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-rw-r--r--npc/quests/skills/alchemist_skills.txt37
1 files changed, 19 insertions, 18 deletions
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt
index caa1cc315..a19f66f71 100644
--- a/npc/quests/skills/alchemist_skills.txt
+++ b/npc/quests/skills/alchemist_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Lupus, Reddozen, Samuray22
//===== Current Version: =====================================
-//= 1.8
+//= 1.8a
//===== Compatible With: =====================================
//= eAthena Revision 3800+
//===== Description: =========================================
@@ -24,6 +24,7 @@
//= 1.6 Moved some NPCs related to Lighthalzen quests. [SinSloth]
//= 1.7 Updated "Elemental Potion Creation Quest" to the official one. [Samuray22]
//= 1.8 Added some missing NPCs from the Laboratory. [Samuray22]
+//= 1.8a replaced item "names" with item id [Lupus]
//============================================================
@@ -176,11 +177,11 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes "[Pisruik]";
mes "Let's see...";
next;
- if (countitem("Yellow_Gemstone") > 4 && countitem("Empty_Potion") > 3 && countitem("Heart_Of_Mermaid") > 9 && countitem("Powder_Of_Butterfly") > 9) {
- delitem "Yellow_Gemstone", 5;
- delitem "Empty_Potion", 4;
- delitem "Heart_Of_Mermaid", 10;
- delitem "Powder_Of_Butterfly",10;
+ if (countitem(715) > 4 && countitem(1093) > 3 && countitem(950) > 9 && countitem(924) > 9) {
+ delitem 715, 5;
+ delitem 1093, 4;
+ delitem 950, 10;
+ delitem 924,10;
set ALCHE_SK, 3;
mes "[Pisruik]";
mes "Good.";
@@ -382,8 +383,8 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
close;
}
} else if(ALCHE_SK == 6) { //Second Item
- if (countitem("Blossom_Of_Maneater") > 19) {
- delitem "Blossom_Of_Maneater", 20;
+ if (countitem(1032) > 19) {
+ delitem 1032, 20;
set ALCHE_SK, 7;
mes "[Pisruij]";
mes "...Thanks a lot.";
@@ -468,8 +469,8 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes "Please..?";
close;
} else if(ALCHE_SK == 8) {
- if (countitem("Blossom_Of_Maneater") > 0) {
- delitem "Blossom_Of_Maneater", 1;
+ if (countitem(1032) > 0) {
+ delitem 1032, 1;
set ALCHE_SK, 7;
mes "[Pisruik]";
mes "...Thanks.";
@@ -554,10 +555,10 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes " == he looks much, much better ==";
mes " == without his glasses. ==";
next;
- switch( select( "Give'Something'.", "Don't give him anything.")) {
+ switch( select( "Give 'Something'.", "Don't give him anything.")) {
case 1:
- if (countitem("Glasses") > 0) {
- delitem "Glasses", 1;
+ if (countitem(2203) > 0) {
+ delitem 2203, 1;
set ALCHE_SK, 10;
mes " == I gave him the set of glasses ==";
next;
@@ -610,7 +611,7 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes " == of the medicine ==";
next;
set ALCHE_SK, 11;
- getitem "Elemental_Create_Book", 1;
+ getitem 7434, 1;
mes "[Pisruik]";
mes "...I think that";
mes "You can put this to a good use.";
@@ -676,7 +677,7 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
mes " == of the medicine ==";
next;
set ALCHE_SK, 11;
- getitem "Elemental_Create_Book", 1;
+ getitem 7434, 1;
mes "[Pisruik]";
mes "...I think that";
mes "You can put this to a good use.";
@@ -708,16 +709,16 @@ yuno_in04,33,108,6 script Pisruik Quv 883,{
close;
}
} else if(ALCHE_SK == 11) {
- if (countitem("Elemental_Create_Book") == 0) {
+ if (countitem(7434) == 0) {
mes "[Pisruik]";
mes "....I guess,";
mes "You haven't found much use for that item.";
close;
- } else if(countitem("Elemental_Create_Book") == 1) {
+ } else if(countitem(7434) == 1) {
mes "[Pisruik]";
mes "Has the item been very helpful to you?";
close;
- } else if(countitem("Elemental_Create_Book") > 1) {
+ } else if(countitem(7434) > 1) {
mes "[Pisruik]";
mes "....";
mes "Well....I'm selling these but";