diff options
Diffstat (limited to 'npc/quests/seals/sleipnir_seal.txt')
-rw-r--r-- | npc/quests/seals/sleipnir_seal.txt | 541 |
1 files changed, 237 insertions, 304 deletions
diff --git a/npc/quests/seals/sleipnir_seal.txt b/npc/quests/seals/sleipnir_seal.txt index 6fd6da4a5..4b4e70f8b 100644 --- a/npc/quests/seals/sleipnir_seal.txt +++ b/npc/quests/seals/sleipnir_seal.txt @@ -1,18 +1,17 @@ -//===== rAthena Script ======================================= -//= Sleipnir seal unlocking NPCs. -//===== By: ================================================== +//===== Hercules Script ====================================== +//= God Item Quest - Sleipnir Seal +//===== By: ================================================== //= MasterOfMuppets -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena -//===== Description: ========================================= +//===== Current Version: ===================================== +//= 1.4 +//===== Description: ========================================= //= Quest for breaking the seal of Sleipnir. //===== Additional Comments: ================================= //= 1.0 First version. [MasterOfMuppets] //= 1.1 Updated several aspects of the script. [L0ne_W0lf] //= 1.2 Minor Touchups to quest. [L0ne_W0lf] //= 1.3 Fixed a typo with a variable. [L0ne_W0lf] +//= 1.4 Renewal script update. [Euphy] //============================================================ yuno,164,200,4 script Noyee#G 101,{ @@ -31,7 +30,7 @@ yuno,164,200,4 script Noyee#G 101,{ close; } else { - if ($God1 > 99) { + if ($God1 >= $@god_check2) { mes "[Noyee]"; mes "Did you know that there's a difference between the armor you can buy from NPC shops and the kinds you obtain from hunting monsters?"; next; @@ -73,10 +72,10 @@ que_god01,98,98,4 script Manager#G 69,{ mes "Wait...!"; mes "I can't even remember the last"; mes "time I went out with a guy! At this rate, I might retire before I can find a boyfriend. Noooo, I'm still in my prime~!"; - Emotion ET_PROFUSELY_SWAT; + emotion e_swt2; close; } - if ($God1 < 100) { + if ($God1 < $@god_check2) { if (god_sl_1 == 0) { mes "[Cukure]"; mes "I can't believe how busy I am at work nowadays. I don't even have time to see any of my friends or go shopping."; @@ -196,305 +195,239 @@ que_god01,98,98,4 script Manager#G 69,{ mes "[Cukure]"; mes "Ah, there it is."; mes "It might not be much, but I hope you accept it as a token of my gratitude. Good luck on your travels!"; - if ($God1 < 100)set $God1,$God1+1; - if ($God1 == 50) { + if ($God1 < $@god_check2) + set $God1,$God1+1; + if ($God1 == $@god_check1) announce "The 1st seal of [Sleipnir] has appeared.",bc_all; - } - else if ($God1 == 100) { - if ($God1 == 100 && $God2 == 100 && $God3 == 100 && $God4 == 100) { + else if ($God1 == $@god_check2) { + if ($God1 == $@god_check2 && $God2 == $@god_check2 && $God3 == $@god_check2 && $God4 == $@god_check2) announce "our seals have been released at the same time with the seal of [Sleipnir].",bc_all; - } - else { + else announce "The 1st seal of [Sleipnir] has been released.",bc_all; - } } set god_sl_1,51; set .@god_treasure,rand(1,900); set .@god_treasure1,rand(1,1000); - if (.@god_treasure < 101) { - if (.@god_treasure1 < 210) { - getitem 2102,1; // Guard_ - } - else if (.@god_treasure1 < 420) { - getitem 2104,1; // Buckler_ - } - else if (.@god_treasure1 < 630) { - getitem 2106,1; // Shield_ - } - else if (.@god_treasure1 < 840) { - getitem 2108,1; // Mirror_Shield_ + if (checkre(0)) { + if (.@god_treasure < 101) { + if (.@god_treasure1 < 210) getitem 2102,1; //Guard_ + else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_ + else if (.@god_treasure1 < 630) getitem 2106,1; //Shield_ + else if (.@god_treasure1 < 840) getitem 2108,1; //Mirror_Shield_ + else getitem 2109,1; //Memorize_Book + } + else if (.@god_treasure < 201) { + if (.@god_treasure1 < 48) getitem 2207,1; //Fancy_Flower + else if (.@god_treasure1 < 96) getitem 2210,1; //Hair_Band + else if (.@god_treasure1 < 150) getitem 2213,1; //Cat_Hairband + else if (.@god_treasure1 < 190) getitem 2215,1; //Flower_Hairband + else if (.@god_treasure1 < 238) getitem 2217,1; //Biretta_ + else if (.@god_treasure1 < 290) getitem 2223,1; //Turban_ + else if (.@god_treasure1 < 340) getitem 2227,1; //Cap_ + else if (.@god_treasure1 < 348) getitem 2229,1; //Helm_ + else if (.@god_treasure1 < 400) getitem 2231,1; //Gemmed_Sallet_ + else if (.@god_treasure1 < 448) getitem 2233,1; //Circlet_ + else if (.@god_treasure1 < 496) getitem 2236,1; //Santa's_Hat + else if (.@god_treasure1 < 544) getitem 2244,1; //Big_Sis'_Ribbon + else if (.@god_treasure1 < 592) getitem 2245,1; //Sweet_Gents + else if (.@god_treasure1 < 640) getitem 2247,1; //Oldman's_Romance + else if (.@god_treasure1 < 688) getitem 2248,1; //Western_Grace + else if (.@god_treasure1 < 736) getitem 2250,1; //Fillet + else if (.@god_treasure1 < 784) getitem 2251,1; //Holy_Bonnet + else if (.@god_treasure1 < 832) getitem 2252,1; //Star_Sparkling + else if (.@god_treasure1 < 880) getitem 2253,1; //Sunflower + else if (.@god_treasure1 < 940) getitem 2257,1; //Snowy_Horn + else getitem 2259,1; //Mini_Propeller + } + else if (.@god_treasure < 301) { + if (.@god_treasure1 < 160) getitem 2267,1; //Cigar + else if (.@god_treasure1 < 320) getitem 2262,1; //Pierrot_Nose + else if (.@god_treasure1 < 480) getitem 2263,1; //Gangster_Patch + else if (.@god_treasure1 < 540) getitem 2265,1; //Ganster_Mask + else if (.@god_treasure1 < 700) getitem 2266,1; //Iron_Cane + else if (.@god_treasure1 < 800) getitem 2260,1; //Mini_Glasses + else if (.@god_treasure1 < 900) getitem 2269,1; //Centimental_Flower + else getitem 2270,1; //Centimental_Leaf + } + else if (.@god_treasure < 401) { + if (.@god_treasure1 < 70) getitem 2298,1; //Green_Feeler + else if (.@god_treasure1 < 140) getitem 2275,1; //Red_Bandana + else if (.@god_treasure1 < 210) getitem 2276,1; //Eagle_Eyes + else if (.@god_treasure1 < 280) getitem 2277,1; //Nurse_Cap + else if (.@god_treasure1 < 350) getitem 2279,1; //Bomb_Wick + else if (.@god_treasure1 < 420) getitem 2282,1; //Spirit_Chain + else if (.@god_treasure1 < 490) getitem 2299,1; //Viking_Helm + else if (.@god_treasure1 < 560) getitem 2287,1; //Pirate_Bandana + else if (.@god_treasure1 < 630) getitem 2289,1; //Poo_Poo_Hat + else if (.@god_treasure1 < 700) getitem 2290,1; //Funeral_Costume + else if (.@god_treasure1 < 770) getitem 2291,1; //Masquerade + else if (.@god_treasure1 < 840) getitem 2294,1; //Star_Dust + else if (.@god_treasure1 < 900) getitem 2295,1; //Blinker + else if (.@god_treasure1 < 950) getitem 2271,1; //Jack_A_Dandy + else getitem 2285,1; //Apple_Of_Archer + } + else if (.@god_treasure < 501) { + if (.@god_treasure1 < 80) getitem 2306,1; //Adventurere's_Suit_ + else if (.@god_treasure1 < 160) getitem 2308,1; //Mantle_ + else if (.@god_treasure1 < 240) getitem 2310,1; //Coat_ + else if (.@god_treasure1 < 320) getitem 2311,1; //Mink_Coat + else if (.@god_treasure1 < 400) getitem 2313,1; //Padded_Armor_ + else if (.@god_treasure1 < 480) getitem 2315,1; //Chain_Mail_ + else if (.@god_treasure1 < 560) getitem 2329,1; //Wooden_Mail_ + else if (.@god_treasure1 < 630) getitem 2320,1; //Formal_Suit + else if (.@god_treasure1 < 700) getitem 2322,1; //Silk_Robe_ + else if (.@god_treasure1 < 760) getitem 2324,1; //Scapulare_ + else if (.@god_treasure1 < 810) getitem 2326,1; //Saint_Robe_ + else if (.@god_treasure1 < 850) getitem 2342,1; //Full_Plate_Armor_ + else if (.@god_treasure1 < 900) getitem 2331,1; //Tights_ + else if (.@god_treasure1 < 950) getitem 2333,1; //Silver_Robe_ + else getitem 2336,1; //Thief_Clothes_ + } + else if (.@god_treasure < 601) { + if (.@god_treasure1 < 200) getitem 2402,1; //Sandals_ + else if (.@god_treasure1 < 400) getitem 2404,1; //Shoes_ + else if (.@god_treasure1 < 600) getitem 2406,1; //Boots_ + else if (.@god_treasure1 < 800) getitem 2407,1; //Chrystal_Pumps + else getitem 2409,1; //Spiky_Heel + } + else if (.@god_treasure < 701) { + if (.@god_treasure1 < 300) getitem 2502,1; //Hood_ + else if (.@god_treasure1 < 550) getitem 2504,1; //Muffler_ + else if (.@god_treasure1 < 750) getitem 2506,1; //Manteau_ + else getitem 2508,1; //Ragamuffin_Cape + } + else if (.@god_treasure < 801) { + if (.@god_treasure1 < 110) getitem 2601,1; //Ring + else if (.@god_treasure1 < 220) getitem 2602,1; //Earring + else if (.@god_treasure1 < 330) getitem 2603,1; //Necklace + else if (.@god_treasure1 < 440) getitem 2604,1; //Glove + else if (.@god_treasure1 < 550) getitem 2605,1; //Brooch + else if (.@god_treasure1 < 660) getitem 2607,1; //Clip + else if (.@god_treasure1 < 770) getitem 2608,1; //Rosary + else if (.@god_treasure1 < 880) getitem 2617,1; //Mitten_Of_Presbyter + else getitem 2618,1; //Matyr's_Flea_Guard } else { - getitem 2109,1; // Memorize_Book - } - } - else if (.@god_treasure < 201) { - if (.@god_treasure1 < 48) { - getitem 2254,1; // Angelic_Chain - } - else if (.@god_treasure1 < 96) { - getitem 2210,1; // Hair_Band - } - else if (.@god_treasure1 < 150) { - getitem 2213,1; // Cat_Hairband - } - else if (.@god_treasure1 < 190) { - getitem 2255,1; // Satanic_Chain - } - else if (.@god_treasure1 < 238) { - getitem 2217,1; // Biretta_ - } - else if (.@god_treasure1 < 290) { - getitem 2223,1; // Turban_ - } - else if (.@god_treasure1 < 340) { - getitem 2227,1; // Cap_ - } - else if (.@god_treasure1 < 348) { - getitem 2229,1; // Helm_ - } - else if (.@god_treasure1 < 400) { - getitem 2231,1; // Gemmed_Sallet_ - } - else if (.@god_treasure1 < 448) { - getitem 2233,1; // Circlet_ - } - else if (.@god_treasure1 < 496) { - getitem 5053,1; // Spinx_Helm - } - else if (.@god_treasure1 < 544) { - getitem 5019,1; // Corsair - } - else if (.@god_treasure1 < 592) { - getitem 2245,1; // Sweet_Gents - } - else if (.@god_treasure1 < 640) { - getitem 2247,1; // Oldman's_Romance - } - else if (.@god_treasure1 < 688) { - getitem 2248,1; // Western_Grace - } - else if (.@god_treasure1 < 736) { - getitem 5166,1; // Spinx_Helm_ - } - else if (.@god_treasure1 < 784) { - getitem 5158,1; // Holy_Bonnet_ - } - else if (.@god_treasure1 < 832) { - getitem 2249,1; // Coronet - } - else if (.@god_treasure1 < 880) { - getitem 5157,1; // Viking_Helm_ - } - else if (.@god_treasure1 < 940) { - getitem 2285,1; // Apple_Of_Archer - } - else { - getitem 5093,1; // Blue_Coif_ - } - } - else if (.@god_treasure < 301) { - if (.@god_treasure1 < 160) { - getitem 5014,1; // Fin_Helm - } - else if (.@god_treasure1 < 320) { - getitem 5005,1; // Gas_Mask - } - else if (.@god_treasure1 < 480) { - getitem 5054,1; // Assasin_Mask - } - else if (.@god_treasure1 < 540) { - getitem 2265,1; // Ganster_Mask - } - else if (.@god_treasure1 < 700) { - getitem 2266,1; // Iron_Cane - } - else if (.@god_treasure1 < 800) { - getitem 2260,1; // Mini_Glasses - } - else if (.@god_treasure1 < 900) { - getitem 5113,1; // Angry_Mouth - } - else { - // Pirate Dagger is iRO only, and requires extra files in client. - getitem 2270,1; // Centimental_Leaf - //getitem 5305,1 // Pirate_Dagger - } - } - else if (.@god_treasure < 401) { - if (.@god_treasure1 < 70) { - getitem 2286,1; // Elven_Ears - } - else if (.@god_treasure1 < 140) { - getitem 5002,1; // Gemmed_Crown - } - else if (.@god_treasure1 < 210) { - getitem 5147,1; // Baseball_Cap - } - else if (.@god_treasure1 < 280) { - getitem 2217,1; // Biretta_ - } - else if (.@god_treasure1 < 350) { - getitem 5120,1; // Fedora_ - } - else if (.@god_treasure1 < 420) { - getitem 2261,1; // Prontera_Army_Cap - } - else if (.@god_treasure1 < 490) { - getitem 5162,1; // Bone_Helm_ - } - else if (.@god_treasure1 < 560) { - getitem 5030,1; // Panda_Cap - } - else if (.@god_treasure1 < 630) { - getitem 5109,1; // Red_Bonnet - } - else if (.@god_treasure1 < 700) { - getitem 5084,1; // Lazy_Raccoon - } - else if (.@god_treasure1 < 770) { - getitem 5168,1; // Bongun_Hat_ - } - else if (.@god_treasure1 < 840) { - getitem 2214,1; // Bunny_Band - } - else if (.@god_treasure1 < 900) { - getitem 2295,1; // Blinker - } - else if (.@god_treasure1 < 950) { - getitem 5167,1; // Munak_Turban_ - } - else { - getitem 5018,1; // Feather_Bonnet - } - } else if (.@god_treasure < 501) { - if (.@god_treasure1 < 85) { - getitem 2310,1; // Coat_ - } - else if (.@god_treasure1 < 170) { - getitem 2311,1; // Mink_Coat - } - else if (.@god_treasure1 < 255) { - getitem 2313,1; // Padded_Armor_ - } - else if (.@god_treasure1 < 340) { - getitem 2317,1; // Plate_Armor_ - } - else if (.@god_treasure1 < 425) { - getitem 2319,1; // Glittering_Clothes - } - else if (.@god_treasure1 < 510) { - getitem 2320,1; // Formal_Suit - } - else if (.@god_treasure1 < 595) { - getitem 2322,1; // Silk_Robe_ - } - else if (.@god_treasure1 < 680) { - getitem 2359,1; // Ninja_Suit_ - } - else if (.@god_treasure1 < 765) { - getitem 2326,1; // Saint_Robe_ - } - else if (.@god_treasure1 < 850) { - getitem 2342,1; // Full_Plate_Armor_ - } - else if (.@god_treasure1 < 935) { - getitem 2331,1; // Tights_ - } - else { - getitem 2336,1; // Thief_Clothes_ - } - } - else if (.@god_treasure < 601) { - if (.@god_treasure1 < 200) { - getitem 2422,1; // High_Fashion_Sandals - } - else if (.@god_treasure1 < 400) { - getitem 2404,1; // Shoes_ - } - else if (.@god_treasure1 < 600) { - getitem 2406,1; // Boots_ - } - else if (.@god_treasure1 < 800) { - getitem 2407,1; // Chrystal_Pumps - } - else { - getitem 2412,1; // Grave_ - } - } - else if (.@god_treasure < 701) { - if (.@god_treasure1 < 200) { - getitem 2513,1; // Celestial_Robe - } - else if (.@god_treasure1 < 400) { - getitem 2504,1; // Muffler_ - } - else if (.@god_treasure1 < 600) { - getitem 2506,1; // Manteau_ - } - else if (.@god_treasure1 < 800) { - getitem 2514,1; // Pauldron - } - else { - getitem 2508,1; // Ragamuffin_Cape - } - } - else if (.@god_treasure < 801) { - if (.@god_treasure1 < 110) { - getitem 1122,1; // Ring_ - } - else if (.@god_treasure1 < 220) { - getitem 2622,1; // Earring_ - } - else if (.@god_treasure1 < 330) { - getitem 2623,1; // Necklace_ - } - else if (.@god_treasure1 < 440) { - getitem 2624,1; // Glove_ - } - else if (.@god_treasure1 < 550) { - getitem 2625,1; // Brooch_ - } - else if (.@god_treasure1 < 660) { - getitem 2607,1; // Clip - } - else if (.@god_treasure1 < 770) { - getitem 2626,1; // Rosary_ - } - else if (.@god_treasure1 < 880) { - getitem 2617,1; // Mitten_Of_Presbyter - } - else { - getitem 2671,1; // Thimble_Of_Archer_ - } - } - else { - if (.@god_treasure1 < 150) { - getitem 2281,1; // Phantom_Of_Opera - } - else if (.@god_treasure1 < 260) { - getitem 2297,1; // Goblini_Mask - } - else if (.@god_treasure1 < 370) { - getitem 5087,1; // Goblin_Mask_01 - } - else if (.@god_treasure1 < 480) { - getitem 5088,1; // Goblin_Mask_02 - } - else if (.@god_treasure1 < 590) { - getitem 5089,1; // Goblin_Mask_03 - } - else if (.@god_treasure1 < 700) { - getitem 5090,1; // Goblin_Mask_04 - } - else if (.@god_treasure1 < 810) { - getitem 5086,1; // Alarm_Mask + if (.@god_treasure1 < 150) getitem 2288,1; //Mr_Scream + else if (.@god_treasure1 < 260) getitem 2297,1; //Goblini_Mask + else if (.@god_treasure1 < 370) getitem 5087,1; //Goblin_Mask_01 + else if (.@god_treasure1 < 480) getitem 5088,1; //Goblin_Mask_02 + else if (.@god_treasure1 < 590) getitem 5089,1; //Goblin_Mask_03 + else if (.@god_treasure1 < 700) getitem 5090,1; //Goblin_Mask_04 + else if (.@god_treasure1 < 810) getitem 5046,1; //Bongun_Hat + else if (.@god_treasure1 < 920) getitem 2264,1; //Munak_Turban + else getitem 2225,1; //Goggle_ + } + } else { + if (.@god_treasure < 101) { + if (.@god_treasure1 < 210) getitem 2102,1; //Guard_ + else if (.@god_treasure1 < 420) getitem 2104,1; //Buckler_ + else if (.@god_treasure1 < 630) getitem 2106,1; //Shield_ + else if (.@god_treasure1 < 840) getitem 2108,1; //Mirror_Shield_ + else getitem 2109,1; //Memorize_Book + } + else if (.@god_treasure < 201) { + if (.@god_treasure1 < 48) getitem 2254,1; //Angelic_Chain + else if (.@god_treasure1 < 96) getitem 2210,1; //Hair_Band + else if (.@god_treasure1 < 150) getitem 2213,1; //Cat_Hairband + else if (.@god_treasure1 < 190) getitem 2255,1; //Satanic_Chain + else if (.@god_treasure1 < 238) getitem 2217,1; //Biretta_ + else if (.@god_treasure1 < 290) getitem 2223,1; //Turban_ + else if (.@god_treasure1 < 340) getitem 2227,1; //Cap_ + else if (.@god_treasure1 < 348) getitem 2229,1; //Helm_ + else if (.@god_treasure1 < 400) getitem 2231,1; //Gemmed_Sallet_ + else if (.@god_treasure1 < 448) getitem 2233,1; //Circlet_ + else if (.@god_treasure1 < 496) getitem 5053,1; //Spinx_Helm + else if (.@god_treasure1 < 544) getitem 5019,1; //Corsair + else if (.@god_treasure1 < 592) getitem 2245,1; //Sweet_Gents + else if (.@god_treasure1 < 640) getitem 2247,1; //Oldman's_Romance + else if (.@god_treasure1 < 688) getitem 2248,1; //Western_Grace + else if (.@god_treasure1 < 736) getitem 5166,1; //Spinx_Helm_ + else if (.@god_treasure1 < 784) getitem 5158,1; //Holy_Bonnet_ + else if (.@god_treasure1 < 832) getitem 2249,1; //Coronet + else if (.@god_treasure1 < 880) getitem 5157,1; //Viking_Helm_ + else if (.@god_treasure1 < 940) getitem 2285,1; //Apple_Of_Archer + else getitem 5093,1; //Blue_Coif_ + } + else if (.@god_treasure < 301) { + if (.@god_treasure1 < 160) getitem 5014,1; //Fin_Helm + else if (.@god_treasure1 < 320) getitem 5005,1; //Gas_Mask + else if (.@god_treasure1 < 480) getitem 5054,1; //Assasin_Mask + else if (.@god_treasure1 < 540) getitem 2265,1; //Ganster_Mask + else if (.@god_treasure1 < 700) getitem 2266,1; //Iron_Cane + else if (.@god_treasure1 < 800) getitem 2260,1; //Mini_Glasses + else if (.@god_treasure1 < 900) getitem 5113,1; //Angry_Mouth + else { + // Pirate Dagger is iRO only, and requires extra files in client. + //getitem 5305,1 //Pirate_Dagger + getitem 2270,1; //Centimental_Leaf + } } - else if (.@god_treasure1 < 920) { - getitem 2292,1; // Welding_Mask + else if (.@god_treasure < 401) { + if (.@god_treasure1 < 70) getitem 2286,1; //Elven_Ears + else if (.@god_treasure1 < 140) getitem 5002,1; //Gemmed_Crown + else if (.@god_treasure1 < 210) getitem 5147,1; //Baseball_Cap + else if (.@god_treasure1 < 280) getitem 2217,1; //Biretta_ + else if (.@god_treasure1 < 350) getitem 5120,1; //Fedora_ + else if (.@god_treasure1 < 420) getitem 2261,1; //Prontera_Army_Cap + else if (.@god_treasure1 < 490) getitem 5162,1; //Bone_Helm_ + else if (.@god_treasure1 < 560) getitem 5030,1; //Panda_Cap + else if (.@god_treasure1 < 630) getitem 5109,1; //Red_Bonnet + else if (.@god_treasure1 < 700) getitem 5084,1; //Lazy_Raccoon + else if (.@god_treasure1 < 770) getitem 5168,1; //Bongun_Hat_ + else if (.@god_treasure1 < 840) getitem 2214,1; //Bunny_Band + else if (.@god_treasure1 < 900) getitem 2295,1; //Blinker + else if (.@god_treasure1 < 950) getitem 5167,1; //Munak_Turban_ + else getitem 5018,1; //Feather_Bonnet + } else if (.@god_treasure < 501) { + if (.@god_treasure1 < 85) getitem 2310,1; //Coat_ + else if (.@god_treasure1 < 170) getitem 2311,1; //Mink_Coat + else if (.@god_treasure1 < 255) getitem 2313,1; //Padded_Armor_ + else if (.@god_treasure1 < 340) getitem 2317,1; //Plate_Armor_ + else if (.@god_treasure1 < 425) getitem 2319,1; //Glittering_Clothes + else if (.@god_treasure1 < 510) getitem 2320,1; //Formal_Suit + else if (.@god_treasure1 < 595) getitem 2322,1; //Silk_Robe_ + else if (.@god_treasure1 < 680) getitem 2359,1; //Ninja_Suit_ + else if (.@god_treasure1 < 765) getitem 2326,1; //Saint_Robe_ + else if (.@god_treasure1 < 850) getitem 2342,1; //Full_Plate_Armor_ + else if (.@god_treasure1 < 935) getitem 2331,1; //Tights_ + else getitem 2336,1; //Thief_Clothes_ + } + else if (.@god_treasure < 601) { + if (.@god_treasure1 < 200) getitem 2422,1; //High_Fashion_Sandals + else if (.@god_treasure1 < 400) getitem 2404,1; //Shoes_ + else if (.@god_treasure1 < 600) getitem 2406,1; //Boots_ + else if (.@god_treasure1 < 800) getitem 2407,1; //Chrystal_Pumps + else getitem 2412,1; //Grave_ + } + else if (.@god_treasure < 701) { + if (.@god_treasure1 < 200) getitem 2513,1; //Celestial_Robe + else if (.@god_treasure1 < 400) getitem 2504,1; //Muffler_ + else if (.@god_treasure1 < 600) getitem 2506,1; //Manteau_ + else if (.@god_treasure1 < 800) getitem 2514,1; //Pauldron + else getitem 2508,1; //Ragamuffin_Cape + } + else if (.@god_treasure < 801) { + if (.@god_treasure1 < 110) getitem 1122,1; //Ring_ + else if (.@god_treasure1 < 220) getitem 2622,1; //Earring_ + else if (.@god_treasure1 < 330) getitem 2623,1; //Necklace_ + else if (.@god_treasure1 < 440) getitem 2624,1; //Glove_ + else if (.@god_treasure1 < 550) getitem 2625,1; //Brooch_ + else if (.@god_treasure1 < 660) getitem 2607,1; //Clip + else if (.@god_treasure1 < 770) getitem 2626,1; //Rosary_ + else if (.@god_treasure1 < 880) getitem 2617,1; //Mitten_Of_Presbyter + else getitem 2671,1; //Thimble_Of_Archer_ } else { - getitem 5006,1; // Machoman_Glasses + if (.@god_treasure1 < 150) getitem 2281,1; //Phantom_Of_Opera + else if (.@god_treasure1 < 260) getitem 2297,1; //Goblini_Mask + else if (.@god_treasure1 < 370) getitem 5087,1; //Goblin_Mask_01 + else if (.@god_treasure1 < 480) getitem 5088,1; //Goblin_Mask_02 + else if (.@god_treasure1 < 590) getitem 5089,1; //Goblin_Mask_03 + else if (.@god_treasure1 < 700) getitem 5090,1; //Goblin_Mask_04 + else if (.@god_treasure1 < 810) getitem 5086,1; //Alarm_Mask + else if (.@god_treasure1 < 920) getitem 2292,1; //Welding_Mask + else getitem 5006,1; //Machoman_Glasses } } next; @@ -573,7 +506,7 @@ que_god01,98,98,4 script Manager#G 69,{ } que_god01,66,125,6 script Researcher#G1 89,{ - if ($God1 < 100) { + if ($God1 < $@god_check2) { if (god_sl_1 == 2) { set god_sl_1,11; } @@ -739,7 +672,7 @@ que_god01,66,125,6 script Researcher#G1 89,{ } que_god01,11,136,6 script Researcher#G2 742,{ - if ($God1 < 100) { + if ($God1 < $@god_check2) { if (god_sl_1 == 2) { set god_sl_1,21; } @@ -958,7 +891,7 @@ que_god01,11,136,6 script Researcher#G2 742,{ } que_god01,55,47,3 script Researcher#G3 803,{ - if (god_sl2 < 100) { + if ($God1 < $@god_check2) { if (god_sl_1 == 2) { set god_sl_1,31; } @@ -1224,7 +1157,7 @@ que_god01,55,47,3 script Researcher#G3 803,{ } que_god01,14,47,3 script Researcher#G4 713,{ - if ($God1 < 100) { + if ($God1 < $@god_check2) { if (god_sl_1 == 2) { set god_sl_1,41; } @@ -1330,7 +1263,7 @@ que_god01,14,47,3 script Researcher#G4 713,{ } que_god01,20,48,0 script Slab#G 111,{ - if ($God1 < 100) { + if ($God1 < $@god_check2) { if ((god_sl_1 == 41) || (god_sl_1 == 12) || (god_sl_1 == 23) || (god_sl_1 == 34)) { if ((god_sl_2 == 1) || (god_sl_2 == 2)) { mes "....whgks ^ff00ffdirdnl^000000sjs wkrdjswhgks whdtnfb"; @@ -1476,7 +1409,7 @@ que_god01,20,48,0 script Slab#G 111,{ } payon,79,171,4 script Friar#G5 95,{ - if ($God1 < 100) { + if ($God1 < $@god_check2) { if ((god_sl_1 == 21) || (god_sl_1 == 32) || (god_sl_1 == 43) || (god_sl_1 == 14)) { if ((god_sl_2 == 1) || (god_sl_2 == 3)) { mes "[Lania]"; |