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-rw-r--r--npc/quests/seals/brisingamen_seal.txt150
-rw-r--r--npc/quests/seals/god_global.txt4
-rw-r--r--npc/quests/seals/god_weapon_creation.txt44
-rw-r--r--npc/quests/seals/megingard_seal.txt36
-rw-r--r--npc/quests/seals/mjolnir_seal.txt12
-rw-r--r--npc/quests/seals/sleipnir_seal.txt54
6 files changed, 150 insertions, 150 deletions
diff --git a/npc/quests/seals/brisingamen_seal.txt b/npc/quests/seals/brisingamen_seal.txt
index b9ba27221..312fb5819 100644
--- a/npc/quests/seals/brisingamen_seal.txt
+++ b/npc/quests/seals/brisingamen_seal.txt
@@ -13,7 +13,7 @@
// 1.0a Removed duplicates [Toms]
//============================================================
-prt_fild08.gat,175,374,3 script Bard#brising 51,{
+prt_fild08,175,374,3 script Bard#brising 51,{
if ($God2 > 49 && $God3 < 100)
{
@@ -715,7 +715,7 @@ prt_fild08.gat,175,374,3 script Bard#brising 51,{
}
-yuno_in04.gat,47,113,1 script Studying Scholar#1 749,{
+yuno_in04,47,113,1 script Studying Scholar#1 749,{
if($God3 == 100)
{
@@ -2098,7 +2098,7 @@ yuno_in04.gat,47,113,1 script Studying Scholar#1 749,{
}
-prt_church.gat,113,103,1 script Praying Man 798,{
+prt_church,113,103,1 script Praying Man 798,{
if($God2 < 50)
{
@@ -2832,7 +2832,7 @@ prt_church.gat,113,103,1 script Praying Man 798,{
}
-prt_castle.gat,80,52,0 script Personnel Record#hiddenbook1 111,{
+prt_castle,80,52,0 script Personnel Record#hiddenbook1 111,{
if($God2 < 50)
{
@@ -2894,7 +2894,7 @@ prt_castle.gat,80,52,0 script Personnel Record#hiddenbook1 111,{
mes "out of here!";
set god_brising,30;
close2;
- warp "prt_castle.gat",94,37;
+ warp "prt_castle",94,37;
end;
}
else
@@ -2906,7 +2906,7 @@ prt_castle.gat,80,52,0 script Personnel Record#hiddenbook1 111,{
mes "Get the hell";
mes "out of here!";
close2;
- warp "prt_castle.gat",94,37;
+ warp "prt_castle",94,37;
end;
}
}
@@ -2969,7 +2969,7 @@ prt_castle.gat,80,52,0 script Personnel Record#hiddenbook1 111,{
mes "Get the hell out of here!";
set god_brising,30;
close2;
- warp "prt_castle.gat",94,37;
+ warp "prt_castle",94,37;
end;
}
else
@@ -2984,7 +2984,7 @@ prt_castle.gat,80,52,0 script Personnel Record#hiddenbook1 111,{
mes "I didn't get";
mes "to finish reading!)";
close2;
- warp "prt_castle.gat",94,37;
+ warp "prt_castle",94,37;
end;
}
}
@@ -3000,7 +3000,7 @@ prt_castle.gat,80,52,0 script Personnel Record#hiddenbook1 111,{
//-----------librarian----------------------------------------------------------
-prt_castle.gat,84,51,5 script Librarian#2 105,{
+prt_castle,84,51,5 script Librarian#2 105,{
if($God2 < 50)
{
@@ -3168,7 +3168,7 @@ prt_castle.gat,84,51,5 script Librarian#2 105,{
}
-prontera.gat,260,354,4 script Woman#Rosa Ellenen 101,{
+prontera,260,354,4 script Woman#Rosa Ellenen 101,{
if($God2 < 50)
{
@@ -3277,7 +3277,7 @@ prontera.gat,260,354,4 script Woman#Rosa Ellenen 101,{
}
-prontera.gat,262,353,0 script Gravestone 111,{
+prontera,262,353,0 script Gravestone 111,{
if($God2 > 49)
{
@@ -3310,7 +3310,7 @@ prontera.gat,262,353,0 script Gravestone 111,{
}
-gef_dun01.gat,89,192,0 script #lowentrace 111,3,3,{
+gef_dun01,89,192,0 script #lowentrace 111,3,3,{
if($God2 < 50)
{
@@ -3435,7 +3435,7 @@ OnTouch:
}
-gef_dun01.gat,203,48,0 script #lowentrace1 111,3,3,{
+gef_dun01,203,48,0 script #lowentrace1 111,3,3,{
if($God2 < 50)
{
@@ -3472,7 +3472,7 @@ gef_dun01.gat,203,48,0 script #lowentrace1 111,3,3,{
mes "^6E7B8BThank you,";
mes "thank you so much...^000000";
close2;
- warp "que_god02.gat",47,53;
+ warp "que_god02",47,53;
end;
L_Sorry:
mes "[Lowen Ellenen]";
@@ -3487,7 +3487,7 @@ gef_dun01.gat,203,48,0 script #lowentrace1 111,3,3,{
mes "^6E7B8BAh yes. This is it.";
mes "You look very curious about me, yet I am amazed that you can hear my voice. Please let me tell you an old story.^000000";
close2;
- warp "que_god02.gat",47,53;
+ warp "que_god02",47,53;
end;
}
else if(god_brising == 25)
@@ -3576,7 +3576,7 @@ OnTouch:
}
-que_god02.gat,48,55,3 script Lowen Ellenen 745,{
+que_god02,48,55,3 script Lowen Ellenen 745,{
if(god_brising == 30)
{
@@ -3674,13 +3674,13 @@ que_god02.gat,48,55,3 script Lowen Ellenen 745,{
mes "How come...";
mes "You're here?";
close2;
- warp "geffen.gat",120,101;
+ warp "geffen",120,101;
end;
}
}
-que_god02.gat,54,64,4 script Soldier#1_brising 105,1,1,{
+que_god02,54,64,4 script Soldier#1_brising 105,1,1,{
if(god_brising == 31)
{
@@ -3711,7 +3711,7 @@ que_god02.gat,54,64,4 script Soldier#1_brising 105,1,1,{
OnTouch:
if(god_brising == 31)
{
- warp "que_god02.gat",174,49;
+ warp "que_god02",174,49;
donpcevent "#brisinsold::OnSold1Off";
donpcevent "#brisinsold2::OnSold2On";
end;
@@ -3723,13 +3723,13 @@ OnTouch:
mes "You are not permitted";
mes "to enter!";
close2;
- warp "que_god02.gat",51,59;
+ warp "que_god02",51,59;
end;
}
}
-que_god02.gat,55,64,4 script Soldier#2_brising 105,1,1,{
+que_god02,55,64,4 script Soldier#2_brising 105,1,1,{
mes "[Soldier]";
mes "Please back away.";
@@ -3738,7 +3738,7 @@ que_god02.gat,55,64,4 script Soldier#2_brising 105,1,1,{
close;
}
-que_god02.gat,1,1,1 script #brisinsold1 -1,{
+que_god02,1,1,1 script #brisinsold1 -1,{
OnSold1On:
enablenpc "Soldier#1_brising";
@@ -3749,11 +3749,11 @@ OnSold1Off:
end;
}
-que_god02.gat,1,1,1 script #brisinsold2 -1,{
+que_god02,1,1,1 script #brisinsold2 -1,{
OnInit:
disablenpc "Soldier#2_brising";
- areawarp "que_god02.gat",100,128,85,3,"geffen.gat",120,100;
+ areawarp "que_god02",100,128,85,3,"geffen",120,100;
end;
OnSold2On:
@@ -3762,19 +3762,19 @@ OnSold2On:
end;
OnTimer420000:
- mapannounce "que_god02.gat","Lowen's spirit is beginning to weaken...",0,0x70DBDB;
+ mapannounce "que_god02","Lowen's spirit is beginning to weaken...",0,0x70DBDB;
end;
OnTimer480000:
- mapannounce "que_god02.gat","Your presense in her past can't be maintained for much longer...",0,0x70DBDB;
+ mapannounce "que_god02","Your presense in her past can't be maintained for much longer...",0,0x70DBDB;
end;
OnTimer540000:
- mapannounce "que_god02.gat","Lowen's spirit can't keep you in the past any longer.",0,0x70DBDB;
+ mapannounce "que_god02","Lowen's spirit can't keep you in the past any longer.",0,0x70DBDB;
end;
OnTimer542000:
- areawarp "que_god02.gat",1,1,400,400,"geffen.gat",120,100;
+ areawarp "que_god02",1,1,400,400,"geffen",120,100;
end;
OnTimer550000:
@@ -3787,14 +3787,14 @@ OnTimer550500:
}
-que_god02.gat,1,1,1 script #Warp_brising -1,{
+que_god02,1,1,1 script #Warp_brising -1,{
OnWarp:
end;
}
-que_god02.gat,1,1,1 script #brisinsummon -1,{
+que_god02,1,1,1 script #brisinsummon -1,{
OnInit:
disablenpc "#doppelganger1";
@@ -3865,15 +3865,15 @@ OnLowen2Off:
OnSummon:
attachrid $@BrisinRID$;
- monster "que_god02.gat",34,128,"",1015,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",34,127,"",1015,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",80,127,"",1015,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",102,128,"",1036,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",130,128,"",1036,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",62,128,"",1041,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",64,127,"",1041,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",150,127,"",1041,1,"#brisinsummon::OnMobDeath";
- monster "que_god02.gat",176,127,"",1041,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",34,128,"",1015,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",34,127,"",1015,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",80,127,"",1015,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",102,128,"",1036,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",130,128,"",1036,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",62,128,"",1041,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",64,127,"",1041,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",150,127,"",1041,1,"#brisinsummon::OnMobDeath";
+ monster "que_god02",176,127,"",1041,1,"#brisinsummon::OnMobDeath";
set brisinmobdead,9;
end;
@@ -3897,24 +3897,24 @@ OnReset:
enablenpc "#hermite";
enablenpc "Lowen Ellenen#2";
disablenpc "Valkyrie#1";
- killmonster "que_god02.gat","#brisinsummon::OnMobDeath";
+ killmonster "que_god02","#brisinsummon::OnMobDeath";
}
-que_god02.gat,173,58,4 script #doppelganger1 739,{
+que_god02,173,58,4 script #doppelganger1 739,{
OnEmoGasp:
emotion e_gasp;
end;
}
-que_god02.gat,175,55,4 script #doppelganger2 739,{
+que_god02,175,55,4 script #doppelganger2 739,{
OnCast:
specialeffect 59;
end;
}
-que_god02.gat,175,54,1 script #lowen 745,{
+que_god02,175,54,1 script #lowen 745,{
OnEmoGasp:
emotion e_gasp;
@@ -3925,7 +3925,7 @@ OnCast:
end;
}
-que_god02.gat,178,49,1 script #knight1 751,{
+que_god02,178,49,1 script #knight1 751,{
OnEmoGasp:
emotion e_gasp;
@@ -3936,7 +3936,7 @@ OnEmoGo:
end;
}
-que_god02.gat,168,53,7 script #knight2 734,{
+que_god02,168,53,7 script #knight2 734,{
OnEmoGasp:
emotion e_gasp;
@@ -3947,7 +3947,7 @@ OnEmoGo:
end;
}
-que_god02.gat,167,58,4 script #knight3 752,{
+que_god02,167,58,4 script #knight3 752,{
OnEmoGasp:
emotion e_gasp;
@@ -3958,7 +3958,7 @@ OnEmoGo:
end;
}
-que_god02.gat,174,49,0 script #lowenone 139,0,0,{
+que_god02,174,49,0 script #lowenone 139,0,0,{
OnTouch:
donpcevent "brisinsold2::OnSold2On";
@@ -3978,7 +3978,7 @@ OnTouch:
mes "It wasn't any";
mes "trouble getting down here. But... We've got problems now.";
next;
- mapannounce "que_god02.gat","D...Doppelganger!!!",0,0x9CFF00;
+ mapannounce "que_god02","D...Doppelganger!!!",0,0x9CFF00;
mes "[" + strcharinfo(0) + "]";
mes "What...?!";
mes "Doppelganger?!";
@@ -3997,7 +3997,7 @@ OnTouch:
mes "The commendant gave us the order...";
mes "And then..? And then what happened to me..?";
next;
- mapannounce "que_god02.gat","Everyone, stay calm! Get into your positions!",0,0x9CFF00;
+ mapannounce "que_god02","Everyone, stay calm! Get into your positions!",0,0x9CFF00;
mes "^4E2F2F[Crusader Commander]";
mes "Everyone, get into your positions! Front line, block its movement! Rear line, support the defense!^000000";
donpcevent "#knight1::OnEmoGo";
@@ -4016,7 +4016,7 @@ OnTouch:
mes "Cast Grand Cross, now!^000000";
next;
donpcevent "#lowen::OnCast";
- mapannounce "que_god02.gat","Mwahaha! Mortals are such fools...",0,0xA8A8A8;
+ mapannounce "que_god02","Mwahaha! Mortals are such fools...",0,0xA8A8A8;
donpcevent "#brisinsummon::OnDoppel1Off";
donpcevent "#brisinsummon::OnDoppel2On";
donpcevent "#knight1::OnEmoGasp";
@@ -4031,7 +4031,7 @@ OnTouch:
mes "Lowen!";
mes "Noooooooooo!!!";
close2;
- warp "que_god02.gat",120,52;
+ warp "que_god02",120,52;
donpcevent "#brisinsummon::OnDoppel2Off";
donpcevent "#brisinsummon::OnKnight1Off";
donpcevent "#brisinsummon::OnKnight2Off";
@@ -4040,9 +4040,9 @@ OnTouch:
end;
}
-que_god02.gat,124,59,7 script #hermite 798,{ end; }
+que_god02,124,59,7 script #hermite 798,{ end; }
-que_god02.gat,120,52,0 script #monologue 139,0,0,{
+que_god02,120,52,0 script #monologue 139,0,0,{
OnTouch:
mes "[" + strcharinfo(0) + "]";
@@ -4061,7 +4061,7 @@ OnTouch:
mes "Using that's committing suicide! Lowen, don't do it!";
mes "Don't do that, Lowen!";
next;
- mapannounce "que_god02.gat","Mwahaha! Mortals are such fools...",0,0xA8A8A8;
+ mapannounce "que_god02","Mwahaha! Mortals are such fools...",0,0xA8A8A8;
mes "[Hermite Charles]";
mes "Lowen!";
mes "Noooooooooo!!!";
@@ -4071,7 +4071,7 @@ OnTouch:
mes "Where did he go?";
mes "Was... Was that";
mes "from his mind?";
- mapannounce "que_god02.gat","What happened?! L-Lowen's gone!!",0,0xA8A8A8;
+ mapannounce "que_god02","What happened?! L-Lowen's gone!!",0,0xA8A8A8;
next;
mes "[Lowen Ellenen]";
mes "...";
@@ -4079,12 +4079,12 @@ OnTouch:
mes "I know...";
mes "What happened...";
close2;
- warp "que_god02.gat",18,127;
+ warp "que_god02",18,127;
end;
}
-que_god02.gat,21,127,3 script Lowen Ellenen#2 745,{
+que_god02,21,127,3 script Lowen Ellenen#2 745,{
mes "[Lowen Ellenen]";
mes "I was a fool.";
@@ -4114,7 +4114,7 @@ que_god02.gat,21,127,3 script Lowen Ellenen#2 745,{
mes "[Lowen Ellenen]";
mes "I went back to that place. I fought and I fought, trying to make penance for what I had done wrong...";
next;
- mapannounce "que_god02.gat","If you wish, continue your battle. I promise you the winner will become an Einherjar...",0,0x70DB93;
+ mapannounce "que_god02","If you wish, continue your battle. I promise you the winner will become an Einherjar...",0,0x70DB93;
mes "[Lowen Ellenen]";
mes "That voice...";
mes "Isn't this...?";
@@ -4134,7 +4134,7 @@ que_god02.gat,21,127,3 script Lowen Ellenen#2 745,{
}
-que_god02.gat,178,127,3 script Valkyrie#1 811,{
+que_god02,178,127,3 script Valkyrie#1 811,{
if(god_brising == 31)
{
@@ -4209,7 +4209,7 @@ que_god02.gat,178,127,3 script Valkyrie#1 811,{
enablenpc "#hermite";
enablenpc "Lowen Ellenen#2";
disablenpc "Valkyrie#1";
- warp "geffen.gat",120,101;
+ warp "geffen",120,101;
end;
L_No:
mes "[Valkyrie]";
@@ -4289,13 +4289,13 @@ que_god02.gat,178,127,3 script Valkyrie#1 811,{
enablenpc "#hermite";
enablenpc "Lowen Ellenen#2";
disablenpc "Valkyrie#1";
- warp "geffen.gat",120,101;
+ warp "geffen",120,101;
end;
}
}
-xmas.gat,38,105,0 script #brisindwarf1 111,3,3,{
+xmas,38,105,0 script #brisindwarf1 111,3,3,{
if($God2 < 50)
{
@@ -4482,7 +4482,7 @@ OnAlfrikOff:
}
-xmas.gat,36,103,4 script Alfrik#1 826,{
+xmas,36,103,4 script Alfrik#1 826,{
if (god_brising == 49)
{
@@ -4764,7 +4764,7 @@ xmas.gat,36,103,4 script Alfrik#1 826,{
}
-prt_fild02.gat,185,269,0 script #brisindwarf2 111,3,3,{
+prt_fild02,185,269,0 script #brisindwarf2 111,3,3,{
if($God2 < 50)
{
@@ -4787,7 +4787,7 @@ prt_fild02.gat,185,269,0 script #brisindwarf2 111,3,3,{
menu "Step on it.",-,"Sweep the surface.",L_Sweep,"Scratch the surface.",L_Scratch,"Kick it.",L_Kick;
mes "^3355FFYou gingerly place your foot on the top of the stone. The entire rock suddenly swings downward into the ground, and you fall downward...^000000";
close2;
- warp "prt_fild02.gat",165,224;
+ warp "prt_fild02",165,224;
end;
L_Sweep:
mes "^3355FFAs you sweep away the moss with your hand, you scratch your palm from the sharp edges of the rock.^000000";
@@ -4953,7 +4953,7 @@ OnDvalinOff:
end;
}
-prt_fild02.gat,185,270,3 script Dvalin#1 826,{
+prt_fild02,185,270,3 script Dvalin#1 826,{
if (god_brising > 43)
{
@@ -5061,7 +5061,7 @@ prt_fild02.gat,185,270,3 script Dvalin#1 826,{
}
-mjolnir_09.gat,85,129,0 script #brisindwarf3 111,3,3,{
+mjolnir_09,85,129,0 script #brisindwarf3 111,3,3,{
if($God2 < 50)
{
@@ -5150,7 +5150,7 @@ OnBerlingOff:
end;
}
-mjolnir_09.gat,87,129,3 script Berling#1 826,{
+mjolnir_09,87,129,3 script Berling#1 826,{
if(god_brising > 44)
{
@@ -5278,7 +5278,7 @@ mjolnir_09.gat,87,129,3 script Berling#1 826,{
}
-mjo_dun02.gat,126,36,0 script #brisindwarf4 111,3,3,{
+mjo_dun02,126,36,0 script #brisindwarf4 111,3,3,{
if($God2 < 50)
{
@@ -5423,24 +5423,24 @@ OnTouch:
}
else
{
- warp "mjo_dun02.gat",118,56;
+ warp "mjo_dun02",118,56;
end;
}
OnTimer1000:
- mapannounce "mjo_dun02.gat","Grer: Hurry and show that I can trust you!",0,0x70DBDB;
+ mapannounce "mjo_dun02","Grer: Hurry and show that I can trust you!",0,0x70DBDB;
end;
OnTimer240000:
- mapannounce "mjo_dun02.gat","Grer: Grrr, I won't wait much longer!",0,0x70DBDB;
+ mapannounce "mjo_dun02","Grer: Grrr, I won't wait much longer!",0,0x70DBDB;
end;
OnTimer298000:
- mapannounce "mjo_dun02.gat","Grer: Farewell, human!",0,0x70DBDB;
+ mapannounce "mjo_dun02","Grer: Farewell, human!",0,0x70DBDB;
end;
OnTimer300000:
- warp "mjo_dun02.gat",118,56;
+ warp "mjo_dun02",118,56;
disablenpc "Grer#1";
end;
@@ -5461,7 +5461,7 @@ OnGrerOff:
end;
}
-mjo_dun02.gat,126,34,1 script Grer#1 826,{
+mjo_dun02,126,34,1 script Grer#1 826,{
if(god_brising > 47)
{
diff --git a/npc/quests/seals/god_global.txt b/npc/quests/seals/god_global.txt
index 1a367e13d..0448eac0b 100644
--- a/npc/quests/seals/god_global.txt
+++ b/npc/quests/seals/god_global.txt
@@ -12,7 +12,7 @@
// 1.0 First version. [MasterOfMuppets]
//============================================================
-sec_in02.gat,15,170,0 script Seals Quest Vars 817,{
+sec_in02,15,170,0 script Seals Quest Vars 817,{
if(getgmlevel() > 98)
{
@@ -120,4 +120,4 @@ s_Values:
close;
}
-}
+} \ No newline at end of file
diff --git a/npc/quests/seals/god_weapon_creation.txt b/npc/quests/seals/god_weapon_creation.txt
index f062051f7..6fe9fea54 100644
--- a/npc/quests/seals/god_weapon_creation.txt
+++ b/npc/quests/seals/god_weapon_creation.txt
@@ -12,7 +12,7 @@
// 1.0 First version. Thanks to SinSloth for scripting it. [MasterOfMuppets]
//============================================================
-gld_dun01.gat,28,85,0 script Grunburti 826,{
+gld_dun01,28,85,0 script Grunburti 826,{
mes "[Dwarf Grunburti]";
mes "Hmmhah! What brought you here, human!";
@@ -292,7 +292,7 @@ gld_dun01.gat,28,85,0 script Grunburti 826,{
mes "[Dwarf Grunburti]";
mes "Now, you must hurry up! ^0000FFOnly one of each godly item^000000 will be given to humans ^FF0000right after all the seals are released^000000!";
close2;
- warp "que_god01.gat",214,63;
+ warp "que_god01",214,63;
end;
break;
@@ -306,7 +306,7 @@ gld_dun01.gat,28,85,0 script Grunburti 826,{
}
}
-gld_dun02.gat,85,84,0 script Grunburti#2 826,{
+gld_dun02,85,84,0 script Grunburti#2 826,{
mes "[Dwarf Grunburti]";
mes "Hmmhah! What brought you here, human!";
@@ -586,7 +586,7 @@ gld_dun02.gat,85,84,0 script Grunburti#2 826,{
mes "[Dwarf Grunburti]";
mes "Now, you must hurry up! ^0000FFOnly one of each godly item^000000 will be given to humans ^FF0000right after all the seals are released^000000!";
close2;
- warp "que_god01.gat",214,63;
+ warp "que_god01",214,63;
end;
break;
@@ -600,7 +600,7 @@ gld_dun02.gat,85,84,0 script Grunburti#2 826,{
}
}
-gld_dun03.gat,92,105,0 script Grunburti#3 826,{
+gld_dun03,92,105,0 script Grunburti#3 826,{
mes "[Dwarf Grunburti]";
mes "Hmmhah! What brought you here, human!";
@@ -880,7 +880,7 @@ gld_dun03.gat,92,105,0 script Grunburti#3 826,{
mes "[Dwarf Grunburti]";
mes "Now, you must hurry up! ^0000FFOnly one of each godly item^000000 will be given to humans ^FF0000right after all the seals are released^000000!";
close2;
- warp "que_god01.gat",214,63;
+ warp "que_god01",214,63;
end;
break;
@@ -894,7 +894,7 @@ gld_dun03.gat,92,105,0 script Grunburti#3 826,{
}
}
-gld_dun04.gat,268,230,0 script Grunburti#4 826,{
+gld_dun04,268,230,0 script Grunburti#4 826,{
mes "[Dwarf Grunburti]";
mes "Hmmhah! What brought you here, human!";
@@ -1174,7 +1174,7 @@ gld_dun04.gat,268,230,0 script Grunburti#4 826,{
mes "[Dwarf Grunburti]";
mes "Now, you must hurry up! ^0000FFOnly one of each godly item^000000 will be given to humans ^FF0000right after all the seals are released^000000!";
close2;
- warp "que_god01.gat",214,63;
+ warp "que_god01",214,63;
end;
break;
@@ -1188,7 +1188,7 @@ gld_dun04.gat,268,230,0 script Grunburti#4 826,{
}
}
-que_god01.gat,215,127,0 script #god_hopewarp1 111,{
+que_god01,215,127,0 script #god_hopewarp1 111,{
end;
OnInit:
@@ -1196,13 +1196,13 @@ que_god01.gat,215,127,0 script #god_hopewarp1 111,{
end;
OnWarp:
- warpwaitingpc "que_god01.gat",155,63;
+ warpwaitingpc "que_god01",155,63;
donpcevent "Grunburti#god::OnRun";
delwaitingroom;
end;
}
-que_god01.gat,214,128,0 script #que_godnpc1 111,{
+que_god01,214,128,0 script #que_godnpc1 111,{
mes "[Entrance Notice]";
mes "Only the quickest human being will possess the power of God.";
@@ -1210,7 +1210,7 @@ que_god01.gat,214,128,0 script #que_godnpc1 111,{
}
-que_god01.gat,215,128,0 script #que_godnpc2" 111,{
+que_god01,215,128,0 script #que_godnpc2" 111,{
mes "[Entrance Notice]";
mes "Only the quickest human being will possess the power of God.";
@@ -1218,7 +1218,7 @@ que_god01.gat,215,128,0 script #que_godnpc2" 111,{
}
-que_god01.gat,213,128,0 script #que_godnpc3 111,{
+que_god01,213,128,0 script #que_godnpc3 111,{
mes "[Entrance Notice]";
mes "Only the quickest human being will possess the power of God.";
@@ -1226,7 +1226,7 @@ que_god01.gat,213,128,0 script #que_godnpc3 111,{
}
-que_god01.gat,154,112,4 script Grunburti#god 826,{
+que_god01,154,112,4 script Grunburti#god 826,{
if ($God1 < 100 || $God2 < 100 || $God3 < 100 || $God4 < 100)
{
@@ -1571,20 +1571,20 @@ OnRun:
end;
OnTimer10000:
- mapannounce "que_god01.gat","Remember that you only have 10 minutes for this! Hurry up!",0;
+ mapannounce "que_god01","Remember that you only have 10 minutes for this! Hurry up!",0;
end;
OnTimer610000:
- mapannounce "que_god01.gat","You are too slow! I am going to give the chance to the other! Next!",0;
+ mapannounce "que_god01","You are too slow! I am going to give the chance to the other! Next!",0;
end;
OnTimer612000:
- areawarp "que_god01.gat",154,67,4,7,"prontera.gat",156,324;
- areawarp "que_god01.gat",154,82,4,7,"prontera.gat",156,324;
- areawarp "que_god01.gat",145,99,9,9,"prontera.gat",156,324;
- areawarp "que_god01.gat",164,99,9,9,"prontera.gat",156,324;
- areawarp "que_god01.gat",145,118,9,9,"prontera.gat",156,324;
- areawarp "que_god01.gat",164,118,9,9,"prontera.gat",156,324;
+ areawarp "que_god01",154,67,4,7,"prontera",156,324;
+ areawarp "que_god01",154,82,4,7,"prontera",156,324;
+ areawarp "que_god01",145,99,9,9,"prontera",156,324;
+ areawarp "que_god01",164,99,9,9,"prontera",156,324;
+ areawarp "que_god01",145,118,9,9,"prontera",156,324;
+ areawarp "que_god01",164,118,9,9,"prontera",156,324;
end;
OnTimer615000:
diff --git a/npc/quests/seals/megingard_seal.txt b/npc/quests/seals/megingard_seal.txt
index 32b457140..025ef1525 100644
--- a/npc/quests/seals/megingard_seal.txt
+++ b/npc/quests/seals/megingard_seal.txt
@@ -13,7 +13,7 @@
// 1.1 fixed exploit [Lupus]
//============================================================
-prt_castle.gat,44,151,0 script Rebarev Doug 56,{
+prt_castle,44,151,0 script Rebarev Doug 56,{
if(countitem(7080) > 3 && countitem(7081) > 4 && countitem(7082) > 3 && countitem(7084) > 2 && countitem(7085) > 2)
{
@@ -505,7 +505,7 @@ else
}
-prt_castle.gat,48,164,0 script Crusader#God 734,{
+prt_castle,48,164,0 script Crusader#God 734,{
if($God1 > 49 && $God2 < 100)
{
@@ -572,7 +572,7 @@ else
}
-prt_in.gat,172,109,0 script A File#God1 111,{
+prt_in,172,109,0 script A File#God1 111,{
if(god_eremes == 12)
{
@@ -616,7 +616,7 @@ else
}
-prt_in.gat,170,109,0 script A File#God2 111,{
+prt_in,170,109,0 script A File#God2 111,{
if(god_eremes == 12)
{
@@ -658,7 +658,7 @@ else
}
-prt_in.gat,168,109,0 script A File#God3 111,{
+prt_in,168,109,0 script A File#God3 111,{
if(god_eremes == 12)
{
@@ -700,7 +700,7 @@ else
}
-prt_in.gat,169,109,0 script A File#God4 111,{
+prt_in,169,109,0 script A File#God4 111,{
if(god_eremes == 12)
{
@@ -742,7 +742,7 @@ else
}
-prt_in.gat,166,109,0 script A File#God5 111,{
+prt_in,166,109,0 script A File#God5 111,{
if(god_eremes == 12)
{
@@ -784,7 +784,7 @@ else
}
-prt_in.gat,172,106,0 script Librarian#God 833,{
+prt_in,172,106,0 script Librarian#God 833,{
if($God1 > 49 && $God2 < 100)
{
@@ -1409,7 +1409,7 @@ if($God1 > 49 && $God2 < 100)
mes "I thought I said";
mes "not to touch those!";
close2;
- warp "prontera.gat",120,264;
+ warp "prontera",120,264;
end;
break;
@@ -1436,7 +1436,7 @@ else
mes "[Librarian Jekan]";
mes "I told you not to touch books there!";
close2;
- warp "prontera.gat",120,264;
+ warp "prontera",120,264;
end;
break;
@@ -1451,7 +1451,7 @@ else
}
-geffen_in.gat,109,161,3 script Crusader#God1 751,{
+geffen_in,109,161,3 script Crusader#God1 751,{
if($God1 > 49 && $God2 < 100)
{
@@ -1728,7 +1728,7 @@ else
}
-morocc_in.gat,146,179,0 script Employee#God1 66,{
+morocc_in,146,179,0 script Employee#God1 66,{
if($God1 > 49 && $God2 < 100)
{
@@ -1939,7 +1939,7 @@ else
}
-in_rogue.gat,243,61,0 script Suspicious Man#God 748,{
+in_rogue,243,61,0 script Suspicious Man#God 748,{
if($God1 > 49 && $God2 < 100)
{
@@ -2201,7 +2201,7 @@ in_rogue.gat,243,61,0 script Suspicious Man#God 748,{
}
-alberta.gat,196,146,0 script Crusader#megin2 751,{
+alberta,196,146,0 script Crusader#megin2 751,{
if ($God1 > 49 && $God2 < 100)
{
@@ -2440,7 +2440,7 @@ alberta.gat,196,146,0 script Crusader#megin2 751,{
}
-aldebaran.gat,66,213,0 script Lady#megin 69,{
+aldebaran,66,213,0 script Lady#megin 69,{
if ($God1 > 49 && $God2 < 100)
{
@@ -2705,7 +2705,7 @@ aldebaran.gat,66,213,0 script Lady#megin 69,{
}
-cmd_in02.gat,190,94,3 script Man#megin 828,{
+cmd_in02,190,94,3 script Man#megin 828,{
if ($God1 > 49 && $God2 < 100)
{
@@ -2944,7 +2944,7 @@ cmd_in02.gat,190,94,3 script Man#megin 828,{
}
-jawaii_in.gat,44,110,0 script Security Officer#megin 734,{
+jawaii_in,44,110,0 script Security Officer#megin 734,{
if ($God1 > 49 && $God2 < 100)
{
@@ -3008,7 +3008,7 @@ jawaii_in.gat,44,110,0 script Security Officer#megin 734,{
}
-niflheim.gat,109,254,0 script Egnigem 796,{
+niflheim,109,254,0 script Egnigem 796,{
if ($God1 > 49 && $God2 < 100)
{
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index 424aafca5..1f4011687 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -13,7 +13,7 @@
// 1.1 Fixed wrong label names [Luups]
//============================================================
-prontera.gat,124,297,3 script Tialfi 706,{
+prontera,124,297,3 script Tialfi 706,{
if ($God3 < 50)
{
@@ -419,7 +419,7 @@ prontera.gat,124,297,3 script Tialfi 706,{
}
-prt_fild01.gat,196,47,3 script Roskva 703,{
+prt_fild01,196,47,3 script Roskva 703,{
if(god_mjo_0 == 1)
@@ -503,7 +503,7 @@ prt_fild01.gat,196,47,3 script Roskva 703,{
}
-mjolnir_11.gat,149,247,5 script Dwarf Blacksmith#east 826,{
+mjolnir_11,149,247,5 script Dwarf Blacksmith#east 826,{
if ($God3 < 50)
{
@@ -1094,7 +1094,7 @@ L_Speak2:
}
-mjolnir_09.gat,209,341,3 script Dwarf Blacksmith#south 826,{
+mjolnir_09,209,341,3 script Dwarf Blacksmith#south 826,{
if ($God3 < 50)
{
@@ -2012,7 +2012,7 @@ mjolnir_09.gat,209,341,3 script Dwarf Blacksmith#south 826,{
}
-mjolnir_01.gat,35,136,7 script Dwarf Blacksmith#west 826,{
+mjolnir_01,35,136,7 script Dwarf Blacksmith#west 826,{
if($God3 < 50)
{
@@ -2732,7 +2732,7 @@ mjolnir_01.gat,35,136,7 script Dwarf Blacksmith#west 826,{
}
-mjolnir_12.gat,18,18,7 script Dwarf Blacksmith#north 826,{
+mjolnir_12,18,18,7 script Dwarf Blacksmith#north 826,{
if ($God3 < 50)
{
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt
index 788a41702..193180b2e 100644
--- a/npc/quests/seals/sleipnir_seal.txt
+++ b/npc/quests/seals/sleipnir_seal.txt
@@ -12,7 +12,7 @@
// 1.0 First version. [MasterOfMuppets]
//============================================================
// Juno citizen Noyee
-yuno.gat,164,200,4 script Noyee#God 101,{
+yuno,164,200,4 script Noyee#God 101,{
if(BaseLevel < 70)
{
@@ -72,7 +72,7 @@ yuno.gat,164,200,4 script Noyee#God 101,{
}
//Cukure Kirin
-que_god01.gat,98,98,4 script Manager#God 69,{
+que_god01,98,98,4 script Manager#God 69,{
set @NowWeight, MaxWeight - Weight;
if (@NowWeight >= 5000) goto NOT_OW;
@@ -533,7 +533,7 @@ NOT_OW:
}
// Hallandaute Lagunis - Wheel of the Unknown
-que_god01.gat,66,125,6 script Investigator#God1 89,{
+que_god01,66,125,6 script Investigator#God1 89,{
if($God2 < 100)
{
@@ -752,7 +752,7 @@ que_god01.gat,66,125,6 script Investigator#God1 89,{
}
//Aadin Keil - Feather of Angel Wing
-que_god01.gat,11,136,6 script Investigator#God2 742,{
+que_god01,11,136,6 script Investigator#God2 742,{
if($God1 < 100)
{
@@ -1058,7 +1058,7 @@ que_god01.gat,11,136,6 script Investigator#God2 742,{
}
//Kurdt Jerremant - Spirit of Fish
-que_god01.gat,55,47,3 script Investigator#God3 803,{
+que_god01,55,47,3 script Investigator#God3 803,{
if ($God1 < 100)
{
@@ -1234,7 +1234,7 @@ que_god01.gat,55,47,3 script Investigator#God3 803,{
}
//Pavel Stheinus Breath of Spirit
-que_god01.gat,14,47,3 script Investigator#God4 713,{
+que_god01,14,47,3 script Investigator#God4 713,{
if($God1 < 100)
{
@@ -1391,7 +1391,7 @@ que_god01.gat,14,47,3 script Investigator#God4 713,{
}
-que_god01.gat,20,48,0 script Slab#God 111,{
+que_god01,20,48,0 script Slab#God 111,{
if($God1 < 100)
{
@@ -1569,7 +1569,7 @@ que_god01.gat,20,48,0 script Slab#God 111,{
}
//Lania Grunkurque
-payon.gat,79,171,4 script Friar#God5 95,{
+payon,79,171,4 script Friar#God5 95,{
if($God1 < 100)
{
@@ -2040,7 +2040,7 @@ payon.gat,79,171,4 script Friar#God5 95,{
}
// warp 0 -laboratory entrance
-que_god01.gat,84,95,0 script Switch#God0 111,{
+que_god01,84,95,0 script Switch#God0 111,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2050,7 +2050,7 @@ que_god01.gat,84,95,0 script Switch#God0 111,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
close2;
- warp "que_god01.gat",60,88;
+ warp "que_god01",60,88;
end;
}
else
@@ -2065,7 +2065,7 @@ que_god01.gat,84,95,0 script Switch#God0 111,{
}
-que_god01.gat,84,92,0 script god_sl_w0 45,1,1,{
+que_god01,84,92,0 script god_sl_w0 45,1,1,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2075,7 +2075,7 @@ que_god01.gat,84,92,0 script god_sl_w0 45,1,1,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",60,88;
+ warp "que_god01",60,88;
end;
}
else
@@ -2091,7 +2091,7 @@ que_god01.gat,84,92,0 script god_sl_w0 45,1,1,{
}
// ¿öÇÁ 1¹ø -Ç϶õµµÆ®
-que_god01.gat,49,97,0 script Switch#God1 111,{
+que_god01,49,97,0 script Switch#God1 111,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2101,7 +2101,7 @@ que_god01.gat,49,97,0 script Switch#God1 111,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",62,119;
+ warp "que_god01",62,119;
end;
}
else
@@ -2116,7 +2116,7 @@ que_god01.gat,49,97,0 script Switch#God1 111,{
}
-que_god01.gat,46,97,0 script god_sl_w1 45,1,1,{
+que_god01,46,97,0 script god_sl_w1 45,1,1,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2126,7 +2126,7 @@ que_god01.gat,46,97,0 script god_sl_w1 45,1,1,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",62,119;
+ warp "que_god01",62,119;
end;
}
else
@@ -2143,7 +2143,7 @@ que_god01.gat,46,97,0 script god_sl_w1 45,1,1,{
// ¿öÇÁ 2¹ø -¾Æµò
-que_god01.gat,19,97,0 script Switch#God2 111,{
+que_god01,19,97,0 script Switch#God2 111,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2153,7 +2153,7 @@ que_god01.gat,19,97,0 script Switch#God2 111,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",12,119;
+ warp "que_god01",12,119;
end;
}
else
@@ -2168,7 +2168,7 @@ que_god01.gat,19,97,0 script Switch#God2 111,{
}
-que_god01.gat,16,97,0 script god_sl_w2 45,1,1,{
+que_god01,16,97,0 script god_sl_w2 45,1,1,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2178,7 +2178,7 @@ que_god01.gat,16,97,0 script god_sl_w2 45,1,1,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",12,119;
+ warp "que_god01",12,119;
end;
}
else
@@ -2193,7 +2193,7 @@ que_god01.gat,16,97,0 script god_sl_w2 45,1,1,{
}
-que_god01.gat,14,80,0 script Switch#God3 111,{
+que_god01,14,80,0 script Switch#God3 111,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2218,7 +2218,7 @@ que_god01.gat,14,80,0 script Switch#God3 111,{
}
-que_god01.gat,17,80,0 script god_sl_w3 45,1,1,{
+que_god01,17,80,0 script god_sl_w3 45,1,1,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2228,7 +2228,7 @@ que_god01.gat,17,80,0 script god_sl_w3 45,1,1,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",12,52;
+ warp "que_god01",12,52;
end;
}
else
@@ -2244,7 +2244,7 @@ que_god01.gat,17,80,0 script god_sl_w3 45,1,1,{
}
// ¿öÇÁ 4¹ø Äí¸£Æ®
-que_god01.gat,44,80,0 script Switch#God4 111,{
+que_god01,44,80,0 script Switch#God4 111,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2254,7 +2254,7 @@ que_god01.gat,44,80,0 script Switch#God4 111,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",50,52;
+ warp "que_god01",50,52;
end;
}
else
@@ -2269,7 +2269,7 @@ que_god01.gat,44,80,0 script Switch#God4 111,{
}
-que_god01.gat,47,80,0 script god_sl_w4 45,1,1,{
+que_god01,47,80,0 script god_sl_w4 45,1,1,{
if(god_sl_1 > 1 && god_sl_1 < 51)
{
@@ -2279,7 +2279,7 @@ que_god01.gat,47,80,0 script god_sl_w4 45,1,1,{
mes "As you put your temporary pass onto the detector,";
mes "the door was open.";
next;
- warp "que_god01.gat",50,52;
+ warp "que_god01",50,52;
end;
}
else