summaryrefslogtreecommitdiff
path: root/npc/quests/seals/mjolnir_seal.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/seals/mjolnir_seal.txt')
-rw-r--r--npc/quests/seals/mjolnir_seal.txt54
1 files changed, 27 insertions, 27 deletions
diff --git a/npc/quests/seals/mjolnir_seal.txt b/npc/quests/seals/mjolnir_seal.txt
index 155bbdd32..f52f16050 100644
--- a/npc/quests/seals/mjolnir_seal.txt
+++ b/npc/quests/seals/mjolnir_seal.txt
@@ -39,7 +39,7 @@
//=========================================================================
prontera,124,297,3 script Tialfi 4_M_KID1,{
- if (checkweight(1301,3) == 0) {
+ if (checkweight(Axe,3) == 0) {
mes "- You are carrying too many items! -";
close;
}
@@ -62,7 +62,7 @@ prontera,124,297,3 script Tialfi 4_M_KID1,{
}
else if (god_mjo_1 == 2 && god_mjo_2 == 2 && god_mjo_3 == 2 && god_mjo_4 == 2) {
if (god_mjo_0 == 10) {
- if ((countitem(756) > 49) && (countitem(757) > 49)) {
+ if ((countitem(Oridecon_Stone) > 49) && (countitem(Elunium_Stone) > 49)) {
.@gift = 0;
if (BaseJob == Job_Knight) {
.@gift = 1;
@@ -142,47 +142,47 @@ prontera,124,297,3 script Tialfi 4_M_KID1,{
mes "It must be around--Ah!";
mes "Here we are~";
next;
- delitem 756,50; //Oridecon_Stone
- delitem 757,50; //Elunium_Stone
+ delitem Oridecon_Stone,50;
+ delitem Elunium_Stone,50;
god_mjo_0 = 11;
if (.@gift == 1) {
- getitem 1471,1; // Hell_Fire
+ getitem Hell_Fire,1; // Hell_Fire
}
else if (.@gift == 2) {
- getitem 1526,1; // Slash
+ getitem Slash,1; // Slash
}
else if (.@gift == 3) {
- getitem 1231,1; // Bazerald
+ getitem Bazerald,1; // Bazerald
}
else if (.@gift == 4) {
- getitem 1367,1; // Slaughter
+ getitem Slaughter,1; // Slaughter
}
else if (.@gift == 5) {
- getitem 1722,1; // Balistar
+ getitem Balistar,1; // Balistar
}
else if (.@gift == 6) {
- getitem 1230,1; // House_Auger
+ getitem House_Auger,1; // House_Auger
}
else if (.@gift == 7) {
- getitem 1141,1; // Immaterial_Sword
+ getitem Immaterial_Sword,1; // Immaterial_Sword
}
else if (.@gift == 8) {
- getitem 1813,1; // Kaiser_Knuckle
+ getitem Kaiser_Knuckle,1; // Kaiser_Knuckle
}
else if (.@gift == 9) {
- getitem 1557,1; // Book_Of_The_Apocalypse
+ getitem Book_Of_The_Apocalypse,1; // Book_Of_The_Apocalypse
}
else if (.@gift == 10) {
- getitem 1235,1; // Azoth
+ getitem Azoth,1; // Azoth
}
else if (.@gift == 11) {
- getitem 1227,1; // Weeder_Knife
+ getitem Weeder_Knife,1; // Weeder_Knife
}
else if (.@gift == 12) {
- getitem 1913,1; // Electronic_Guitar
+ getitem Electronic_Guitar,1; // Electronic_Guitar
}
else if (.@gift == 13) {
- getitem 1963,1; // Rapture_Rose
+ getitem Rapture_Rose,1; // Rapture_Rose
}
else {
mes "Unknown error occurred.";
@@ -508,7 +508,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{
mes "...";
close;
case 2:
- if (countitem(1005) > 0) { //Hammer_Of_Blacksmith
+ if (countitem(Hammer_Of_Blacksmith) > 0) { //Hammer_Of_Blacksmith
mes "[Austri]";
mes "Ah, I see that the entire human race is not worthy of scorn. Unlike many of your kind, I see that you respect your elders.";
next;
@@ -764,7 +764,7 @@ mjolnir_11,149,247,5 script Dwarf Blacksmith#east 4_M_DWARF,{
mes "...";
close;
case 2:
- if (countitem(1005) > 0) {
+ if (countitem(Hammer_Of_Blacksmith) > 0) {
mes "[Austri]";
mes "Ah, I see that the entire human race is not worthy of scorn. Unlike many of your kind, I see that you respect your elders.";
next;
@@ -2041,8 +2041,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
close;
}
- if (countitem(984) > 0) {
- delitem 984,1; //Oridecon
+ if (countitem(Oridecon) > 0) {
+ delitem Oridecon,1;
}
else {
mes "[Vestri]";
@@ -2251,8 +2251,8 @@ mjolnir_01,35,136,7 script Dwarf Blacksmith#west 4_M_DWARF,{
mes "to work!";
close;
}
- if (countitem(984) > 0) {
- delitem 984,1; //Oridecon
+ if (countitem(Oridecon) > 0) {
+ delitem Oridecon,1;
}
else {
mes "[Vestri]";
@@ -2433,8 +2433,8 @@ mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{
}
}
else if (god_mjo_4 == 1) {
- if (countitem(501) > 0) {
- delitem 501,1; //Red_Potion
+ if (countitem(Red_Potion) > 0) {
+ delitem Red_Potion,1;
mes "[Nordri]";
mes "Ah, you've brought";
mes "me a Red Potion, just";
@@ -2622,9 +2622,9 @@ mjolnir_12,18,18,7 script Dwarf Blacksmith#north 4_M_DWARF,{
}
}
else if (god_mjo_1 == 1) {
- if (countitem(501) > 0) {
+ if (countitem(Red_Potion) > 0) {
- delitem 501,1; //Red_Potion
+ delitem Red_Potion,1;
mes "[Nordri]";
mes "Ah, you've brought";
mes "me a Red Potion...?";