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-rw-r--r--npc/quests/quests_veins.txt70
1 files changed, 35 insertions, 35 deletions
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt
index bca78b9da..b992d1dde 100644
--- a/npc/quests/quests_veins.txt
+++ b/npc/quests/quests_veins.txt
@@ -68,7 +68,7 @@
mes "pick up stones all day long...";
mes "The pain... It's unbearable!";
next;
- switch(select("Bend with your knees, yo.:Gosh, how bad is it?")) {
+ switch(select("Bend with your knees, yo.", "Gosh, how bad is it?")) {
case 1:
mes "[Zabaroo]";
mes "Whippersnapper!";
@@ -149,7 +149,7 @@
mes "with throbbing pain. Let's...";
mes "Let's at least give it a try.";
next;
- switch(select("What's with these stones?:Where's the old man?:Nothing.")) {
+ switch(select("What's with these stones?", "Where's the old man?", "Nothing.")) {
case 1:
mes "[Zabaroo]";
mes "Well, we use these dark";
@@ -321,7 +321,7 @@ ve_in,169,310,6 script Strange Old Man#ve 2_M_MOLGENSTEIN,{
mes "completion. Now, if";
mes "I just turn this here...";
next;
- if (select("Excuse me...:........") == 1) {
+ if (select("Excuse me...", "........") == 1) {
mes "[Absar]";
mes "What?! Who dares";
mes "disturb me?! N-no!";
@@ -359,7 +359,7 @@ ve_in,169,310,6 script Strange Old Man#ve 2_M_MOLGENSTEIN,{
mes "name. Hurry, can't you";
mes "see that I'm busy?";
next;
- if (select("I... I'm sorry.:I'm here for Mr. Zabaroo...") == 1) {
+ if (select("I... I'm sorry.", "I'm here for Mr. Zabaroo...") == 1) {
mes "[Absar]";
mes "If only you didn't";
mes "interrupt me! Then";
@@ -374,7 +374,7 @@ ve_in,169,310,6 script Strange Old Man#ve 2_M_MOLGENSTEIN,{
mes "me to make him. So did";
mes "you bring all the materials?";
next;
- if (select("Yes:What materials...?") == 1) {
+ if (select("Yes", "What materials...?") == 1) {
mes "[Absar]";
mes "Great, we can get";
mes "started and m--";
@@ -490,7 +490,7 @@ ve_in02,37,28,4 script Factory Manager 4_M_HUMAN_01,{
mes "We should get one...";
mes "Anyway, get out of here.";
next;
- if (select("I'm sorry.:I've brought these...") == 1) {
+ if (select("I'm sorry.", "I've brought these...") == 1) {
mes "[Mirhen]";
mes "You're sorry,";
mes "I get it. Ummm...";
@@ -651,7 +651,7 @@ prontera,202,122,0 script Kid#sch 4_F_KID2,{
mes "He's got to be around here";
mes "somewhere, I think...";
next;
- select("What's wrong?:...");
+ select("What's wrong?", "...");
mes "[Rooney]";
mes "Oh, it's just...";
mes "Some guy sent me on a";
@@ -667,7 +667,7 @@ prontera,202,122,0 script Kid#sch 4_F_KID2,{
mes "never get paid for doing";
mes "this delivery. ^333333*Sigh*^000000";
next;
- if (select("Sounds tough. Good luck!:Do you need any help?") == 1) {
+ if (select("Sounds tough. Good luck!", "Do you need any help?") == 1) {
mes "[Rooney]";
mes "Thanks. I think";
mes "I just might need it.";
@@ -760,7 +760,7 @@ prt_church,89,108,6 script Bard#sch 2_M_BARD_ORIENT,{
mes "Ooooh... La la la-la~";
mes "Girls, girls, giiiirls...";
next;
- if(select("Excuse me...:......") == 1) {
+ if(select("Excuse me...", "......") == 1) {
mes "[Lasda]";
mes "Why, what a glorious";
mes "day! I should sing a song";
@@ -783,7 +783,7 @@ prt_church,89,108,6 script Bard#sch 2_M_BARD_ORIENT,{
mes "me blush. Did you need to";
mes "talk to me or something?.";
next;
- if(select("I'm sorry.:Are you ^ff0000Lasda Midar^000000?") == 1) {
+ if(select("I'm sorry.", "Are you ^ff0000Lasda Midar^000000?") == 1) {
mes "[Lasda]";
mes "Oh, that's alright.";
mes "...............................";
@@ -841,7 +841,7 @@ prt_church,89,108,6 script Bard#sch 2_M_BARD_ORIENT,{
mes "a bit? I want to ask you";
mes "for your help with something.";
next;
- if (select("Sure.:No.") == 1) {
+ if (select("Sure.", "No.") == 1) {
mes "[Lasda]";
mes "You see, the letter you";
mes "brought me was from my old";
@@ -857,7 +857,7 @@ prt_church,89,108,6 script Bard#sch 2_M_BARD_ORIENT,{
mes "there isn't much I can do.";
mes "Do you think you can help him?";
next;
- if (select("Sure.:No.") == 1) {
+ if (select("Sure.", "No.") == 1) {
mes "[Lasda]";
mes "Thank you so much!";
mes "I guess the best thing";
@@ -1073,7 +1073,7 @@ morocc,53,87,7 script Prison Ward#sch 4_M_MOC_SOLDIER,{
mes "[Jesse]";
mes "Do you want to enter?";
next;
- if (select("Yes.:No") == 1) {
+ if (select("Yes.", "No") == 1) {
mes "[Jesse]";
mes "Be careful when you talk";
mes "to that guy: he's a smooth";
@@ -1215,7 +1215,7 @@ ra_in01,50,387,4 script Upset Looking Bard#sch 1_M_BARD,{
mes "you. Still, did you want";
mes "to ask me something?";
next;
- switch(select("Nothing.:I'm here on behalf of Mr. Lasda.")) {
+ switch(select("Nothing.", "I'm here on behalf of Mr. Lasda.")) {
case 1:
mes "[Vitre]";
mes "Well...";
@@ -1472,7 +1472,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "I'd prefer it if you didn't";
mes "come to watch us practice.";
next;
- if (select("I want a Megaphone.:Eeek...") == 2) {
+ if (select("I want a Megaphone.", "Eeek...") == 2) {
mes "[Hianna]";
mes "If you really want to";
mes "watch us dance, come to";
@@ -1489,7 +1489,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "it's not like you can find one";
mes "anywhere else, either.";
next;
- if (select("Please! I'll do anything!:Later.") == 2) {
+ if (select("Please! I'll do anything!", "Later.") == 2) {
mes "[Hianna]";
mes "Alright, then.";
mes "I'm sorry that";
@@ -1503,7 +1503,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "carefully to what I want";
mes "you to do for me.";
next;
- if (select("Listen:Reconsider") == 1) {
+ if (select("Listen", "Reconsider") == 1) {
mes "[Hianna]";
mes "First, I want a little";
mes "cash. Consider it a rental";
@@ -1527,7 +1527,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "once you come back. So...";
mes "How does that sound?";
next;
- if (select("Sounds good.:Like a ripoff.") == 1) {
+ if (select("Sounds good.", "Like a ripoff.") == 1) {
mes "[Hianna]";
mes "I'm glad you agree~";
mes "Okay, the Dancers are";
@@ -1567,7 +1567,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "job escorting them. Now...";
mes "Do you have the money?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
if (Zeny < 500000) {
mes "[Hianna]";
mes "What's this? Hmm...";
@@ -1603,7 +1603,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "Anything I can help";
mes "you with today?";
next;
- if (select("I'd like another Megaphone.:No thanks.") == 1) {
+ if (select("I'd like another Megaphone.", "No thanks.") == 1) {
mes "[Hianna]";
mes "Well, I guess I can let";
mes "you have another one if";
@@ -1611,7 +1611,7 @@ job_duncer,93,106,6 script Dance Instructor#sch 4_F_HUGRANMA,{
mes "You sure you want to pay";
mes "the money for a Megaphone?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
if (Zeny < 500000) {
mes "[Hianna]";
mes "I'm sorry, but this";
@@ -1666,7 +1666,7 @@ job_duncer,85,49,0 script Young Dancer#sch1 4_F_07,{
mes "bodyguard. So are you";
mes "ready to go now?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
mes "[Dancer]";
mes "Alright, then.";
mes "Here we go~";
@@ -1704,7 +1704,7 @@ job_duncer,83,52,6 script Cheerful Dancer#sch1 4_F_07,{
mes "bodyguard. So are you";
mes "ready to go now?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
mes "[Dancer]";
mes "Alright, then.";
mes "Here we go~";
@@ -1741,7 +1741,7 @@ job_duncer,87,50,2 script Mature Looking Dancer#s1 4_F_07,{
mes "bodyguard. So are you";
mes "ready to go now?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
mes "[Dancer]";
mes "Alright, then.";
mes "Here we go~";
@@ -2158,7 +2158,7 @@ morocc,297,154,0 script Thin-Faced Bard#sch 1_M_BARD,{
mes "Listen, I'm a fugitive now.";
mes "Do you think you can help me?";
next;
- select("Sure.:I may as well...");
+ select("Sure.", "I may as well...");
mes "[Vitre]";
mes "I just need you to talk";
mes "to a few people, and let";
@@ -2227,7 +2227,7 @@ morocc,297,154,0 script Thin-Faced Bard#sch 1_M_BARD,{
mes "So did you listen";
mes "to all of their songs?";
next;
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
mes "[Vitre]";
mes "Perfect~ Here's a little";
mes "something to show my";
@@ -2653,7 +2653,7 @@ sec_in02,10,43,4 script Extra Story Patch 1_M_SIGNMONK,{
mes "[Patch]";
mes "Yeah, you can try.";
next;
- if(select("Now:How many?") == 2) {
+ if(select("Now", "How many?") == 2) {
input .@input,0,1000;
que_sch = .@input;
}
@@ -2768,7 +2768,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{
mes "Maybe your sister was";
mes "kidnapped by bandits...";
next;
- switch(select("Decline Request:Accept Request")) {
+ switch(select("Decline Request", "Accept Request")) {
case 1:
mes "["+strcharinfo(0)+"]";
mes "Sorry kid, but I've got";
@@ -5236,7 +5236,7 @@ ra_temin,115,140,1 script Flower Vase#vol HIDDEN_NPC,{
mes "flowers that look freshly";
mes "picked from a garden.^000000";
next;
- if (select("Destroy Vase:Don't Destroy Vase") == 1) {
+ if (select("Destroy Vase", "Don't Destroy Vase") == 1) {
mes "^3355FFYou grasp the flower";
mes "vase with both hands, and";
mes "then hurl it to the ground.^000000";
@@ -5449,7 +5449,7 @@ ra_temin,85,118,3 script Drawer#vol3 HIDDEN_NPC,{
mes "to the high priest";
mes "inside this drawer.^000000";
next;
- if (select("Check the Reports:Cancel") == 1) {
+ if (select("Check the Reports", "Cancel") == 1) {
mes "["+strcharinfo(0)+"]";
mes "Well, it might not to";
mes "the most moral thing,";
@@ -5521,7 +5521,7 @@ ra_temin,73,126,1 script Ladder#vol1 HIDDEN_NPC,{
mes "I'd get caught if I just";
mes "passed the guards...";
next;
- if (select("Climb Ladder:Cancel") == 1) {
+ if (select("Climb Ladder", "Cancel") == 1) {
mes "^3355FFYou climbed the";
mes "ladder over the";
mes "wall and snuck out.^000000";
@@ -6395,7 +6395,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{
mes "erupt anytime soon?";
next;
while(1) {
- if (select("Yes:No") == 1) {
+ if (select("Yes", "No") == 1) {
mes "["+strcharinfo(0)+"]";
mes "I guess I can't hide it";
mes "from you... The recent";
@@ -6657,7 +6657,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{
mes "Who do we fight for?";
mes "Who do we live for?";
next;
- if (select("Odin:Freya:Thor") == 2) {
+ if (select("Odin", "Freya", "Thor") == 2) {
break;
}
mes "[Colonel Vito]";
@@ -6874,7 +6874,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{
changequest 2125,2126;
aru_vol = 19;
next;
- if (select("Yes, sir!:What do you mean by chop?") == 1) {
+ if (select("Yes, sir!", "What do you mean by chop?") == 1) {
mes "[Colonel Vito]";
mes "Focus your energy in";
mes "your yell when you strike!";
@@ -7292,7 +7292,7 @@ thor_camp,246,191,3 script Guard#goto 4_DST_SOLDIER,{
mes "What now?";
mes "Can't you see I'm busy?";
next;
- if (select("Let me go out.:I'm sorry.") == 1) {
+ if (select("Let me go out.", "I'm sorry.") == 1) {
mes "[Guard]";
mes "Hurry up, and get out!";
close2;