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-rw-r--r--npc/quests/skills/blacksmith_skills.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/quests/skills/blacksmith_skills.txt b/npc/quests/skills/blacksmith_skills.txt
index 537c2e61d..9ab4363f7 100644
--- a/npc/quests/skills/blacksmith_skills.txt
+++ b/npc/quests/skills/blacksmith_skills.txt
@@ -189,7 +189,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
close;
}
else if (BLACK_SK == 1) {
- if (countitem(999) > 0 && countitem(1003) > 4 && countitem(971) > 0 && countitem(613) > 0) {
+ if (countitem(Steel) > 0 && countitem(Coal) > 4 && countitem(Detrimindexta) > 0 && countitem(Iron_Hammer) > 0) {
if (Zeny >= 500) {
mes "[Akkie]";
mes "Oh, you came back~";
@@ -205,10 +205,10 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
mes "Alright, now please wait";
mes "while I get these materials";
mes "ready for forging, okay?";
- delitem 1003,5; //Coal
- delitem 999,1; //Steel
- delitem 971,1; //Detrimindexta
- delitem 613,1; //Iron_Hammer
+ delitem Coal,5;
+ delitem Steel,1;
+ delitem Detrimindexta,1;
+ delitem Iron_Hammer,1;
Zeny -= 500;
BLACK_SK = 2;
close;
@@ -293,7 +293,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
close;
}
else if (BLACK_SK == 3) {
- if (countitem(999) > 0 && countitem(1003) > 2) {
+ if (countitem(Steel) > 0 && countitem(Coal) > 2) {
mes "[Akkie]";
mes "Oh, thank you so";
mes "much for bringing these";
@@ -301,8 +301,8 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
mes "really hard to succeed";
mes "this time. Just give me";
mes "a minute to prepare...";
- delitem 999,1; //Steel
- delitem 1003,3; //Coal
+ delitem Steel,1;
+ delitem Coal,3;
BLACK_SK = 4;
close;
}
@@ -345,7 +345,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
close;
}
else if (BLACK_SK == 5) {
- if (countitem(613) > 0) {
+ if (countitem(Iron_Hammer) > 0) {
mes "[Akkie]";
mes "^333333*Sniff*^000000 Did you";
mes "r-really bring this";
@@ -358,7 +358,7 @@ geffen,178,72,3 script Akkie#qsk_bs 4_F_JOB_BLACKSMITH,{
mes "give me a moment?";
mes "I'm going to try";
mes "one more time.";
- delitem 613,1; //Iron_Hammer
+ delitem Iron_Hammer,1;
BLACK_SK = 6;
close;
}