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Diffstat (limited to 'npc/quests/skills/archer_skills.txt')
-rw-r--r-- | npc/quests/skills/archer_skills.txt | 208 |
1 files changed, 0 insertions, 208 deletions
diff --git a/npc/quests/skills/archer_skills.txt b/npc/quests/skills/archer_skills.txt deleted file mode 100644 index 9918bed94..000000000 --- a/npc/quests/skills/archer_skills.txt +++ /dev/null @@ -1,208 +0,0 @@ -//===== eAthena Script ======================================= -//= Archer Skill Quest -//===== By: ================================================== -//= eAthena dev team -//===== Current Version: ===================================== -//= 1.0 a -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= Arrow crafting, Arrow Repel skills -//===== Additional Comments: ================================= -//= v1.0 Roberto message text is based off RO npc. Jason message -//= text is custom from old version. -//= All items are from official quests though.[kobra_k88] -//= v1.0a Now using functions found in "Global_Functions.txt" -//= for class checks.[kobra_k88] -//============================================================ - - - -//<======================== Roberto: Arrow crafting =========================>\\ -morocc.gat,121,109,5 script Roberto 88,{ - mes "[Roberto]"; - if (callfunc("Is_Bow_Class")) goto L_Start; - -L_Other: - mes "Eh?... First time seeing an archer of something? Why don't you just"; - mes "go about your business and leave me be. I only talk to high level"; - mes "Archer types........"; - emotion 1; - close; -L_Start: - if (Class==Job_Archer && JobLevel<35) goto L_LowLvl; - if (getskilllv(147)>0) goto L_GotSkill; - if (ARWCRFT == 1) goto L_GetSkill; - mes "Hmmm?.... Oh you seem to be a high level Archer type. Why don't we"; - mes "converse for a while, eh? Let me start off by talking about my"; - mes "childhood.... . . . . . . . . . . ."; - next; - mes "[Roberto]"; - mes "When I turned 15, I decided I'd work for a Blacksmith........"; - next; - mes "[Roberto]"; - mes "............... ~(blah blah blah)~..................."; - next; - mes "[Roberto]"; - mes ".... man was my Junior Prom a mess..........."; - next; - mes "[Roberto]"; - mes "..~(blah blah)~........ ~(blah blah)~........."; - next; - mes "(many grueling hours later.....)"; - next; - mes "[Roberto]"; - mes "So that's how I found out how to create all of these different"; - mes "kinds of arrows for myself. It definately comes in handy."; - next; - mes "[Roberto]"; - mes "Say, would you like me to teach you? We've had such a nice talk"; - mes "that I feel like can trust you with this knowledge......."; - next; - menu "Zzz... Eh!! Uh, Arrows... making... yes, teach.",M_0, "Zzzzz... Eh! uh... where am I????",M_1; - - M_0: - mes "[Roberto]"; - mes "Alright then! In order for me to teach you the art of ^5533FF'Arrow"; - mes "Crafting'^000000, you must first bring me these items:"; - mes "^FF335520 Resin,"; - mes "7 Poison Spores,"; - mes "41 Pointed Scales,"; - mes "13 Trunks,"; - mes "1 Red potion^000000"; - set ARWCRFT, 1; - emotion 5; - close; - M_1: - mes "[Roberto]"; - mes "................................................................"; - emotion 7; - next; - mes "[Roberto]"; - mes "Let me teach you this special skill.... It's called, my boot up"; - mes "your A........"; - emotion 32; - next; - mes "!!!!SMACK!!!!"; - percentheal -5,0; - close; - -L_GetSkill: - if ((countitem(907)<20) || (countitem(7033)<7) || (countitem(906)<41) || (countitem(1019)<13) || (countitem(501)<1)) goto L_NotEnuf; - mes "You've brought all of the items... very good. Lets begin....."; - next; - mes "~ hands you a very long list of ingredients ~"; - next; - mes "[Roberto]"; - mes "There you are. Your all set."; - next; - mes "......................."; - next; - mes "[Roberto]"; - mes "Hmm?...... What do you mean 'that's it'?....... What else were you"; - mes "expecting...... With that list you will be able to make any kind of"; - mes "arrows you want......."; - next; - mes "[Roberto]"; - mes "I hope you didn't expect some kind of elaborate ceremony or some"; - mes "kind of unique and lengthy training......."; - next; - delitem 907, 20; - delitem 7033, 7; - delitem 906, 41; - delitem 1019, 13; - delitem 501, 1; - skill 147,1,0; - set ARWCRFT, 0; - mes "[Roberto]"; - mes "...... Well good luck and have fun making arrows. I've got other"; - mes "things to do if you don't mind......."; - close; - - L_NotEnuf: - mes "You don't have everything I need."; - next; - goto M_0; -L_GotSkill: - mes "Hmmm?.... Sorry but I've got nothing left to teach you. Just keep"; - mes "on making those arrows..... For us Archer types there can never be"; - mes "to many arrows....."; - close; -L_LowLvl: - mes "Hmm?... Do you have something to say to me? Unfortunately I have"; - mes "nothing to say to you....."; - emotion 1; - next; - mes "[Roberto]"; - mes "It's sad but conversations with people who have ^5533FFlow job levels^000000 such"; - mes "as yourself always seem to end abrubtly..... Maybe if you trained a"; - mes "little bit longer we would have more to talk about............"; - close; -} - - -//<============================== Arrow Repel ===============================>\\ -payon.gat,103,63,5 script Jason 88,{ - mes "[Jason]"; - if (callfunc("Is_Bow_Class")) goto L_Start; - -L_Other: - mes "What does life need from a lonely lad like me?"; - close; -L_Start: - if (getskilllv(148)>0) goto L_GotSkill; - if (Class == Job_Archer && JobLevel < 35) goto L_LowLvl; - if (ARWREP == 1) goto L_Check; - mes "Hi, I'm the master of the skill ^0033FFArrow Repel^000000. I might be able to"; - mes "teach you the skill, but only if you help me get the ingredients"; - mes "for my Grandma's soup."; - next; - mes "[Jason]"; - mes "Arrow Repel allows you to use your arrows to repel, push back, an"; - mes "enemy and keep them at a distance. This is a great skill for us"; - mes "Archer types."; - next; - - L_List: - mes "[Jason]"; - mes "I need the following:"; - mes "- 2 ^FF0000Emeralds^000000"; - mes "- 3 ^FF0000Yoyo tails^000000"; - mes "- 10 ^FF0000Tentacles^000000"; - mes "- 10 ^FF0000Bill of birds^000000"; - mes "- 36 ^FF0000Banana Juices^000000"; - next; - mes "[Jason]"; - mes "Hurry hurry!"; - set ARWREP, 1; - close; - -L_LowLvl: - mes "Oh I think you're a bit inexperienced to learn anything from me,"; - mes "come back later! Maybe around ^5533FFjob level 35^000000 or so....."; - close; - -L_Check: - if ((countitem(721)<2) || (countitem(942)<3) || (countitem(962)<10) || (countitem(925)<10) || (countitem(532)<36)) goto L_NotEnuf; - mes "OH! Marvelous you brought me all the ingredients!"; - mes "Now It'll be my pleasure to teach you the skill ^0033FFArrow Repel^000000"; - next; - delitem 721,2; - delitem 942,3; - delitem 962,10; - delitem 925,10; - delitem 532,36; - skill 148,1,0; - set ARWREP, 0; - mes "[Jason]"; - mes "There you go! Happy hunting in the future."; - close; - - L_NotEnuf: - mes "You don't have everything I need."; - next; - goto L_List; -L_GotSkill: - mes "Hey! It's you again? I'm afraid I've taught you everything I know."; - close; -} |