diff options
Diffstat (limited to 'npc/quests/seals/mjolnir_seal.txt')
-rw-r--r-- | npc/quests/seals/mjolnir_seal.txt | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt index 155bbdd32..f52f16050 100644 --- a/npc/quests/seals/mjolnir_seal.txt +++ b/npc/quests/seals/mjolnir_seal.txt @@ -39,7 +39,7 @@ //========================================================================= prontera,124,297,3 script Tialfi 4_M_KID1,{ - if (checkweight(1301,3) == 0) { + if (checkweight(Axe,3) == 0) { mes "- You are carrying too many items! -"; close; } @@ -62,7 +62,7 @@ prontera,124,297,3 script Tialfi 4_M_KID1,{ } else if (god_mjo_1 == 2 && god_mjo_2 == 2 && god_mjo_3 == 2 && god_mjo_4 == 2) { if (god_mjo_0 == 10) { - if ((countitem(756) > 49) && (countitem(757) > 49)) { + if ((countitem(Oridecon_Stone) > 49) && (countitem(Elunium_Stone) > 49)) { .@gift = 0; if (BaseJob == Job_Knight) { .@gift = 1; @@ -142,47 +142,47 @@ prontera,124,297,3 script Tialfi 4_M_KID1,{ mes "It must be around--Ah!"; mes "Here we are~"; next; - delitem 756,50; //Oridecon_Stone - delitem 757,50; //Elunium_Stone + delitem Oridecon_Stone,50; + delitem Elunium_Stone,50; god_mjo_0 = 11; if (.@gift == 1) { - getitem 1471,1; // Hell_Fire + getitem Hell_Fire,1; // Hell_Fire } else if (.@gift == 2) { - getitem 1526,1; // Slash + getitem Slash,1; // Slash } else if (.@gift == 3) { - getitem 1231,1; // Bazerald + getitem Bazerald,1; // Bazerald } else if (.@gift == 4) { - getitem 1367,1; // Slaughter + getitem Slaughter,1; // Slaughter } else if (.@gift == 5) { - getitem 1722,1; // Balistar + getitem Balistar,1; // Balistar } else if (.@gift == 6) { - getitem 1230,1; // House_Auger + getitem House_Auger,1; // House_Auger } else if (.@gift == 7) { - getitem 1141,1; // Immaterial_Sword + getitem Immaterial_Sword,1; // Immaterial_Sword } else if (.@gift == 8) { - getitem 1813,1; // Kaiser_Knuckle + getitem Kaiser_Knuckle,1; // Kaiser_Knuckle } else if (.@gift == 9) { - getitem 1557,1; // Book_Of_The_Apocalypse + getitem Book_Of_The_Apocalypse,1; // Book_Of_The_Apocalypse } else if (.@gift == 10) { - getitem 1235,1; // Azoth + getitem Azoth,1; // Azoth } else if (.@gift == 11) { - getitem 1227,1; // Weeder_Knife + getitem Weeder_Knife,1; // Weeder_Knife } else if (.@gift == 12) { - getitem 1913,1; // Electronic_Guitar + getitem Electronic_Guitar,1; // Electronic_Guitar } else if (.@gift == 13) { - getitem 1963,1; // Rapture_Rose + getitem Rapture_Rose,1; // Rapture_Rose } else { mes "Unknown error occurred."; @@ -508,7 +508,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{ mes "..."; close; case 2: - if (countitem(1005) > 0) { //Hammer_Of_Blacksmith + if (countitem(Hammer_Of_Blacksmith) > 0) { //Hammer_Of_Blacksmith mes "[Austri]"; mes "Ah, I see that the entire human race is not worthy of scorn. Unlike many of your kind, I see that you respect your elders."; next; @@ -764,7 +764,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{ mes "..."; close; case 2: - if (countitem(1005) > 0) { + if (countitem(Hammer_Of_Blacksmith) > 0) { mes "[Austri]"; mes "Ah, I see that the entire human race is not worthy of scorn. Unlike many of your kind, I see that you respect your elders."; next; @@ -2041,8 +2041,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{ close; } - if (countitem(984) > 0) { - delitem 984,1; //Oridecon + if (countitem(Oridecon) > 0) { + delitem Oridecon,1; } else { mes "[Vestri]"; @@ -2251,8 +2251,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{ mes "to work!"; close; } - if (countitem(984) > 0) { - delitem 984,1; //Oridecon + if (countitem(Oridecon) > 0) { + delitem Oridecon,1; } else { mes "[Vestri]"; @@ -2433,8 +2433,8 @@ mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{ } } else if (god_mjo_4 == 1) { - if (countitem(501) > 0) { - delitem 501,1; //Red_Potion + if (countitem(Red_Potion) > 0) { + delitem Red_Potion,1; mes "[Nordri]"; mes "Ah, you've brought"; mes "me a Red Potion, just"; @@ -2622,9 +2622,9 @@ mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{ } } else if (god_mjo_1 == 1) { - if (countitem(501) > 0) { + if (countitem(Red_Potion) > 0) { - delitem 501,1; //Red_Potion + delitem Red_Potion,1; mes "[Nordri]"; mes "Ah, you've brought"; mes "me a Red Potion...?"; |