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-rw-r--r--npc/quests/quests_moscovia.txt290
1 files changed, 101 insertions, 189 deletions
diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt
index 2ae62a0ae..a0fa9d941 100644
--- a/npc/quests/quests_moscovia.txt
+++ b/npc/quests/quests_moscovia.txt
@@ -1,40 +1,54 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) Lemongrass
+//= Copyright (C) Euphy
+//= Copyright (C) Joseph
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) Gepard
+//= Copyright (C) brianluau
+//= Copyright (C) Kisuka
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Moscovia Quests
-//===== By: ==================================================
-//= Kisuka
-//===== Current Version: =====================================
-//= 2.3
-//===== File Encoding ========================================
+//================= File Encoding =========================================
//= CP-949 (EUC-KR compatible). Do NOT read/save it as UTF-8.
-//===== Description: =========================================
+//= -If the encoding is correct, the next three lines have the same length-
+//= ============ กฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤกฤ ============
+//= ============ ============================================= ============
+//= ============ กมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกมกม ============
+//================= Description ===========================================
//= Quests for Moscovia.
-//= The Moving Island, Help Mikhail, Acorn Exchange,
-//= Banish Winter, Shafka Hat, Koshei the Immortal.
-//===== Additional Comments: =================================
-//= 1.0 First version. [Kisuka]
-//= 1.1 Small fixes on The Moving Island. [Kisuka]
-//= 1.2 Fixed a "player not attached" error. [brianluau]
-//= 1.3 Replaced occurrences of PcName. [brianluau]
-//= 1.4 Added 'Koshei the Immortal' quest. [Kisuka]
-//= 1.5 Fixes to 'Koshei the Immortal' quest. [Kisuka]
-//= 1.6 Added 'tides' to Ibanoff & Fixed time check for Marozka. [Kisuka]
-//= 1.7 Fixes on donpcevents and fixed some left over aegis stuff. [Kisuka]
-//= 1.8 Fixed some condition checks. [Gepard]
-//= 1.9 Corrected NPC counting mobs for the wrong NPC. (bugreport:4736) [L0ne_W0lf]
-//= 2.0 Optimized. [Joseph]
-//= 2.0a Bug fixes. [Euphy]
-//= 2.0b Bug fixes. [Lemongrass]
-//= 2.1 Fixed incorrect use of 'close'. [Joseph]
-//= 2.2 Updated RE/Pre-RE EXP. [Euphy]
-//= 2.3 Added GM management NPC. [Euphy]
-//============================================================
-
-// The Moving Island :: mos_whale_edq
-//============================================================
-
-//----------------------------------------------------------------------------
-// Berbayeff - Starting Point
-//----------------------------------------------------------------------------
+//= The Moving Island, Help Mikhail, Acorn Exchange, Banish Winter, Shafka
+//= Hat, Koshei the Immortal.
+//================= Current Version =======================================
+//= 2.3
+//=========================================================================
+
+//== The Moving Island :: mos_whale_edq ====================
+
+//- Berbayeff - Starting Point -
moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{
if (!mos_whale_edq) {
emotion e_an;
@@ -248,9 +262,7 @@ moscovia,171,71,3 script Berbayeff#npc 4_M_RUSMAN2,{
close;
}
-//----------------------------------------------------------------------------
-// Bulletin Board - List Tide Times
-//----------------------------------------------------------------------------
+//- Bulletin Board - List Tide Times -
moscovia,135,52,0 script Bulletin Board#npc 2_BULLETIN_BOARD,{
mes "[Charabel Schedule]";
mes "NOTICE, due to the varying";
@@ -268,9 +280,7 @@ moscovia,135,52,0 script Bulletin Board#npc 2_BULLETIN_BOARD,{
close;
}
-//----------------------------------------------------------------------------
-// Mr. Ibanoff - Docks
-//----------------------------------------------------------------------------
+//- Mr. Ibanoff - Docks -
moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{
if (mos_whale_edq == 0) {
mes "[Mr. Ibanoff]";
@@ -780,9 +790,7 @@ moscovia,135,49,5 script Mr. Ibanoff#npc 4_M_RUSBALD,{
close;
}
-//----------------------------------------------------------------------------
-// Mr. Ibanoff - Ship
-//----------------------------------------------------------------------------
+//- Mr. Ibanoff - Ship -
mosk_ship,98,110,3 script Mr. Ibanoff#npc2 4_M_RUSBALD,{
if (mos_whale_edq == 4) {
mes "[Mr. Ibanoff]";
@@ -983,9 +991,7 @@ S_D_2:
close;
}
-//----------------------------------------------------------------------------
-// Rudder
-//----------------------------------------------------------------------------
+//- Rudder -
mosk_ship,101,111,4 script rudder#ship HIDDEN_NPC,{
if (mos_whale_edq == 5) {
callsub S_Rud1,1,0;
@@ -1172,9 +1178,7 @@ S_Rud1:
close;
}
-//----------------------------------------------------------------------------
-// Aged Stranger - Whale Island
-//----------------------------------------------------------------------------
+//- Aged Stranger - Whale Island -
mosk_fild01,86,104,3 script Aged Stranger#npc 4_M_GUSLIMAN,{
if ((MaxWeight-Weight) < 2000) {
mes "[Aged Stranger]";
@@ -1808,9 +1812,7 @@ S_AS_3:
return;
}
-//----------------------------------------------------------------------------
-// Csar Alexsay III - Moscovia Palace
-//----------------------------------------------------------------------------
+//- Csar Alexsay III - Moscovia Palace -
mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{
if ((MaxWeight-Weight) < 2000) {
mes "[Csar Alexsay III]";
@@ -2343,9 +2345,7 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 4_M_RUSKING,{
close;
}
-//----------------------------------------------------------------------------
-// Prime Minister Dmitree - Moscovia Palace
-//----------------------------------------------------------------------------
+//- Prime Minister Dmitree - Moscovia Palace -
mosk_in,127,89,3 script Prime Minister Dmitree#m 4_M_RUSMAN1,{
if (mos_nowinter > 11 && mos_nowinter < 14) {
mes "[Prime Minister Dmitree]";
@@ -2467,9 +2467,7 @@ mosk_in,127,89,3 script Prime Minister Dmitree#m 4_M_RUSMAN1,{
close;
}
-//----------------------------------------------------------------------------
-// Island Trigger - Docks
-//----------------------------------------------------------------------------
+//- Island Trigger - Docks -
moscovia,136,46,4 script Find#ship CLEAR_NPC,4,4,{
end;
@@ -2519,10 +2517,7 @@ OnTouch:
close;
}
-//----------------------------------------------------------------------------
-// Triggers
-//----------------------------------------------------------------------------
-
+//- Triggers -
mosk_ship,1,1,4 script Baehideun#ship -1,{
OnInit:
$@mos1_edq = 0;
@@ -2629,12 +2624,9 @@ mosk_ship,3,3,4 duplicate(Baehideun#main) Baehideun2#ship -1
mosk_ship,5,5,4 duplicate(Baehideun#main) Baehideun3#ship -1
mosk_ship,15,15,4 duplicate(Baehideun#main) Baehideun4#ship -1
-// Help Mikhail :: mos_swan & mos_swan_pt2
-//============================================================
+//== Help Mikhail :: mos_swan & mos_swan_pt2 ===============
-//----------------------------------------------------------------------------
-// Gallina - Starting Point
-//----------------------------------------------------------------------------
+//- Gallina - Starting Point -
function script F_MOS_1 {
mes "[Gallina]";
mes "Oh, where the heck is he?";
@@ -2769,9 +2761,7 @@ mosk_in,144,279,5 script Gallina#mos 4_F_RUSWOMAN1,{
close;
}
-//----------------------------------------------------------------------------
-// Anna - Sister
-//----------------------------------------------------------------------------
+//- Anna - Sister -
mosk_in,148,274,1 script Anna#mos 4_F_RUSCHILD,{
if (!mos_swan) {
callfunc("F_MOS_1");
@@ -2951,9 +2941,7 @@ mosk_in,148,274,1 script Anna#mos 4_F_RUSCHILD,{
close;
}
-//----------------------------------------------------------------------------
-// Bed
-//----------------------------------------------------------------------------
+//- Bed -
mosk_in,136,279,3 script Bed#mos1 HIDDEN_NPC,{
mes "- There are sheets and a pillow which seem so neat and soft that I'll probably fall asleep as soon as I lie down on them. -";
if (mos_swan != 11) close;
@@ -2976,9 +2964,7 @@ mosk_in,136,279,3 script Bed#mos1 HIDDEN_NPC,{
mosk_in,161,279,3 duplicate(Bed#mos1) Bed#mos2 HIDDEN_NPC
-//----------------------------------------------------------------------------
-// Fire pot + Mikhail
-//----------------------------------------------------------------------------
+//- Fire pot + Mikhail -
mosk_in,205,268,3 script Fire pot#mos HIDDEN_NPC,{
if (!mos_swan) {
mes "- It's a fire pot to heat the room or bake something -";
@@ -3168,9 +3154,7 @@ OnEnable:
end;
}
-//----------------------------------------------------------------------------
-// Sticky Herb Tree Inn NPCs
-//----------------------------------------------------------------------------
+//- Sticky Herb Tree Inn NPCs -
mosk_in,135,191,5 script Landlord#mos 4_F_RUSWOMAN3,{
mes "[Landlord]";
mes "Oh, welcome to the Inn 'Sticky Herb Tree'.";
@@ -3727,9 +3711,7 @@ OnTouch:
close;
}
-//----------------------------------------------------------------------------
-// Swamp
-//----------------------------------------------------------------------------
+//- Swamp -
mosk_dun03,153,90,3 script Bubbling Swamp#mos1 CLEAR_NPC,{
if ((MaxWeight-Weight) < 2000) {
mes "- Your bag is very heavy today -";
@@ -3777,9 +3759,7 @@ mosk_dun03,153,90,3 script Bubbling Swamp#mos1 CLEAR_NPC,{
close;
}
-//----------------------------------------------------------------------------
-// Larissa - Hotcake Quests
-//----------------------------------------------------------------------------
+//- Larissa - Hotcake Quests -
mosk_in,211,259,5 script Larissa#mos_01 4_F_RUSWOMAN2,{
if ((MaxWeight-Weight) < 2000) {
mes "- Please stop here !! -";
@@ -3943,12 +3923,9 @@ mosk_in,211,259,5 script Larissa#mos_01 4_F_RUSWOMAN2,{
close;
}
-// Acorn Exchange :: mos_squirrel
-//============================================================
+//== Acorn Exchange :: mos_squirrel ========================
-//----------------------------------------------------------------------------
-// Acorn Dealer - Sells Acorns
-//----------------------------------------------------------------------------
+//- Acorn Dealer - Sells Acorns -
moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{
mes "[Acorn Dealer]";
mes "We have very fresh acorns. Everyone will like them!";
@@ -4008,9 +3985,7 @@ moscovia,208,182,7 script Acorn Dealer#mos 4_M_RUSMAN1,{
close;
}
-//----------------------------------------------------------------------------
-// Big Squirrel - Trade Acorns for Gems
-//----------------------------------------------------------------------------
+//- Big Squirrel - Trade Acorns for Gems -
- script Squirrel#mos_main -1,{
if (compare(strnpcinfo(0),"mos_sq")) end;
OnTouch:
@@ -4124,12 +4099,9 @@ S_BS_1:
mosk_fild01,113,108,3 duplicate(Squirrel#mos_main) Big Squirrel#mos HIDDEN_NPC
mosk_fild01,113,108,5 duplicate(Squirrel#mos_main) #mos_sq COCO,2,2
-// Banish Winter :: mos_nowinter
-//============================================================
+//== Banish Winter :: mos_nowinter =========================
-//----------------------------------------------------------------------------
-// Baba Yaga, the Horrible - Starting Point
-//----------------------------------------------------------------------------
+//- Baba Yaga, the Horrible - Starting Point -
mosk_in,215,46,5 script #babayaga -1,7,7,{
end;
OnTouch:
@@ -4961,9 +4933,7 @@ S_BY_1:
close;
}
-//----------------------------------------------------------------------------
-// Book
-//----------------------------------------------------------------------------
+//- Book -
mosk_in,217,45,0 script #book_russia HIDDEN_NPC,{
if (mos_nowinter == 15) {
mes "-Beside the pot,";
@@ -5208,9 +5178,7 @@ mosk_in,217,45,0 script #book_russia HIDDEN_NPC,{
close;
}
-//----------------------------------------------------------------------------
-// Mixing Pot
-//----------------------------------------------------------------------------
+//- Mixing Pot -
mosk_in,221,43,0 script #bowl HIDDEN_NPC,{
if (mos_nowinter != 16) end;
mes "-It is a very dirty pot.";
@@ -5482,9 +5450,7 @@ mosk_in,221,43,0 script #bowl HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Center of Town
-//----------------------------------------------------------------------------
+//- Center of Town -
moscovia,224,190,0 script #nowinterplz CLEAR_NPC,{
if (mos_nowinter != 19) end;
if (countitem(7765)) {
@@ -5522,9 +5488,7 @@ moscovia,224,190,0 script #nowinterplz CLEAR_NPC,{
close;
}
-//----------------------------------------------------------------------------
-// Villagers
-//----------------------------------------------------------------------------
+//- Villagers -
moscovia,252,203,5 script A Little Girl#mos1 4_F_RUSCHILD,{
if (mos_nowinter == 10) {
if (mos_kid == 1) {
@@ -6320,9 +6284,7 @@ moscovia,228,80,3 script A Little Boy#mos16 4_M_RUSCHILD,{
close;
}
-//----------------------------------------------------------------------------
-// Magic Bottle
-//----------------------------------------------------------------------------
+//- Magic Bottle -
mosk_dun03,225,233,0 script Pile of skeletons#mosk HIDDEN_NPC,{
if (mos_nowinter == 8) {
mes "-There are ugly skulls";
@@ -6387,9 +6349,7 @@ OnTouch:
}
}
-//----------------------------------------------------------------------------
-// Csar Alexsay III
-//----------------------------------------------------------------------------
+//- Csar Alexsay III -
mosk_in,131,92,3 script #Csar -1,7,7,{
if (mos_nowinter == 12) {
mes "[Csar Alexsay III]";
@@ -6481,8 +6441,7 @@ mosk_in,131,92,3 script #Csar -1,7,7,{
end;
}
-// Shafka Hat :: mos_whale_edq
-//============================================================
+//== Shafka Hat :: mos_whale_edq ===========================
moscovia,211,93,3 script Irina#edq 4_F_RUSCHILD,{
if (!checkweight(1201,1)) {
mes "Wait a moment!!";
@@ -6590,12 +6549,9 @@ moscovia,211,93,3 script Irina#edq 4_F_RUSCHILD,{
close;
}
-// Koshei the Immortal :: mos_request
-//============================================================
+//== Koshei the Immortal :: mos_request ====================
-//----------------------------------------------------------------------------
-// Sage - Starting Point
-//----------------------------------------------------------------------------
+//- Sage - Starting Point -
mosk_fild02,198,252,3 script Sage#rus01 4_M_SAGE_C,{
if (!rhea_rus_main) {
mes "[Sage]";
@@ -6681,9 +6637,7 @@ mosk_fild02,198,252,3 script Sage#rus01 4_M_SAGE_C,{
close;
}
-//----------------------------------------------------------------------------
-// Mysterious Stone
-//----------------------------------------------------------------------------
+//- Mysterious Stone -
mosk_dun01,169,162,0 script Mysterious Stone#rus02 HIDDEN_NPC,{
if (!rhea_rus_main) {
mes "- The road forks here -";
@@ -6779,9 +6733,7 @@ mosk_dun01,169,162,0 script Mysterious Stone#rus02 HIDDEN_NPC,{
}
}
-//----------------------------------------------------------------------------
-// Gray Wolf
-//----------------------------------------------------------------------------
+//- Gray Wolf -
mosk_dun01,167,160,3 script Gray Wolf#rus03 4_RUS_DWOLF,{
if (rhea_rus_main < 2) {
mes "[Gray Wolf]";
@@ -6902,9 +6854,7 @@ OnTimer120000:
end;
}
-//----------------------------------------------------------------------------
-// Wall (Maria Morebna, Gray Wolf, Koshei)
-//----------------------------------------------------------------------------
+//- Wall (Maria Morebna, Gray Wolf, Koshei) -
mosk_dun01,45,259,0 script Wall#rus04 HIDDEN_NPC,{
if (rhea_rus_main < 5) {
mes "["+ strcharinfo(0) +"]";
@@ -7377,9 +7327,7 @@ OnMyMobDead:
end;
}
-//----------------------------------------------------------------------------
-// Koshei, The Immortal
-//----------------------------------------------------------------------------
+//- Koshei, The Immortal -
mosk_dun01,5,5,0 script Koshei#rus47 -1,0,0,{
end;
OnInit:
@@ -7414,9 +7362,7 @@ OnTimer300000:
end;
}
-//----------------------------------------------------------------------------
-// Gray Wolf & Maria Morebna
-//----------------------------------------------------------------------------
+//- Gray Wolf & Maria Morebna -
- script mos_rus#main -1,{
end;
OnInit:
@@ -7442,9 +7388,7 @@ OnTimer120000:
mosk_dun01,50,256,3 duplicate(mos_rus#main) Gray Wolf#rus05 4_RUS_DWOLF
mosk_dun01,46,256,3 duplicate(mos_rus#main) Maria Morebna#rus46 4_F_RUSCHILD
-//----------------------------------------------------------------------------
-// The Blacksmith (Golden Key)
-//----------------------------------------------------------------------------
+//- The Blacksmith (Golden Key) -
moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{
if ((MaxWeight-Weight) < 3500) {
mes "[The Blacksmith]";
@@ -7716,9 +7660,7 @@ moscovia,178,127,0 script The Blacksmith#rus06 1_M_SMITH,{
}
}
-//----------------------------------------------------------------------------
-// Vassili Grandpapa (Red Ring)
-//----------------------------------------------------------------------------
+//- Vassili Grandpapa (Red Ring) -
moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{
if ((MaxWeight-Weight) < 3500) {
mes "[Vassili Grandpapa]";
@@ -7984,9 +7926,7 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 4_M_05,{
close;
}
-//----------------------------------------------------------------------------
-// Ryubaba (Red Ring)
-//----------------------------------------------------------------------------
+//- Ryubaba (Red Ring) -
moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{
if ((MaxWeight-Weight) < 3500) {
mes "[Ryubaba]";
@@ -8313,9 +8253,7 @@ moscovia,213,216,3 script Ryubaba#rus08 4_F_RUSWOMAN2,{
close;
}
-//----------------------------------------------------------------------------
-// Little Boy (Ryubaba Info)
-//----------------------------------------------------------------------------
+//- Little Boy (Ryubaba Info) -
moscovia,223,210,3 script Little Boy#rus09 4_M_RUSCHILD,{
if (rhea_rus_main < 8) {
mes "[Little Boy]";
@@ -8378,9 +8316,7 @@ moscovia,223,210,3 script Little Boy#rus09 4_M_RUSCHILD,{
close;
}
-//----------------------------------------------------------------------------
-// Shepherdess (Wooden Flute for Red Ring)
-//----------------------------------------------------------------------------
+//- Shepherdess (Wooden Flute for Red Ring) -
mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{
if (rhea_rus_main < 8) {
mes "[Shepherdess]";
@@ -8507,9 +8443,7 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 1_F_04,{
close;
}
-//----------------------------------------------------------------------------
-// Pointed Trees (Wooden Flute)
-//----------------------------------------------------------------------------
+//- Pointed Trees (Wooden Flute) -
- script PTree#rusmain -1,{
if (rhea_rus_ring == 6) {
if (countitem(7882) < 50) {
@@ -8554,9 +8488,7 @@ mosk_fild02,114,223,0 duplicate(PTree#rusmain) Pointed Tree#rus16 HIDDEN_NPC
mosk_fild02,101,197,0 duplicate(PTree#rusmain) Pointed Tree#rus17 HIDDEN_NPC
mosk_fild02,125,182,0 duplicate(PTree#rusmain) Pointed Tree#rus18 HIDDEN_NPC
-//----------------------------------------------------------------------------
-// Worried Mother (Lusalka's Hair)
-//----------------------------------------------------------------------------
+//- Worried Mother (Lusalka's Hair) -
moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{
if (rhea_rus_main < 8) {
mes "[Worried Mother]";
@@ -8657,9 +8589,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{
close;
}
-//----------------------------------------------------------------------------
-// Marsh Warning Signs
-//----------------------------------------------------------------------------
+//- Marsh Warning Signs -
- script Caution#07rus::NoSwim 2_BULLETIN_BOARD,{
mes " WARNING !! ";
mes "No Swimming";
@@ -8668,9 +8598,7 @@ moscovia,166,145,1 script Worried Mother#rus19 4_F_RUSWOMAN3,{
mosk_fild02,101,204,0 duplicate(NoSwim) Caution#rus01 2_BULLETIN_BOARD
mosk_fild02,101,200,0 duplicate(NoSwim) Caution#rus02 2_BULLETIN_BOARD
-//----------------------------------------------------------------------------
-// Lusalka Trigger (Lusalka's Hair)
-//----------------------------------------------------------------------------
+//- Lusalka Trigger (Lusalka's Hair) -
mosk_fild02,116,202,3 script Lusalka#07russai_22 -1,3,3,{
end;
OnTouch:
@@ -8751,9 +8679,7 @@ OnTouch:
}
}
-//----------------------------------------------------------------------------
-// Lusalka (Lusalka's Hair)
-//----------------------------------------------------------------------------
+//- Lusalka (Lusalka's Hair) -
mosk_fild02,124,202,3 script Lusalka#rus23 4_F_RUSGREEN,{
if (countitem(523)) {
if (rhea_rus_main < 8) {
@@ -8978,9 +8904,7 @@ OnTimer300000:
end;
}
-//----------------------------------------------------------------------------
-// Wanderer (Lusalka's Hair)
-//----------------------------------------------------------------------------
+//- Wanderer (Lusalka's Hair) -
prontera,228,279,3 script Wanderer#rus24 4_M_RUSMAN2,{
if (rhea_rus_main < 8) {
mes "[A Wanderer from a strange land]";
@@ -9083,9 +9007,7 @@ prontera,228,279,3 script Wanderer#rus24 4_M_RUSMAN2,{
close;
}
-//----------------------------------------------------------------------------
-// Morroc Villager (Lusalka's Hair)
-//----------------------------------------------------------------------------
+//- Morroc Villager (Lusalka's Hair) -
morocc,165,82,0 script Morroc Villager#rus25 1_M_02,{
if (rhea_rus_main < 8) {
mes "[Morroc Villager]";
@@ -9156,9 +9078,7 @@ morocc,165,82,0 script Morroc Villager#rus25 1_M_02,{
close;
}
-//----------------------------------------------------------------------------
-// Soldier/Igor (Lusalka's Hair)
-//----------------------------------------------------------------------------
+//- Soldier/Igor (Lusalka's Hair) -
moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{
if (rhea_rus_main < 8) {
mes "[A gloomy looking soldier]";
@@ -9299,9 +9219,7 @@ moc_pryd04,126,120,0 script Soldier#rus26 4_M_RUSMAN1,{
close;
}
-//----------------------------------------------------------------------------
-// Marozka's Dungeon (Golden Thread)
-//----------------------------------------------------------------------------
+//- Marozka's Dungeon (Golden Thread) -
mosk_dun01,45,250,3 script 1#rus27 WARPNPC,3,3,{
end;
OnTouch:
@@ -9485,9 +9403,7 @@ mosk_que,56,202,0 script Occult Apple Tree#rus29 HIDDEN_NPC,{
mosk_que,47,217,0 warp Escape#rus30 1,1,mosk_fild02,237,266
-//----------------------------------------------------------------------------
-// Marozka (Golden Thread)
-//----------------------------------------------------------------------------
+//- Marozka (Golden Thread) -
mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{
if (rhea_rus_main < 8) {
mes "[Marozka]";
@@ -9645,9 +9561,7 @@ mosk_fild02,243,270,0 script Marozka#rus31 4_M_LGTGRAND,{
close;
}
-//----------------------------------------------------------------------------
-// Baba Yaga (Golden Key)
-//----------------------------------------------------------------------------
+//- Baba Yaga (Golden Key) -
mosk_dun02,48,214,5 script Baba Yaga#rus32 4_F_BABAYAGA,{
if (rhea_rus_main < 9) {
mes "[Baba Yaga]";
@@ -10379,9 +10293,7 @@ OnMyMobDead:
end;
}
-//----------------------------------------------------------------------------
-// Baba Yaga's Tasks (Golden Key)
-//----------------------------------------------------------------------------
+//- Baba Yaga's Tasks (Golden Key) -
mosk_dun02,257,193,0 script Cow#rus33 4_BULL,3,3,{
end;
OnInit: