dan01 4_F_07,{
mes "handsome~";
mes "^333333*Wink~*^000000";
emotion e_kis;
- specialeffect(EF_VALLENTINE2, AREA, playerattached());
+ specialeffect2 EF_VALLENTINE2;
next;
mes "^3355FFStrangely enough,";
mes "her wink has made";
@@ -583,7 +583,7 @@ prontera,183,333,1 script Aelle#qsk_dan02 1_F_PRIEST,{
mes "her fists and laughs";
mes "maniacally to herself.^000000";
percentheal -10,0;
- specialeffect(EF_HIT2, AREA, playerattached());
+ specialeffect2 EF_HIT2;
emotion e_dots,1;
delitem Alchol,1;
delitem Apple,1;