summaryrefslogtreecommitdiff
path: root/npc/quests/quests_morocc.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/quests_morocc.txt')
-rw-r--r--npc/quests/quests_morocc.txt142
1 files changed, 71 insertions, 71 deletions
diff --git a/npc/quests/quests_morocc.txt b/npc/quests/quests_morocc.txt
index 7783e2020..077072fdc 100644
--- a/npc/quests/quests_morocc.txt
+++ b/npc/quests/quests_morocc.txt
@@ -60,9 +60,9 @@ moc_ruins,113,181,4 script William 4_M_ORIENT02,{
mes "[William]";
mes "To produce a ^3355FFStop Post^000000, we need ^3355FF91100 Zeny^000000, ^3355FF50 Trunk^000000 and ^3355FF1 Black Dyestuffs^000000.";
next;
- if ((countitem(1019) > 49) && (countitem(983) > 0) && (Zeny > 91099)) {
- delitem 1019,50; //Wooden_Block
- delitem 983,1; //Black_Dyestuffs
+ if ((countitem(Wooden_Block) > 49) && (countitem(Black_Dyestuffs) > 0) && (Zeny > 91099)) {
+ delitem Wooden_Block,50;
+ delitem Black_Dyestuffs,1;
Zeny -= 91100;
mes "[William]";
mes "Here you are~!";
@@ -71,7 +71,7 @@ moc_ruins,113,181,4 script William 4_M_ORIENT02,{
mes "just for you!";
mes "Thank you for stopping by!";
mes "...Get the joke?";
- getitem 2272,1; // Stop_Post
+ getitem Stop_Post,1; // Stop_Post
close;
}
else {
@@ -121,19 +121,19 @@ moc_ruins,118,176,4 script Alchemist 1_M_WIZARD,{
mes "And ^3355FF50000 Zeny^000000!";
close;
case 2:
- if ((countitem(2243) > 0) && (countitem(999) > 99) && (Zeny > 49999)) {
+ if ((countitem(Spinning_Eyes) > 0) && (countitem(Steel) > 99) && (Zeny > 49999)) {
mes "[Marius]";
mes "Perfect, perfect !";
mes "Now my masterpiece will be complete!";
mes "Muhahahaha !";
next;
- delitem 2243,1; //Spinning_Eyes
- delitem 999,100; //Steel
+ delitem Spinning_Eyes,1;
+ delitem Steel,100;
Zeny -= 50000;
mes "[Marius]";
mes "Here you are!";
mes "Binoculars !";
- getitem 2296,1; // Binoculars
+ getitem Binoculars,1; // Binoculars
next;
mes "[Marius]";
mes "Just remember...";
@@ -169,7 +169,7 @@ morocc,43,108,5 script Sharp-Looking Kid#dan_07 4_KID01,{
close;
}
else {
- if (countitem(7416) > 0) {
+ if (countitem(Letter_Of_Recommend) > 0) {
mes "[Jack]";
mes "A letter of recommendation?";
mes "Oh, boy. Looks like you've brought me a very, very old relic from the past.";
@@ -329,7 +329,7 @@ que_job01,81,79,5 script Idle Knight#dan_08 4_M_JOB_KNIGHT1,{
}
que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
mes "too many things with you.";
@@ -371,7 +371,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
next;
switch(select("Tropical Sograt:Vermilion on the Beach:Do you offer any free drinks?")) {
case 1:
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "[Master]";
mes "Hey, why did you bring";
mes "so much stuff with you?";
@@ -401,7 +401,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "my friend, and drink it as";
mes "deeply as you would life.";
Zeny -= 800;
- getitem 12112,1; //Tropical_Sograt
+ getitem Tropical_Sograt,1;
}
close;
}
@@ -424,13 +424,13 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
Zeny -= 1000;
- getitem 12112,1; //Tropical_Sograt
+ getitem Tropical_Sograt,1;
close;
}
}
}
case 2:
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "[Master]";
mes "Hey, why did you bring";
mes "so much stuff with you?";
@@ -460,7 +460,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "my friend, and drink it as";
mes "deeply as you would life.";
Zeny -= 800;
- getitem 12113,1; //Vermilion_The_Beach
+ getitem Vermilion_The_Beach,1;
}
close;
}
@@ -483,7 +483,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "already lucky to be here.";
mes "Hey, enjoy your drink~";
Zeny -= 1000;
- getitem 12113,1; //Vermilion_The_Beach
+ getitem Vermilion_The_Beach,1;
close;
}
}
@@ -513,7 +513,7 @@ que_job01,82,95,3 script Bar Master#moc_main01 1_ETC_01,{
mes "Huh?";
next;
select("Show him the Letter of Recommendation.");
- if (countitem(7416) > 0) {
+ if (countitem(Letter_Of_Recommend) > 0) {
mes "[Master]";
mes "Ah.. I think you're little too late.";
mes "I've got nothing to say if this's about the request sent to each guild.";
@@ -804,14 +804,14 @@ que_job01,16,21,5 script Valdes#moc_master_1 1_M_JOBTESTER,{
mes "I'm really stressed out right now.";
mes "If you're here for the request that we made earlier, you can just forget about it.";
}
- if (countitem(7417) > 0) {
- delitem 7417,countitem(7417); //Mission_ScrollA
+ if (countitem(Mission_ScrollA) > 0) {
+ delitem Mission_ScrollA,countitem(Mission_ScrollA);
}
- if (countitem(7418) > 0) {
- delitem 7418,countitem(7418); //Mission_ScrollB
+ if (countitem(Mission_ScrollB) > 0) {
+ delitem Mission_ScrollB,countitem(Mission_ScrollB);
}
- if (countitem(7416) > 0) {
- delitem 7416,countitem(7416); //Letter_Of_Recommend
+ if (countitem(Letter_Of_Recommend) > 0) {
+ delitem Letter_Of_Recommend,countitem(Letter_Of_Recommend);
}
close;
@@ -948,7 +948,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
}
--.@partymembercount;
}
- if ((.@onlinemembers > 1) && (countitem(7826) > 0)) {
+ if ((.@onlinemembers > 1) && (countitem(Continental_Guard_Paper) > 0)) {
mes "[Continental Guard]";
mes "......";
next;
@@ -961,7 +961,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
warp "moc_fild21",38,193;
end;
}
- else if ((.@onlinemembers < 2) && (countitem(7826) > 0)) {
+ else if ((.@onlinemembers < 2) && (countitem(Continental_Guard_Paper) > 0)) {
mes "[Continental Guard]";
mes "Welcome, members of the Continental Guards. I have a special order from Chief Balrog for you, so let me read it for you.";
next;
@@ -972,7 +972,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
mes "...You understand that, right? Please go back to the site, and come back in a party of at least 2 members. Thank you.";
close;
}
- else if (countitem(7826) < 1) {
+ else if (countitem(Continental_Guard_Paper) < 1) {
mes "[Continental Guard]";
mes "Only members of the Continental Guards with Continental Guard Certificates are allowed to proceed beyond this point.";
close;
@@ -1013,7 +1013,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
}
switch(select("Enter the First Field to Investigate:Enter the Second Field to Investigate:Return to Morroc's Accident Site:Cancel Conversation")) {
case 1:
- if ((.@onlinemembers > 1) && (countitem(7826) > 0)) {
+ if ((.@onlinemembers > 1) && (countitem(Continental_Guard_Paper) > 0)) {
mes "[Continental Guard]";
mes "......";
next;
@@ -1026,7 +1026,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
warp "moc_fild21",38,193;
end;
}
- else if ((.@onlinemembers < 2) && (countitem(7826) > 0)) {
+ else if ((.@onlinemembers < 2) && (countitem(Continental_Guard_Paper) > 0)) {
mes "[Continental Guard]";
mes "Welcome, members of the Continental Guards. I have a special order from Chief Balrog for you, so let me read it for you.";
next;
@@ -1037,7 +1037,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
mes "...You understand that, right? Please go back to the site, and come back in a party of at least 2 members. Thank you.";
close;
}
- else if (countitem(7826) < 1) {
+ else if (countitem(Continental_Guard_Paper) < 1) {
mes "[Continental Guard]";
mes "Only members of the Continental Guards with Continental Guard Certificates are allowed to proceed beyond this point.";
close;
@@ -1046,7 +1046,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
close;
}
case 2:
- if ((.@onlinemembers > 1) && (countitem(7826) > 0)) {
+ if ((.@onlinemembers > 1) && (countitem(Continental_Guard_Paper) > 0)) {
mes "[Continental Guard]";
mes "......";
next;
@@ -1059,7 +1059,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
warp "moc_fild22",38,193;
end;
}
- else if ((.@onlinemembers < 2) && (countitem(7826) > 0)) {
+ else if ((.@onlinemembers < 2) && (countitem(Continental_Guard_Paper) > 0)) {
mes "[Continental Guard]";
mes "Welcome, members of the Continental Guards. I have a special order from Chief Balrog for you, so let me read it for you.";
next;
@@ -1070,7 +1070,7 @@ moc_fild20,354,183,3 script Continental Guard#01::MocConGuard 4_M_MOC_SOLDIER,3,
mes "...So please go back to the site, and come back in a party of at least 2 members. Thank you.";
close;
}
- else if (countitem(7826) < 1) {
+ else if (countitem(Continental_Guard_Paper) < 1) {
mes "[Continental Guard]";
mes "Only members of the Continental Guards with Continental Guard Certificates are allowed to proceed beyond this point.";
close;
@@ -1423,7 +1423,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "So, did you find ^0000FF30 Live Coals^000000? You didn't come empty-handed, did you?";
next;
- if (countitem(7098) > 29) {
+ if (countitem(Live_Coal) > 29) {
mes "[Chief Balrog]";
mes "Let's see... One, two, three... Thirty, you've brought them all. Well, this was a pretty simple task. All it takes is time and a little effort. Anyone could do it.";
next;
@@ -1471,7 +1471,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
next;
mes "[Chief Balrog]";
mes "Please bring me ^0000FF50 Glacial Hearts^000000. The faster you get them here, the better.";
- delitem 7098,30; //Live_Coal
+ delitem Live_Coal,30;
rebirth_moc_edq = 3;
changequest 3051,3052;
close;
@@ -1490,14 +1490,14 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "So, did you find 50 Glacial Hearts?";
next;
- if (countitem(7561) > 49) {
+ if (countitem(Ice_Heart) > 49) {
mes "[Chief Balrog]";
mes "Thank you. I'm sure that my soldiers will appreciate these... Those guys aren't used to the desert, and could use the relief.";
next;
mes "[Chief Balrog]";
mes "Well... It looks like you earned this.";
- delitem 7561,50; //Ice_Heart
- getitem 7826,1; //Continental_Guard_Paper
+ delitem Ice_Heart,50;
+ getitem Continental_Guard_Paper,1;
rebirth_moc_edq = 4;
changequest 3052,3053;
next;
@@ -1589,7 +1589,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "How? Do you have any proof of your victory?";
next;
- if (countitem(7820) > 0) {
+ if (countitem(Morroc_Skin) > 0) {
mes "[Chief Balrog]";
mes "Is... Isn't this?";
next;
@@ -1608,7 +1608,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Once again, I thank you for your distinguished service on behalf of the Continental Guard and the Rune-Midgarts Kingdom. I'll report your great achievement to His Majesty right away.";
next;
- delitem 7820,1; //Morroc_Skin
+ delitem Morroc_Skin,1;
getexp RENEWAL_EXP?200000:2000000,0;
rebirth_moc_edq = 7;
changequest 3055,3056;
@@ -1631,7 +1631,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Great, then I'll reward you with the Seal of Continental Guard. Congratulations.";
next;
- getitem 2730,1; //Morroc_Seal
+ getitem Morroc_Seal,1;
rebirth_moc_edq = 8;
completequest 3056;
mes "[Chief Balrog]";
@@ -1663,7 +1663,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Great, then I'll reward you with a Morroc Charm Stone. Congratulations.";
next;
- getitem 2731,1; //Morroc_Charm_Stone
+ getitem Morroc_Charm_Stone,1;
rebirth_moc_edq = 8;
completequest 3056;
mes "[Chief Balrog]";
@@ -1695,7 +1695,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Great, then I'll reward you with a Morroc Ring. Congratulations.";
next;
- getitem 2732,1; //Morroc_Ring
+ getitem Morroc_Ring,1;
rebirth_moc_edq = 8;
completequest 3056;
mes "[Chief Balrog]";
@@ -1743,7 +1743,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Great, then I'll reward you with the Seal of Continental Guard. Congratulations.";
next;
- getitem 2730,1; //Morroc_Seal
+ getitem Morroc_Seal,1;
rebirth_moc_edq = 8;
completequest 3056;
mes "[Chief Balrog]";
@@ -1775,7 +1775,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Great, then I'll reward you with a Morroc Charm Stone. Congratulations.";
next;
- getitem 2731,1; //Morroc_Charm_Stone
+ getitem Morroc_Charm_Stone,1;
rebirth_moc_edq = 8;
completequest 3056;
mes "[Chief Balrog]";
@@ -1807,7 +1807,7 @@ morocc,159,113,3 script Chief Balrog 4_M_CRU_OLD,{
mes "[Chief Balrog]";
mes "Great, then I'll reward you with a Morroc Ring. Congratulations.";
next;
- getitem 2732,1; //Morroc_Ring
+ getitem Morroc_Ring,1;
rebirth_moc_edq = 8;
completequest 3056;
mes "[Chief Balrog]";
@@ -1936,7 +1936,7 @@ moc_fild21,177,239,0 script Time-Space Gap#edq CLEAR_NPC,1,1,{
mes "You can see the fragments floating in the gap, and the radiating lights are now slowing their movement.";
next;
mes "You stretch your hand and pick up a lusterless fragment.";
- getitem 7820,1; //Morroc_Skin
+ getitem Morroc_Skin,1;
rebirth_moc_edq = 6;
changequest 3053,3055;
close;
@@ -2097,7 +2097,7 @@ moc_fild21,5,5,5 duplicate(MorrocAdmin_sec) Morroc GlobalVar Admin::MorrocAdmin_
//== The Crow of the Fate ==================================
moc_ruins,137,70,3 script Book-Touching Man#garas 1_M_02,{
if (BaseLevel > 59) {
- if (checkweight(703,3) == 0) {
+ if (checkweight(Hinalle,3) == 0) {
mes "- You have too many items in your inventory to proceed with this quest. -";
close;
}
@@ -2330,7 +2330,7 @@ moc_ruins,137,70,3 script Book-Touching Man#garas 1_M_02,{
mes "^660000Quickly blinking his eyes, he made you take Mammi's picture book in your arms";
mes "demanding that you must encase the book so it would not be damaged.^000000";
barmunt_crow = 11;
- getitem 7795,1; //Mami_Photo_Album
+ getitem Mami_Photo_Album,1;
next;
mes "[Benjamin]";
mes "Oh, right. If you're interested in this author, Oliver Hilpert, I suggest you read the prequel of <The Crow of the Fate>, ^3131FF<The Trace of the Fate>^000000 as well as the sequel.";
@@ -2360,7 +2360,7 @@ moc_ruins,137,70,3 script Book-Touching Man#garas 1_M_02,{
close;
}
else if (barmunt_crow == 15) {
- if ((countitem(7797) == 1) && (countitem(7796) == 1)) {
+ if ((countitem(Author_Memo) == 1) && (countitem(Author_Autograph) == 1)) {
mes "["+ strcharinfo(0) +"]";
mes "Hey, Benjamin!";
mes "I've got the perfect thing to help you appeal to Mammi. Do you want to see?";
@@ -2385,8 +2385,8 @@ moc_ruins,137,70,3 script Book-Touching Man#garas 1_M_02,{
mes "[Benjamin]";
mes "Maaaammmiii!";
mes "I'm going to see her tomorrow as soon as the morning comes! Mammi, I'm coming!";
- delitem 7797,1; //Author_Memo
- delitem 7796,1; //Author_Autograph
+ delitem Author_Memo,1;
+ delitem Author_Autograph,1;
barmunt_crow = 16;
if (RENEWAL_EXP)
getexp 90000,90000;
@@ -3113,7 +3113,7 @@ yuno_in04,117,102,3 script Old News Scrapbook CLEAR_NPC,{
}
yuno_in04,169,123,3 script Suspicious Man#oliver_h 4_M_ATEIL,{
- if (checkweight(617,3) == 0) {
+ if (checkweight(Old_Violet_Box,3) == 0) {
mes "- You have too many items in your inventory to proceed with this quest. -";
close;
}
@@ -3126,7 +3126,7 @@ yuno_in04,169,123,3 script Suspicious Man#oliver_h 4_M_ATEIL,{
}
else if (barmunt_crow == 13) {
cutin "oliver_pre",2;
- if (countitem(7795) < 1) {
+ if (countitem(Mami_Photo_Album) < 1) {
mes "[Oliver Hilpert]";
mes "Lady Mammi...";
close2;
@@ -3186,11 +3186,11 @@ yuno_in04,169,123,3 script Suspicious Man#oliver_h 4_M_ATEIL,{
mes "^3131FFThe stepmother = Lover from a past life?!^000000";
close2;
specialeffect2 EF_ENHANCE;
- delitem 7795,1; //Mami_Photo_Album
+ delitem Mami_Photo_Album,1;
barmunt_crow = 14;
- getitem 7796,1; //Author_Autograph
- getitem 7797,1; //Author_Memo
- getitem 617,1; //Old_Violet_Box
+ getitem Author_Autograph,1;
+ getitem Author_Memo,1;
+ getitem Old_Violet_Box,1;
warp "que_ba",270,270;
end;
}
@@ -3326,12 +3326,12 @@ yuno_in04,169,123,3 script Suspicious Man#oliver_h 4_M_ATEIL,{
}
yuno_in04,167,120,3 script Worn-out Book#garas HIDDEN_NPC,{
- if (checkweight(617,3) == 0) {
+ if (checkweight(Old_Violet_Box,3) == 0) {
mes "- You have too many items in your inventory to proceed with this quest. -";
close;
}
if (barmunt_crow == 12) {
- if (countitem(7795) < 1) {
+ if (countitem(Mami_Photo_Album) < 1) {
mes "- You felt as if you have left something important behind. -";
close;
}
@@ -3556,11 +3556,11 @@ yuno_in04,167,120,3 script Worn-out Book#garas HIDDEN_NPC,{
mes "^3131FFThe stepmother = Lover from a past life?!^000000";
close2;
specialeffect2 EF_ENHANCE;
- delitem 7795,1; //Mami_Photo_Album
+ delitem Mami_Photo_Album,1;
barmunt_crow = 14;
- getitem 7796,1; //Author_Autograph
- getitem 7797,1; //Author_Memo
- getitem 617,1; //Old_Violet_Box
+ getitem Author_Autograph,1;
+ getitem Author_Memo,1;
+ getitem Old_Violet_Box,1;
warp "que_ba",270,270;
cutin "",255;
end;
@@ -4833,14 +4833,14 @@ prt_castle,117,163,5 script Inspector#prince 4_M_SAGE_C,{
mes "[Inspector]";
mes "Do you have the 2 reins I mentioned?";
next;
- if (countitem(1064) > 1) {
+ if (countitem(Reins) > 1) {
mes "[Inspector]";
mes "Ooh!";
mes "Frankly, I didn't expect you to bring them. You are great.";
next;
mes "[Inspector]";
mes "Alright, good. You proved your strength for yourself. Now you passed one exam. All but one.";
- delitem 1064,2; //Reins
+ delitem Reins,2;
nk_prince = 3;
changequest 10001,10002;
next;
@@ -5982,7 +5982,7 @@ prt_castle,364,375,4 script Prince#peter 4_M_3RDPRIN1,{
mes "[Peter]";
mes "Anyhow, thanks for your good work. I really feel sorry about bothering you with trifle things. This is my sense of gratitude. Don't feel so much burden and take this.";
completequest 10014;
- getitem 644,1; //Gift_Box
+ getitem Gift_Box,1;
close;
}
mes "[Peter]";
@@ -5998,7 +5998,7 @@ prt_castle,364,375,4 script Prince#peter 4_M_3RDPRIN1,{
mes "[Peter]";
mes "I really feel sorry about bothering you with trifle things. Please take this.";
completequest 10014;
- getitem 644,1; //Gift_Box
+ getitem Gift_Box,1;
close;
}
mes "[Peter]";
@@ -6032,7 +6032,7 @@ prt_castle,364,375,4 script Prince#peter 4_M_3RDPRIN1,{
mes "[Peter]";
mes "Anyhow, thanks for your good work. I really feel sorry about bothering you with trifle things. This is my sense of gratitude. Don't feel so much burden and take this.";
completequest 10014;
- getitem 644,1; //Gift_Box
+ getitem Gift_Box,1;
close;
}
else {
@@ -6113,7 +6113,7 @@ prt_castle,364,375,4 script Prince#peter 4_M_3RDPRIN1,{
mes "[Peter]";
mes "Yeah, thank you very much.";
mes "Please take care.";
- getitem 744,1; //Bunch_Of_Flowers
+ getitem Bunch_Of_Flowers,1;
setquest 10013;
if (questprogress(10005) == 2 && questprogress(10006) == 2 && questprogress(10007) == 2 && questprogress(10008) == 2
&& questprogress(10009) == 2 && questprogress(10010) == 2 && questprogress(10011) == 2) {
@@ -6140,7 +6140,7 @@ prt_castle,364,375,4 script Prince#peter 4_M_3RDPRIN1,{
aldebaran,132,184,3 script Girl#prince 4W_KID,{
if (questprogress(10013) == 1) {
- if (countitem(744) > 0) {
+ if (countitem(Bunch_Of_Flowers) > 0) {
mes "[Girl]";
mes "Wooah, Uncle Peter sent these flowers";
mes "for me?";
@@ -6157,7 +6157,7 @@ aldebaran,132,184,3 script Girl#prince 4W_KID,{
mes "I will go home early and";
mes "Put these flowers in a vase.";
mes "Lalala~";
- delitem 744,1; //Bunch_Of_Flowers
+ delitem Bunch_Of_Flowers,1;
changequest 10013,10014;
close;
}