diff options
Diffstat (limited to 'npc/quests/skills/alchemist_skills.txt')
-rw-r--r-- | npc/quests/skills/alchemist_skills.txt | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/npc/quests/skills/alchemist_skills.txt b/npc/quests/skills/alchemist_skills.txt index 2add112c4..66673411b 100644 --- a/npc/quests/skills/alchemist_skills.txt +++ b/npc/quests/skills/alchemist_skills.txt @@ -35,7 +35,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "worse than working when"; mes "you're supposed to be resting."; mes "H-hey! Um, what are you doing?"; - set ALCHE_SK,1; + ALCHE_SK = 1; next; mes "[Pisruik]"; mes "Q-quit looking at"; @@ -104,7 +104,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "["+ strcharinfo(0) +"]"; mes "I am called "+ strcharinfo(0) +"."; next; - set ALCHE_SK,2; + ALCHE_SK = 2; mes "[Pisruik]"; mes "Ah, "+ strcharinfo(0) +"."; mes "Would you please bring"; @@ -195,7 +195,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ delitem 1093,4; //Empty_Potion delitem 950,10; //Heart_Of_Mermaid delitem 1057,10; //Moth_Dust - set ALCHE_SK,3; + ALCHE_SK = 3; mes "[Pisruik]"; mes "Great, it looks like"; mes "everything is here."; @@ -206,14 +206,14 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ next; switch(select("Medicine?:Bomb?")) { case 1: - set ALCHE_SK,4; + ALCHE_SK = 4; mes "[Pisruik]"; mes "Hahahah, that's right!"; mes "I'm working on making"; mes "a new form of medicine."; break; case 2: - set ALCHE_SK,4; + ALCHE_SK = 4; mes "[Pisruik]"; mes "A bomb? Do I look like"; mes "a nutcase to you? No, no..."; @@ -257,7 +257,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ next; switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) { case 1: - set ALCHE_SK,5; + ALCHE_SK = 5; mes "[Pisruik]"; mes "I guess I'll have to gather"; mes "those on my own. Alright, well,"; @@ -266,7 +266,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "your business with me is done."; close; case 2: - set ALCHE_SK,6; + ALCHE_SK = 6; mes "[Pisruik]"; mes "Thanks, I really"; mes "appreciate it. While"; @@ -318,7 +318,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "the results of my research."; next; if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) { - set ALCHE_SK,5; + ALCHE_SK = 5; mes "[Pisruik]"; mes "I guess I'll have to gather"; mes "those on my own. Alright, well,"; @@ -327,7 +327,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "your business with me is done."; close; } - set ALCHE_SK,6; + ALCHE_SK = 6; mes "[Pisruik]"; mes "Thanks, I really"; mes "appreciate it. While"; @@ -435,7 +435,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "maybe it's not your fault."; mes "Anyway, just so you know,"; mes "I'm developing a new medicine."; - set ALCHE_SK,4; + ALCHE_SK = 4; close; } else if (ALCHE_SK == 4) { @@ -497,7 +497,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ next; switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) { case 1: - set ALCHE_SK,5; + ALCHE_SK = 5; mes "[Pisruik]"; mes "I guess I'll have to gather"; mes "those on my own. Alright, well,"; @@ -506,7 +506,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "your business with me is done."; close; case 2: - set ALCHE_SK,6; + ALCHE_SK = 6; mes "[Pisruik]"; mes "Thanks, I really"; mes "appreciate it. While"; @@ -558,7 +558,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "the results of my research."; next; if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) { - set ALCHE_SK,5; + ALCHE_SK = 5; mes "[Pisruik]"; mes "I guess I'll have to gather"; mes "those on my own. Alright, well,"; @@ -567,7 +567,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "your business with me is done."; close; } - set ALCHE_SK,6; + ALCHE_SK = 6; mes "[Pisruik]"; mes "Thanks, I really"; mes "appreciate it. While"; @@ -641,7 +641,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "If I weren't so sickly, I'd get"; mes "them myself, but--*Cough* as"; mes "you can see, I don't feel so well. ^FFFFFF ^000000"; - set ALCHE_SK,6; + ALCHE_SK = 6; next; mes "[Pisruik]"; if (Sex == 0) { @@ -661,7 +661,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ else if (ALCHE_SK == 6) { if (countitem(1032) > 19) { delitem 1032,20; //Blossom_Of_Maneater - set ALCHE_SK,7; + ALCHE_SK = 7; mes "[Pisruik]"; mes "Thanks so much for"; mes "bringing me these"; @@ -676,7 +676,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "Clover extract I prepared."; } next; - set ALCHE_SK,9; + ALCHE_SK = 9; specialeffect EF_SUI_EXPLOSION; mes "[Pisruik]"; mes "Ah!"; @@ -753,7 +753,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ } } else if (ALCHE_SK == 7) { - set ALCHE_SK,8; + ALCHE_SK = 8; mes "[Pisruik]"; mes "Hmmm..."; mes "Actually, I miscalculated"; @@ -765,7 +765,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ else if (ALCHE_SK == 8) { if (countitem(1032) > 0) { delitem 1032,1; //Blossom_Of_Maneater - set ALCHE_SK,7; + ALCHE_SK = 7; mes "[Pisruik]"; mes "Thanks so much!"; mes "Now I finally have the"; @@ -780,7 +780,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "exciting part of this project!"; } next; - set ALCHE_SK,9; + ALCHE_SK = 9; specialeffect EF_SUI_EXPLOSION; mes "[Pisruik]"; mes "Ah!"; @@ -866,7 +866,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ if (select("Let him try a pair of your glasses:Don't give him anything") == 1) { if (countitem(2243) > 0) { delitem 2243,1; //Spinning_Eyes - set ALCHE_SK,10; + ALCHE_SK = 10; //changes the quest steps by deicision. mes "["+ strcharinfo(0) +"]"; mes "Here, why don't you"; @@ -922,7 +922,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "well as a few warnings about"; mes "the medicine's side effects.^000000"; next; - set ALCHE_SK,11; + ALCHE_SK = 11; getitem 7434,1; //Elemental_Create_Book mes "[Pisruik]"; mes "Well, you should be"; @@ -1009,7 +1009,7 @@ yuno_in04,33,108,4 script Pisruik#qsk_al 4_M_ALCHE_D,{ mes "well as a few warnings about"; mes "the medicine's side effects.^000000"; next; - set ALCHE_SK,11; + ALCHE_SK = 11; getitem 7434,1; //Elemental_Create_Book mes "[Pisruik]"; mes "Well, you should be"; @@ -1202,7 +1202,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "My name is..."; mes "" + strcharinfo(0) + "."; next; - set bioeth,13; + bioeth = 13; skill "AM_BIOETHICS",1,0; mes "[Kellasus]"; mes "Ah..."; @@ -1249,7 +1249,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "people. It's not like I can force you to forget once you know how"; mes "to make Homunculi, understand?"; next; - set bioeth,12; + bioeth = 12; mes "[Kellasus]"; mes "Please give me a little"; mes "time to prepare my lesson"; @@ -1258,7 +1258,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ close; } if (BaseJob == Job_Alchemist && bioeth == 10) { - set bioeth,11; + bioeth = 11; mes "[Kellasus]"; mes "^333333*Sigh*^000000"; mes "I'm so confused..."; @@ -1361,7 +1361,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "hope to someone's"; mes "hopeless situation..."; next; - set bioeth,10; + bioeth = 10; mes "[Kellasus]"; mes "I've never..."; mes "I never thought..."; @@ -1460,7 +1460,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "of what I believe to be an"; mes "abuse of the gift of life."; next; - set bioeth,8; + bioeth = 8; mes "[Kellasus]"; mes "There's just so much"; mes "risk! I don't think I can"; @@ -1559,7 +1559,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "learn those skills. Yes, it's"; mes "true that I could teach you..."; next; - set bioeth,4; + bioeth = 4; mes "[Kellasus]"; mes "But I refuse to pass down"; mes "my knowledge of Homunculi"; @@ -1632,7 +1632,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the"; mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea."; next; - set bioeth,3; + bioeth = 3; mes "[Kellasus]"; mes "Remember that all life is"; mes "precious. If your motives"; @@ -1680,7 +1680,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "Philosophy must all be learned"; mes "by the competent Alchemist."; next; - set bioeth,2; + bioeth = 2; mes "[Kellasus]"; mes "Once you've entered the"; mes "exciting vastness of Alchemy,"; @@ -1714,7 +1714,7 @@ lhz_in01,224,140,3 script Kellasus#qsk_al 1_M_LIBRARYMASTER,{ mes "Do not be so proud as to"; mes "seek out forbidden truths."; next; - set bioeth,1; + bioeth = 1; mes "[Kellasus]"; mes "Good luck in your"; mes "studies, and I hope"; @@ -1828,7 +1828,7 @@ lhz_in01,225,122,5 script Skrajjad#qsk_al 4_M_SAGE_A,{ mes "so that he can teach you"; mes "the Call Homunculus skill."; next; - set bioeth,5; + bioeth = 5; mes "[Skrajjad]"; mes "Good luck in"; mes "your studies"; @@ -1940,7 +1940,7 @@ lhz_in01,204,138,5 script Keshibien#qsk_al 4_M_ALCHE_C,{ mes "find him somewhere in town,"; mes "though I'm unsure where..."; next; - set bioeth,6; + bioeth = 6; mes "[Keshibien]"; mes "Anyway, it was really"; mes "nice to meet you. Hopefully,"; @@ -2031,7 +2031,7 @@ lhz_in02,278,273,3 script Broncher#qsk_al 4_M_SEAMAN,{ mes "Homunculus Resurrection."; mes "But you still need Kellasus"; mes "to teach you the fundamentals."; - set bioeth,7; + bioeth = 7; next; mes "[Broncher]"; mes "Without those basic"; @@ -2087,7 +2087,7 @@ lhz_in03,106,34,3 script Koring#qsk_al 4_M_KID1,{ mes "a while, I was really scared,"; mes "but my Daddy never gave up."; next; - if (bioeth == 8) set bioeth,9; + if (bioeth == 8) bioeth = 9; mes "[Koring]"; mes "He might be a little"; mes "grumpy now, but my "; |