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-rw-r--r--npc/quests/quests_rachel.txt193
1 files changed, 111 insertions, 82 deletions
diff --git a/npc/quests/quests_rachel.txt b/npc/quests/quests_rachel.txt
index fec2827d4..16ed29cba 100644
--- a/npc/quests/quests_rachel.txt
+++ b/npc/quests/quests_rachel.txt
@@ -55,6 +55,7 @@
//= 2.9 Replaced effect numerics with constants. [Samuray22]
//= 3.0 Large reordering of Zhed, and Peace to the Arunafeltz addition. [L0ne_W0lf]
//= Some more numeric conversion, and some other cleanup.
+//= 3.1 Updated Ice Necklace quest, added missing checks. [L0ne_W0lf]
//============================================================
// Lost Child Quest (Prerequisite to High Priest quest)
@@ -2740,6 +2741,14 @@ ra_in01,255,25,0 script Book#ra_in 111,{
//rachel,157,183,3 script Sincere Follower Urstia 917,{
rachel,157,183,3 script Sincere Follower Urstia 916,{
cutin "ra_usti1",2;
+ if (checkweight(908,200) == 0) {
+ mes "^3355FFWait a second!";
+ mes "Right now, you're carrying";
+ mes "too many things with you.";
+ mes "Please come back after";
+ mes "using the Kafra Service";
+ mes "to store some of your items.^000000";
+ }
if (ice_necklace_q < 1) {
mes "[Urstialla]";
mes "Oh, are you an adventurer";
@@ -2860,7 +2869,9 @@ rachel,157,183,3 script Sincere Follower Urstia 916,{
mes "maybe my prayers haven't";
mes "been answered yet. Perhaps";
mes "I need to pray more fervently?.";
- goto L_End;
+ close2;
+ cutin "",255;
+ end;
}
mes "[Urstialla]";
mes "Thank you so much!";
@@ -2869,9 +2880,11 @@ rachel,157,183,3 script Sincere Follower Urstia 916,{
mes "to restore its luster. Then,";
mes "it'll be a fitting tribute to";
mes "our loving goddess Freya.";
- getitem 7572,1; //Ashy_Necklace
+ getitem 7572,1; //Magic_Necklace
set ice_necklace_q,1;
- goto L_End;
+ close2;
+ cutin "",255;
+ end;
}
cutin "ra_usti2",2;
mes "[Urstialla]";
@@ -2880,67 +2893,73 @@ rachel,157,183,3 script Sincere Follower Urstia 916,{
mes "that you don't believe?";
mes "Repent, and may your";
mes "heart be opened to Freya!";
- goto L_End;
}
-
else if ((ice_necklace_q >= 1) && (ice_necklace_q < 5)) {
mes "[Urstialla]";
mes "Please find Maheo the";
mes "Mage and ask him to restore";
mes "the beauty of the necklace";
-
mes "I gave you. He should be";
mes "fighting monsters in the";
mes "ice cave to the north.";
- goto L_End;
}
-
else if (ice_necklace_q == 5) {
+ if (countitem(7573) > 0) {
+ mes "[Urstialla]";
+ mes "Oh! My necklace! Thank you!";
+ mes "It's so beautiful! It will";
+ mes "make a wonderful tribute to";
+ mes "Freya! I am certain with this,";
+ mes "my son will get better!";
+ next;
+ mes "[Urstialla]";
+ mes "Here, I know it's not much,";
+ mes "but please accept this as a";
+ mes "token of my appreication for";
+ mes " what you have done for me.";
+ delitem 7573,1; //Magic_Necklace_
+ getexp 700000,0;
+ set ice_necklace_q,6;
+ next;
+ mes "["+strcharinfo(0)+"]";
+ mes "Oh, let's just say it was";
+ mes "a worthwhile experience";
+ mes "for me.";
+ next;
+ mes "[Urstialla]";
+ mes ".........";
+ mes "............";
+ mes "May Freya always protect and";
+ mes "guide you and forgive you for";
+ mes "that horrible joke.";
+ }
+ else {
+ mes "["+strcharinfo(0)+"]";
+ mes "Oh, no! The necklace has disappeared!";
+ }
+ }
+ else {
mes "[Urstialla]";
- mes "Oh! My necklace! Thank you!";
- mes "It's so beautiful! It will";
- mes "make a wonderful tribute to";
- mes "Freya! I am certain with this,";
- mes "my son will get better!";
- next;
- mes "[Urstialla]";
- mes "Here, I know it's not much,";
- mes "but please accept this as a";
- mes "token of my appreication for";
- mes " what you have done for me.";
- delitem 7573,1; //Sparkling Necklace
- getexp 700000,0;
- set ice_necklace_q,6;
- next;
- mes "["+strcharinfo(0)+"]";
- mes "Oh, let's just say it was";
- mes "a worthwhile experience";
- mes "for me.";
- next;
- mes "[Urstialla]";
- mes ".........";
- mes "............";
- mes "May Freya always protect and";
- mes "guide you and forgive you for";
- mes "that horrible joke.";
- goto L_End;
+ mes "May Freya always";
+ mes "protect and guide you";
+ mes "with her everflowing";
+ mes "grace and wisdom..";
}
-
- mes "[Urstialla]";
- mes "May Freya always";
- mes "protect and guide you";
- mes "with her everflowing";
- mes "grace and wisdom..";
- goto L_End;
-
-L_End:
close2;
cutin "",255;
end;
-
}
ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{
+ if (checkweight(908,200) == 0) {
+ mes "^3355FFWait a second!";
+ mes "Right now, you're carrying";
+ mes "too many things with you.";
+ mes "Please come back after";
+ mes "using the Kafra Service";
+ mes "to store some of your items.^000000";
+ close;
+ }
if (ice_necklace_q == 1) {
cutin "ra_magic3",2;
emotion e_omg;
@@ -3132,7 +3151,6 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{
cutin "",255;
end;
}
-
else if ((ice_necklace_q == 2) || (ice_necklace_q == 3)) {
mes "[Maheo]";
mes "My master may not have";
@@ -3143,15 +3161,36 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{
mes "be reading near Freya's Spring.";
close;
}
-
else if (ice_necklace_q == 4) {
- mes "[Maheo]";
- mes "Oh, you're back!";
- mes "So did my master have";
- mes "any ideas on breaking";
- mes "this cold prison of ice?";
- next;
- //Need proper check for Hammer_of_Wind and Gray_Necklace
+ if (countitem(7569) > 0) {
+ if (countitem(7572) > 0) {
+ mes "[Maheo]";
+ mes "Oh, you're back!";
+ mes "So did my master have";
+ mes "any ideas on breaking";
+ mes "this cold prison of ice?";
+ next;
+ }
+ else {
+ mes "["+strcharinfo(0)+"]";
+ mes "Oh, shoot! I left the necklace in the city! I will be right back!";
+ next;
+ mes "[Maheo]";
+ mes "Hey, hey! Can't you just release me first?";
+ emotion e_sob;
+ close;
+ }
+ }
+ else {
+ mes "[Maheo]";
+ mes "My master may not have";
+ mes "my sheer talent, but he";
+ mes "is very knowledgable in";
+ mes "the ways of magic. Please...";
+ mes "Ask him for help. He should";
+ mes "be reading near Freya's Spring.";
+ close;
+ }
mes "["+strcharinfo(0)+"]";
mes "Well, he made this";
mes "magic hammer which is";
@@ -3229,10 +3268,10 @@ ice_dun02,120,105,3 script Man Stuck in Ice#cave 924,5,5,{
mes "And please don't mention";
mes "the fact that I trapped myself";
mes "in ice to anyone else, okay?";
+ delitem 7572,1; //Magic_Necklace
+ delitem 7569,1; //Wind Of_Hammer
getitem 7574,4; //Freezing Snow Powder
- getitem 7573,1; //Sparkling Necklace
- delitem 7572,1; //Ashy_Necklace
- delitem 7569,1; //Wind Hammer
+ getitem 7573,1; //Magic_Necklace_
set ice_necklace_q,5;
close2;
cutin "",255;
@@ -3250,7 +3289,6 @@ OnTouchNPC:
OnMyMobDead:
end;
-
}
ice_dun02,120,3,0 script #cave_vos -1,{
@@ -3274,6 +3312,15 @@ OnTimer10800000:
}
rachel,265,98,3 script Hamion#aru 930,{
+ if (checkweight(908,200) == 0) {
+ mes "^3355FFWait a second!";
+ mes "Right now, you're carrying";
+ mes "too many things with you.";
+ mes "Please come back after";
+ mes "using the Kafra Service";
+ mes "to store some of your items.^000000";
+ close;
+ }
if (ice_necklace_q < 2) {
mes "[Hamion]";
mes "Hm? Did you need";
@@ -3282,7 +3329,6 @@ rachel,265,98,3 script Hamion#aru 930,{
mes "get back to reading my book.";
close;
}
-
else if (ice_necklace_q == 2) {
mes "[Hamion]";
mes "Hm? Did you need";
@@ -3334,7 +3380,6 @@ rachel,265,98,3 script Hamion#aru 930,{
set ice_necklace_q,3;
close;
}
-
else if (ice_necklace_q == 3) {
if ((countitem(996) < 5) || (countitem(1354) < 1) || (countitem(7433) < 1)) {
mes "[Hamion]";
@@ -3360,7 +3405,6 @@ rachel,265,98,3 script Hamion#aru 930,{
mes "I'm just smart, not strong.";
close;
}
-
mes "[Hamion]";
mes "Great, you have everything";
mes "I need! But first, would you";
@@ -3406,7 +3450,6 @@ rachel,265,98,3 script Hamion#aru 930,{
set ice_necklace_q,4;
close;
}
-
else if (ice_necklace_q >= 4) {
mes "[Hamion]";
mes "There are always";
@@ -3417,7 +3460,6 @@ rachel,265,98,3 script Hamion#aru 930,{
mes "such a great place to read.";
close;
}
-
}
rachel,113,96,5 script Mohadian 929,10,10,{
@@ -3482,7 +3524,6 @@ rachel,113,96,5 script Mohadian 929,10,10,{
set ice_necklace_q,7;
close;
}
-
else if (ice_necklace_q == 7) {
if (countitem(7561) < 1) {
mes "[Mohadian]";
@@ -3552,7 +3593,6 @@ ice_dun03,126,126,3 script Blazing Fire#ice1 802,{
set $ktullanux_summon,$ktullanux_summon+1;
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
}
-
else if (countitem(7562) > 0) {
next;
select("Use Ice Scale.");
@@ -3565,9 +3605,7 @@ ice_dun03,126,126,3 script Blazing Fire#ice1 802,{
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
close;
}
-
}
-
}
close;
@@ -3597,7 +3635,6 @@ ice_dun03,172,126,0 script Blazing Fire#ice2 802,{
set $ktullanux_summon,$ktullanux_summon+1;
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
}
-
else if (countitem(7562) > 0) {
next;
select("Use Ice Scale.");
@@ -3610,9 +3647,7 @@ ice_dun03,172,126,0 script Blazing Fire#ice2 802,{
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
close;
}
-
}
-
}
close;
@@ -3641,7 +3676,6 @@ ice_dun03,172,172,0 script Blazing Fire#ice3 802,{
set $ktullanux_summon,$ktullanux_summon+1;
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
}
-
else if (countitem(7562) > 0) {
next;
select("Use Ice Scale.");
@@ -3654,9 +3688,7 @@ ice_dun03,172,172,0 script Blazing Fire#ice3 802,{
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
close;
}
-
}
-
}
close;
@@ -3685,7 +3717,6 @@ ice_dun03,127,172,0 script Blazing Fire#ice4 802,{
set $ktullanux_summon,$ktullanux_summon+1;
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
}
-
else if (countitem(7562) > 0) {
next;
select("Use Ice Scale.");
@@ -3698,9 +3729,7 @@ ice_dun03,127,172,0 script Blazing Fire#ice4 802,{
if ($ktullanux_summon == 4) donpcevent "ice_boss#broad::OnStart";
close;
}
-
}
-
}
close;
@@ -3720,27 +3749,27 @@ OnStart:
end;
OnTimer2000:
- mapannounce "ice_dun03","Thor's Flame is the blaze of observation and oath, but someone has put it out!",bc_map,0xFF6633;
+ mapannounce "ice_dun03","Someone has put out Thor's flames... Infidel!",bc_map,0xFF6633;
end;
OnTimer8000:
- mapannounce "ice_dun03","I, Ktullanux shall keep everything from Thor's fierce flame,",bc_map,0xFF6633;
+ mapannounce "ice_dun03","I, Ktullanux, must protect and preserve Thor's fierce flames...",bc_map,0xFF6633;
end;
OnTimer10000:
- mapannounce "ice_dun03","as the master of this cave!",bc_map,0xFF6633;
+ mapannounce "ice_dun03","As the master of this cave, I vow vengeance!",bc_map,0xFF6633;
end;
OnTimer13000:
- mapannounce "ice_dun03","You must be a foolish human who does not appreciate your life.",bc_map,0xFF6633;
+ mapannounce "ice_dun03","Only a human would be so foolhardy....",bc_map,0xFF6633;
end;
OnTimer16000:
- mapannounce "ice_dun03","Because of your dangerous curiosity,",bc_map,0xFF6633;
+ mapannounce "ice_dun03","Your curiosity will cost you, human.",bc_map,0xFF6633;
end;
OnTimer19000:
- mapannounce "ice_dun03","you will taste inconceivable pain which can even freeze the mother nature's breath!",bc_map,0xFF6633;
+ mapannounce "ice_dun03","Prepare yourself for a freezing realm of pain which you cannot possibly imagine!",bc_map,0xFF6633;
end;
OnTimer21000: