diff options
Diffstat (limited to 'npc/quests/quests_veins.txt')
-rw-r--r-- | npc/quests/quests_veins.txt | 404 |
1 files changed, 202 insertions, 202 deletions
diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index 92512a662..d11563b8d 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -443,7 +443,7 @@ ve_in,169,310,6 script Strange Old Man#ve 2_M_MOLGENSTEIN,{ mes "is a Tactile Extendable"; mes "Clamp-Release Mechanism!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Tack... What...?"; next; mes "[Absar]"; @@ -1408,7 +1408,7 @@ ra_in01,58,389,0 script Guant Prisoner#sch 4_M_MIDDLE,{ mes "You couldn't outyell her"; mes "even with a Megaphone."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What...?!"; next; select("Where I can find that Megaphone?"); @@ -2672,7 +2672,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "^3355FFThis sobbing child"; mes "looks really upset...^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey, why are you"; mes "crying? Are you lost?"; mes "Where's your mommy?"; @@ -2681,11 +2681,11 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "My... Mom's"; mes "at home..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "......"; mes "........."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I see. So..."; mes "Are you having"; mes "trouble finding"; @@ -2697,10 +2697,10 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "even with my eyes closed!"; mes "^333333*Sniff sniff*^000000 Uuuuuuweeeh~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Can you tell me"; mes "why you're crying?"; next; @@ -2710,7 +2710,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "Volcan.... w-w-with"; mes "my sist-- Waaaaaaah!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Poor kid... Come on,"; mes "take a deep breath so"; mes "you can tell me about what"; @@ -2749,7 +2749,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "that I can pay you as soon"; mes "as my dad comes back!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait... I have a question."; mes "You said that someone took"; mes "away your sister at Thor"; @@ -2763,14 +2763,14 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "ran away! I... I didn't"; mes "mean to leave my sister!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hmmm..."; mes "Maybe your sister was"; mes "kidnapped by bandits..."; next; switch(select("Decline Request", "Accept Request")) { case 1: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Sorry kid, but I've got"; mes "things to do. I'm sure"; mes "someone else will come"; @@ -2780,7 +2780,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "Wah~"; close; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Okay, I'll see what"; mes "I can do. I'll try my best"; mes "to find your sister."; @@ -2793,7 +2793,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "^333333*Sob*^000000 I don't know what"; mes "I'll do! Waaaaaaaah~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Alright..."; mes "Wish me luck."; mes "I'll go search Thor"; @@ -2805,7 +2805,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ } } else if (rachel_camel == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better search"; mes "Thor Volcano for Curdie,"; mes "Karyn's little sister."; @@ -2818,7 +2818,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "Is she alright?"; mes "What happened?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I found her,"; mes "she's alright but..."; next; @@ -2826,7 +2826,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "What? Why isn't"; mes "she with you?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Curdie is... Well, she's"; mes "been shackled down. We"; mes "need to find a way to free her."; @@ -2860,7 +2860,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 5) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hmm... I'd better talk"; mes "to Ms. Ivory, the organic"; mes "soap maker if I want to help"; @@ -2868,13 +2868,13 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 6) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait... I should be"; mes "bringing Ms. Ivory all"; mes "of the soap ingredients."; mes "What were they again...?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^4D4DFF10 Milk^000000,"; mes "^4D4DFF100 Green Herbs^000000,"; mes "^4D4DFF50 Jellopies^000000, and"; @@ -2883,14 +2883,14 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 7) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I need to talk to"; mes "someone named Saraman"; mes "to get the soap ingredients..."; close; } else if (rachel_camel == 8) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's see..."; mes "I need to bring"; mes "Mr. Saruman all the"; @@ -2898,7 +2898,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "stimulate a camel's "; mes "appetite. I need to get..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^4D4DFF1 Unripe Apple^000000,"; mes "^4D4DFF5 Monster's Feed^000000,"; mes "^4D4DFF1 Empty Bottle^000000, and"; @@ -2906,7 +2906,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I have everything I need"; mes "to stimulate a camel's"; mes "appetite. Now I need to"; @@ -2916,7 +2916,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 10) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Right now, my time"; mes "would be better spent"; mes "looking for the Silk Sand"; @@ -2924,7 +2924,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better find Mr. Saraman's"; mes "lost camel, feed it camel"; mes "appetite stimulants, and"; @@ -2934,7 +2934,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel > 11 && rachel_camel < 17) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well... I found the"; mes "camel. Now I need to get"; mes "all the soap ingredients."; @@ -2943,7 +2943,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 17) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I managed to get the soap"; mes "ingredient and 5 of those"; mes "camel dung lumps. I should"; @@ -2953,35 +2953,35 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 18) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's see..."; mes "Shouldn't I be going"; mes "to see Ms. Ivory now?"; close; } else if (rachel_camel == 19) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I have the Silk Sand Camel"; mes "Soap now, so I should go"; mes "bring it to Mr. Lockenlock."; close; } else if (rachel_camel == 20) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better use the soap to"; mes "make a key mold that I can"; mes "bring over to Mr. Lockenlock."; close; } else if (rachel_camel == 21) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Making the key is more"; mes "important that telling Karyn"; mes "about what's happened."; close; } else if (rachel_camel == 22) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I need to bring"; mes "1 Steel to Mr. Lockenlock"; mes "so that he can make a key"; @@ -2989,7 +2989,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 23) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I finally got the"; mes "key that I can use"; mes "to free Curdie. I'm"; @@ -3002,7 +3002,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ close; } else if (rachel_camel == 24) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey, Karyn! I sent"; mes "your sister back to town"; mes "with a Butterfly Wing."; @@ -3029,7 +3029,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "Thank you for everything"; mes "that you did for us!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Umm... I see..."; mes "I'll come by later"; mes "when Curdie's released"; @@ -3040,7 +3040,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "I promise to help you"; mes "whenever you need me!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hahahaha!"; mes "Well... I guess that's"; mes "pretty reassuring. Until then,"; @@ -3050,7 +3050,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "[Kid Karyn]"; mes "Got it!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Good, good..."; mes "It's a promise, then."; mes "I'll see you later~"; @@ -3084,14 +3084,14 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "Ah, and I've been taking care"; mes "of her, just like I promised~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Really? That's good"; mes "You should be proud~"; next; mes "[Kid Karyn]"; mes "^666666*Blush*^000000 Heh heh!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Anyway, I was wondering"; mes "if you could help me."; mes "Your dad's a fisherman,"; @@ -3120,7 +3120,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "him you want to use it. Let's"; mes "keep it our secret, okay?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "S-sure thing!"; next; mes "[Kid Karyn]"; @@ -3131,7 +3131,7 @@ veins,327,185,3 script Kid#camelcamel 4_M_DST_CHILD,{ mes "places. Also, my dad's boat"; mes "will rust if no one uses it."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Great! Thanks so much"; mes "for your help, Karyn~"; mes "I'll be sure to take"; @@ -3179,7 +3179,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "a little girl lying on the"; mes "ground unconscious.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey, kid! Wake up!"; mes "Can you hear me?"; next; @@ -3195,7 +3195,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "...Ah, owwww~"; mes "W-waaaaaaaah!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Sorry! I didn't mean"; mes "to make you cry! Are..."; mes "Are you alright?"; @@ -3206,7 +3206,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "out of here! You'll be in"; mes "trouble if they catch you!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Are you Curdie?"; mes "Your brother Karyn"; mes "asked me to rescue you."; @@ -3221,13 +3221,13 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "You have to leave before"; mes "those scary men come back!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What...?!"; mes "Those bastards!"; mes "Tying up a little"; mes "girl like this..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Argh! And I can't just"; mes "use brute force to shatter"; mes "these shackles! I might"; @@ -3239,7 +3239,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "I... I'll be alright! Now"; mes "hurry! Someone's coming!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Okay, I'll go..."; mes "But sit tight, and"; mes "wait for me to come"; @@ -3249,7 +3249,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "[Little Curdie]"; mes "^333333*Sob*^000000 R-really...?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I promise."; mes "I'm sure that someone"; mes "in town will know of a way"; @@ -3316,7 +3316,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ close; } else if (rachel_camel == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better find Mr. Saraman's"; mes "lost camel, feed it camel"; mes "appetite stimulants, and"; @@ -3333,7 +3333,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ close; } else if (rachel_camel == 17) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I managed to get the soap"; mes "ingredients: 5 of those"; mes "camel dung lumps. I should"; @@ -3375,7 +3375,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "be stuck here?"; mes "I... I want my mommy..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh... You're awake?"; mes "Don't worry, Curdie,"; mes "I'm sure that I'll be"; @@ -3405,7 +3405,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "she's forced to remain"; mes "here for much longer.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Don't worry."; mes "I'll come rescue"; mes "you as soon as I make"; @@ -3426,7 +3426,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "want to thank you for doing"; mes "your best to help me."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Everything will be"; mes "alright. I just have"; mes "to hurry a little bit."; @@ -3455,7 +3455,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "Y-you..."; mes "Is it really you?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hang on, Curdie!"; mes "I hope this key works..."; next; @@ -3478,7 +3478,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "[Little Curdie]"; mes "I can't move my legs!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, there's no other"; mes "choice. Curdie, I'm"; mes "going to send you back to"; @@ -3497,7 +3497,7 @@ que_thor,36,66,5 script Little Curdie 4_F_DST_CHILD,{ mes "arrive safely and see"; mes "her brother Karyn again.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What did she see behind"; mes "the steel door in this old"; mes "volcano? It must have been"; @@ -3525,7 +3525,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ } else if (rachel_camel == 4) { if (countitem(Yellow_Potion) > 0) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me...?"; next; mes "[Locksmith Lockenlock]"; @@ -3533,7 +3533,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "My head... What"; mes "do you want?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, I'd like"; mes "to make a key."; next; @@ -3550,7 +3550,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "bringing me a Yellow"; mes "Potion first?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Sure, I guess."; mes "I can part with just"; mes "1 Yellow Potion."; @@ -3577,7 +3577,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "have you know that the Rachel"; mes "Army's a regular customer~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333This guy made locks for"; mes "the Rachel army?! It might"; mes "not be a good idea to let him"; @@ -3585,7 +3585,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "one of their prisoners. Who"; mes "knows if he's loyal to them?^000000)"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "So what happened was..."; mes "I lost my key, but I can't"; mes "bring the lock here with me."; @@ -3600,7 +3600,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "are going bad. So where"; mes "are we going exactly?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait!"; mes "We can't do that!"; next; @@ -3610,7 +3610,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "open up a bank safe"; mes "or something, are you?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No, it's nothing like"; mes "that! It's just that the lock"; mes "is in a dangerous place."; @@ -3639,7 +3639,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "need that exact type of soap:"; mes "nothing else will do."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Chamelpu Soap?"; mes "What is th--"; next; @@ -3651,7 +3651,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "owner's a beauty, so it'll"; mes "be tough for you to miss her."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "..........."; delitem Yellow_Potion,1; changequest 3063,3064; @@ -3677,7 +3677,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "need that exact type of soap:"; mes "nothing else will do."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Chamelpu Soap?"; mes "What is th--"; next; @@ -3691,13 +3691,13 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 6) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait... I should be"; mes "bringing Ms. Ivory all"; mes "of the soap ingredients."; mes "What were they again...?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^4D4DFF10 Milk^000000,"; mes "^4D4DFF100 Green Herbs^000000,"; mes "^4D4DFF50 Jellopies^000000, and"; @@ -3706,14 +3706,14 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 7) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I need to talk to"; mes "someone named Saraman"; mes "to get the soap ingredients..."; close; } else if (rachel_camel == 8) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's see..."; mes "I need to bring"; mes "Mr. Saruman all the"; @@ -3721,7 +3721,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "stimulate a camel's "; mes "appetite. I need to get..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^4D4DFF1 Unripe Apple^000000,"; mes "^4D4DFF5 Monster's Feed^000000,"; mes "^4D4DFF1 Empty Bottle^000000, and"; @@ -3729,7 +3729,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I have everything I need"; mes "to stimulate a camel's"; mes "appetite. Now I need to"; @@ -3739,7 +3739,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 10) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Right now, my time"; mes "would be better spent"; mes "looking for the Silk Sand"; @@ -3747,7 +3747,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better find Mr. Saraman's"; mes "lost camel, feed it camel"; mes "appetite stimulants, and"; @@ -3757,7 +3757,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 12) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well... I found the"; mes "camel. Now I need to get"; mes "all the soap ingredients."; @@ -3773,7 +3773,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 17) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I managed to get the soap"; mes "ingredients: 5 of those"; mes "camel dung lumps. I should"; @@ -3783,7 +3783,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ close; } else if (rachel_camel == 18) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's see..."; mes "Shouldn't I be going"; mes "to see Ms. Ivory now?"; @@ -3797,7 +3797,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "All you had to do was go"; mes "to the market and buy it."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "..............................."; mes "..............................."; mes "..............................."; @@ -3835,14 +3835,14 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "sure that the key you're making"; mes "isn't for anything illegal..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Alright."; changequest 3078,3079; rachel_camel = 20; close; } else if (rachel_camel == 20) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better use the soap to"; mes "make a key mold that I can"; mes "bring over to Mr. Lockenlock."; @@ -3854,7 +3854,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "So did you manage"; mes "to make the key mold?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, I did. Would you"; mes "please hurry? This is an"; mes "emergency, and it could"; @@ -3890,7 +3890,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ } else if (rachel_camel == 22) { if (countitem(Steel) > 0) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Here's the Steel that"; mes "you need. Would you"; mes "please make the key now?"; @@ -3903,7 +3903,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "Tell me right now: what"; mes "are you using this key for?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh...?"; mes "What are you...?"; next; @@ -3928,7 +3928,7 @@ veins,181,166,3 script Lockenlock 4_M_HUMERCHANT,{ mes "of them, they will hunt you"; mes "down and hold me accountable."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "The truth is... I really"; mes "am trying to free somebody"; mes "the Rachel Army imprisoned..."; @@ -4083,7 +4083,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ close; } else if (rachel_camel == 5) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me...?"; next; mes "[Organic Soap Maker Ivory]"; @@ -4094,7 +4094,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "ordered something, then you"; mes "could just come back tomorrow."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Um, this is an emergency!"; mes "Mr. Lockenlock told me to"; mes "come here to get some kind"; @@ -4110,7 +4110,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "soap. It's an artistic soap"; mes "that you can shape easily~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, that's right!"; mes "Chamelepu Soap!"; next; @@ -4137,7 +4137,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "They might be a bit hard"; mes "to obtain, though..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "That's fine. The"; mes "important thing for me"; mes "is to get this soap as"; @@ -4170,7 +4170,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "time for you to do the,"; mes "um, hard part."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "..............................."; mes "..............................."; mes "..............................."; @@ -4183,7 +4183,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "ingredients that you've"; mes "gathered for me so far."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait..."; mes "Why would I want"; mes "to see the guy that"; @@ -4199,7 +4199,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "so please come back here"; mes "as soon as possible."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Mr. Saraman...?"; mes "Okay, so I need to visit"; mes "him if I really need you"; @@ -4228,14 +4228,14 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ } } else if (rachel_camel == 7) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I need to talk to"; mes "someone named Saraman"; mes "to get the soap ingredients..."; close; } else if (rachel_camel == 8) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's see..."; mes "I need to bring"; mes "Mr. Saruman all the"; @@ -4243,7 +4243,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "stimulate a camel's "; mes "appetite. I need to get..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^4D4DFF1 Unripe Apple^000000,"; mes "^4D4DFF5 Monster's Feed^000000,"; mes "^4D4DFF1 Empty Bottle^000000, and"; @@ -4251,7 +4251,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ close; } else if (rachel_camel == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I have everything I need"; mes "to stimulate a camel's"; mes "appetite. Now I need to"; @@ -4261,7 +4261,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ close; } else if (rachel_camel == 10) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Right now, my time"; mes "would be better spent"; mes "looking for the Silk Sand"; @@ -4269,7 +4269,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ close; } else if (rachel_camel == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'd better find Mr. Saraman's"; mes "lost camel, feed it camel"; mes "appetite stimulants, and"; @@ -4279,7 +4279,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ close; } else if (rachel_camel == 12) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well... I found the"; mes "camel. Now I need to get"; mes "all the soap ingredients."; @@ -4295,7 +4295,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ close; } else if (rachel_camel == 17) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I managed to get the soap"; mes "ingredients: 5 of those"; mes "camel dung lumps. I should"; @@ -4312,7 +4312,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "you so long to get all that"; mes "camel dung over here."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "It was a pretty big"; mes "hassle... But hopefully,"; mes "this will all be worth it."; @@ -4356,7 +4356,7 @@ veins,227,127,5 script Ivory 4_F_DESERT,{ mes "knew they were washing their"; mes "faces with... You know..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Don't worry, I won't"; mes "tell anyone. Thanks"; mes "for making the soap! "; @@ -4402,7 +4402,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ close; } else if (rachel_camel == 7) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me. Hello~"; mes "Ms. Ivory sent me"; mes "here with these soap"; @@ -4415,7 +4415,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "You must be here to get"; mes "some fresh camel dung."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wh-what?"; mes "My God!"; mes "A-are you sure?"; @@ -4425,7 +4425,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "Sure as sin, and"; mes "honest to God."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "..............................."; mes "..............................."; mes "..............................."; @@ -4458,7 +4458,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "until tomorrow. Why are"; mes "you here so early anyway?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Actually, this is kind"; mes "of an emergency. You see,"; mes "I need the soap to make a"; @@ -4480,7 +4480,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "day. Even if we put food in"; mes "front of her, she won't eat it."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What? Isn't there"; mes "something we can do?"; mes "I mean, I'm talking about"; @@ -4602,7 +4602,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ close; } else if (rachel_camel == 10) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Mr. Saraman, none"; mes "of the camels will eat"; mes "this appetite stimulant..."; @@ -4658,7 +4658,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ close; } else if (rachel_camel == 12) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well... I found the"; mes "camel. Now I need to get"; mes "all the soap ingredients."; @@ -4682,7 +4682,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ mes "Oh God, I don't know what"; mes "I'll do without that camel!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Don't worry, Mr. Saraman,"; mes "I found Soony at the outskirts"; mes "of town. She hurt her leg so"; @@ -4715,7 +4715,7 @@ veins,115,59,5 script Saraman 4_M_EINOLD,{ close; } else if (rachel_camel == 18) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's see..."; mes "Shouldn't I be going"; mes "to see Ms. Ivory now?"; @@ -4794,7 +4794,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ mes "more of the feed until it"; mes "was completely consumed.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This must be the"; mes "Silk Sand Camel..."; mes "I guess all I need to"; @@ -4848,7 +4848,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ mes "of steaming camel dung!"; mes "This is cause for celebration!^000000"; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; if (rachel_camel == 12) { mes "Now all I need is"; mes "just 4 more lumps"; @@ -4885,7 +4885,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ mes "5 lumps of camel dung."; mes "This is my finest moment."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "Never, in all my years"; mes "of adventuring, saving the"; mes "oppressed, protecting the"; @@ -4893,13 +4893,13 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ mes "that I'd accomplish such"; mes "a magnificent feat."; next; - mes "[" + strcharinfo(0) + "]"; + mes "[" + strcharinfo(PC_NAME) + "]"; mes "I am so happy--nay--"; mes "^4D4DFFproud^000000 that my strength, my"; mes "valor, and my determination"; mes "was up to this task. May the"; mes "annals of history never forget"; - mes "this day! Long live "+strcharinfo(0)+"!"; + mes "this day! Long live "+strcharinfo(PC_NAME)+"!"; next; mes "^3355FFIt's time for you to"; mes "return to Mr. Saraman.^000000"; @@ -4930,7 +4930,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ } } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; if (rachel_camel == 12) { mes "I need to feed this camel if"; mes "I ever want to get any dung"; @@ -4946,7 +4946,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ mes "then I need to bring it..."; } next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^4D4DFF2 Milk^000000,"; mes "^4D4DFF20 Green Herbs^000000,"; mes "^4D4DFF10 Jellopies^000000, and"; @@ -4959,7 +4959,7 @@ ve_fild07,235,42,3 script Silk Sand Camel 4_DST_CAMEL,{ } } else if (rachel_camel == 17) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I managed to get the soap"; mes "ingredients: 5 of those"; mes "camel dung lumps. I should"; @@ -4987,7 +4987,7 @@ veins,221,120,5 script Young Town Native 4_M_DESERT,{ mes "to ask if you need to find"; mes "your way around here."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me, but do"; mes "you know where I can"; mes "find a locksmith?"; @@ -4999,7 +4999,7 @@ veins,221,120,5 script Young Town Native 4_M_DESERT,{ mes "all the keys and locks in Veins"; mes "and even in Rachel."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Mr. Lockenlock, eh?"; mes "So where can I find him?"; next; @@ -5016,7 +5016,7 @@ veins,221,120,5 script Young Town Native 4_M_DESERT,{ mes "A Yellow Potion! It never"; mes "fails with that guy!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I see."; mes "Thanks for"; mes "the advice."; @@ -5027,7 +5027,7 @@ veins,221,120,5 script Young Town Native 4_M_DESERT,{ mes "After all these years..."; mes "I'm finally useful to someone!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...Ha...?"; next; mes "^3355FFFind Mr. Lockenlock"; @@ -5042,7 +5042,7 @@ veins,221,120,5 script Young Town Native 4_M_DESERT,{ mes "After all these years..."; mes "I'm finally useful to someone!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "...Ha...?"; next; mes "^3355FFFind Mr. Lockenlock"; @@ -5059,7 +5059,7 @@ veins,221,120,5 script Young Town Native 4_M_DESERT,{ mes "to ask if you need to find"; mes "your way around here."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No, thanks."; next; mes "[Native Young Man]"; @@ -5080,32 +5080,32 @@ ra_temin,87,133,1 script Rachel Guard#vol1 4_M_RASWORD,5,2,{ mes "wish to see him."; next; select("Think of a Distraction"); - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This guy's not going to"; mes "let me pass. Let's see..."; mes "Is there some way I could"; mes "get him to leave? What, or"; mes "even ^FF0000who^000000, could distract him?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait a second..."; mes "Of course! I should"; mes "talk to him about..."; next; input .@input$; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait a second..."; mes "Of course! I should"; mes "talk to him about ^FF0000"+.@input$+"^000000 !!"; next; if (.@input$ != "Lamir") { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What the...?"; mes "Where did I think of that?"; mes "That doesn't make any sense..."; close; } - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "That's right! I talked"; mes "to Lamir a while ago."; mes "If she's right, then this"; @@ -5113,7 +5113,7 @@ ra_temin,87,133,1 script Rachel Guard#vol1 4_M_RASWORD,5,2,{ mes "who's totally in love with her."; mes "Hmm... I know what I'll say..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "^333333*Ahem*^000000 Excuse me,"; mes "but are you Karlum?"; mes "I've got a message for you."; @@ -5125,7 +5125,7 @@ ra_temin,87,133,1 script Rachel Guard#vol1 4_M_RASWORD,5,2,{ mes "spit it out. I can't waste"; mes "too much time on the job..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You know ^3131FFLamir^000000, right?"; next; emotion e_omg; @@ -5135,14 +5135,14 @@ ra_temin,87,133,1 script Rachel Guard#vol1 4_M_RASWORD,5,2,{ mes "bad happen to her?"; mes "Quick, tell me!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No, nothing like that."; mes "She just told me that she"; mes "had something important to"; mes "tell you, and that you had to"; mes "come see her when you're free."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I tried to ask her"; mes "more, but she just kept"; mes "blushing and turning away."; @@ -5176,7 +5176,7 @@ ra_temin,87,133,1 script Rachel Guard#vol1 4_M_RASWORD,5,2,{ mes "game, huh? Do you think"; mes "I'm that easy to trick?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What? Is that what"; mes "happened? I could've"; mes "sworn th--Oooh. I get it now."; @@ -5252,7 +5252,7 @@ ra_temin,115,140,1 script Flower Vase#vol HIDDEN_NPC,{ disablenpc "Flower Vase#vol"; close; } - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "A lot of loving care"; mes "was put into arranging"; mes "these flowers.. I can't"; @@ -5450,7 +5450,7 @@ ra_temin,85,118,3 script Drawer#vol3 HIDDEN_NPC,{ mes "inside this drawer.^000000"; next; if (select("Check the Reports", "Cancel") == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, it might not to"; mes "the most moral thing,"; mes "but I get the feeling"; @@ -5462,7 +5462,7 @@ ra_temin,85,118,3 script Drawer#vol3 HIDDEN_NPC,{ mes "glancing at a few that"; mes "catch your interest.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ooh..."; mes "This might be"; mes "what I'm looking for."; @@ -5477,7 +5477,7 @@ ra_temin,85,118,3 script Drawer#vol3 HIDDEN_NPC,{ getitem File01,1; close; } - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Forget it."; mes "I didn't get permission"; mes "to look through these files."; @@ -5485,7 +5485,7 @@ ra_temin,85,118,3 script Drawer#vol3 HIDDEN_NPC,{ } else if (aru_vol == 5) { if (countitem(File01) < 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh! Here's another"; mes "copy of that report"; mes "I wanted! Pretty lucky~"; @@ -5514,7 +5514,7 @@ ra_temin,88,117,3 script Goddess Statue#vol1 HIDDEN_NPC,{ ra_temin,73,126,1 script Ladder#vol1 HIDDEN_NPC,{ if (aru_vol == 5) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wait, I can use this"; mes "ladder to sneak out of"; mes "here! I snuck inside so"; @@ -5557,7 +5557,7 @@ OnTouch: mes "Please submit your report"; mes "to us as soon as possible.^000000''"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Although the sender's"; mes "name isn't on this letter,"; mes "I can guess who wrote it. "; @@ -5664,7 +5664,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "being a gentleman."; mes "Hahahah, that's right!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me, but are"; mes "you the executive director"; mes "of the Veins Geological Team?"; @@ -5683,7 +5683,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "at the institute, really."; mes "Why, what do you want?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Uhh... There are some"; mes "official notices for you"; mes "at your office. I guess you"; @@ -5691,7 +5691,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "done? They sound like"; mes "they're pretty important."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Maybe..."; mes "Maybe even ^FF0000urgent^000000."; next; @@ -5741,7 +5741,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "[Drunken Man]"; mes "Hey, you."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes?"; next; emotion e_no1; @@ -5752,7 +5752,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "Institute. Congratulations!"; mes "Welcome to the team, friend!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Huh...?"; mes "I don't understand"; mes "what you're talking about!"; @@ -5765,7 +5765,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "world's greatest geologist!"; mes "(Well, maybe.)"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Hey, I never--"; next; mes "[Geologist Gio]"; @@ -5860,7 +5860,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "nice legs, but they're"; mes "not the best pair I've see--"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm back."; next; mes "[Geologist Gio]"; @@ -5874,7 +5874,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "how was the volcanic"; mes "temperature report?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, I did what you"; mes "told me. Hey, are you"; mes "sure you wanted me to"; @@ -5886,7 +5886,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "the temperature. It's"; mes "supposed to go up."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What are you...?"; mes "Actually, I thought that"; mes "maybe the pryometer"; @@ -5896,7 +5896,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "Heh! You're right~"; mes "I broke it on purpose."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What?!"; next; mes "[Geologist Gio]"; @@ -5923,7 +5923,7 @@ ve_in,233,116,3 script Drunken Man#vol 4_M_HUOLDARMY,{ mes "Of course, there's never"; mes "a problem to begin with..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "So..."; mes "You're a con man."; next; @@ -6130,7 +6130,7 @@ thor_v01,37,234,3 script Hot Land Surface#1 HIDDEN_NPC,{ changequest 2117,2118; aru_vol = 9; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I should take a few more"; mes "temperature measurements"; mes "before I submit this report,"; @@ -6198,7 +6198,7 @@ thor_v02,170,100,3 script Hot Land Surface#3 HIDDEN_NPC,{ mes "temperature in"; mes "your report.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I've taken enough"; mes "measurements. I should"; mes "submit this report to the"; @@ -6215,7 +6215,7 @@ thor_v02,170,100,3 script Hot Land Surface#3 HIDDEN_NPC,{ close; } else if (aru_vol == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I've taken enough"; mes "measurements. I should"; mes "submit this report to the"; @@ -6235,7 +6235,7 @@ que_thor,145,66,3 script Guard#vol::VeinsGuard 4_DST_SOLDIER,{ mes "personnel can enter this"; mes "area. Identify yourself!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm a research student working"; mes "under Director Gio for the"; mes "Veins Geological Research"; @@ -6263,7 +6263,7 @@ que_thor,145,66,3 script Guard#vol::VeinsGuard 4_DST_SOLDIER,{ mes "think we're expecting"; mes "any reports soon."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, we just found out"; mes "that the instruments we"; mes "used were faulty, so we"; @@ -6305,7 +6305,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "if you don't have any"; mes "reason to be here..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm a research student working"; mes "under Director Gio for the"; mes "Veins Geological Research"; @@ -6313,7 +6313,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "stamp this temperature"; mes "report for me?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Um, Gio is sick right"; mes "now, so that's why he"; mes "had me fill out this report"; @@ -6339,7 +6339,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "Is this... How bad is this?"; next; emotion e_swt2,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh... Oh, no!"; mes "Yikes! I guess if it's"; mes "higher than normal..."; @@ -6351,7 +6351,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "the alarm? I don't..."; mes "I don't wanna die!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You might want to calm"; mes "down first. I'll take a look"; mes "around the camp, so please"; @@ -6375,7 +6375,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "like this volcano will"; mes "erupt anytime soon?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh, I'm not finished"; mes "investigating yet. Would"; mes "you please wait a bit longer?"; @@ -6396,7 +6396,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ next; while(1) { if (select("Yes", "No") == 1) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I guess I can't hide it"; mes "from you... The recent"; mes "activity of this volcano"; @@ -6430,7 +6430,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "like it happened in the past!"; next; emotion e_flash,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, I agree. There's"; mes "a good chance of an..."; mes "explosion that'll cause"; @@ -6442,7 +6442,7 @@ thor_camp,250,104,3 script Sahedi#vol 4_M_RASWORD,{ mes "have to evacuate?"; next; emotion e_flash,1; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well... Uh..."; mes "According to my data..."; mes "Analysis... There's a 75%"; @@ -6501,7 +6501,7 @@ OnTouch: mes "be transporting cargo? "; mes "Attention to orders!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Are you talking to me?"; mes "No, I'm from the Veins Geo--"; next; @@ -6513,7 +6513,7 @@ OnTouch: mes "personally train you as"; mes "one of our holy knights!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "But I'm not--"; next; mes "[Colonel Vito]"; @@ -6556,7 +6556,7 @@ OnTouch: mes "be transporting cargo? "; mes "Attention to orders!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Are you talking to me?"; mes "No, I'm from the Veins Geo--"; next; @@ -6568,7 +6568,7 @@ OnTouch: mes "personally train you as"; mes "one of our holy knights!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "But I'm not--"; next; mes "[Colonel Vito]"; @@ -6624,8 +6624,8 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ mes "here in Thor Volcano."; mes "What's your name, soldier?"; next; - mes "["+strcharinfo(0)+"]"; - mes ""+strcharinfo(0)+", sir."; + mes "["+strcharinfo(PC_NAME)+"]"; + mes ""+strcharinfo(PC_NAME)+", sir."; next; mes "[Colonel Vito]"; mes "Hmpf! That's a weakling's"; @@ -6693,7 +6693,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ mes "[Colonel Vito]"; mes "DO YOU UNDERSTAND?!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, sir!"; next; mes "[Colonel Vito]"; @@ -6713,10 +6713,10 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ mes "Now, repeat after me."; next; mes "[Colonel Vito]"; - mes "I, "+strcharinfo(0)+","; + mes "I, "+strcharinfo(PC_NAME)+","; next; - mes "["+strcharinfo(0)+"]"; - mes "I, "+strcharinfo(0)+","; + mes "["+strcharinfo(PC_NAME)+"]"; + mes "I, "+strcharinfo(PC_NAME)+","; next; while(1) { mes "[Colonel Vito]"; @@ -6726,7 +6726,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ input .@input$; .@answer$ = "as a devoted servant of Goddess Freya"; if (.@input$ == .@answer$) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "as a devoted servant"; mes "of Goddess Freya, the"; mes "patron saint of the"; @@ -6748,7 +6748,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ input .@input$; .@answer$ = "I pledge my honor to overthrow our mortal enemy"; if (.@input$ == .@answer$) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I pledge my honor to"; mes "overthrow our mortal enemy,"; mes "the Rune-Midgarts Kingdom."; @@ -6768,7 +6768,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ input .@input$; .@answer$ = "I will show no mercy"; if (.@input$ == .@answer$) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I will show no mercy."; mes "Nothing will stay my hand.^000000"; next; @@ -6788,7 +6788,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ input .@input$; .@answer$ = "I shall devote my entire life"; if (.@input$ == .@answer$) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I shall devote my"; mes "entire life to the"; mes "full recovery of"; @@ -6810,7 +6810,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ input .@input$; .@answer$ = "Down with the Rune-Midgarts Kingdom!"; if (.@input$ == .@answer$) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Down with the"; mes "Rune-Midgarts Kingdom!^000000"; next; @@ -6861,7 +6861,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ mes "inspected since it controls"; mes "the camp's energy resources."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, sir!"; next; mes "[Colonel Vito]"; @@ -6904,7 +6904,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ mes "Train everyday, and don't"; mes "you ever slack off!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, sir!"; next; mes "[Colonel Vito]"; @@ -6915,7 +6915,7 @@ thor_camp,159,74,3 script Colonel Vito#3 4_M_DST_MASTER,{ mes "outside this building."; mes "You are dismissed."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333Well... I think"; mes "I will go back to"; mes "Sahedi. Hopefully,"; @@ -6973,7 +6973,7 @@ OnTouch: mes "These must contain military"; mes "supplies for the camp.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I should go back"; mes "to Sahedi now."; changequest 2127,2128; @@ -7015,7 +7015,7 @@ thor_camp,109,167,3 script Control Panel#vol HIDDEN_NPC,{ mes "run its operations smoothly"; mes "under the ground."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "All these pipes with molten"; mes "rock flowing through them..."; mes "I guess their heat is what"; @@ -7028,7 +7028,7 @@ thor_camp,109,167,3 script Control Panel#vol HIDDEN_NPC,{ mes "pretty smoothly. Everything"; mes "looks to be in working order."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No problems here."; mes "I guess I can go"; mes "back to that colonel."; @@ -7047,7 +7047,7 @@ thor_camp,150,65,3 script Dummy#1::VeinsDummy HIDDEN_NPC,{ mes "is marked with the emblem"; mes "of the Rune-Midgarts Kingdom.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wow..."; mes "They really hate the"; mes "Rune-Midgarts Kingdom..."; @@ -7061,47 +7061,47 @@ thor_camp,150,65,3 script Dummy#1::VeinsDummy HIDDEN_NPC,{ mes "voice loud and clear!"; mes "Now... Execute attack!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, sir!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "One!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Two!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Three!!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Four!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Five!!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Six!!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Seven!!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Eight!!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Nine!"; next; specialeffect EF_HIT2; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ten!"; aru_vol = 20; close; @@ -7117,7 +7117,7 @@ thor_camp,150,65,3 script Dummy#1::VeinsDummy HIDDEN_NPC,{ mes "did I order you to"; mes "chop the dummy?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "10 times, sir!"; next; mes "[Colonel Vito]"; @@ -7125,7 +7125,7 @@ thor_camp,150,65,3 script Dummy#1::VeinsDummy HIDDEN_NPC,{ mes "did you actually"; mes "chop the dummy?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "11 times, sir!"; next; mes "[Colonel Vito]"; @@ -7315,7 +7315,7 @@ OnTouch_: next; mes "^3355FFHubbie never came."; mes "Nobody messes with"; - mes ""+strcharinfo(0)+". Nobody.^000000"; + mes ""+strcharinfo(PC_NAME)+". Nobody.^000000"; close; } @@ -7358,7 +7358,7 @@ ve_in,237,131,1 script Female Customer#ve1 4_F_DESERT,{ mes "What about this nice"; mes "young adventurer here?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Meee?"; emotion e_swt2,1; next; |