diff options
Diffstat (limited to 'npc/quests/quests_payon.txt')
-rw-r--r-- | npc/quests/quests_payon.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/quests_payon.txt b/npc/quests/quests_payon.txt index c289633cb..7b43cb152 100644 --- a/npc/quests/quests_payon.txt +++ b/npc/quests/quests_payon.txt @@ -38,11 +38,11 @@ //== 'Pretend Murdered' Quest ============================== payon_in01,99,72,4 script Granny 8_F_GRANDMOTHER,{ - if (checkweight(908,1) == 0) { + if (checkweight(Spawn,1) == 0) { mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000"; close; } - if (countitem(1049) > 3) { + if (countitem(Skirt_Of_Virgin) > 3) { mes "[Granny]"; mes "I wish I could make some clothing for my grandchildren for the festival season..."; next; @@ -51,7 +51,7 @@ payon_in01,99,72,4 script Granny 8_F_GRANDMOTHER,{ next; switch(select("Alright.:No way!")) { case 1: - delitem 1049,4; //Skirt_Of_Virgin + delitem Skirt_Of_Virgin,4; mes "[Granny]"; mes "Oh! Thank you so much~ Now I can make some clothes for Kitty Cutty~"; next; @@ -62,7 +62,7 @@ payon_in01,99,72,4 script Granny 8_F_GRANDMOTHER,{ mes "If it's okay..."; mes "I'd like to give you this."; next; - getitem 2293,1; //Pretend_Murdered + getitem Pretend_Murdered,1; mes "[Granny]"; mes "Goodbye, adventurer~!"; mes "Thank you for making an old woman so happy..."; @@ -102,14 +102,14 @@ payon_in01,18,10,4 script Mystic Lady 1_F_ORIENT_02,{ next; switch(select("Oh Yeah? That sounds good.:No thank you, Ma'am.")) { case 1: - if ((countitem(724) > 0) && (countitem(949) > 199) && (countitem(5001) > 0) && (Zeny > 4999)) { + if ((countitem(Cardinal_Jewel_) > 0) && (countitem(Feather) > 199) && (countitem(Headset) > 0) && (Zeny > 4999)) { mes "[Mystic Lady]"; - delitem 724,1; //Cardinal_Jewel_ - delitem 949,200; //Feather - delitem 5001,1; //Headset + delitem Cardinal_Jewel_,1; + delitem Feather,200; + delitem Headset,1; Zeny -= 5000; mes "Here, I will give you this pre-made one."; - getitem 2283,1; //Ear_Mufs + getitem Ear_Mufs,1; next; mes "[Mystic Lady]"; mes "Thank you for buying our product. You won't regret purchasing our Ear Muffs: Satisfaction guaranteed~"; @@ -136,7 +136,7 @@ payon_in01,18,10,4 script Mystic Lady 1_F_ORIENT_02,{ //== 'Oxygen Mask' Quest =================================== payon_in02,25,71,4 script Boy 4_M_04,{ - if (countitem(701) > 4) { + if (countitem(Ora_Ora) > 4) { mes "[Young Man]"; mes "ArrrGggghh!"; mes "Ah, No I can't..."; @@ -158,8 +158,8 @@ payon_in02,25,71,4 script Boy 4_M_04,{ mes "I'll make it short! Give it to me, and I will give you my treasure! So how's my idea? Wanna deal?"; close; case 2: - if (countitem(701) > 4) { - delitem 701,5; //Ora_Ora + if (countitem(Ora_Ora) > 4) { + delitem Ora_Ora,5; } mes "[Young Man]"; mes "Muhahahahah!!!"; @@ -173,7 +173,7 @@ payon_in02,25,71,4 script Boy 4_M_04,{ mes "Huk...Huk..."; mes "Sorry, I was out of control with pleasure for a while. Now, I will give my treasure as promised."; next; - getitem 5004,1; //Oxygen_Mask + getitem Oxygen_Mask,1; mes "[Young Man]"; mes "When you wear this over your mouth and start to breathe, it filters junk out before getting to your lungs."; next; @@ -257,15 +257,15 @@ payon_in01,56,12,7 script Young man#12 4_M_ORIENT02,{ next; switch(select("Give him the items.:Don't give him the items.")) { case 1: - if ((countitem(2229) > 0) && (countitem(2254) > 0) && (countitem(7036) > 4)) { + if ((countitem(Helm_) > 0) && (countitem(Angelic_Chain) > 0) && (countitem(Fang_Of_Garm) > 4)) { mes "[Young man]"; mes ".....Hm."; mes "Fine, here's your Helm of Angel. Take it."; - delitem 2229,1; //Helm_ - delitem 2254,1; //Angelic_Chain - delitem 7036,5; //Fang_Of_Garm + delitem Helm_,1; + delitem Angelic_Chain,1; + delitem Fang_Of_Garm,5; close2; - getitem 5025,1; //Helm_Of_Angel + getitem Helm_Of_Angel,1; end; } else { @@ -295,13 +295,13 @@ payon_in01,56,12,7 script Young man#12 4_M_ORIENT02,{ next; switch(select("Give him the items.:Don't give him the items.")) { case 1: - if ((countitem(1038) > 599) && (countitem(7048) > 39)) { + if ((countitem(Petite_DiablOfs_Horn) > 599) && (countitem(Talon_Of_Griffin) > 39)) { mes "[Young man]"; mes ".....Hm. Here's your Deviruchi Hat. Please take it."; - delitem 1038,600; //Petite_DiablOfs_Horn - delitem 7048,40; //Talon_Of_Griffin + delitem Petite_DiablOfs_Horn,600; + delitem Talon_Of_Griffin,40; close2; - getitem 5038,1; //Deviruchi_Cap + getitem Deviruchi_Cap,1; end; } else { |