diff options
Diffstat (limited to 'npc/quests/quests_niflheim.txt')
-rw-r--r-- | npc/quests/quests_niflheim.txt | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/quests/quests_niflheim.txt b/npc/quests/quests_niflheim.txt index 89ce0ac2d..93ab59237 100644 --- a/npc/quests/quests_niflheim.txt +++ b/npc/quests/quests_niflheim.txt @@ -197,7 +197,7 @@ OnTouch: mes "It looks very well-shaped.^000000"; next; mes "^3355FFWould you like to pick it up?^000000"; - if (select("Yes:No") == 1) { + if (select("Yes", "No") == 1) { if (nif_esc < 10) nif_esc += 2; else if (nif_esc == 10) @@ -219,7 +219,7 @@ OnTouch: mes "It looks very well-shaped.^000000"; next; mes "^3355FFWould you like to pick it up?^000000"; - if (select("Yes:No") == 1) { + if (select("Yes", "No") == 1) { nif_esc += 2; getitem Piano_Keyboard,1; } @@ -323,7 +323,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{ mes "leave me this way..."; emotion e_sob; next; - if (select("Comfort him.:Neglect him.") == 1) { + if (select("Comfort him.", "Neglect him.") == 1) { mes "[Erious]"; mes "Ah, thank you for your kindness."; mes "*Sob* My wife died while I was on"; @@ -346,7 +346,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{ mes "I cannot leave my children here"; mes "without me. *Cries*"; next; - if (select("I can deliver your message to her.:I am so sorry to hear that.") == 1) { + if (select("I can deliver your message to her.", "I am so sorry to hear that.") == 1) { mes "[Erious]"; mes "Oh, can you?"; mes "Thank you so much for your"; @@ -408,7 +408,7 @@ prt_in,161,20,3 script Erious#nif 4_F_03,{ mes "for me... Um...So in the end..."; mes "Were you able to meet my Elly?"; next; - if (select("Yes.:Sorry, I couldn't.") == 1) { + if (select("Yes.", "Sorry, I couldn't.") == 1) { if (nif_revive == 6 && countitem(Mementos) > 0) { mes "[Erious]"; mes "Are you serious? What did she say?"; @@ -535,7 +535,7 @@ umbala,215,181,3 script Billik 4_M_JOB_KNIGHT1,{ mes "It's a very dangerous place."; mes "Why would you want to go there?"; next; - if (select("I have to meet somebody there.:It's a part of my adventure.") == 1) { + if (select("I have to meet somebody there.", "It's a part of my adventure.") == 1) { mes "[Billik]"; mes "Someone you have to meet there..."; mes "Hmm... I suppose you wish to"; @@ -627,7 +627,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "you are asking."; emotion e_an; next; - if (select("But...:I am sorry.") == 1) { + if (select("But...", "I am sorry.") == 1) { mes "[Feylin]"; mes "You must know something..."; mes "Otherwise, you wouldn't be"; @@ -660,7 +660,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "The price that I demand may be"; mes "more that you expect..."; next; - if (select("I'm willing to do this.:I don't think I can do this.") == 1) { + if (select("I'm willing to do this.", "I don't think I can do this.") == 1) { if (BaseLevel > 79) { mes "[Feylin]"; mes "Alright, but you must promise"; @@ -676,7 +676,7 @@ niflheim,153,215,3 script Feylin 4_M_NFDEADMAN2,{ mes "10 Yggdrasil Leaf to cast this"; mes "spell. Do you wish to continue?"; next; - if (select("Yes:No") == 1) { + if (select("Yes", "No") == 1) { if (countitem(Leaf_Of_Yggdrasil) > 9) { mes "[Feylin]"; mes "I see. Then we shall begin."; |