diff options
Diffstat (limited to 'npc/quests/quests_umbala.txt')
-rw-r--r-- | npc/quests/quests_umbala.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/quests/quests_umbala.txt b/npc/quests/quests_umbala.txt index 56cddc02d..596c40b98 100644 --- a/npc/quests/quests_umbala.txt +++ b/npc/quests/quests_umbala.txt @@ -143,7 +143,7 @@ um_in,39,122,5 script Utan Chief 4_M_UMCHIEF,{ mes "a problem looking around the"; mes "village, but it seems you have something to ask of me."; next; - switch(select("I want to learn Utan language.:Umbabah Umbabah?:Nothing.")) { + switch(select("I want to learn Utan language.", "Umbabah Umbabah?", "Nothing.")) { case 1: if (isequipped(2278) || isequipped(2297) || isequipped(2288) || isequipped(2292) || isequipped(5005) || isequipped(2281) || isequipped(5043)) { mes "[Karkatan]"; @@ -513,7 +513,7 @@ um_in,44,71,2 script Utan Shaman 4_F_UMOLDWOMAN,{ mes "enchanted stones and to divide a"; mes "pure enchanted stone into rough ones."; next; - switch (select("Create rough enchanted stones:Divide a pure enchanted stone:Quit.")) { + switch (select("Create rough enchanted stones", "Divide a pure enchanted stone", "Quit.")) { case 1: mes "[Puchuchartan]"; mes "Do you wish to create rough"; @@ -522,7 +522,7 @@ um_in,44,71,2 script Utan Shaman 4_F_UMOLDWOMAN,{ mes "Earth, Water, Fire, Wind..."; mes "...choose one."; next; - switch (select("Earth:Water:Fire:Wind")) { + switch (select("Earth", "Water", "Fire", "Wind")) { case 1: .@consume = 947; //Horn .@amount = 15; @@ -686,7 +686,7 @@ um_in,44,71,2 script Utan Shaman 4_F_UMOLDWOMAN,{ mes "divide? Earth, Water, Fire, Wind... "; mes "Choose one."; next; - switch(select("Earth:Water:Fire:Wind")) { + switch(select("Earth", "Water", "Fire", "Wind")) { case 1: .@divide = 997; //Great_Nature break; @@ -845,7 +845,7 @@ umbala,221,193,1 script #Skulldoor HIDDEN_NPC,{ mes "As you peer through the keyhole,"; mes "you can see somebody moving inside the room.^000000"; next; - if (select("Examine the skull.:Quit.") == 1) { + if (select("Examine the skull.", "Quit.") == 1) { mes "^3355FFYou see that the eye sockets"; mes "of the skull are empty."; mes "How peculiar..."; @@ -856,7 +856,7 @@ umbala,221,193,1 script #Skulldoor HIDDEN_NPC,{ mes "^3355FFYou see the left eye socket of the"; mes "skull. What do you want to do?^000000"; next; - switch(select("Leave it as it is.:Insert a Blue Gemstone.:Insert a Yellow Gemstone.:Insert a Red Gemstone.")) { + switch(select("Leave it as it is.", "Insert a Blue Gemstone.", "Insert a Yellow Gemstone.", "Insert a Red Gemstone.")) { case 1: mes "^3355FFYou left the eye socket as it was.^000000"; next; @@ -898,7 +898,7 @@ umbala,221,193,1 script #Skulldoor HIDDEN_NPC,{ mes "^3355FFYou see the right eye socket of"; mes "the skull. What do you want to do?^000000"; next; - switch(select("Leave it as it is.:Insert a Blue Gemstone.:Insert a Yellow Gemstone.:Insert a Red Gemstone.")) { + switch(select("Leave it as it is.", "Insert a Blue Gemstone.", "Insert a Yellow Gemstone.", "Insert a Red Gemstone.")) { case 1: mes "^3355FFYou left the eye socket as it was.^000000"; next; @@ -1312,7 +1312,7 @@ OnTouch: mes "house, you see a leaf on the"; mes "ground near where you're standing.^000000"; next; - if (select("Take it.:Leave it.") == 1) { + if (select("Take it.", "Leave it.") == 1) { close2; um_wind = 0; MISC_QUEST |= 32768; |