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-rw-r--r--npc/quests/quests_morocc.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 6a5f452cf..86e07aab1 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -67,7 +67,7 @@ moc_ruins,113,181,4 script William 4_M_ORIENT02,{
if ((countitem(1019) > 49) && (countitem(983) > 0) && (Zeny > 91099)) {
delitem 1019,50; //Wooden_Block
delitem 983,1; //Black_Dyestuffs
- set Zeny, Zeny-91100;
+ Zeny -= 91100;
mes "[William]";
mes "Here you are~!";
mes "This ^3355FFStop Post^000000 has";
@@ -134,7 +134,7 @@ moc_ruins,118,176,4 script Alchemist 1_M_WIZARD,{
next;
delitem 2243,1; //Spinning_Eyes
delitem 999,100; //Steel
- set Zeny, Zeny-50000;
+ Zeny -= 50000;
mes "[Marius]";
mes "Here you are!";
mes "Binoculars !";
@@ -261,7 +261,7 @@ OnTouch:
mes "Hey, bartender! Gimme";
mes "the usual! I like your";
mes "style, adventurer...";
- set Zeny, Zeny-1000;
+ Zeny -= 1000;
next;
mes "[Litheron]";
mes "Alright, you can come";
@@ -406,7 +406,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "ask you for 800. Enjoy it,";
mes "my friend, and drink it as";
mes "deeply as you would life.";
- set Zeny, Zeny-800;
+ Zeny -= 800;
getitem 12112,1; //Tropical_Sograt
}
close;
@@ -429,7 +429,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "hard feelings, but you're";
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
- set Zeny, Zeny-1000;
+ Zeny -= 1000;
getitem 12112,1; //Tropical_Sograt
close;
}
@@ -465,7 +465,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "ask you for 800. Enjoy it,";
mes "my friend, and drink it as";
mes "deeply as you would life.";
- set Zeny, Zeny-800;
+ Zeny -= 800;
getitem 12113,1; //Vermilion_The_Beach
}
close;
@@ -488,7 +488,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "hard feelings, but you're";
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
- set Zeny, Zeny-1000;
+ Zeny -= 1000;
getitem 12113,1; //Vermilion_The_Beach
close;
}